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Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_geometry.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_geometry.c b/source/blender/nodes/shader/nodes/node_shader_geometry.c index e22bbf90a94..54a5411114a 100644 --- a/source/blender/nodes/shader/nodes/node_shader_geometry.c +++ b/source/blender/nodes/shader/nodes/node_shader_geometry.c @@ -48,16 +48,16 @@ static int node_shader_gpu_geometry(GPUMaterial *mat, GPUNodeLink *orco_link = (!out[2].hasoutput) ? GPU_constant(val) : GPU_attribute(CD_ORCO, ""); const bool success = GPU_stack_link(mat, - node, - "node_geometry", - in, - out, - GPU_builtin(GPU_VIEW_POSITION), - GPU_builtin(GPU_WORLD_NORMAL), - orco_link, - GPU_builtin(GPU_OBJECT_MATRIX), - GPU_builtin(GPU_INVERSE_VIEW_MATRIX), - bary_link); + node, + "node_geometry", + in, + out, + GPU_builtin(GPU_VIEW_POSITION), + GPU_builtin(GPU_WORLD_NORMAL), + orco_link, + GPU_builtin(GPU_OBJECT_MATRIX), + GPU_builtin(GPU_INVERSE_VIEW_MATRIX), + bary_link); /* for each output */ for (int i = 0; sh_node_geometry_out[i].type != -1; i++) { |