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Diffstat (limited to 'source/blender/nodes/intern/SHD_nodes/SHD_valToRgb.c')
-rw-r--r--source/blender/nodes/intern/SHD_nodes/SHD_valToRgb.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_valToRgb.c b/source/blender/nodes/intern/SHD_nodes/SHD_valToRgb.c
index d2538f4c819..86f832c12ee 100644
--- a/source/blender/nodes/intern/SHD_nodes/SHD_valToRgb.c
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_valToRgb.c
@@ -61,7 +61,7 @@ static void node_shader_exec_valtorgb(void *UNUSED(data), bNode *node, bNodeStac
static void node_shader_init_valtorgb(bNode *node)
{
- node->storage= add_colorband(1);
+ node->storage= add_colorband(1);
}
static int gpu_shader_valtorgb(GPUMaterial *mat, bNode *node, GPUNodeStack *in, GPUNodeStack *out)
@@ -102,10 +102,10 @@ static bNodeSocketType sh_node_rgbtobw_out[]= {
static void node_shader_exec_rgbtobw(void *UNUSED(data), bNode *UNUSED(node), bNodeStack **in, bNodeStack **out)
{
- /* stack order out: bw */
- /* stack order in: col */
+ /* stack order out: bw */
+ /* stack order in: col */
- out[0]->vec[0]= in[0]->vec[0]*0.35f + in[0]->vec[1]*0.45f + in[0]->vec[2]*0.2f;
+ out[0]->vec[0]= in[0]->vec[0]*0.35f + in[0]->vec[1]*0.45f + in[0]->vec[2]*0.2f;
}
static int gpu_shader_rgbtobw(GPUMaterial *mat, bNode *UNUSED(node), GPUNodeStack *in, GPUNodeStack *out)