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Diffstat (limited to 'source/blender/nodes/intern')
-rw-r--r--source/blender/nodes/intern/node_util.c101
1 files changed, 20 insertions, 81 deletions
diff --git a/source/blender/nodes/intern/node_util.c b/source/blender/nodes/intern/node_util.c
index 231030030eb..ecd08431e18 100644
--- a/source/blender/nodes/intern/node_util.c
+++ b/source/blender/nodes/intern/node_util.c
@@ -351,11 +351,11 @@ void node_insert_link_default(bNodeTree *ntree, bNode *node, bNodeLink *link)
* `< 0`: never connect these types.
* `>= 0`: priority of connection (higher values chosen first).
*/
-static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype to)
+static int node_datatype_priority(const bNodeSocketType *from, const bNodeSocketType *to)
{
- switch (to) {
+ switch (to->type) {
case SOCK_RGBA:
- switch (from) {
+ switch (from->type) {
case SOCK_RGBA:
return 4;
case SOCK_FLOAT:
@@ -364,11 +364,10 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return 2;
case SOCK_BOOLEAN:
return 1;
- default:
- return -1;
}
+ return -1;
case SOCK_VECTOR:
- switch (from) {
+ switch (from->type) {
case SOCK_VECTOR:
return 4;
case SOCK_FLOAT:
@@ -377,11 +376,10 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return 2;
case SOCK_BOOLEAN:
return 1;
- default:
- return -1;
}
+ return -1;
case SOCK_FLOAT:
- switch (from) {
+ switch (from->type) {
case SOCK_FLOAT:
return 5;
case SOCK_INT:
@@ -392,11 +390,10 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return 2;
case SOCK_VECTOR:
return 1;
- default:
- return -1;
}
+ return -1;
case SOCK_INT:
- switch (from) {
+ switch (from->type) {
case SOCK_INT:
return 5;
case SOCK_FLOAT:
@@ -407,11 +404,10 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return 2;
case SOCK_VECTOR:
return 1;
- default:
- return -1;
}
+ return -1;
case SOCK_BOOLEAN:
- switch (from) {
+ switch (from->type) {
case SOCK_BOOLEAN:
return 5;
case SOCK_INT:
@@ -422,74 +418,17 @@ static int node_datatype_priority(eNodeSocketDatatype from, eNodeSocketDatatype
return 2;
case SOCK_VECTOR:
return 1;
- default:
- return -1;
- }
- case SOCK_SHADER:
- switch (from) {
- case SOCK_SHADER:
- return 1;
- default:
- return -1;
- }
- case SOCK_STRING:
- switch (from) {
- case SOCK_STRING:
- return 1;
- default:
- return -1;
}
- case SOCK_OBJECT: {
- switch (from) {
- case SOCK_OBJECT:
- return 1;
- default:
- return -1;
- }
- }
- case SOCK_GEOMETRY: {
- switch (from) {
- case SOCK_GEOMETRY:
- return 1;
- default:
- return -1;
- }
- }
- case SOCK_COLLECTION: {
- switch (from) {
- case SOCK_COLLECTION:
- return 1;
- default:
- return -1;
- }
- }
- case SOCK_TEXTURE: {
- switch (from) {
- case SOCK_TEXTURE:
- return 1;
- default:
- return -1;
- }
- }
- case SOCK_IMAGE: {
- switch (from) {
- case SOCK_IMAGE:
- return 1;
- default:
- return -1;
- }
- }
- case SOCK_MATERIAL: {
- switch (from) {
- case SOCK_MATERIAL:
- return 1;
- default:
- return -1;
- }
- }
- default:
return -1;
}
+
+ /* The rest of the socket types only allow an internal link if both the input and output socket
+ * have the same type. If the sockets are custom, we check the idname instead. */
+ if (to->type == from->type && (to->type != SOCK_CUSTOM || STREQ(to->idname, from->idname))) {
+ return 1;
+ }
+
+ return -1;
}
/* select a suitable input socket for an output */
@@ -505,7 +444,7 @@ static bNodeSocket *select_internal_link_input(bNode *node, bNodeSocket *output)
bool sel_is_linked = false;
for (input = node->inputs.first, i = 0; input; input = input->next, i++) {
- int priority = node_datatype_priority(input->type, output->type);
+ int priority = node_datatype_priority(input->typeinfo, output->typeinfo);
bool is_linked = (input->link != NULL);
bool preferred;