diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_tex_brick.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_tex_brick.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_brick.c b/source/blender/nodes/shader/nodes/node_shader_tex_brick.c index 66bf0267586..dad74d324f8 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_brick.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_brick.c @@ -48,7 +48,7 @@ static bNodeSocketTemplate sh_node_tex_brick_out[] = { { -1, 0, "" } }; -static void node_shader_init_tex_brick(bNodeTree *UNUSED(ntree), bNode* node, bNodeTemplate *UNUSED(ntemp)) +static void node_shader_init_tex_brick(bNodeTree *UNUSED(ntree), bNode *node) { NodeTexBrick *tex = MEM_callocN(sizeof(NodeTexBrick), "NodeTexBrick"); default_tex_mapping(&tex->base.tex_mapping); @@ -62,7 +62,7 @@ static void node_shader_init_tex_brick(bNodeTree *UNUSED(ntree), bNode* node, bN node->storage = tex; } -static int node_shader_gpu_tex_brick(GPUMaterial *mat, bNode *node, GPUNodeStack *in, GPUNodeStack *out) +static int node_shader_gpu_tex_brick(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) { if (!in[0].link) in[0].link = GPU_attribute(CD_ORCO, ""); @@ -73,18 +73,17 @@ static int node_shader_gpu_tex_brick(GPUMaterial *mat, bNode *node, GPUNodeStack } /* node type definition */ -void register_node_type_sh_tex_brick(bNodeTreeType *ttype) +void register_node_type_sh_tex_brick(void) { static bNodeType ntype; - node_type_base(ttype, &ntype, SH_NODE_TEX_BRICK, "Brick Texture", NODE_CLASS_TEXTURE, NODE_OPTIONS); + sh_node_type_base(&ntype, SH_NODE_TEX_BRICK, "Brick Texture", NODE_CLASS_TEXTURE, NODE_OPTIONS); node_type_compatibility(&ntype, NODE_NEW_SHADING); node_type_socket_templates(&ntype, sh_node_tex_brick_in, sh_node_tex_brick_out); node_type_size(&ntype, 150, 60, 200); node_type_init(&ntype, node_shader_init_tex_brick); node_type_storage(&ntype, "NodeTexBrick", node_free_standard_storage, node_copy_standard_storage); - node_type_exec(&ntype, NULL); node_type_gpu(&ntype, node_shader_gpu_tex_brick); - nodeRegisterType(ttype, &ntype); + nodeRegisterType(&ntype); } |