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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_tex_noise.cc')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_noise.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc b/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
index 87fb1aeac29..684c122f7fe 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc
@@ -15,7 +15,7 @@ NODE_STORAGE_FUNCS(NodeTexNoise)
static void sh_node_tex_noise_declare(NodeDeclarationBuilder &b)
{
b.is_function_node();
- b.add_input<decl::Vector>(N_("Vector")).implicit_field();
+ b.add_input<decl::Vector>(N_("Vector")).implicit_field(implicit_field_inputs::position);
b.add_input<decl::Float>(N_("W")).min(-1000.0f).max(1000.0f).make_available([](bNode &node) {
/* Default to 1 instead of 4, because it is much faster. */
node_storage(node).dimensions = 1;
@@ -32,12 +32,12 @@ static void sh_node_tex_noise_declare(NodeDeclarationBuilder &b)
b.add_output<decl::Color>(N_("Color")).no_muted_links();
}
-static void node_shader_buts_tex_noise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_shader_buts_tex_noise(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr)
{
uiItemR(layout, ptr, "noise_dimensions", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
}
-static void node_shader_init_tex_noise(bNodeTree *UNUSED(ntree), bNode *node)
+static void node_shader_init_tex_noise(bNodeTree * /*ntree*/, bNode *node)
{
NodeTexNoise *tex = MEM_cnew<NodeTexNoise>(__func__);
BKE_texture_mapping_default(&tex->base.tex_mapping, TEXMAP_TYPE_POINT);
@@ -59,7 +59,7 @@ static const char *gpu_shader_get_name(const int dimensions)
static int node_shader_gpu_tex_noise(GPUMaterial *mat,
bNode *node,
- bNodeExecData *UNUSED(execdata),
+ bNodeExecData * /*execdata*/,
GPUNodeStack *in,
GPUNodeStack *out)
{
@@ -120,7 +120,7 @@ class NoiseFunction : public fn::MultiFunction {
return signature.build();
}
- void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
+ void call(IndexMask mask, fn::MFParams params, fn::MFContext /*context*/) const override
{
int param = ELEM(dimensions_, 2, 3, 4) + ELEM(dimensions_, 1, 4);
const VArray<float> &scale = params.readonly_single_input<float>(param++, "Scale");