Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/nodes/texture/nodes/node_texture_hueSatVal.c')
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_hueSatVal.c106
1 files changed, 106 insertions, 0 deletions
diff --git a/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c b/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
new file mode 100644
index 00000000000..ebc2501cee3
--- /dev/null
+++ b/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
@@ -0,0 +1,106 @@
+/*
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2006 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Juho Vepsäläinen
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/nodes/texture/nodes/node_texture_hueSatVal.c
+ * \ingroup texnodes
+ */
+
+
+#include "node_texture_util.h"
+#include "NOD_texture.h"
+
+
+static bNodeSocketTemplate inputs[]= {
+ { SOCK_FLOAT, 1, "Hue", 0.0f, 0.0f, 0.0f, 0.0f, -0.5f, 0.5f, PROP_NONE },
+ { SOCK_FLOAT, 1, "Saturation", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR },
+ { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR },
+ { SOCK_FLOAT, 1, "Factor", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR },
+ { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f },
+ { -1, 0, "" }
+};
+static bNodeSocketTemplate outputs[]= {
+ { SOCK_RGBA, 0, "Color" },
+ { -1, 0, "" }
+};
+
+static void do_hue_sat_fac(bNode *UNUSED(node), float *out, float hue, float sat, float val, float *in, float fac)
+{
+ if(fac != 0 && (hue != 0.5f || sat != 1 || val != 1)) {
+ float col[3], hsv[3], mfac= 1.0f - fac;
+
+ rgb_to_hsv(in[0], in[1], in[2], hsv, hsv+1, hsv+2);
+ hsv[0]+= (hue - 0.5f);
+ if(hsv[0]>1.0f) hsv[0]-=1.0f; else if(hsv[0]<0.0f) hsv[0]+= 1.0f;
+ hsv[1]*= sat;
+ if(hsv[1]>1.0f) hsv[1]= 1.0f; else if(hsv[1]<0.0f) hsv[1]= 0.0f;
+ hsv[2]*= val;
+ if(hsv[2]>1.0f) hsv[2]= 1.0f; else if(hsv[2]<0.0f) hsv[2]= 0.0f;
+ hsv_to_rgb(hsv[0], hsv[1], hsv[2], col, col+1, col+2);
+
+ out[0]= mfac*in[0] + fac*col[0];
+ out[1]= mfac*in[1] + fac*col[1];
+ out[2]= mfac*in[2] + fac*col[2];
+ }
+ else {
+ QUATCOPY(out, in);
+ }
+}
+
+static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
+{
+ float hue = tex_input_value(in[0], p, thread);
+ float sat = tex_input_value(in[1], p, thread);
+ float val = tex_input_value(in[2], p, thread);
+ float fac = tex_input_value(in[3], p, thread);
+
+ float col[4];
+ tex_input_rgba(col, in[4], p, thread);
+
+ hue += 0.5f; /* [-.5, .5] -> [0, 1] */
+
+ do_hue_sat_fac(node, out, hue, sat, val, col, fac);
+
+ out[3] = col[3];
+}
+
+static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ tex_output(node, in, out[0], &colorfn, data);
+}
+
+void register_node_type_tex_hue_sat(ListBase *lb)
+{
+ static bNodeType ntype;
+
+ node_type_base(&ntype, TEX_NODE_HUE_SAT, "Hue Saturation Value", NODE_CLASS_OP_COLOR, NODE_OPTIONS);
+ node_type_socket_templates(&ntype, inputs, outputs);
+ node_type_size(&ntype, 150, 80, 250);
+ node_type_exec(&ntype, exec);
+
+ nodeRegisterType(lb, &ntype);
+}