diff options
Diffstat (limited to 'source/blender/nodes/intern/geometry_nodes_lazy_function.cc')
-rw-r--r-- | source/blender/nodes/intern/geometry_nodes_lazy_function.cc | 1442 |
1 files changed, 1442 insertions, 0 deletions
diff --git a/source/blender/nodes/intern/geometry_nodes_lazy_function.cc b/source/blender/nodes/intern/geometry_nodes_lazy_function.cc new file mode 100644 index 00000000000..197f0997160 --- /dev/null +++ b/source/blender/nodes/intern/geometry_nodes_lazy_function.cc @@ -0,0 +1,1442 @@ +/* SPDX-License-Identifier: GPL-2.0-or-later */ + +/** + * This file mainly converts a #bNodeTree into a lazy-function graph. This generally works by + * creating a lazy-function for every node, which is then put into the lazy-function graph. Then + * the nodes in the new graph are linked based on links in the original #bNodeTree. Some additional + * nodes are inserted for things like type conversions and multi-input sockets. + * + * Currently, lazy-functions are even created for nodes that don't strictly require it, like + * reroutes or muted nodes. In the future we could avoid that at the cost of additional code + * complexity. So far, this does not seem to be a performance issue. + */ + +#include "NOD_geometry_exec.hh" +#include "NOD_geometry_nodes_lazy_function.hh" +#include "NOD_multi_function.hh" +#include "NOD_node_declaration.hh" + +#include "BLI_lazy_threading.hh" +#include "BLI_map.hh" + +#include "DNA_ID.h" + +#include "BKE_compute_contexts.hh" +#include "BKE_geometry_set.hh" +#include "BKE_type_conversions.hh" + +#include "FN_field_cpp_type.hh" +#include "FN_lazy_function_graph_executor.hh" + +#include "DEG_depsgraph_query.h" + +namespace blender::nodes { + +using fn::ValueOrField; +using fn::ValueOrFieldCPPType; +using namespace fn::multi_function_types; + +static const CPPType *get_socket_cpp_type(const bNodeSocketType &typeinfo) +{ + const CPPType *type = typeinfo.geometry_nodes_cpp_type; + if (type == nullptr) { + return nullptr; + } + BLI_assert(type->has_special_member_functions()); + return type; +} + +static const CPPType *get_socket_cpp_type(const bNodeSocket &socket) +{ + return get_socket_cpp_type(*socket.typeinfo); +} + +static const CPPType *get_vector_type(const CPPType &type) +{ + /* This could be generalized in the future. For now we only support a small set of vectors. */ + if (type.is<GeometrySet>()) { + return &CPPType::get<Vector<GeometrySet>>(); + } + if (type.is<ValueOrField<std::string>>()) { + return &CPPType::get<Vector<ValueOrField<std::string>>>(); + } + return nullptr; +} + +/** + * Checks which sockets of the node are available and creates corresponding inputs/outputs on the + * lazy-function. + */ +static void lazy_function_interface_from_node(const bNode &node, + Vector<const bNodeSocket *> &r_used_inputs, + Vector<const bNodeSocket *> &r_used_outputs, + Vector<lf::Input> &r_inputs, + Vector<lf::Output> &r_outputs) +{ + const bool is_muted = node.is_muted(); + const bool supports_laziness = node.typeinfo->geometry_node_execute_supports_laziness || + node.is_group(); + const lf::ValueUsage input_usage = supports_laziness ? lf::ValueUsage::Maybe : + lf::ValueUsage::Used; + for (const bNodeSocket *socket : node.input_sockets()) { + if (!socket->is_available()) { + continue; + } + const CPPType *type = get_socket_cpp_type(*socket); + if (type == nullptr) { + continue; + } + if (socket->is_multi_input() && !is_muted) { + type = get_vector_type(*type); + } + r_inputs.append({socket->identifier, *type, input_usage}); + r_used_inputs.append(socket); + } + for (const bNodeSocket *socket : node.output_sockets()) { + if (!socket->is_available()) { + continue; + } + const CPPType *type = get_socket_cpp_type(*socket); + if (type == nullptr) { + continue; + } + r_outputs.append({socket->identifier, *type}); + r_used_outputs.append(socket); + } +} + +/** + * Used for most normal geometry nodes like Subdivision Surface and Set Position. + */ +class LazyFunctionForGeometryNode : public LazyFunction { + private: + const bNode &node_; + + public: + LazyFunctionForGeometryNode(const bNode &node, + Vector<const bNodeSocket *> &r_used_inputs, + Vector<const bNodeSocket *> &r_used_outputs) + : node_(node) + { + BLI_assert(node.typeinfo->geometry_node_execute != nullptr); + debug_name_ = node.name; + lazy_function_interface_from_node(node, r_used_inputs, r_used_outputs, inputs_, outputs_); + } + + void execute_impl(lf::Params ¶ms, const lf::Context &context) const override + { + GeoNodesLFUserData *user_data = dynamic_cast<GeoNodesLFUserData *>(context.user_data); + BLI_assert(user_data != nullptr); + + GeoNodeExecParams geo_params{node_, params, context}; + + geo_eval_log::TimePoint start_time = geo_eval_log::Clock::now(); + node_.typeinfo->geometry_node_execute(geo_params); + geo_eval_log::TimePoint end_time = geo_eval_log::Clock::now(); + + if (geo_eval_log::GeoModifierLog *modifier_log = user_data->modifier_data->eval_log) { + geo_eval_log::GeoTreeLogger &tree_logger = modifier_log->get_local_tree_logger( + *user_data->compute_context); + tree_logger.node_execution_times.append( + {tree_logger.allocator->copy_string(node_.name), start_time, end_time}); + } + } +}; + +/** + * Used to gather all inputs of a multi-input socket. A separate node is necessary because + * multi-inputs are not supported in lazy-function graphs. + */ +class LazyFunctionForMultiInput : public LazyFunction { + private: + const CPPType *base_type_; + + public: + LazyFunctionForMultiInput(const bNodeSocket &socket) + { + debug_name_ = "Multi Input"; + base_type_ = get_socket_cpp_type(socket); + BLI_assert(base_type_ != nullptr); + BLI_assert(socket.is_multi_input()); + const bNodeTree &btree = socket.owner_tree(); + for (const bNodeLink *link : socket.directly_linked_links()) { + if (!