diff options
Diffstat (limited to 'source/blender/nodes/shader/node_shader_tree.c')
-rw-r--r-- | source/blender/nodes/shader/node_shader_tree.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c index ed531a092ca..37ee7dd1221 100644 --- a/source/blender/nodes/shader/node_shader_tree.c +++ b/source/blender/nodes/shader/node_shader_tree.c @@ -235,8 +235,8 @@ static bNode *ntree_shader_relink_output_from_group(bNodeTree *ntree, } /* Need to update tree so all node instances nodes gets proper sockets. */ - node_group_verify(ntree, group_node, &group_ntree->id); - node_group_output_verify(group_ntree, group_output_node, &group_ntree->id); + node_group_update(ntree, group_node); + node_group_output_update(group_ntree, group_output_node); ntreeUpdateTree(G.main, group_ntree); /* Remove other shader output nodes so that only the new one can be selected as active. */ @@ -576,9 +576,9 @@ static void ntree_shader_link_builtin_group_normal(bNodeTree *ntree, group_ntree, SOCK_IN, "NodeSocketVector", "Normal"); /* Need to update tree so all node instances nodes gets proper sockets. */ bNode *group_input_node = ntreeFindType(group_ntree, NODE_GROUP_INPUT); - node_group_verify(ntree, group_node, &group_ntree->id); + node_group_update(ntree, group_node); if (group_input_node) { - node_group_input_verify(group_ntree, group_input_node, &group_ntree->id); + node_group_input_update(group_ntree, group_input_node); } ntreeUpdateTree(G.main, group_ntree); /* Assumes sockets are always added at the end. */ |