diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_geom.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_geom.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_geom.c b/source/blender/nodes/shader/nodes/node_shader_geom.c index eb3d462d616..166e9453f35 100644 --- a/source/blender/nodes/shader/nodes/node_shader_geom.c +++ b/source/blender/nodes/shader/nodes/node_shader_geom.c @@ -51,7 +51,7 @@ static bNodeSocketTemplate sh_node_geom_out[] = { }; /* node execute callback */ -static void node_shader_exec_geom(void *data, bNode *node, bNodeStack **UNUSED(in), bNodeStack **out) +static void node_shader_exec_geom(void *data, int UNUSED(thread), bNode *node, bNodeExecData *UNUSED(execdata), bNodeStack **UNUSED(in), bNodeStack **out) { if (data) { ShadeInput *shi= ((ShaderCallData *)data)->shi; @@ -120,12 +120,12 @@ static void node_shader_exec_geom(void *data, bNode *node, bNodeStack **UNUSED(i } } -static void node_shader_init_geometry(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp)) +static void node_shader_init_geometry(bNodeTree *UNUSED(ntree), bNode *node) { node->storage= MEM_callocN(sizeof(NodeGeometry), "NodeGeometry"); } -static int gpu_shader_geom(GPUMaterial *mat, bNode *node, GPUNodeStack *in, GPUNodeStack *out) +static int gpu_shader_geom(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) { NodeGeometry *ngeo= (NodeGeometry*)node->storage; GPUNodeLink *orco = GPU_attribute(CD_ORCO, ""); @@ -138,18 +138,18 @@ static int gpu_shader_geom(GPUMaterial *mat, bNode *node, GPUNodeStack *in, GPUN } /* node type definition */ -void register_node_type_sh_geom(bNodeTreeType *ttype) +void register_node_type_sh_geom() { static bNodeType ntype; - node_type_base(ttype, &ntype, SH_NODE_GEOMETRY, "Geometry", NODE_CLASS_INPUT, NODE_OPTIONS); + sh_node_type_base(&ntype, SH_NODE_GEOMETRY, "Geometry", NODE_CLASS_INPUT, NODE_OPTIONS); node_type_compatibility(&ntype, NODE_OLD_SHADING); node_type_socket_templates(&ntype, NULL, sh_node_geom_out); node_type_size(&ntype, 120, 80, 160); node_type_init(&ntype, node_shader_init_geometry); node_type_storage(&ntype, "NodeGeometry", node_free_standard_storage, node_copy_standard_storage); - node_type_exec(&ntype, node_shader_exec_geom); + node_type_exec(&ntype, NULL, NULL, node_shader_exec_geom); node_type_gpu(&ntype, gpu_shader_geom); - nodeRegisterType(ttype, &ntype); + nodeRegisterType(&ntype); } |