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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_light_path.c')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_light_path.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_light_path.c b/source/blender/nodes/shader/nodes/node_shader_light_path.c
index b4a3d4e01e1..0b1f34f6a02 100644
--- a/source/blender/nodes/shader/nodes/node_shader_light_path.c
+++ b/source/blender/nodes/shader/nodes/node_shader_light_path.c
@@ -41,24 +41,23 @@ static bNodeSocketTemplate sh_node_light_path_out[] = {
{ -1, 0, "" }
};
-static int node_shader_gpu_light_path(GPUMaterial *mat, bNode *UNUSED(node), GPUNodeStack *in, GPUNodeStack *out)
+static int node_shader_gpu_light_path(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
{
return GPU_stack_link(mat, "node_light_path", in, out);
}
/* node type definition */
-void register_node_type_sh_light_path(bNodeTreeType *ttype)
+void register_node_type_sh_light_path(void)
{
static bNodeType ntype;
- node_type_base(ttype, &ntype, SH_NODE_LIGHT_PATH, "Light Path", NODE_CLASS_INPUT, 0);
+ sh_node_type_base(&ntype, SH_NODE_LIGHT_PATH, "Light Path", NODE_CLASS_INPUT, 0);
node_type_compatibility(&ntype, NODE_NEW_SHADING);
node_type_socket_templates(&ntype, NULL, sh_node_light_path_out);
node_type_size(&ntype, 150, 60, 200);
node_type_init(&ntype, NULL);
node_type_storage(&ntype, "", NULL, NULL);
- node_type_exec(&ntype, NULL);
node_type_gpu(&ntype, node_shader_gpu_light_path);
- nodeRegisterType(ttype, &ntype);
+ nodeRegisterType(&ntype);
}