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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_curves.c')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_curves.c142
1 files changed, 142 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.c b/source/blender/nodes/shader/nodes/node_shader_curves.c
new file mode 100644
index 00000000000..ded867ec441
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_curves.c
@@ -0,0 +1,142 @@
+/*
+ * $Id: SHD_curves.c 36593 2011-05-10 11:19:26Z lukastoenne $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/nodes/shader/nodes/node_shader_curves.c
+ * \ingroup shdnodes
+ */
+
+
+#include "node_shader_util.h"
+
+
+/* **************** CURVE VEC ******************** */
+static bNodeSocketTemplate sh_node_curve_vec_in[]= {
+ { SOCK_FLOAT, 0, "Fac", 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
+ { -1, 0, "" }
+};
+
+static bNodeSocketTemplate sh_node_curve_vec_out[]= {
+ { SOCK_VECTOR, 0, "Vector"},
+ { -1, 0, "" }
+};
+
+static void node_shader_exec_curve_vec(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ float vec[3];
+
+ /* stack order input: vec */
+ /* stack order output: vec */
+ nodestack_get_vec(vec, SOCK_VECTOR, in[1]);
+ curvemapping_evaluate3F(node->storage, out[0]->vec, vec);
+}
+
+static void node_shader_init_curve_vec(bNodeTree *UNUSED(ntree), bNode* node, bNodeTemplate *UNUSED(ntemp))
+{
+ node->storage= curvemapping_add(3, -1.0f, -1.0f, 1.0f, 1.0f);
+}
+
+static int gpu_shader_curve_vec(GPUMaterial *mat, bNode *node, GPUNodeStack *in, GPUNodeStack *out)
+{
+ float *array;
+ int size;
+
+ curvemapping_table_RGBA(node->storage, &array, &size);
+ return GPU_stack_link(mat, "curves_vec", in, out, GPU_texture(size, array));
+}
+
+void register_node_type_sh_curve_vec(ListBase *lb)
+{
+ static bNodeType ntype;
+
+ node_type_base(&ntype, SH_NODE_CURVE_VEC, "Vector Curves", NODE_CLASS_OP_VECTOR, NODE_OPTIONS);
+ node_type_socket_templates(&ntype, sh_node_curve_vec_in, sh_node_curve_vec_out);
+ node_type_size(&ntype, 200, 140, 320);
+ node_type_init(&ntype, node_shader_init_curve_vec);
+ node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
+ node_type_exec(&ntype, node_shader_exec_curve_vec);
+ node_type_gpu(&ntype, gpu_shader_curve_vec);
+
+ nodeRegisterType(lb, &ntype);
+}
+
+
+/* **************** CURVE RGB ******************** */
+static bNodeSocketTemplate sh_node_curve_rgb_in[]= {
+ { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+
+static bNodeSocketTemplate sh_node_curve_rgb_out[]= {
+ { SOCK_RGBA, 0, "Color"},
+ { -1, 0, "" }
+};
+
+static void node_shader_exec_curve_rgb(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ float vec[3];
+
+ /* stack order input: vec */
+ /* stack order output: vec */
+ nodestack_get_vec(vec, SOCK_VECTOR, in[1]);
+ curvemapping_evaluateRGBF(node->storage, out[0]->vec, vec);
+ if(in[0]->vec[0] != 1.0f) {
+ interp_v3_v3v3(out[0]->vec, vec, out[0]->vec, *in[0]->vec);
+ }
+}
+
+static void node_shader_init_curve_rgb(bNodeTree *UNUSED(ntree), bNode* node, bNodeTemplate *UNUSED(ntemp))
+{
+ node->storage= curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f);
+}
+
+static int gpu_shader_curve_rgb(GPUMaterial *mat, bNode *node, GPUNodeStack *in, GPUNodeStack *out)
+{
+ float *array;
+ int size;
+ curvemapping_table_RGBA(node->storage, &array, &size);
+ return GPU_stack_link(mat, "curves_rgb", in, out, GPU_texture(size, array));
+}
+
+void register_node_type_sh_curve_rgb(ListBase *lb)
+{
+ static bNodeType ntype;
+
+ node_type_base(&ntype, SH_NODE_CURVE_RGB, "RGB Curves", NODE_CLASS_OP_COLOR, NODE_OPTIONS);
+ node_type_socket_templates(&ntype, sh_node_curve_rgb_in, sh_node_curve_rgb_out);
+ node_type_size(&ntype, 200, 140, 320);
+ node_type_init(&ntype, node_shader_init_curve_rgb);
+ node_type_storage(&ntype, "CurveMapping", node_free_curves, node_copy_curves);
+ node_type_exec(&ntype, node_shader_exec_curve_rgb);
+ node_type_gpu(&ntype, gpu_shader_curve_rgb);
+
+ nodeRegisterType(lb, &ntype);
+}
+