diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_script.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_script.c | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_script.c b/source/blender/nodes/shader/nodes/node_shader_script.c new file mode 100644 index 00000000000..b5563658a64 --- /dev/null +++ b/source/blender/nodes/shader/nodes/node_shader_script.c @@ -0,0 +1,86 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/nodes/shader/nodes/node_shader_script.c + * \ingroup shdnodes + */ + +#include "BKE_idprop.h" + +#include "node_shader_util.h" + +/* **************** Script ******************** */ + +static void init(bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp)) +{ + NodeShaderScript *nss = MEM_callocN(sizeof(NodeShaderScript), "shader script node"); + node->storage = nss; +} + +static void node_free_script(bNode *node) +{ + NodeShaderScript *nss = node->storage; + + if (nss) { + if (nss->bytecode) { + MEM_freeN(nss->bytecode); + } + + if (nss->prop) { + IDP_FreeProperty(nss->prop); + MEM_freeN(nss->prop); + } + + MEM_freeN(nss); + } +} + +static void node_copy_script(bNode *orig_node, bNode *new_node) +{ + NodeShaderScript *orig_nss = orig_node->storage; + NodeShaderScript *new_nss = MEM_dupallocN(orig_nss); + + if (orig_nss->bytecode) + new_nss->bytecode = MEM_dupallocN(orig_nss->bytecode); + + if (orig_nss->prop) + new_nss->prop = IDP_CopyProperty(orig_nss->prop); + + new_node->storage = new_nss; +} + +void register_node_type_sh_script(bNodeTreeType *ttype) +{ + static bNodeType ntype; + + node_type_base(ttype, &ntype, SH_NODE_SCRIPT, "Script", NODE_CLASS_SCRIPT, NODE_OPTIONS); + node_type_compatibility(&ntype, NODE_NEW_SHADING); + node_type_init(&ntype, init); + node_type_storage(&ntype, "NodeShaderScript", node_free_script, node_copy_script); + + nodeRegisterType(ttype, &ntype); +} |