diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_tex_brick.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_tex_brick.c | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_brick.c b/source/blender/nodes/shader/nodes/node_shader_tex_brick.c index 92ade999650..9c86e78c3cd 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_brick.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_brick.c @@ -157,11 +157,7 @@ static int node_shader_gpu_tex_brick(GPUMaterial *mat, GPUNodeStack *in, GPUNodeStack *out) { - if (!in[0].link) { - in[0].link = GPU_attribute(CD_ORCO, ""); - GPU_link(mat, "generated_texco", GPU_builtin(GPU_VIEW_POSITION), in[0].link, &in[0].link); - } - + node_shader_gpu_default_tex_coord(mat, node, &in[0].link); node_shader_gpu_tex_mapping(mat, node, in, out); NodeTexBrick *tex = (NodeTexBrick *)node->storage; float offset_freq = tex->offset_freq; @@ -171,9 +167,9 @@ static int node_shader_gpu_tex_brick(GPUMaterial *mat, "node_tex_brick", in, out, - GPU_constant(&tex->offset), + GPU_uniform(&tex->offset), GPU_constant(&offset_freq), - GPU_constant(&tex->squash), + GPU_uniform(&tex->squash), GPU_constant(&squash_freq)); } |