diff options
Diffstat (limited to 'source/blender/nodes')
-rw-r--r-- | source/blender/nodes/NOD_shader.h | 2 | ||||
-rw-r--r-- | source/blender/nodes/NOD_static_types.h | 1 | ||||
-rw-r--r-- | source/blender/nodes/shader/CMakeLists.txt | 1 | ||||
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_point_info.cc | 54 |
4 files changed, 57 insertions, 1 deletions
diff --git a/source/blender/nodes/NOD_shader.h b/source/blender/nodes/NOD_shader.h index 65720fc119b..57740ce3ad9 100644 --- a/source/blender/nodes/NOD_shader.h +++ b/source/blender/nodes/NOD_shader.h @@ -85,6 +85,7 @@ void register_node_type_sh_layer_weight(void); void register_node_type_sh_tex_coord(void); void register_node_type_sh_particle_info(void); void register_node_type_sh_hair_info(void); +void register_node_type_sh_point_info(void); void register_node_type_sh_volume_info(void); void register_node_type_sh_script(void); void register_node_type_sh_normal_map(void); @@ -146,7 +147,6 @@ void register_node_type_sh_custom_group(bNodeType *ntype); struct bNodeTreeExec *ntreeShaderBeginExecTree(struct bNodeTree *ntree); void ntreeShaderEndExecTree(struct bNodeTreeExec *exec); - /** * Find an output node of the shader tree. * diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 66a2d3720ca..df820bf6dcf 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -96,6 +96,7 @@ DefNode(ShaderNode, SH_NODE_LIGHT_FALLOFF, 0, "LIG DefNode(ShaderNode, SH_NODE_OBJECT_INFO, 0, "OBJECT_INFO", ObjectInfo, "Object Info", "" ) DefNode(ShaderNode, SH_NODE_PARTICLE_INFO, 0, "PARTICLE_INFO", ParticleInfo, "Particle Info", "" ) DefNode(ShaderNode, SH_NODE_HAIR_INFO, 0, "HAIR_INFO", HairInfo, "Hair Info", "" ) +DefNode(ShaderNode, SH_NODE_POINT_INFO, 0, "POINT_INFO", PointInfo, "Point Info", "" ) DefNode(ShaderNode, SH_NODE_VOLUME_INFO, 0, "VOLUME_INFO", VolumeInfo, "Volume Info", "" ) DefNode(ShaderNode, SH_NODE_WIREFRAME, def_sh_tex_wireframe, "WIREFRAME", Wireframe, "Wireframe", "" ) DefNode(ShaderNode, SH_NODE_WAVELENGTH, 0, "WAVELENGTH", Wavelength, "Wavelength", "" ) diff --git a/source/blender/nodes/shader/CMakeLists.txt b/source/blender/nodes/shader/CMakeLists.txt index 4cf18429e0d..c8eb0b8d570 100644 --- a/source/blender/nodes/shader/CMakeLists.txt +++ b/source/blender/nodes/shader/CMakeLists.txt @@ -93,6 +93,7 @@ set(SRC nodes/node_shader_output_material.cc nodes/node_shader_output_world.cc nodes/node_shader_particle_info.cc + nodes/node_shader_point_info.cc nodes/node_shader_rgb.cc nodes/node_shader_rgb_to_bw.cc nodes/node_shader_script.cc diff --git a/source/blender/nodes/shader/nodes/node_shader_point_info.cc b/source/blender/nodes/shader/nodes/node_shader_point_info.cc new file mode 100644 index 00000000000..adc58ca065a --- /dev/null +++ b/source/blender/nodes/shader/nodes/node_shader_point_info.cc @@ -0,0 +1,54 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + */ + +#include "node_shader_util.hh" + +namespace blender::nodes::node_shader_point_info_cc { + +static void node_declare(NodeDeclarationBuilder &b) +{ + b.add_output<decl::Vector>(N_("Position")); + b.add_output<decl::Float>(N_("Radius")); + b.add_output<decl::Float>(N_("Random")); +} + +static int node_shader_gpu_point_info(GPUMaterial *mat, + bNode *node, + bNodeExecData *UNUSED(execdata), + GPUNodeStack *in, + GPUNodeStack *out) +{ + return GPU_stack_link(mat, node, "node_point_info", in, out); +} + +} // namespace blender::nodes::node_shader_point_info_cc + +/* node type definition */ +void register_node_type_sh_point_info() +{ + namespace file_ns = blender::nodes::node_shader_point_info_cc; + + static bNodeType ntype; + + sh_node_type_base(&ntype, SH_NODE_POINT_INFO, "Point Info", NODE_CLASS_INPUT); + ntype.declare = file_ns::node_declare; + node_type_gpu(&ntype, file_ns::node_shader_gpu_point_info); + + nodeRegisterType(&ntype); +} |