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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c
index 36971d4e799..abe80ebcefb 100644
--- a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c
+++ b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c
@@ -47,8 +47,15 @@ static int node_shader_gpu_ambient_occlusion(GPUMaterial *mat,
GPU_material_flag_set(mat, GPU_MATFLAG_DIFFUSE);
float inverted = node->custom2 ? 1.0f : 0.0f;
+ float f_samples = divide_ceil_u(node->custom1, 4);
- return GPU_stack_link(mat, node, "node_ambient_occlusion", in, out, GPU_constant(&inverted));
+ return GPU_stack_link(mat,
+ node,
+ "node_ambient_occlusion",
+ in,
+ out,
+ GPU_constant(&inverted),
+ GPU_constant(&f_samples));
}
static void node_shader_init_ambient_occlusion(bNodeTree *UNUSED(ntree), bNode *node)