diff options
Diffstat (limited to 'source/blender/nodes/shader/nodes/node_shader_volume_absorption.c')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_volume_absorption.c | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c b/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c new file mode 100644 index 00000000000..a271162bd19 --- /dev/null +++ b/source/blender/nodes/shader/nodes/node_shader_volume_absorption.c @@ -0,0 +1,61 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "../node_shader_util.h" + +/* **************** OUTPUT ******************** */ + +static bNodeSocketTemplate sh_node_volume_absorption_in[] = { + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Density"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { -1, 0, "" } +}; + +static bNodeSocketTemplate sh_node_volume_absorption_out[] = { + { SOCK_SHADER, 0, N_("Volume")}, + { -1, 0, "" } +}; + +static int node_shader_gpu_volume_absorption(GPUMaterial *UNUSED(mat), bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *UNUSED(in), GPUNodeStack *UNUSED(out)) +{ + return 0; +} + +/* node type definition */ +void register_node_type_sh_volume_absorption(void) +{ + static bNodeType ntype; + + sh_node_type_base(&ntype, SH_NODE_VOLUME_ABSORPTION, "Volume Absorption", NODE_CLASS_SHADER, 0); + node_type_compatibility(&ntype, NODE_NEW_SHADING); + node_type_socket_templates(&ntype, sh_node_volume_absorption_in, sh_node_volume_absorption_out); + node_type_init(&ntype, NULL); + node_type_storage(&ntype, "", NULL, NULL); + node_type_gpu(&ntype, node_shader_gpu_volume_absorption); + + nodeRegisterType(&ntype); +} |