Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_output_material.cc')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_material.cc39
1 files changed, 16 insertions, 23 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_material.cc b/source/blender/nodes/shader/nodes/node_shader_output_material.cc
index 5fc95b92e3f..e96f55cf3cf 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_material.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_output_material.cc
@@ -36,31 +36,24 @@ static int node_shader_gpu_output_material(GPUMaterial *mat,
GPUNodeStack *in,
GPUNodeStack *out)
{
- GPUNodeLink *outlink, *alpha_threshold_link, *shadow_threshold_link;
- Material *ma = GPU_material_get_material(mat);
-
- static float no_alpha_threshold = -1.0f;
- if (ma) {
- alpha_threshold_link = GPU_uniform((ma->blend_method == MA_BM_CLIP) ? &ma->alpha_threshold :
- &no_alpha_threshold);
- shadow_threshold_link = GPU_uniform((ma->blend_shadow == MA_BS_CLIP) ? &ma->alpha_threshold :
- &no_alpha_threshold);
+ GPUNodeLink *outlink_surface, *outlink_volume, *outlink_displacement, *outlink_thickness;
+ /* Passthrough node in order to do the right socket conversions (important for displacement). */
+ if (in[0].link) {
+ GPU_link(mat, "node_output_material_surface", in[0].link, &outlink_surface);
+ GPU_material_output_surface(mat, outlink_surface);
}
- else {
- alpha_threshold_link = GPU_uniform(&no_alpha_threshold);
- shadow_threshold_link = GPU_uniform(&no_alpha_threshold);
+ if (in[1].link) {
+ GPU_link(mat, "node_output_material_volume", in[1].link, &outlink_volume);
+ GPU_material_output_volume(mat, outlink_volume);
+ }
+ if (in[2].link) {
+ GPU_link(mat, "node_output_material_displacement", in[2].link, &outlink_displacement);
+ GPU_material_output_displacement(mat, outlink_displacement);
+ }
+ if (in[3].link) {
+ GPU_link(mat, "node_output_material_thickness", in[3].link, &outlink_thickness);
+ GPU_material_output_thickness(mat, outlink_thickness);
}
-
- GPU_stack_link(mat,
- node,
- "node_output_material",
- in,
- out,
- alpha_threshold_link,
- shadow_threshold_link,
- &outlink);
- GPU_material_output_link(mat, outlink);
-
return true;
}