Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc
index 57fd7e3ef3b..291b3fdb2be 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc
@@ -8,6 +8,7 @@ namespace blender::nodes::node_shader_bsdf_transparent_cc {
static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Color>(N_("Color")).default_value({1.0f, 1.0f, 1.0f, 1.0f});
+ b.add_input<decl::Float>(N_("Weight")).unavailable();
b.add_output<decl::Shader>(N_("BSDF"));
}
@@ -17,6 +18,9 @@ static int node_shader_gpu_bsdf_transparent(GPUMaterial *mat,
GPUNodeStack *in,
GPUNodeStack *out)
{
+ if (in[0].link || !is_zero_v3(in[0].vec)) {
+ GPU_material_flag_set(mat, GPU_MATFLAG_TRANSPARENT);
+ }
return GPU_stack_link(mat, node, "node_bsdf_transparent", in, out);
}