(link->is_muted() || nodeIsDanglingReroute(&btree, link->fromnode))) { + inputs_.append({"Input", *base_type_}); + } + } + const CPPType *vector_type = get_vector_type(*base_type_); + BLI_assert(vector_type != nullptr); + outputs_.append({"Output", *vector_type}); + } + + void execute_impl(lf::Params ¶ms, const lf::Context & /*context*/) const override + { + /* Currently we only have multi-inputs for geometry and string sockets. This could be + * generalized in the future. */ + base_type_->to_static_type_tag<GeometrySet, ValueOrField<std::string>>([&](auto type_tag) { + using T = typename decltype(type_tag)::type; + if constexpr (std::is_void_v<T>) { + /* This type is not supported in this node for now. */ + BLI_assert_unreachable(); + } + else { + void *output_ptr = params.get_output_data_ptr(0); + Vector<T> &values = *new (output_ptr) Vector<T>(); + for (const int i : inputs_.index_range()) { + values.append(params.extract_input<T>(i)); + } + params.output_set(0); + } + }); + } +}; + +/** + * Simple lazy-function that just forwards the input. + */ +class LazyFunctionForRerouteNode : public LazyFunction { + public: + LazyFunctionForRerouteNode(const CPPType &type) + { + debug_name_ = "Reroute"; + inputs_.append({"Input", type}); + outputs_.append({"Output", type}); + } + + void execute_impl(lf::Params ¶ms, const lf::Context & /*context*/) const override + { + void *input_value = params.try_get_input_data_ptr(0); + void *output_value = params.get_output_data_ptr(0); + BLI_assert(input_value != nullptr); + BLI_assert(output_value != nullptr); + const CPPType &type = *inputs_[0].type; + type.move_construct(input_value, output_value); + params.output_set(0); + } +}; + +/** + * Lazy functions for nodes whose type cannot be found. An undefined function just outputs default + * values. It's useful to have so other parts of the conversion don't have to care about undefined + * nodes. + */ +class LazyFunctionForUndefinedNode : public LazyFunction { + public: + LazyFunctionForUndefinedNode(const bNode &node, Vector<const bNodeSocket *> &r_used_outputs) + { + debug_name_ = "Undefined"; + Vector<const bNodeSocket *> dummy_used_inputs; + Vector<lf::Input> dummy_inputs; + lazy_function_interface_from_node( + node, dummy_used_inputs, r_used_outputs, dummy_inputs, outputs_); + } + + void execute_impl(lf::Params ¶ms, const lf::Context & /*context*/) const override + { + params.set_default_remaining_outputs(); + } +}; + +/** + * Executes a multi-function. If all inputs are single values, the results will also be single + * values. If any input is a field, the outputs will also be fields. + */ +static void execute_multi_function_on_value_or_field( + const MultiFunction &fn, + const std::shared_ptr<MultiFunction> &owned_fn, + const Span<const ValueOrFieldCPPType *> input_types, + const Span<const ValueOrFieldCPPType *> output_types, + const Span<const void *> input_values, + const Span<void *> output_values) +{ + BLI_assert(fn.param_amount() == input_types.size() + output_types.size()); + BLI_assert(input_types.size() == input_values.size()); + BLI_assert(output_types.size() == output_values.size()); + + /* Check if any input is a field. */ + bool any_input_is_field = false; + for (const int i : input_types.index_range()) { + const ValueOrFieldCPPType &type = *input_types[i]; + const void *value_or_field = input_values[i]; + if (type.is_field(value_or_field)) { + any_input_is_field = true; + break; + } + } + + if (any_input_is_field) { + /* Convert all inputs into fields, so that they can be used as input in the new field. */ + Vector<GField> input_fields; + for (const int i : input_types.index_range()) { + const ValueOrFieldCPPType &type = *input_types[i]; + const void *value_or_field = input_values[i]; + input_fields.append(type.as_field(value_or_field)); + } + + /* Construct the new field node. */ + std::shared_ptr<fn::FieldOperation> operation; + if (owned_fn) { + operation = std::make_shared<fn::FieldOperation>(owned_fn, std::move(input_fields)); + } + else { + operation = std::make_shared<fn::FieldOperation>(fn, std::move(input_fields)); + } + + /* Store the new fields in the output. */ + for (const int i : output_types.index_range()) { + const ValueOrFieldCPPType &type = *output_types[i]; + void *value_or_field = output_values[i]; + type.construct_from_field(value_or_field, GField{operation, i}); + } + } + else { + /* In this case, the multi-function is evaluated directly. */ + MFParamsBuilder params{fn, 1}; + MFContextBuilder context; + + for (const int i : input_types.index_range()) { + const ValueOrFieldCPPType &type = *input_types[i]; + const CPPType &base_type = type.base_type(); + const void *value_or_field = input_values[i]; + const void *value = type.get_value_ptr(value_or_field); + params.add_readonly_single_input(GVArray::ForSingleRef(base_type, 1, value)); + } + for (const int i : output_types.index_range()) { + const ValueOrFieldCPPType &type = *output_types[i]; + const CPPType &base_type = type.base_type(); + void *value_or_field = output_values[i]; + type.default_construct(value_or_field); + void *value = type.get_value_ptr(value_or_field); + base_type.destruct(value); + params.add_uninitialized_single_output(GMutableSpan{base_type, value, 1}); + } + fn.call(IndexRange(1), params, context); + } +} + +/** + * Behavior of muted nodes: + * - Some inputs are forwarded to outputs without changes. + * - Some inputs are converted to a different type which becomes the output. + * - Some outputs are value initialized because they don't have a corresponding input. + */ +class LazyFunctionForMutedNode : public LazyFunction { + private: + Array<int> input_by_output_index_; + + public: + LazyFunctionForMutedNode(const bNode &node, + Vector<const bNodeSocket *> &r_used_inputs, + Vector<const bNodeSocket *> &r_used_outputs) + { + debug_name_ = "Muted"; + lazy_function_interface_from_node(node, r_used_inputs, r_used_outputs, inputs_, outputs_); + for (lf::Input &fn_input : inputs_) { + fn_input.usage = lf::ValueUsage::Maybe; + } + + for (lf::Input &fn_input : inputs_) { + fn_input.usage = lf::ValueUsage::Unused; + } + + input_by_output_index_.reinitialize(outputs_.size()); + input_by_output_index_.fill(-1); + for (const bNodeLink *internal_link : node.internal_links_span()) { + const int input_i = r_used_inputs.first_index_of_try(internal_link->fromsock); + const int output_i = r_used_outputs.first_index_of_try(internal_link->tosock); + if (ELEM(-1, input_i, output_i)) { + continue; + } + input_by_output_index_[output_i] = input_i; + inputs_[input_i].usage = lf::ValueUsage::Maybe; + } + } + + void execute_impl(lf::Params ¶ms, const lf::Context & /*context*/) const override + { + for (const int output_i : outputs_.index_range()) { + if (params.output_was_set(output_i)) { + continue; + } + const CPPType &output_type = *outputs_[output_i].type; + void *output_value = params.get_output_data_ptr(output_i); + const int input_i = input_by_output_index_[output_i]; + if (input_i == -1) { + /* The output does not have a corresponding input. */ + output_type.value_initialize(output_value); + params.output_set(output_i); + continue; + } + const void *input_value = params.try_get_input_data_ptr_or_request(input_i); + if (input_value == nullptr) { + continue; + } + const CPPType &input_type = *inputs_[input_i].type; + if (input_type == output_type) { + /* Forward the value as is. */ + input_type.copy_construct(input_value, output_value); + params.output_set(output_i); + continue; + } + /* Perform a type conversion and then format the value. */ + const bke::DataTypeConversions &conversions = bke::get_implicit_type_conversions(); + const auto *from_field_type = dynamic_cast<const ValueOrFieldCPPType *>(&input_type); + const auto *to_field_type = dynamic_cast<const ValueOrFieldCPPType *>(&output_type); + if (from_field_type != nullptr && to_field_type != nullptr) { + const CPPType &from_base_type = from_field_type->base_type(); + const CPPType &to_base_type = to_field_type->base_type(); + if (conversions.is_convertible(from_base_type, to_base_type)) { + const MultiFunction &multi_fn = *conversions.get_conversion_multi_function( + MFDataType::ForSingle(from_base_type), MFDataType::ForSingle(to_base_type)); + execute_multi_function_on_value_or_field( + multi_fn, {}, {from_field_type}, {to_field_type}, {input_value}, {output_value}); + } + params.output_set(output_i); + continue; + } + /* Use a value initialization if the conversion does not work. */ + output_type.value_initialize(output_value); + params.output_set(output_i); + } + } +}; + +/** + * Type conversions are generally implemented as multi-functions. This node checks if the input is + * a field or single value and outputs a field or single value respectively. + */ +class LazyFunctionForMultiFunctionConversion : public LazyFunction { + private: + const MultiFunction &fn_; + const ValueOrFieldCPPType &from_type_; + const ValueOrFieldCPPType &to_type_; + const Vector<const bNodeSocket *> target_sockets_; + + public: + LazyFunctionForMultiFunctionConversion(const MultiFunction &fn, + const ValueOrFieldCPPType &from, + const ValueOrFieldCPPType &to, + Vector<const bNodeSocket *> &&target_sockets) + : fn_(fn), from_type_(from), to_type_(to), target_sockets_(std::move(target_sockets)) + { + debug_name_ = "Convert"; + inputs_.append({"From", from}); + outputs_.append({"To", to}); + } + + void execute_impl(lf::Params ¶ms, const lf::Context & /*context*/) const override + { + const void *from_value = params.try_get_input_data_ptr(0); + void *to_value = params.get_output_data_ptr(0); + BLI_assert(from_value != nullptr); + BLI_assert(to_value != nullptr); + + execute_multi_function_on_value_or_field( + fn_, {}, {&from_type_}, {&to_type_}, {from_value}, {to_value}); + + params.output_set(0); + } +}; + +/** + * This lazy-function wraps nodes that are implemented as multi-function (mostly math nodes). + */ +class LazyFunctionForMultiFunctionNode : public LazyFunction { + private: + const NodeMultiFunctions::Item fn_item_; + Vector<const ValueOrFieldCPPType *> input_types_; + Vector<const ValueOrFieldCPPType *> output_types_; + + public: + LazyFunctionForMultiFunctionNode(const bNode &node, + NodeMultiFunctions::Item fn_item, + Vector<const bNodeSocket *> &r_used_inputs, + Vector<const bNodeSocket *> &r_used_outputs) + : fn_item_(std::move(fn_item)) + { + BLI_assert(fn_item_.fn != nullptr); + debug_name_ = node.name; + lazy_function_interface_from_node(node, r_used_inputs, r_used_outputs, inputs_, outputs_); + for (const lf::Input &fn_input : inputs_) { + input_types_.append(dynamic_cast<const ValueOrFieldCPPType *>(fn_input.type)); + } + for (const lf::Output &fn_output : outputs_) { + output_types_.append(dynamic_cast<const ValueOrFieldCPPType *>(fn_output.type)); + } + } + + void execute_impl(lf::Params ¶ms, const lf::Context & /*context*/) const override + { + Vector<const void *> input_values(inputs_.size()); + Vector<void *> output_values(outputs_.size()); + for (const int i : inputs_.index_range()) { + input_values[i] = params.try_get_input_data_ptr(i); + } + for (const int i : outputs_.index_range()) { + output_values[i] = params.get_output_data_ptr(i); + } + execute_multi_function_on_value_or_field( + *fn_item_.fn, fn_item_.owned_fn, input_types_, output_types_, input_values, output_values); + for (const int i : outputs_.index_range()) { + params.output_set(i); + } + } +}; + +/** + * Some sockets have non-trivial implicit inputs (e.g. the Position input of the Set Position + * node). Those are implemented as a separate node that outputs the value. + */ +class LazyFunctionForImplicitInput : public LazyFunction { + private: + /** + * The function that generates the implicit input. The passed in memory is uninitialized. + */ + std::function<void(void *)> init_fn_; + + public: + LazyFunctionForImplicitInput(const CPPType &type, std::function<void(void *)> init_fn) + : init_fn_(std::move(init_fn)) + { + debug_name_ = "Input"; + outputs_.append({"Output", type}); + } + + void execute_impl(lf::Params ¶ms, const lf::Context & /*context*/) const override + { + void *value = params.get_output_data_ptr(0); + init_fn_(value); + params.output_set(0); + } +}; + +/** + * The viewer node does not have outputs. Instead it is executed because the executor knows that it + * has side effects. The side effect is that the inputs to the viewer are logged. + */ +class LazyFunctionForViewerNode : public LazyFunction { + private: + const bNode &bnode_; + /** The field is only logged when it is linked. */ + bool use_field_input_ = true; + + public: + LazyFunctionForViewerNode(const bNode &bnode, Vector<const bNodeSocket *> &r_used_inputs) + : bnode_(bnode) + { + debug_name_ = "Viewer"; + Vector<const bNodeSocket *> dummy_used_outputs; + lazy_function_interface_from_node(bnode, r_used_inputs, dummy_used_outputs, inputs_, outputs_); + if (!r_used_inputs[1]->is_directly_linked()) { + use_field_input_ = false; + r_used_inputs.pop_last(); + inputs_.pop_last(); + } + } + + void execute_impl(lf::Params ¶ms, const lf::Context &context) const override + { + GeoNodesLFUserData *user_data = dynamic_cast<GeoNodesLFUserData *>(context.user_data); + BLI_assert(user_data != nullptr); + if (user_data->modifier_data == nullptr) { + return; + } + if (user_data->modifier_data->eval_log == nullptr) { + return; + } + + GeometrySet geometry = params.extract_input<GeometrySet>(0); + const NodeGeometryViewer *storage = static_cast<NodeGeometryViewer *>(bnode_.storage); + + if (use_field_input_) { + const void *value_or_field = params.try_get_input_data_ptr(1); + BLI_assert(value_or_field != nullptr); + const ValueOrFieldCPPType &value_or_field_type = static_cast<const ValueOrFieldCPPType &>( + *inputs_[1].type); + GField field = value_or_field_type.as_field(value_or_field); + const eAttrDomain domain = eAttrDomain(storage->domain); + const StringRefNull viewer_attribute_name = ".viewer"; + if (domain == ATTR_DOMAIN_INSTANCE) { + if (geometry.has_instances()) { + GeometryComponent &component = geometry.get_component_for_write( + GEO_COMPONENT_TYPE_INSTANCES); + bke::try_capture_field_on_geometry( + component, viewer_attribute_name, ATTR_DOMAIN_INSTANCE, field); + } + } + else { + geometry.modify_geometry_sets([&](GeometrySet &geometry) { + for (const GeometryComponentType type : {GEO_COMPONENT_TYPE_MESH, + GEO_COMPONENT_TYPE_POINT_CLOUD, + GEO_COMPONENT_TYPE_CURVE}) { + if (geometry.has(type)) { + GeometryComponent &component = geometry.get_component_for_write(type); + eAttrDomain used_domain = domain; + if (used_domain == ATTR_DOMAIN_AUTO) { + if (const std::optional<eAttrDomain> detected_domain = + bke::try_detect_field_domain(component, field)) { + used_domain = *detected_domain; + } + else { + used_domain = type == GEO_COMPONENT_TYPE_MESH ? ATTR_DOMAIN_CORNER : + ATTR_DOMAIN_POINT; + } + } + bke::try_capture_field_on_geometry( + component, viewer_attribute_name, used_domain, field); + } + } + }); + } + } + + geo_eval_log::GeoTreeLogger &tree_logger = + user_data->modifier_data->eval_log->get_local_tree_logger(*user_data->compute_context); + tree_logger.log_viewer_node(bnode_, std::move(geometry)); + } +}; + +/** + * This lazy-function wraps a group node. Internally it just executes the lazy-function graph of + * the referenced group. + */ +class LazyFunctionForGroupNode : public LazyFunction { + private: + const bNode &group_node_; + bool has_many_nodes_ = false; + bool use_fallback_outputs_ = false; + std::optional<GeometryNodesLazyFunctionLogger> lf_logger_; + std::optional<GeometryNodesLazyFunctionSideEffectProvider> lf_side_effect_provider_; + std::optional<lf::GraphExecutor> graph_executor_; + + public: + LazyFunctionForGroupNode(const bNode &group_node, + const GeometryNodesLazyFunctionGraphInfo &lf_graph_info, + Vector<const bNodeSocket *> &r_used_inputs, + Vector<const bNodeSocket *> &r_used_outputs) + : group_node_(group_node) + { + debug_name_ = group_node.name; + lazy_function_interface_from_node( + group_node, r_used_inputs, r_used_outputs, inputs_, outputs_); + + bNodeTree *group_btree = reinterpret_cast<bNodeTree *>(group_node_.id); + BLI_assert(group_btree != nullptr); + + has_many_nodes_ = lf_graph_info.num_inline_nodes_approximate > 1000; + + Vector<const lf::OutputSocket *> graph_inputs; + for (const lf::OutputSocket *socket : lf_graph_info.mapping.group_input_sockets) { + if (socket != nullptr) { + graph_inputs.append(socket); + } + } + Vector<const lf::InputSocket *> graph_outputs; + if (const bNode *group_output_bnode = group_btree->group_output_node()) { + for (const bNodeSocket *bsocket : group_output_bnode->input_sockets().drop_back(1)) { + const lf::Socket *socket = lf_graph_info.mapping.dummy_socket_map.lookup_default(bsocket, + nullptr); + if (socket != nullptr) { + graph_outputs.append(&socket->as_input()); + } + } + } + else { + use_fallback_outputs_ = true; + } + + lf_logger_.emplace(lf_graph_info); + lf_side_effect_provider_.emplace(); + graph_executor_.emplace(lf_graph_info.graph, + std::move(graph_inputs), + std::move(graph_outputs), + &*lf_logger_, + &*lf_side_effect_provider_); + } + + void execute_impl(lf::Params ¶ms, const lf::Context &context) const override + { + GeoNodesLFUserData *user_data = dynamic_cast<GeoNodesLFUserData *>(context.user_data); + BLI_assert(user_data != nullptr); + + if (has_many_nodes_) { + /* If the called node group has many nodes, it's likely that executing it takes a while even + * if every individual node is very small. */ + lazy_threading::send_hint(); + } + if (use_fallback_outputs_) { + /* The node group itself does not have an output node, so use default values as outputs. + * The group should still be executed in case it has side effects. */ + params.set_default_remaining_outputs(); + } + + /* The compute context changes when entering a node group. */ + bke::NodeGroupComputeContext compute_context{user_data->compute_context, group_node_.name}; + GeoNodesLFUserData group_user_data = *user_data; + group_user_data.compute_context = &compute_context; + + lf::Context group_context = context; + group_context.user_data = &group_user_data; + + graph_executor_->execute(params, group_context); + } + + void *init_storage(LinearAllocator<> &allocator) const override + { + return graph_executor_->init_storage(allocator); + } + + void destruct_storage(void *storage) const override + { + graph_executor_->destruct_storage(storage); + } +}; + +static GMutablePointer get_socket_default_value(LinearAllocator<> &allocator, + const bNodeSocket &bsocket) +{ + const bNodeSocketType &typeinfo = *bsocket.typeinfo; + const CPPType *type = get_socket_cpp_type(typeinfo); + if (type == nullptr) { + return {}; + } + void *buffer = allocator.allocate(type->size(), type->alignment()); + typeinfo.get_geometry_nodes_cpp_value(bsocket, buffer); + return {type, buffer}; +} + +/** + * Utility class to build a lazy-function graph based on a geometry nodes tree. + * This is mainly a separate class because it makes it easier to have variables that can be + * accessed by many functions. + */ +struct GeometryNodesLazyFunctionGraphBuilder { + private: + const bNodeTree &btree_; + GeometryNodesLazyFunctionGraphInfo *lf_graph_info_; + lf::Graph *lf_graph_; + GeometryNodeLazyFunctionGraphMapping *mapping_; + MultiValueMap<const bNodeSocket *, lf::InputSocket *> input_socket_map_; + Map<const bNodeSocket *, lf::OutputSocket *> output_socket_map_; + Map<const bNodeSocket *, lf::Node *> multi_input_socket_nodes_; + const bke::DataTypeConversions *conversions_; + + /** + * All group input nodes are combined into one dummy node in the lazy-function graph. + * If some input has an invalid type, it is ignored in the new graph. In this case null and -1 is + * used in the vectors below. + */ + Vector<const CPPType *> group_input_types_; + Vector<int> group_input_indices_; + lf::DummyNode *group_input_lf_node_; + + /** + * The output types or null if an output is invalid. Each group output node gets a separate + * corresponding dummy node in the new graph. + */ + Vector<const CPPType *> group_output_types_; + Vector<int> group_output_indices_; + + public: + GeometryNodesLazyFunctionGraphBuilder(const bNodeTree &btree, + GeometryNodesLazyFunctionGraphInfo &lf_graph_info) + : btree_(btree), lf_graph_info_(&lf_graph_info) + { + } + + void build() + { + btree_.ensure_topology_cache(); + + lf_graph_ = &lf_graph_info_->graph; + mapping_ = &lf_graph_info_->mapping; + conversions_ = &bke::get_implicit_type_conversions(); + + this->prepare_node_multi_functions(); + this->prepare_group_inputs(); + this->prepare_group_outputs(); + this->build_group_input_node(); + this->handle_nodes(); + this->handle_links(); + this->add_default_inputs(); + + lf_graph_->update_node_indices(); + lf_graph_info_->num_inline_nodes_approximate += lf_graph_->nodes().size(); + } + + private: + void prepare_node_multi_functions() + { + lf_graph_info_->node_multi_functions = std::make_unique<NodeMultiFunctions>(btree_); + } + + void prepare_group_inputs() + { + LISTBASE_FOREACH (const bNodeSocket *, interface_bsocket, &btree_.inputs) { + const CPPType *type = get_socket_cpp_type(*interface_bsocket->typeinfo); + if (type != nullptr) { + const int index = group_input_types_.append_and_get_index(type); + group_input_indices_.append(index); + } + else { + group_input_indices_.append(-1); + } + } + } + + void prepare_group_outputs() + { + LISTBASE_FOREACH (const bNodeSocket *, interface_bsocket, &btree_.outputs) { + const CPPType *type = get_socket_cpp_type(*interface_bsocket->typeinfo); + if (type != nullptr) { + const int index = group_output_types_.append_and_get_index(type); + group_output_indices_.append(index); + } + else { + group_output_indices_.append(-1); + } + } + } + + void build_group_input_node() + { + /* Create a dummy node for the group inputs. */ + group_input_lf_node_ = &lf_graph_->add_dummy({}, group_input_types_); + for (const int group_input_index : group_input_indices_) { + if (group_input_index == -1) { + mapping_->group_input_sockets.append(nullptr); + } + else { + mapping_->group_input_sockets.append(&group_input_lf_node_->output(group_input_index)); + } + } + } + + void handle_nodes() + { + /* Insert all nodes into the lazy function graph. */ + for (const bNode *bnode : btree_.all_nodes()) { + const bNodeType *node_type = bnode->typeinfo; + if (node_type == nullptr) { + continue; + } + if (bnode->is_muted()) { + this->handle_muted_node(*bnode); + continue; + } + switch (node_type->type) { + case NODE_FRAME: { + /* Ignored. */ + break; + } + case NODE_REROUTE: { + this->handle_reroute_node(*bnode); + break; + } + case NODE_GROUP_INPUT: { + this->handle_group_input_node(*bnode); + break; + } + case NODE_GROUP_OUTPUT: { + this->handle_group_output_node(*bnode); + break; + } + case NODE_CUSTOM_GROUP: + case NODE_GROUP: { + this->handle_group_node(*bnode); + break; + } + case GEO_NODE_VIEWER: { + this->handle_viewer_node(*bnode); + break; + } + default: { + if (node_type->geometry_node_execute) { + this->handle_geometry_node(*bnode); + break; + } + const NodeMultiFunctions::Item &fn_item = lf_graph_info_->node_multi_functions->try_get( + *bnode); + if (fn_item.fn != nullptr) { + this->handle_multi_function_node(*bnode, fn_item); + break; + } + if (node_type == &NodeTypeUndefined) { + this->handle_undefined_node(*bnode); + break; + } + /* Nodes that don't match any of the criteria above are just ignored. */ + break; + } + } + } + } + + void handle_muted_node(const bNode &bnode) + { + Vector<const bNodeSocket *> used_inputs; + Vector<const bNodeSocket *> used_outputs; + auto lazy_function = std::make_unique<LazyFunctionForMutedNode>( + bnode, used_inputs, used_outputs); + lf::Node &lf_node = lf_graph_->add_function(*lazy_function); + lf_graph_info_->functions.append(std::move(lazy_function)); + for (const int i : used_inputs.index_range()) { + const bNodeSocket &bsocket = *used_inputs[i]; + lf::InputSocket &lf_socket = lf_node.input(i); + input_socket_map_.add(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + for (const int i : used_outputs.index_range()) { + const bNodeSocket &bsocket = *used_outputs[i]; + lf::OutputSocket &lf_socket = lf_node.output(i); + output_socket_map_.add_new(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + } + + void handle_reroute_node(const bNode &bnode) + { + const bNodeSocket &input_bsocket = bnode.input_socket(0); + const bNodeSocket &output_bsocket = bnode.output_socket(0); + const CPPType *type = get_socket_cpp_type(input_bsocket); + if (type == nullptr) { + return; + } + + auto lazy_function = std::make_unique<LazyFunctionForRerouteNode>(*type); + lf::Node &lf_node = lf_graph_->add_function(*lazy_function); + lf_graph_info_->functions.append(std::move(lazy_function)); + + lf::InputSocket &lf_input = lf_node.input(0); + lf::OutputSocket &lf_output = lf_node.output(0); + input_socket_map_.add(&input_bsocket, &lf_input); + output_socket_map_.add_new(&output_bsocket, &lf_output); + mapping_->bsockets_by_lf_socket_map.add(&lf_input, &input_bsocket); + mapping_->bsockets_by_lf_socket_map.add(&lf_output, &output_bsocket); + } + + void handle_group_input_node(const bNode &bnode) + { + for (const int btree_index : group_input_indices_.index_range()) { + const int lf_index = group_input_indices_[btree_index]; + if (lf_index == -1) { + continue; + } + const bNodeSocket &bsocket = bnode.output_socket(btree_index); + lf::OutputSocket &lf_socket = group_input_lf_node_->output(lf_index); + output_socket_map_.add_new(&bsocket, &lf_socket); + mapping_->dummy_socket_map.add_new(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + } + + void handle_group_output_node(const bNode &bnode) + { + lf::DummyNode &group_output_lf_node = lf_graph_->add_dummy(group_output_types_, {}); + for (const int btree_index : group_output_indices_.index_range()) { + const int lf_index = group_output_indices_[btree_index]; + if (lf_index == -1) { + continue; + } + const bNodeSocket &bsocket = bnode.input_socket(btree_index); + lf::InputSocket &lf_socket = group_output_lf_node.input(lf_index); + input_socket_map_.add(&bsocket, &lf_socket); + mapping_->dummy_socket_map.add(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + } + + void handle_group_node(const bNode &bnode) + { + const bNodeTree *group_btree = reinterpret_cast<bNodeTree *>(bnode.id); + if (group_btree == nullptr) { + return; + } + const GeometryNodesLazyFunctionGraphInfo *group_lf_graph_info = + ensure_geometry_nodes_lazy_function_graph(*group_btree); + if (group_lf_graph_info == nullptr) { + return; + } + + Vector<const bNodeSocket *> used_inputs; + Vector<const bNodeSocket *> used_outputs; + auto lazy_function = std::make_unique<LazyFunctionForGroupNode>( + bnode, *group_lf_graph_info, used_inputs, used_outputs); + lf::FunctionNode &lf_node = lf_graph_->add_function(*lazy_function); + lf_graph_info_->functions.append(std::move(lazy_function)); + for (const int i : used_inputs.index_range()) { + const bNodeSocket &bsocket = *used_inputs[i]; + BLI_assert(!bsocket.is_multi_input()); + lf::InputSocket &lf_socket = lf_node.input(i); + input_socket_map_.add(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + for (const int i : used_outputs.index_range()) { + const bNodeSocket &bsocket = *used_outputs[i]; + lf::OutputSocket &lf_socket = lf_node.output(i); + output_socket_map_.add_new(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + mapping_->group_node_map.add(&bnode, &lf_node); + lf_graph_info_->num_inline_nodes_approximate += + group_lf_graph_info->num_inline_nodes_approximate; + } + + void handle_geometry_node(const bNode &bnode) + { + Vector<const bNodeSocket *> used_inputs; + Vector<const bNodeSocket *> used_outputs; + auto lazy_function = std::make_unique<LazyFunctionForGeometryNode>( + bnode, used_inputs, used_outputs); + lf::Node &lf_node = lf_graph_->add_function(*lazy_function); + lf_graph_info_->functions.append(std::move(lazy_function)); + + for (const int i : used_inputs.index_range()) { + const bNodeSocket &bsocket = *used_inputs[i]; + lf::InputSocket &lf_socket = lf_node.input(i); + + if (bsocket.is_multi_input()) { + auto multi_input_lazy_function = std::make_unique<LazyFunctionForMultiInput>(bsocket); + lf::Node &lf_multi_input_node = lf_graph_->add_function(*multi_input_lazy_function); + lf_graph_info_->functions.append(std::move(multi_input_lazy_function)); + lf_graph_->add_link(lf_multi_input_node.output(0), lf_socket); + multi_input_socket_nodes_.add_new(&bsocket, &lf_multi_input_node); + for (lf::InputSocket *lf_multi_input_socket : lf_multi_input_node.inputs()) { + mapping_->bsockets_by_lf_socket_map.add(lf_multi_input_socket, &bsocket); + } + } + else { + input_socket_map_.add(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + } + for (const int i : used_outputs.index_range()) { + const bNodeSocket &bsocket = *used_outputs[i]; + lf::OutputSocket &lf_socket = lf_node.output(i); + output_socket_map_.add_new(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + } + + void handle_multi_function_node(const bNode &bnode, const NodeMultiFunctions::Item &fn_item) + { + Vector<const bNodeSocket *> used_inputs; + Vector<const bNodeSocket *> used_outputs; + auto lazy_function = std::make_unique<LazyFunctionForMultiFunctionNode>( + bnode, fn_item, used_inputs, used_outputs); + lf::Node &lf_node = lf_graph_->add_function(*lazy_function); + lf_graph_info_->functions.append(std::move(lazy_function)); + + for (const int i : used_inputs.index_range()) { + const bNodeSocket &bsocket = *used_inputs[i]; + BLI_assert(!bsocket.is_multi_input()); + lf::InputSocket &lf_socket = lf_node.input(i); + input_socket_map_.add(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + for (const int i : used_outputs.index_range()) { + const bNodeSocket &bsocket = *used_outputs[i]; + lf::OutputSocket &lf_socket = lf_node.output(i); + output_socket_map_.add(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + } + + void handle_viewer_node(const bNode &bnode) + { + Vector<const bNodeSocket *> used_inputs; + auto lazy_function = std::make_unique<LazyFunctionForViewerNode>(bnode, used_inputs); + lf::FunctionNode &lf_node = lf_graph_->add_function(*lazy_function); + lf_graph_info_->functions.append(std::move(lazy_function)); + + for (const int i : used_inputs.index_range()) { + const bNodeSocket &bsocket = *used_inputs[i]; + lf::InputSocket &lf_socket = lf_node.input(i); + input_socket_map_.add(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + + mapping_->viewer_node_map.add(&bnode, &lf_node); + } + + void handle_undefined_node(const bNode &bnode) + { + Vector<const bNodeSocket *> used_outputs; + auto lazy_function = std::make_unique<LazyFunctionForUndefinedNode>(bnode, used_outputs); + lf::FunctionNode &lf_node = lf_graph_->add_function(*lazy_function); + lf_graph_info_->functions.append(std::move(lazy_function)); + + for (const int i : used_outputs.index_range()) { + const bNodeSocket &bsocket = *used_outputs[i]; + lf::OutputSocket &lf_socket = lf_node.output(i); + output_socket_map_.add(&bsocket, &lf_socket); + mapping_->bsockets_by_lf_socket_map.add(&lf_socket, &bsocket); + } + } + + void