diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_holdout.cc')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_holdout.cc | 16 |
1 files changed, 5 insertions, 11 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_holdout.cc b/source/blender/nodes/shader/nodes/node_shader_holdout.cc index 5a939d0b4f3..4f6f8a639de 100644 --- a/source/blender/nodes/shader/nodes/node_shader_holdout.cc +++ b/source/blender/nodes/shader/nodes/node_shader_holdout.cc @@ -21,16 +21,10 @@ namespace blender::nodes::node_shader_holdout_cc { -/* **************** OUTPUT ******************** */ - -static bNodeSocketTemplate sh_node_holdout_in[] = { - {-1, ""}, -}; - -static bNodeSocketTemplate sh_node_holdout_out[] = { - {SOCK_SHADER, N_("Holdout")}, - {-1, ""}, -}; +static void node_declare(NodeDeclarationBuilder &b) +{ + b.add_output<decl::Shader>(N_("Holdout")); +} static int gpu_shader_rgb(GPUMaterial *mat, bNode *node, @@ -51,7 +45,7 @@ void register_node_type_sh_holdout() static bNodeType ntype; sh_node_type_base(&ntype, SH_NODE_HOLDOUT, "Holdout", NODE_CLASS_SHADER); - node_type_socket_templates(&ntype, file_ns::sh_node_holdout_in, file_ns::sh_node_holdout_out); + ntype.declare = file_ns::node_declare; node_type_gpu(&ntype, file_ns::gpu_shader_rgb); nodeRegisterType(&ntype); |