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Diffstat (limited to 'source/blender/nodes/shader/node_shader_tree.c')
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index 758f7edfe49..efd0e48f41a 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -50,7 +50,7 @@
#include "GPU_material.h"
-#include "RE_shader_ext.h"
+#include "RE_texture.h"
#include "NOD_common.h"
@@ -535,7 +535,7 @@ static void ntree_shader_groups_flatten(bNodeTree *localtree)
/* Check whether shader has a displacement.
*
- * Will also return a node and it's socket which is connected to a displacement
+ * Will also return a node and its socket which is connected to a displacement
* output. Additionally, link which is attached to the displacement output is
* also returned.
*/