diff options
Diffstat (limited to 'source/blender/nodes/intern/SHD_nodes/SHD_geom.c')
-rw-r--r-- | source/blender/nodes/intern/SHD_nodes/SHD_geom.c | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_geom.c b/source/blender/nodes/intern/SHD_nodes/SHD_geom.c index ab1bec199f3..aefe7d104b5 100644 --- a/source/blender/nodes/intern/SHD_nodes/SHD_geom.c +++ b/source/blender/nodes/intern/SHD_nodes/SHD_geom.c @@ -54,7 +54,6 @@ static void node_shader_exec_geom(void *data, bNode *node, bNodeStack **in, bNod NodeGeometry *ngeo= (NodeGeometry*)node->storage; ShadeInputUV *suv= &shi->uv[shi->actuv]; static float defaultvcol[4] = {1.0f, 1.0f, 1.0f, 1.0f}; - static float front= 0.0; int i; if(ngeo->uvname[0]) { @@ -109,14 +108,8 @@ static void node_shader_exec_geom(void *data, bNode *node, bNodeStack **in, bNod out[GEOM_OUT_NORMAL]->datatype= NS_OSA_VECTORS; } - /* front/back - * check the original un-flipped normals to determine front or back side */ - if (shi->orignor[2] < FLT_EPSILON) { - front= 1.0f; - } else { - front = 0.0f; - } - out[GEOM_OUT_FRONTBACK]->vec[0]= front; + /* front/back, normal flipping was stored */ + out[GEOM_OUT_FRONTBACK]->vec[0]= (shi->flippednor)? 0.0f: 1.0f; } } |