Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/nodes/intern/SHD_nodes/SHD_value.c')
-rw-r--r--source/blender/nodes/intern/SHD_nodes/SHD_value.c60
1 files changed, 60 insertions, 0 deletions
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_value.c b/source/blender/nodes/intern/SHD_nodes/SHD_value.c
new file mode 100644
index 00000000000..1437f3b6b86
--- /dev/null
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_value.c
@@ -0,0 +1,60 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../SHD_util.h"
+
+/* **************** VALUE ******************** */
+static bNodeSocketType sh_node_value_out[]= {
+ { SOCK_VALUE, 0, "Value", 0.5f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f},
+ { -1, 0, "" }
+};
+
+static void node_shader_exec_value(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ bNodeSocket *sock= node->outputs.first;
+
+ out[0]->vec[0]= sock->ns.vec[0];
+}
+
+
+
+bNodeType sh_node_value= {
+ /* type code */ SH_NODE_VALUE,
+ /* name */ "Value",
+ /* width+range */ 80, 50, 120,
+ /* class+opts */ NODE_CLASS_INPUT, NODE_OPTIONS,
+ /* input sock */ NULL,
+ /* output sock */ sh_node_value_out,
+ /* storage */ "",
+ /* execfunc */ node_shader_exec_value,
+ /* butfunc */ node_buts_value,
+ NULL
+
+};
+