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Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_valToRgb.cc')
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_valToRgb.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc b/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc
index 7b4e568e923..a86a8bb8935 100644
--- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.cc
@@ -74,7 +74,7 @@ static int gpu_shader_valtorgb(GPUMaterial *mat,
float *array, layer;
int size;
- /* Common / easy case optimisation. */
+ /* Common / easy case optimization. */
if ((coba->tot <= 2) && (coba->color_mode == COLBAND_BLEND_RGB)) {
float mul_bias[2];
switch (coba->ipotype) {
@@ -172,7 +172,7 @@ void register_node_type_sh_valtorgb(void)
node_type_init(&ntype, node_shader_init_valtorgb);
node_type_size_preset(&ntype, NODE_SIZE_LARGE);
node_type_storage(&ntype, "ColorBand", node_free_standard_storage, node_copy_standard_storage);
- node_type_exec(&ntype, NULL, NULL, node_shader_exec_valtorgb);
+ node_type_exec(&ntype, nullptr, nullptr, node_shader_exec_valtorgb);
node_type_gpu(&ntype, gpu_shader_valtorgb);
ntype.expand_in_mf_network = sh_node_valtorgb_expand_in_mf_network;
@@ -215,7 +215,7 @@ void register_node_type_sh_rgbtobw(void)
sh_node_type_base(&ntype, SH_NODE_RGBTOBW, "RGB to BW", NODE_CLASS_CONVERTOR, 0);
node_type_socket_templates(&ntype, sh_node_rgbtobw_in, sh_node_rgbtobw_out);
- node_type_exec(&ntype, NULL, NULL, node_shader_exec_rgbtobw);
+ node_type_exec(&ntype, nullptr, nullptr, node_shader_exec_rgbtobw);
node_type_gpu(&ntype, gpu_shader_rgbtobw);
nodeRegisterType(&ntype);