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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_attribute.c')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_attribute.c18
1 files changed, 16 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.c b/source/blender/nodes/shader/nodes/node_shader_attribute.c
index 4fd0ce4f1ef..9b3122e38e0 100644
--- a/source/blender/nodes/shader/nodes/node_shader_attribute.c
+++ b/source/blender/nodes/shader/nodes/node_shader_attribute.c
@@ -25,6 +25,7 @@ static bNodeSocketTemplate sh_node_attribute_out[] = {
{SOCK_RGBA, N_("Color")},
{SOCK_VECTOR, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{SOCK_FLOAT, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_FACTOR},
+ {SOCK_FLOAT, N_("Alpha"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_FACTOR},
{-1, ""},
};
@@ -41,8 +42,9 @@ static int node_shader_gpu_attribute(GPUMaterial *mat,
GPUNodeStack *out)
{
NodeShaderAttribute *attr = node->storage;
+ bool is_varying = attr->type == SHD_ATTRIBUTE_GEOMETRY;
- if (GPU_material_is_volume_shader(mat)) {
+ if (GPU_material_is_volume_shader(mat) && is_varying) {
if (out[0].hasoutput) {
out[0].link = GPU_volume_grid(mat, attr->name, GPU_VOLUME_DEFAULT_0);
}
@@ -52,11 +54,23 @@ static int node_shader_gpu_attribute(GPUMaterial *mat,
if (out[2].hasoutput) {
out[2].link = GPU_volume_grid(mat, attr->name, GPU_VOLUME_DEFAULT_0);
}
+ if (out[3].hasoutput) {
+ static const float default_alpha = 1.0f;
+ out[3].link = GPU_constant(&default_alpha);
+ }
return 1;
}
- GPUNodeLink *cd_attr = GPU_attribute(mat, CD_AUTO_FROM_NAME, attr->name);
+ GPUNodeLink *cd_attr;
+
+ if (is_varying) {
+ cd_attr = GPU_attribute(mat, CD_AUTO_FROM_NAME, attr->name);
+ }
+ else {
+ cd_attr = GPU_uniform_attribute(mat, attr->name, attr->type == SHD_ATTRIBUTE_INSTANCER);
+ }
+
GPU_stack_link(mat, node, "node_attribute", in, out, cd_attr);
/* for each output. */