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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_blackbody.cc')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_blackbody.cc4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_blackbody.cc b/source/blender/nodes/shader/nodes/node_shader_blackbody.cc
index 62e631efb57..9f382e5a3bb 100644
--- a/source/blender/nodes/shader/nodes/node_shader_blackbody.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_blackbody.cc
@@ -3,6 +3,8 @@
#include "node_shader_util.hh"
+#include "IMB_colormanagement.h"
+
namespace blender::nodes::node_shader_blackbody_cc {
static void node_declare(NodeDeclarationBuilder &b)
@@ -20,7 +22,7 @@ static int node_shader_gpu_blackbody(GPUMaterial *mat,
const int size = CM_TABLE + 1;
float *data = static_cast<float *>(MEM_mallocN(sizeof(float) * size * 4, "blackbody texture"));
- blackbody_temperature_to_rgb_table(data, size, 965.0f, 12000.0f);
+ IMB_colormanagement_blackbody_temperature_to_rgb_table(data, size, 800.0f, 12000.0f);
float layer;
GPUNodeLink *ramp_texture = GPU_color_band(mat, size, data, &layer);