diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_clamp.cc')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_clamp.cc | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_clamp.cc b/source/blender/nodes/shader/nodes/node_shader_clamp.cc index 6c3457151e5..f4c72f0616f 100644 --- a/source/blender/nodes/shader/nodes/node_shader_clamp.cc +++ b/source/blender/nodes/shader/nodes/node_shader_clamp.cc @@ -21,21 +21,19 @@ * \ingroup shdnodes */ -#include "node_shader_util.h" +#include "node_shader_util.hh" -namespace blender::nodes { +namespace blender::nodes::node_shader_clamp_cc { static void sh_node_clamp_declare(NodeDeclarationBuilder &b) { b.is_function_node(); - b.add_input<decl::Float>(N_("Value")).min(0.0f).max(1.0f).default_value(1.0f); + b.add_input<decl::Float>(N_("Value")).default_value(1.0f); b.add_input<decl::Float>(N_("Min")).default_value(0.0f).min(-10000.0f).max(10000.0f); b.add_input<decl::Float>(N_("Max")).default_value(1.0f).min(-10000.0f).max(10000.0f); b.add_output<decl::Float>(N_("Result")); }; -} // namespace blender::nodes - static void node_shader_init_clamp(bNodeTree *UNUSED(ntree), bNode *node) { node->custom1 = NODE_CLAMP_MINMAX; /* clamp type */ @@ -75,15 +73,19 @@ static void sh_node_clamp_build_multi_function(blender::nodes::NodeMultiFunction } } +} // namespace blender::nodes::node_shader_clamp_cc + void register_node_type_sh_clamp() { + namespace file_ns = blender::nodes::node_shader_clamp_cc; + static bNodeType ntype; - sh_fn_node_type_base(&ntype, SH_NODE_CLAMP, "Clamp", NODE_CLASS_CONVERTER, 0); - ntype.declare = blender::nodes::sh_node_clamp_declare; - node_type_init(&ntype, node_shader_init_clamp); - node_type_gpu(&ntype, gpu_shader_clamp); - ntype.build_multi_function = sh_node_clamp_build_multi_function; + sh_fn_node_type_base(&ntype, SH_NODE_CLAMP, "Clamp", NODE_CLASS_CONVERTER); + ntype.declare = file_ns::sh_node_clamp_declare; + node_type_init(&ntype, file_ns::node_shader_init_clamp); + node_type_gpu(&ntype, file_ns::gpu_shader_clamp); + ntype.build_multi_function = file_ns::sh_node_clamp_build_multi_function; nodeRegisterType(&ntype); } |