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Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/CMakeLists.txt4
-rw-r--r--source/blender/nodes/NOD_geometry.h4
-rw-r--r--source/blender/nodes/NOD_static_types.h4
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_subdivide.cc (renamed from source/blender/nodes/geometry/nodes/node_geo_subdivision_surface_simple.cc)19
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc (renamed from source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc)23
5 files changed, 24 insertions, 30 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 9386f686c73..d89cf2ecefa 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -168,8 +168,8 @@ set(SRC
geometry/nodes/node_geo_point_separate.cc
geometry/nodes/node_geo_point_translate.cc
geometry/nodes/node_geo_points_to_volume.cc
- geometry/nodes/node_geo_subdivision_surface.cc
- geometry/nodes/node_geo_subdivision_surface_simple.cc
+ geometry/nodes/node_geo_subdivide_smooth.cc
+ geometry/nodes/node_geo_subdivide.cc
geometry/nodes/node_geo_transform.cc
geometry/nodes/node_geo_triangulate.cc
geometry/nodes/node_geo_volume_to_mesh.cc
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index 3ee8067e81a..b094256190c 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -51,8 +51,8 @@ void register_node_type_geo_point_separate(void);
void register_node_type_geo_point_translate(void);
void register_node_type_geo_points_to_volume(void);
void register_node_type_geo_sample_texture(void);
-void register_node_type_geo_subdivision_surface(void);
-void register_node_type_geo_subdivision_surface_simple(void);
+void register_node_type_geo_subdivide_smooth(void);
+void register_node_type_geo_subdivide(void);
void register_node_type_geo_transform(void);
void register_node_type_geo_triangulate(void);
void register_node_type_geo_volume_to_mesh(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 35550bdec48..22204d7204e 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -272,7 +272,7 @@ DefNode(FunctionNode, FN_NODE_INPUT_STRING, def_fn_input_string, "INPUT_STRING",
DefNode(GeometryNode, GEO_NODE_TRIANGULATE, def_geo_triangulate, "TRIANGULATE", Triangulate, "Triangulate", "")
DefNode(GeometryNode, GEO_NODE_EDGE_SPLIT, 0, "EDGE_SPLIT", EdgeSplit, "Edge Split", "")
DefNode(GeometryNode, GEO_NODE_TRANSFORM, 0, "TRANSFORM", Transform, "Transform", "")
-DefNode(GeometryNode, GEO_NODE_SUBDIVISION_SURFACE, 0, "SUBDIVISION_SURFACE", SubdivisionSurface, "Subdivision Surface", "")
+DefNode(GeometryNode, GEO_NODE_SUBDIVIDE_SMOOTH, 0, "SUBDIVIDE_SMOOTH", SubdivideSmooth, "Subdivide Smooth", "")
DefNode(GeometryNode, GEO_NODE_BOOLEAN, def_geo_boolean, "BOOLEAN", Boolean, "Boolean", "")
DefNode(GeometryNode, GEO_NODE_POINT_DISTRIBUTE, def_geo_point_distribute, "POINT_DISTRIBUTE", PointDistribute, "Point Distribute", "")
DefNode(GeometryNode, GEO_NODE_POINT_INSTANCE, def_geo_point_instance, "POINT_INSTANCE", PointInstance, "Point Instance", "")
@@ -298,7 +298,7 @@ DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_PROXIMITY, def_geo_attribute_proximity,
DefNode(GeometryNode, GEO_NODE_VOLUME_TO_MESH, def_geo_volume_to_mesh, "VOLUME_TO_MESH", VolumeToMesh, "Volume to Mesh", "")
DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_COMBINE_XYZ, def_geo_attribute_combine_xyz, "ATTRIBUTE_COMBINE_XYZ", AttributeCombineXYZ, "Attribute Combine XYZ", "")
DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_SEPARATE_XYZ, def_geo_attribute_separate_xyz, "ATTRIBUTE_SEPARATE_XYZ", AttributeSeparateXYZ, "Attribute Separate XYZ", "")
-DefNode(GeometryNode, GEO_NODE_SUBDIVISION_SURFACE_SIMPLE, 0, "SUBDIVISION_SURFACE_SIMPLE", SubdivisionSurfaceSimple, "Simple Subdivision Surface", "")
+DefNode(GeometryNode, GEO_NODE_SUBDIVIDE, 0, "SUBDIVIDE", Subdivide, "Subdivide", "")
/* undefine macros */
#undef DefNode
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface_simple.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc
