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Diffstat (limited to 'source/blender/nodes/intern/TEX_nodes/TEX_valToRgb.c')
-rw-r--r--source/blender/nodes/intern/TEX_nodes/TEX_valToRgb.c122
1 files changed, 122 insertions, 0 deletions
diff --git a/source/blender/nodes/intern/TEX_nodes/TEX_valToRgb.c b/source/blender/nodes/intern/TEX_nodes/TEX_valToRgb.c
new file mode 100644
index 00000000000..ec59769fdfd
--- /dev/null
+++ b/source/blender/nodes/intern/TEX_nodes/TEX_valToRgb.c
@@ -0,0 +1,122 @@
+/**
+ * $Id: SHD_valToRgb.c 10456 2007-04-04 13:58:12Z jesterking $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../TEX_util.h"
+
+/* **************** VALTORGB ******************** */
+static bNodeSocketType valtorgb_in[]= {
+ { SOCK_VALUE, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+static bNodeSocketType valtorgb_out[]= {
+ { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+
+static void valtorgb_colorfn(float *out, float *coord, bNode *node, bNodeStack **in, short thread)
+{
+ if(node->storage) {
+ float fac = tex_input_value(in[0], coord, thread);
+
+ do_colorband(node->storage, fac, out);
+ }
+}
+
+static void valtorgb_exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ tex_output(node, in, out[0], &valtorgb_colorfn);
+}
+
+static void valtorgb_init(bNode *node)
+{
+ node->storage = add_colorband(1);
+}
+
+bNodeType tex_node_valtorgb= {
+ /* *next,*prev */ NULL, NULL,
+ /* type code */ TEX_NODE_VALTORGB,
+ /* name */ "ColorRamp",
+ /* width+range */ 240, 200, 300,
+ /* class+opts */ NODE_CLASS_CONVERTOR, NODE_OPTIONS,
+ /* input sock */ valtorgb_in,
+ /* output sock */ valtorgb_out,
+ /* storage */ "ColorBand",
+ /* execfunc */ valtorgb_exec,
+ /* butfunc */ NULL,
+ /* initfunc */ valtorgb_init,
+ /* freestoragefunc */ node_free_standard_storage,
+ /* copystoragefunc */ node_copy_standard_storage,
+ /* id */ NULL
+
+};
+
+/* **************** RGBTOBW ******************** */
+static bNodeSocketType rgbtobw_in[]= {
+ { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+static bNodeSocketType rgbtobw_out[]= {
+ { SOCK_VALUE, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+
+
+static void rgbtobw_valuefn(float *out, float *coord, bNode *node, bNodeStack **in, short thread)
+{
+ float cin[4];
+ tex_input_rgba(cin, in[0], coord, thread);
+
+ *out = cin[0] * 0.35f + cin[1] * 0.45f + cin[2] * 0.2f;
+}
+
+static void rgbtobw_exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ tex_output(node, in, out[0], &rgbtobw_valuefn);
+
+ tex_do_preview(node, out[0], data);
+}
+
+bNodeType tex_node_rgbtobw= {
+ /* *next,*prev */ NULL, NULL,
+ /* type code */ TEX_NODE_RGBTOBW,
+ /* name */ "RGB to BW",
+ /* width+range */ 80, 40, 120,
+ /* class+opts */ NODE_CLASS_CONVERTOR, 0,
+ /* input sock */ rgbtobw_in,
+ /* output sock */ rgbtobw_out,
+ /* storage */ "",
+ /* execfunc */ rgbtobw_exec,
+ /* butfunc */ NULL,
+ /* initfunc */ NULL,
+ /* freestoragefunc */ NULL,
+ /* copystoragefunc */ NULL,
+ /* id */ NULL
+
+};
+