handle_links() + { + for (const auto item : output_socket_map_.items()) { + this->insert_links_from_socket(*item.key, *item.value); + } + } + + void insert_links_from_socket(const bNodeSocket &from_bsocket, lf::OutputSocket &from_lf_socket) + { + if (nodeIsDanglingReroute(&btree_, &from_bsocket.owner_node())) { + return; + } + + const Span<const bNodeLink *> links_from_bsocket = from_bsocket.directly_linked_links(); + + struct TypeWithLinks { + const CPPType *type; + Vector<const bNodeLink *> links; + }; + + /* Group available target sockets by type so that they can be handled together. */ + Vector<TypeWithLinks> types_with_links; + for (const bNodeLink *link : links_from_bsocket) { + if (link->is_muted()) { + continue; + } + if (!link->is_available()) { + continue; + } + const bNodeSocket &to_bsocket = *link->tosock; + const CPPType *to_type = get_socket_cpp_type(to_bsocket); + if (to_type == nullptr) { + continue; + } + bool inserted = false; + for (TypeWithLinks &types_with_links : types_with_links) { + if (types_with_links.type == to_type) { + types_with_links.links.append(link); + inserted = true; + break; + } + } + if (inserted) { + continue; + } + types_with_links.append({to_type, {link}}); + } + + for (const TypeWithLinks &type_with_links : types_with_links) { + const CPPType &to_type = *type_with_links.type; + const Span<const bNodeLink *> links = type_with_links.links; + + Vector<const bNodeSocket *> target_bsockets; + for (const bNodeLink *link : links) { + target_bsockets.append(link->tosock); + } + + lf::OutputSocket *converted_from_lf_socket = this->insert_type_conversion_if_necessary( + from_lf_socket, to_type, std::move(target_bsockets)); + + auto make_input_link_or_set_default = [&](lf::InputSocket &to_lf_socket) { + if (converted_from_lf_socket == nullptr) { + const void *default_value = to_type.default_value(); + to_lf_socket.set_default_value(default_value); + } + else { + lf_graph_->add_link(*converted_from_lf_socket, to_lf_socket); + } + }; + + for (const bNodeLink *link : links) { + const bNodeSocket &to_bsocket = *link->tosock; + if (to_bsocket.is_multi_input()) { + /* TODO: Cache this index on the link. */ + int link_index = 0; + for (const bNodeLink *multi_input_link : to_bsocket.directly_linked_links()) { + if (multi_input_link == link) { + break; + } + if (!(multi_input_link->is_muted() || + nodeIsDanglingReroute(&btree_, multi_input_link->fromnode))) { + link_index++; + } + } + if (to_bsocket.owner_node().is_muted()) { + if (link_index == 0) { + for (lf::InputSocket *to_lf_socket : input_socket_map_.lookup(&to_bsocket)) { + make_input_link_or_set_default(*to_lf_socket); + } + } + } + else { + lf::Node *multi_input_lf_node = multi_input_socket_nodes_.lookup_default(&to_bsocket, + nullptr); + if (multi_input_lf_node == nullptr) { + continue; + } + make_input_link_or_set_default(multi_input_lf_node->input(link_index)); + } + } + else { + for (lf::InputSocket *to_lf_socket : input_socket_map_.lookup(&to_bsocket)) { + make_input_link_or_set_default(*to_lf_socket); + } + } + } + } + } + + lf::OutputSocket *insert_type_conversion_if_necessary( + lf::OutputSocket &from_socket, + const CPPType &to_type, + Vector<const bNodeSocket *> &&target_sockets) + { + const CPPType &from_type = from_socket.type(); + if (from_type == to_type) { + return &from_socket; + } + const auto *from_field_type = dynamic_cast<const ValueOrFieldCPPType *>(&from_type); + const auto *to_field_type = dynamic_cast<const ValueOrFieldCPPType *>(&to_type); + if (from_field_type != nullptr && to_field_type != nullptr) { + const CPPType &from_base_type = from_field_type->base_type(); + const CPPType &to_base_type = to_field_type->base_type(); + if (conversions_->is_convertible(from_base_type, to_base_type)) { + const MultiFunction &multi_fn = *conversions_->get_conversion_multi_function( + MFDataType::ForSingle(from_base_type), MFDataType::ForSingle(to_base_type)); + auto fn = std::make_unique<LazyFunctionForMultiFunctionConversion>( + multi_fn, *from_field_type, *to_field_type, std::move(target_sockets)); + lf::Node &conversion_node = lf_graph_->add_function(*fn); + lf_graph_info_->functions.append(std::move(fn)); + lf_graph_->add_link(from_socket, conversion_node.input(0)); + return &conversion_node.output(0); + } + } + return nullptr; + } + + void add_default_inputs() + { + for (auto item : input_socket_map_.items()) { + const bNodeSocket &bsocket = *item.key; + const Span<lf::InputSocket *> lf_sockets = item.value; + for (lf::InputSocket *lf_socket : lf_sockets) { + if (lf_socket->origin() != nullptr) { + /* Is linked already. */ + continue; + } + this->add_default_input(bsocket, *lf_socket); + } + } + } + + void add_default_input(const bNodeSocket &input_bsocket, lf::InputSocket &input_lf_socket) + { + if (this->try_add_implicit_input(input_bsocket, input_lf_socket)) { + return; + } + GMutablePointer value = get_socket_default_value(lf_graph_info_->allocator, input_bsocket); + if (value.get() == nullptr) { + /* Not possible to add a default value. */ + return; + } + input_lf_socket.set_default_value(value.get()); + if (!value.type()->is_trivially_destructible()) { + lf_graph_info_->values_to_destruct.append(value); + } + } + + bool try_add_implicit_input(const bNodeSocket &input_bsocket, lf::InputSocket &input_lf_socket) + { + const bNode &bnode = input_bsocket.owner_node(); + const SocketDeclaration *socket_decl = input_bsocket.runtime->declaration; + if (socket_decl == nullptr) { + return false; + } + if (socket_decl->input_field_type() != InputSocketFieldType::Implicit) { + return false; + } + const ImplicitInputValueFn *implicit_input_fn = socket_decl->implicit_input_fn(); + if (implicit_input_fn == nullptr) { + return false; + } + std::function<void(void *)> init_fn = [&bnode, implicit_input_fn](void *r_value) { + (*implicit_input_fn)(bnode, r_value); + }; + const CPPType &type = input_lf_socket.type(); + auto lazy_function = std::make_unique<LazyFunctionForImplicitInput>(type, std::move(init_fn)); + lf::Node &lf_node = lf_graph_->add_function(*lazy_function); + lf_graph_info_->functions.append(std::move(lazy_function)); + lf_graph_->add_link(lf_node.output(0), input_lf_socket); + return true; + } +}; + +const GeometryNodesLazyFunctionGraphInfo *ensure_geometry_nodes_lazy_function_graph( + const bNodeTree &btree) +{ + btree.ensure_topology_cache(); + if (btree.has_available_link_cycle()) { + return nullptr; + } + if (const ID *id_orig = DEG_get_original_id(const_cast<ID *>(&btree.id))) { + if (id_orig->tag & LIB_TAG_MISSING) { + return nullptr; + } + } + + std::unique_ptr<GeometryNodesLazyFunctionGraphInfo> &lf_graph_info_ptr = + btree.runtime->geometry_nodes_lazy_function_graph_info; + + if (lf_graph_info_ptr) { + return lf_graph_info_ptr.get(); + } + std::lock_guard lock{btree.runtime->geometry_nodes_lazy_function_graph_info_mutex}; + if (lf_graph_info_ptr) { + return lf_graph_info_ptr.get(); + } + + auto lf_graph_info = std::make_unique<GeometryNodesLazyFunctionGraphInfo>(); + GeometryNodesLazyFunctionGraphBuilder builder{btree, *lf_graph_info}; + builder.build(); + + lf_graph_info_ptr = std::move(lf_graph_info); + return lf_graph_info_ptr.get(); +} + +GeometryNodesLazyFunctionLogger::GeometryNodesLazyFunctionLogger( + const GeometryNodesLazyFunctionGraphInfo &lf_graph_info) + : lf_graph_info_(lf_graph_info) +{ +} + +void GeometryNodesLazyFunctionLogger::log_socket_value( + const fn::lazy_function::Socket &lf_socket, + const GPointer value, + const fn::lazy_function::Context &context) const +{ + const Span<const bNodeSocket *> bsockets = + lf_graph_info_.mapping.bsockets_by_lf_socket_map.lookup(&lf_socket); + if (bsockets.is_empty()) { + return; + } + + GeoNodesLFUserData *user_data = dynamic_cast<GeoNodesLFUserData *>(context.user_data); + BLI_assert(user_data != nullptr); + if (user_data->modifier_data->eval_log == nullptr) { + return; + } + geo_eval_log::GeoTreeLogger &tree_logger = + user_data->modifier_data->eval_log->get_local_tree_logger(*user_data->compute_context); + for (const bNodeSocket *bsocket : bsockets) { + /* Avoid logging to some sockets when the same value will also be logged to a linked socket. + * This reduces the number of logged values without losing information. */ + if (bsocket->is_input() && bsocket->is_directly_linked()) { + continue; + } + const bNode &bnode = bsocket->owner_node(); + if (bnode.is_reroute()) { + continue; + } + tree_logger.log_value(bsocket->owner_node(), *bsocket, value); + } +} + +static std::mutex dump_error_context_mutex; + +void GeometryNodesLazyFunctionLogger::dump_when_outputs_are_missing( + const lf::FunctionNode &node, + Span<const lf::OutputSocket *> missing_sockets, + const lf::Context &context) const +{ + std::lock_guard lock{dump_error_context_mutex}; + + GeoNodesLFUserData *user_data = dynamic_cast<GeoNodesLFUserData *>(context.user_data); + BLI_assert(user_data != nullptr); + user_data->compute_context->print_stack(std::cout, node.name()); + std::cout << "Missing outputs:\n"; + for (const lf::OutputSocket *socket : missing_sockets) { + std::cout << " " << socket->name() << "\n"; + } +} + +void GeometryNodesLazyFunctionLogger::dump_when_input_is_set_twice( + const lf::InputSocket &target_socket, + const lf::OutputSocket &from_socket, + const lf::Context &context) const +{ + std::lock_guard lock{dump_error_context_mutex}; + + std::stringstream ss; + ss << from_socket.node().name() << ":" << from_socket.name() << " -> " + << target_socket.node().name() << ":" << target_socket.name(); + + GeoNodesLFUserData *user_data = dynamic_cast<GeoNodesLFUserData *>(context.user_data); + BLI_assert(user_data != nullptr); + user_data->compute_context->print_stack(std::cout, ss.str()); +} + +Vector<const lf::FunctionNode *> GeometryNodesLazyFunctionSideEffectProvider:: + get_nodes_with_side_effects(const lf::Context &context) const +{ + GeoNodesLFUserData *user_data = dynamic_cast<GeoNodesLFUserData *>(context.user_data); + BLI_assert(user_data != nullptr); + const ComputeContextHash &context_hash = user_data->compute_context->hash(); + const GeoNodesModifierData &modifier_data = *user_data->modifier_data; + return modifier_data.side_effect_nodes->lookup(context_hash); +} + +GeometryNodesLazyFunctionGraphInfo::GeometryNodesLazyFunctionGraphInfo() = default; +GeometryNodesLazyFunctionGraphInfo::~GeometryNodesLazyFunctionGraphInfo() +{ + for (GMutablePointer &p : this->values_to_destruct) { + p.destruct(); + } +} + +[[maybe_unused]] static void add_thread_id_debug_message( + const GeometryNodesLazyFunctionGraphInfo &lf_graph_info, + const lf::FunctionNode &node, + const lf::Context &context) +{ + static std::atomic<int> thread_id_source = 0; + static thread_local const int thread_id = thread_id_source.fetch_add(1); + static thread_local const std::string thread_id_str = "Thread: " + std::to_string(thread_id); + + GeoNodesLFUserData *user_data = dynamic_cast<GeoNodesLFUserData *>(context.user_data); + BLI_assert(user_data != nullptr); + if (user_data->modifier_data->eval_log == nullptr) { + return; + } + geo_eval_log::GeoTreeLogger &tree_logger = + user_data->modifier_data->eval_log->get_local_tree_logger(*user_data->compute_context); + + /* Find corresponding node based on the socket mapping. */ + auto check_sockets = [&](const Span<const lf::Socket *> lf_sockets) { + for (const lf::Socket *lf_socket : lf_sockets) { + const Span<const bNodeSocket *> bsockets = + lf_graph_info.mapping.bsockets_by_lf_socket_map.lookup(lf_socket); + if (!bsockets.is_empty()) { + const bNodeSocket &bsocket = *bsockets[0]; + const bNode &bnode = bsocket.owner_node(); + tree_logger.debug_messages.append( + {tree_logger.allocator->copy_string(bnode.name), thread_id_str}); + return true; + } + } + return false; + }; + + if (check_sockets(node.inputs().cast<const lf::Socket *>())) { + return; + } + check_sockets(node.outputs().cast<const lf::Socket *>()); +} + +void GeometryNodesLazyFunctionLogger::log_before_node_execute(const lf::FunctionNode &node, + const lf::Params & /*params*/, + const lf::Context &context) const +{ + /* Enable this to see the threads that invoked a node. */ + if constexpr (false) { + add_thread_id_debug_message(lf_graph_info_, node, context); + } +} + +} // namespace blender::nodes |