diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc index 9f0e172a5fe..07062a9730e 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc @@ -14,6 +14,7 @@ static void node_declare(NodeDeclarationBuilder &b) .max(1.0f) .subtype(PROP_FACTOR); b.add_input<decl::Vector>(N_("Normal")).hide_value(); + b.add_input<decl::Float>(N_("Weight")).unavailable(); b.add_output<decl::Shader>(N_("BSDF")); } @@ -40,13 +41,7 @@ static int node_shader_gpu_bsdf_glossy(GPUMaterial *mat, float use_multi_scatter = (node->custom1 == SHD_GLOSSY_MULTI_GGX) ? 1.0f : 0.0f; - return GPU_stack_link(mat, - node, - "node_bsdf_glossy", - in, - out, - GPU_constant(&use_multi_scatter), - GPU_constant(&node->ssr_id)); + return GPU_stack_link(mat, node, "node_bsdf_glossy", in, out, GPU_constant(&use_multi_scatter)); } } // namespace blender::nodes::node_shader_bsdf_glossy_cc |