Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index b2d979074fe..4bcd77496c1 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -629,7 +629,7 @@ static bNode *ntree_shader_copy_branch(bNodeTree *ntree,
/* Count and tag all nodes inside the displacement branch of the tree. */
start_node->tmp_flag = 0;
int node_count = 1;
- nodeChainIterBackwards(ntree, start_node, ntree_branch_count_and_tag_nodes, &node_count);
+ nodeChainIterBackwards(ntree, start_node, ntree_branch_count_and_tag_nodes, &node_count, 1);
/* Make a full copy of the branch */
bNode **nodes_copy = MEM_mallocN(sizeof(bNode *) * node_count, __func__);
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
@@ -763,13 +763,13 @@ static void node_tag_branch_as_derivative(bNode *node, int dx)
}
}
-static bool ntree_shader_bump_branches(bNode *UNUSED(fromnode), bNode *tonode, void *userdata)
+static bool ntree_shader_bump_branches(bNode *fromnode, bNode *UNUSED(tonode), void *userdata)
{
bNodeTree *ntree = (bNodeTree *)userdata;
- if (tonode->type == SH_NODE_BUMP) {
+ if (fromnode->type == SH_NODE_BUMP) {
bNodeSocket *height_dx_sock, *height_dy_sock, *bump_socket, *bump_dx_socket, *bump_dy_socket;
- bNode *bump = tonode;
+ bNode *bump = fromnode;
bump_socket = ntree_shader_node_find_input(bump, "Height");
bump_dx_socket = ntree_shader_node_find_input(bump, "Height_dx");
bump_dy_socket = ntree_shader_node_find_input(bump, "Height_dy");
@@ -832,7 +832,7 @@ void ntree_shader_tag_nodes(bNodeTree *ntree, bNode *output_node, nTreeTags *tag
/* Make sure sockets links pointers are correct. */
ntreeUpdateTree(G.main, ntree);
- nodeChainIterBackwards(ntree, output_node, ntree_tag_bsdf_cb, tags);
+ nodeChainIterBackwards(ntree, output_node, ntree_tag_bsdf_cb, tags, 0);
}
/* This one needs to work on a local tree. */
@@ -861,7 +861,7 @@ void ntreeGPUMaterialNodes(bNodeTree *localtree,
/* Duplicate bump height branches for manual derivatives.
*/
- nodeChainIterBackwards(localtree, output, ntree_shader_bump_branches, localtree);
+ nodeChainIterBackwards(localtree, output, ntree_shader_bump_branches, localtree, 0);
/* TODO(fclem): consider moving this to the gpu shader tree evaluation. */
nTreeTags tags = {