diff options
Diffstat (limited to 'source/blender/nodes/texture/nodes/node_texture_rotate.c')
-rw-r--r-- | source/blender/nodes/texture/nodes/node_texture_rotate.c | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/source/blender/nodes/texture/nodes/node_texture_rotate.c b/source/blender/nodes/texture/nodes/node_texture_rotate.c new file mode 100644 index 00000000000..a788b9cbbde --- /dev/null +++ b/source/blender/nodes/texture/nodes/node_texture_rotate.c @@ -0,0 +1,109 @@ +/* + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): Robin Allen + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/nodes/texture/nodes/node_texture_rotate.c + * \ingroup texnodes + */ + + +#include <math.h> + +#include "node_texture_util.h" +#include "NOD_texture.h" + +static bNodeSocketTemplate inputs[]= { + { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, "Turns", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, + { SOCK_VECTOR, 1, "Axis", 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_DIRECTION }, + { -1, 0, "" } +}; + +static bNodeSocketTemplate outputs[]= { + { SOCK_RGBA, 0, "Color"}, + { -1, 0, "" } +}; + +static void rotate(float new_co[3], float a, float ax[3], float co[3]) +{ + float para[3]; + float perp[3]; + float cp[3]; + + float cos_a = cos(a * (float)(2*M_PI)); + float sin_a = sin(a * (float)(2*M_PI)); + + // x' = xcosa + n(n.x)(1-cosa) + (x*n)sina + + mul_v3_v3fl(perp, co, cos_a); + mul_v3_v3fl(para, ax, dot_v3v3(co, ax)*(1 - cos_a)); + + cross_v3_v3v3(cp, ax, co); + mul_v3_fl(cp, sin_a); + + new_co[0] = para[0] + perp[0] + cp[0]; + new_co[1] = para[1] + perp[1] + cp[1]; + new_co[2] = para[2] + perp[2] + cp[2]; +} + +static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread) +{ + float new_co[3], new_dxt[3], new_dyt[3], a, ax[3]; + + a= tex_input_value(in[1], p, thread); + tex_input_vec(ax, in[2], p, thread); + + rotate(new_co, a, ax, p->co); + if (p->osatex) { + rotate(new_dxt, a, ax, p->dxt); + rotate(new_dyt, a, ax, p->dyt); + } + + { + TexParams np = *p; + np.co = new_co; + np.dxt = new_dxt; + np.dyt = new_dyt; + tex_input_rgba(out, in[0], &np, thread); + } +} +static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) +{ + tex_output(node, in, out[0], &colorfn, data); +} + +void register_node_type_tex_rotate(ListBase *lb) +{ + static bNodeType ntype; + + node_type_base(&ntype, TEX_NODE_ROTATE, "Rotate", NODE_CLASS_DISTORT, NODE_OPTIONS); + node_type_socket_templates(&ntype, inputs, outputs); + node_type_size(&ntype, 140, 100, 320); + node_type_exec(&ntype, exec); + + nodeRegisterType(lb, &ntype); +} |