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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_light_falloff.c')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_light_falloff.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c
index aab5fa8060d..2dec244ae3a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c
+++ b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c
@@ -29,7 +29,7 @@
/* **************** INPUT ********************* */
-static bNodeSocketTemplate sh_node_light_falloff_in[]= {
+static bNodeSocketTemplate sh_node_light_falloff_in[] = {
{ SOCK_FLOAT, 0, N_("Strength"), 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f},
{ SOCK_FLOAT, 0, N_("Smooth"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ -1, 0, "" }
@@ -37,7 +37,7 @@ static bNodeSocketTemplate sh_node_light_falloff_in[]= {
/* **************** OUTPUT ******************** */
-static bNodeSocketTemplate sh_node_light_falloff_out[]= {
+static bNodeSocketTemplate sh_node_light_falloff_out[] = {
{ SOCK_FLOAT, 0, N_("Quadratic"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Linear"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ SOCK_FLOAT, 0, N_("Constant"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},