diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_ies_light.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_ies_light.c | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_ies_light.c b/source/blender/nodes/shader/nodes/node_shader_ies_light.c deleted file mode 100644 index 9cc5fd46181..00000000000 --- a/source/blender/nodes/shader/nodes/node_shader_ies_light.c +++ /dev/null @@ -1,53 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2018 Blender Foundation. - * All rights reserved. - */ - -#include "../node_shader_util.h" - -/* **************** IES Light ******************** */ - -static bNodeSocketTemplate sh_node_tex_ies_in[] = { - {SOCK_VECTOR, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - {SOCK_FLOAT, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f, PROP_NONE}, - {-1, ""}, -}; - -static bNodeSocketTemplate sh_node_tex_ies_out[] = { - {SOCK_FLOAT, N_("Fac")}, - {-1, ""}, -}; - -static void node_shader_init_tex_ies(bNodeTree *UNUSED(ntree), bNode *node) -{ - NodeShaderTexIES *tex = MEM_callocN(sizeof(NodeShaderTexIES), "NodeShaderIESLight"); - node->storage = tex; -} - -/* node type definition */ -void register_node_type_sh_tex_ies(void) -{ - static bNodeType ntype; - - sh_node_type_base(&ntype, SH_NODE_TEX_IES, "IES Texture", NODE_CLASS_TEXTURE, 0); - node_type_socket_templates(&ntype, sh_node_tex_ies_in, sh_node_tex_ies_out); - node_type_init(&ntype, node_shader_init_tex_ies); - node_type_storage( - &ntype, "NodeShaderTexIES", node_free_standard_storage, node_copy_standard_storage); - - nodeRegisterType(&ntype); -} |