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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_ies_light.cc')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_ies_light.cc59
1 files changed, 59 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_ies_light.cc b/source/blender/nodes/shader/nodes/node_shader_ies_light.cc
new file mode 100644
index 00000000000..a8887e642b9
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_ies_light.cc
@@ -0,0 +1,59 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 Blender Foundation.
+ * All rights reserved.
+ */
+
+#include "../node_shader_util.h"
+
+namespace blender::nodes::node_shader_ies_light_cc {
+
+/* **************** IES Light ******************** */
+
+static bNodeSocketTemplate sh_node_tex_ies_in[] = {
+ {SOCK_VECTOR, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ {SOCK_FLOAT, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f, PROP_NONE},
+ {-1, ""},
+};
+
+static bNodeSocketTemplate sh_node_tex_ies_out[] = {
+ {SOCK_FLOAT, N_("Fac")},
+ {-1, ""},
+};
+
+static void node_shader_init_tex_ies(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ NodeShaderTexIES *tex = MEM_cnew<NodeShaderTexIES>("NodeShaderIESLight");
+ node->storage = tex;
+}
+
+} // namespace blender::nodes::node_shader_ies_light_cc
+
+/* node type definition */
+void register_node_type_sh_tex_ies()
+{
+ namespace file_ns = blender::nodes::node_shader_ies_light_cc;
+
+ static bNodeType ntype;
+
+ sh_node_type_base(&ntype, SH_NODE_TEX_IES, "IES Texture", NODE_CLASS_TEXTURE, 0);
+ node_type_socket_templates(&ntype, file_ns::sh_node_tex_ies_in, file_ns::sh_node_tex_ies_out);
+ node_type_init(&ntype, file_ns::node_shader_init_tex_ies);
+ node_type_storage(
+ &ntype, "NodeShaderTexIES", node_free_standard_storage, node_copy_standard_storage);
+
+ nodeRegisterType(&ntype);
+}