diff options
Diffstat (limited to 'source/blender/nodes/texture/node_texture_tree.c')
-rw-r--r-- | source/blender/nodes/texture/node_texture_tree.c | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c index 2795cbd3e5a..add9fdb0b30 100644 --- a/source/blender/nodes/texture/node_texture_tree.c +++ b/source/blender/nodes/texture/node_texture_tree.c @@ -57,8 +57,8 @@ static void foreach_nodetree(Main *main, void *calldata, bNodeTreeCallback func) { Tex *tx; - for(tx= main->tex.first; tx; tx= tx->id.next) { - if(tx->nodetree) { + for (tx= main->tex.first; tx; tx= tx->id.next) { + if (tx->nodetree) { func(calldata, &tx->id, tx->nodetree); } } @@ -97,12 +97,12 @@ static void local_sync(bNodeTree *localtree, bNodeTree *ntree) bNode *lnode; /* copy over contents of previews */ - for(lnode= localtree->nodes.first; lnode; lnode= lnode->next) { - if(ntreeNodeExists(ntree, lnode->new_node)) { + for (lnode= localtree->nodes.first; lnode; lnode= lnode->next) { + if (ntreeNodeExists(ntree, lnode->new_node)) { bNode *node= lnode->new_node; - if(node->preview && node->preview->rect) { - if(lnode->preview && lnode->preview->rect) { + if (node->preview && node->preview->rect) { + if (lnode->preview && lnode->preview->rect) { int xsize= node->preview->xsize; int ysize= node->preview->ysize; memcpy(node->preview->rect, lnode->preview->rect, 4*xsize + xsize*ysize*sizeof(char)*4); @@ -135,15 +135,15 @@ int ntreeTexTagAnimated(bNodeTree *ntree) { bNode *node; - if(ntree==NULL) return 0; + if (ntree==NULL) return 0; - for(node= ntree->nodes.first; node; node= node->next) { - if(node->type==TEX_NODE_CURVE_TIME) { + for (node= ntree->nodes.first; node; node= node->next) { + if (node->type==TEX_NODE_CURVE_TIME) { nodeUpdate(ntree, node); return 1; } - else if(node->type==NODE_GROUP) { - if( ntreeTexTagAnimated((bNodeTree *)node->id) ) { + else if (node->type==NODE_GROUP) { + if ( ntreeTexTagAnimated((bNodeTree *)node->id) ) { return 1; } } @@ -174,7 +174,7 @@ bNodeTreeExec *ntreeTexBeginExecTree(bNodeTree *ntree, int use_tree_data) /* allocate the thread stack listbase array */ exec->threadstack= MEM_callocN(BLENDER_MAX_THREADS*sizeof(ListBase), "thread stack array"); - for(node= exec->nodetree->nodes.first; node; node= node->next) + for (node= exec->nodetree->nodes.first; node; node= node->next) node->need_exec= 1; if (use_tree_data) { @@ -194,10 +194,10 @@ static void tex_free_delegates(bNodeTreeExec *exec) bNodeStack *ns; int th, a; - for(th=0; th<BLENDER_MAX_THREADS; th++) - for(nts=exec->threadstack[th].first; nts; nts=nts->next) - for(ns= nts->stack, a=0; a<exec->stacksize; a++, ns++) - if(ns->data && !ns->is_copy) + for (th=0; th<BLENDER_MAX_THREADS; th++) + for (nts=exec->threadstack[th].first; nts; nts=nts->next) + for (ns= nts->stack, a=0; a<exec->stacksize; a++, ns++) + if (ns->data && !ns->is_copy) MEM_freeN(ns->data); } @@ -206,16 +206,16 @@ static void tex_free_delegates(bNodeTreeExec *exec) */ void ntreeTexEndExecTree(bNodeTreeExec *exec, int use_tree_data) { - if(exec) { + if (exec) { bNodeTree *ntree= exec->nodetree; bNodeThreadStack *nts; int a; - if(exec->threadstack) { + if (exec->threadstack) { tex_free_delegates(exec); - for(a=0; a<BLENDER_MAX_THREADS; a++) { - for(nts=exec->threadstack[a].first; nts; nts=nts->next) + for (a=0; a<BLENDER_MAX_THREADS; a++) { + for (nts=exec->threadstack[a].first; nts; nts=nts->next) if (nts->stack) MEM_freeN(nts->stack); BLI_freelistN(&exec->threadstack[a]); } @@ -246,7 +246,7 @@ int ntreeTexExecTree( int preview, ShadeInput *shi, MTex *mtex -){ +) { TexCallData data; float *nor= texres->nor; int retval = TEX_INT; @@ -268,7 +268,7 @@ int ntreeTexExecTree( /* ensure execdata is only initialized once */ if (!exec) { BLI_lock_thread(LOCK_NODES); - if(!nodes->execdata) + if (!nodes->execdata) ntreeTexBeginExecTree(nodes, 1); BLI_unlock_thread(LOCK_NODES); @@ -279,7 +279,7 @@ int ntreeTexExecTree( ntreeExecThreadNodes(exec, nts, &data, thread); ntreeReleaseThreadStack(nts); - if(texres->nor) retval |= TEX_NOR; + if (texres->nor) retval |= TEX_NOR; retval |= TEX_RGB; /* confusing stuff; the texture output node sets this to NULL to indicate no normal socket was set however, the texture code checks this for other reasons (namely, a normal is required for material) */ |