index 38560d277e3..b5731851229 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface_simple.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc
@@ -25,20 +25,20 @@
#include "node_geometry_util.hh"
-static bNodeSocketTemplate geo_node_subdivision_surface_simple_in[] = {
+static bNodeSocketTemplate geo_node_subdivide_in[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{SOCK_INT, N_("Level"), 1, 0, 0, 0, 0, 6},
{-1, ""},
};
-static bNodeSocketTemplate geo_node_subdivision_surface_simple_out[] = {
+static bNodeSocketTemplate geo_node_subdivide_out[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{-1, ""},
};
namespace blender::nodes {
-static void geo_node_subdivision_surface_simple_exec(GeoNodeExecParams params)
+static void geo_node_subdivide_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
@@ -99,17 +99,12 @@ static void geo_node_subdivision_surface_simple_exec(GeoNodeExecParams params)
}
} // namespace blender::nodes
-void register_node_type_geo_subdivision_surface_simple()
+void register_node_type_geo_subdivide()
{
static bNodeType ntype;
- geo_node_type_base(&ntype,
- GEO_NODE_SUBDIVISION_SURFACE_SIMPLE,
- "Simple Subdivision Surface",
- NODE_CLASS_GEOMETRY,
- 0);
- node_type_socket_templates(
- &ntype, geo_node_subdivision_surface_simple_in, geo_node_subdivision_surface_simple_out);
- ntype.geometry_node_execute = blender::nodes::geo_node_subdivision_surface_simple_exec;
+ geo_node_type_base(&ntype, GEO_NODE_SUBDIVIDE, "Subdivide", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(&ntype, geo_node_subdivide_in, geo_node_subdivide_out);
+ ntype.geometry_node_execute = blender::nodes::geo_node_subdivide_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc
index 47304a0de68..4d9b8110d65 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc
@@ -25,7 +25,7 @@
#include "node_geometry_util.hh"
-static bNodeSocketTemplate geo_node_subdivision_surface_in[] = {
+static bNodeSocketTemplate geo_node_subdivide_smooth_in[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{SOCK_INT, N_("Level"), 1, 0, 0, 0, 0, 6},
{SOCK_BOOLEAN, N_("Use Creases")},
@@ -34,14 +34,14 @@ static bNodeSocketTemplate geo_node_subdivision_surface_in[] = {
{-1, ""},
};
-static bNodeSocketTemplate geo_node_subdivision_surface_out[] = {
+static bNodeSocketTemplate geo_node_subdivide_smooth_out[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{-1, ""},
};
-static void geo_node_subdivision_surface_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *UNUSED(ptr))
+static void geo_node_subdivide_smooth_layout(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *UNUSED(ptr))
{
#ifndef WITH_OPENSUBDIV
uiItemL(layout, IFACE_("Disabled, built without OpenSubdiv"), ICON_ERROR);
@@ -51,7 +51,7 @@ static void geo_node_subdivision_surface_layout(uiLayout *layout,
}
namespace blender::nodes {
-static void geo_node_subdivision_surface_exec(GeoNodeExecParams params)
+static void geo_node_subdivide_smooth_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
@@ -120,15 +120,14 @@ static void geo_node_subdivision_surface_exec(GeoNodeExecParams params)
}
} // namespace blender::nodes
-void register_node_type_geo_subdivision_surface()
+void register_node_type_geo_subdivide_smooth()
{
static bNodeType ntype;
geo_node_type_base(
- &ntype, GEO_NODE_SUBDIVISION_SURFACE, "Subdivision Surface", NODE_CLASS_GEOMETRY, 0);
- node_type_socket_templates(
- &ntype, geo_node_subdivision_surface_in, geo_node_subdivision_surface_out);
- ntype.geometry_node_execute = blender::nodes::geo_node_subdivision_surface_exec;
- ntype.draw_buttons = geo_node_subdivision_surface_layout;
+ &ntype, GEO_NODE_SUBDIVIDE_SMOOTH, "Subdivide Smooth", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(&ntype, geo_node_subdivide_smooth_in, geo_node_subdivide_smooth_out);
+ ntype.geometry_node_execute = blender::nodes::geo_node_subdivide_smooth_exec;
+ ntype.draw_buttons = geo_node_subdivide_smooth_layout;
nodeRegisterType(&ntype);
}