diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c | 30 |
1 files changed, 28 insertions, 2 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c index 707e295241a..2c515d587c0 100644 --- a/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c +++ b/source/blender/nodes/shader/nodes/node_shader_sepcombHSV.c @@ -44,13 +44,26 @@ static bNodeSocketTemplate sh_node_sephsv_out[] = { { -1, 0, "" } }; +static void node_shader_exec_sephsv(void *UNUSED(data), int UNUSED(thread), bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out) +{ + rgb_to_hsv(in[0]->vec[0], in[0]->vec[1], in[0]->vec[2], + &out[0]->vec[0], &out[1]->vec[0], &out[2]->vec[0]); +} + +static int gpu_shader_sephsv(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) +{ + return GPU_stack_link(mat, "separate_hsv", in, out); +} + void register_node_type_sh_sephsv(void) { static bNodeType ntype; sh_node_type_base(&ntype, SH_NODE_SEPHSV, "Separate HSV", NODE_CLASS_CONVERTOR, 0); - node_type_compatibility(&ntype, NODE_NEW_SHADING); + node_type_compatibility(&ntype, NODE_OLD_SHADING | NODE_NEW_SHADING); node_type_socket_templates(&ntype, sh_node_sephsv_in, sh_node_sephsv_out); + node_type_exec(&ntype, NULL, NULL, node_shader_exec_sephsv); + node_type_gpu(&ntype, gpu_shader_sephsv); nodeRegisterType(&ntype); } @@ -68,13 +81,26 @@ static bNodeSocketTemplate sh_node_combhsv_out[] = { { -1, 0, "" } }; +static void node_shader_exec_combhsv(void *UNUSED(data), int UNUSED(thread), bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out) +{ + hsv_to_rgb(in[0]->vec[0], in[1]->vec[0], in[2]->vec[0], + &out[0]->vec[0], &out[0]->vec[1], &out[0]->vec[2]); +} + +static int gpu_shader_combhsv(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) +{ + return GPU_stack_link(mat, "combine_hsv", in, out); +} + void register_node_type_sh_combhsv(void) { static bNodeType ntype; sh_node_type_base(&ntype, SH_NODE_COMBHSV, "Combine HSV", NODE_CLASS_CONVERTOR, 0); - node_type_compatibility(&ntype, NODE_NEW_SHADING); + node_type_compatibility(&ntype, NODE_OLD_SHADING | NODE_NEW_SHADING); node_type_socket_templates(&ntype, sh_node_combhsv_in, sh_node_combhsv_out); + node_type_exec(&ntype, NULL, NULL, node_shader_exec_combhsv); + node_type_gpu(&ntype, gpu_shader_combhsv); nodeRegisterType(&ntype); } |