diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_dynamic.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_dynamic.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_dynamic.c b/source/blender/nodes/shader/nodes/node_shader_dynamic.c index 5a6a92b5e27..b441545441a 100644 --- a/source/blender/nodes/shader/nodes/node_shader_dynamic.c +++ b/source/blender/nodes/shader/nodes/node_shader_dynamic.c @@ -254,7 +254,7 @@ static void node_dynamic_rem_all_links(bNodeType *tinfo) /* node_dynamic_reset: clean a pynode, getting rid of all * data dynamically created for it. */ -static void node_dynamic_reset(bNode *node, int unlink_text) +static void node_dynamic_reset(bNode *node, int BKE_text_unlink) { bNodeType *tinfo, *tinfo_default; Material *ma; @@ -262,7 +262,7 @@ static void node_dynamic_reset(bNode *node, int unlink_text) tinfo = node->typeinfo; tinfo_default = node_dynamic_find_typeinfo(&node_all_shaders, NULL); - if ((tinfo == tinfo_default) && unlink_text) { + if ((tinfo == tinfo_default) && BKE_text_unlink) { ID *textID = node->id; /* already at default (empty) state, which happens if this node's * script failed to parse at the first stage: definition. We're here @@ -296,7 +296,7 @@ static void node_dynamic_reset(bNode *node, int unlink_text) node_dynamic_free_sockets(nd); //node_dynamic_update_socket_links(nd, ma->nodetree); nd->typeinfo = tinfo_default; - if (unlink_text) { + if (BKE_text_unlink) { nd->id = NULL; nd->custom1 = 0; nd->custom1 = BSET(nd->custom1, NODE_DYNAMIC_NEW); |