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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_brightness.c')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_brightness.c56
1 files changed, 0 insertions, 56 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.c b/source/blender/nodes/shader/nodes/node_shader_brightness.c
deleted file mode 100644
index 4f375c666de..00000000000
--- a/source/blender/nodes/shader/nodes/node_shader_brightness.c
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2006 Blender Foundation.
- * All rights reserved.
- */
-
-#include "node_shader_util.h"
-
-/* **************** Bright and contrast ******************** */
-
-static bNodeSocketTemplate sh_node_brightcontrast_in[] = {
- {SOCK_RGBA, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, N_("Bright"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
- {SOCK_FLOAT, N_("Contrast"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
- {-1, ""},
-};
-
-static bNodeSocketTemplate sh_node_brightcontrast_out[] = {
- {SOCK_RGBA, N_("Color")},
- {-1, ""},
-};
-
-static int gpu_shader_brightcontrast(GPUMaterial *mat,
- bNode *node,
- bNodeExecData *UNUSED(execdata),
- GPUNodeStack *in,
- GPUNodeStack *out)
-{
- return GPU_stack_link(mat, node, "brightness_contrast", in, out);
-}
-
-void register_node_type_sh_brightcontrast(void)
-{
- static bNodeType ntype;
-
- sh_node_type_base(&ntype, SH_NODE_BRIGHTCONTRAST, "Bright/Contrast", NODE_CLASS_OP_COLOR, 0);
- node_type_socket_templates(&ntype, sh_node_brightcontrast_in, sh_node_brightcontrast_out);
- node_type_init(&ntype, NULL);
- node_type_storage(&ntype, "", NULL, NULL);
- node_type_gpu(&ntype, gpu_shader_brightcontrast);
-
- nodeRegisterType(&ntype);
-}