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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c
index c3510beb470..28941fbd662 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c
@@ -42,14 +42,14 @@ static bNodeSocketTemplate sh_node_bsdf_toon_out[] = {
{ -1, 0, "" }
};
-static int node_shader_gpu_bsdf_toon(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
+static int node_shader_gpu_bsdf_toon(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
{
if (!in[3].link)
in[3].link = GPU_builtin(GPU_VIEW_NORMAL);
else
GPU_link(mat, "direction_transform_m4v3", in[3].link, GPU_builtin(GPU_VIEW_MATRIX), &in[3].link);
- return GPU_stack_link(mat, "node_bsdf_toon", in, out);
+ return GPU_stack_link(mat, node, "node_bsdf_toon", in, out);
}
/* node type definition */