diff options
Diffstat (limited to 'source/blender/nodes')
144 files changed, 589 insertions, 583 deletions
diff --git a/source/blender/nodes/composite/node_composite_util.h b/source/blender/nodes/composite/node_composite_util.h index 51f047b94ff..8f42a9bbe47 100644 --- a/source/blender/nodes/composite/node_composite_util.h +++ b/source/blender/nodes/composite/node_composite_util.h @@ -57,6 +57,8 @@ #include "BLI_utildefines.h" #include "BLI_utildefines.h" +#include "BLF_translation.h" + #include "BKE_blender.h" #include "BKE_camera.h" #include "BKE_colortools.h" diff --git a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c index 5a716e18660..588574e324c 100644 --- a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c +++ b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c @@ -34,13 +34,13 @@ /* **************** ALPHAOVER ******************** */ static bNodeSocketTemplate cmp_node_alphaover_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_alphaover_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c index b8aabdae77f..196234d658f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c +++ b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c @@ -33,13 +33,13 @@ /* **************** BILATERALBLUR ******************** */ static bNodeSocketTemplate cmp_node_bilateralblur_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_RGBA, 1, "Determinator", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Determinator"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_bilateralblur_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_blur.c b/source/blender/nodes/composite/nodes/node_composite_blur.c index d19ea3f202f..f10e6bfe939 100644 --- a/source/blender/nodes/composite/nodes/node_composite_blur.c +++ b/source/blender/nodes/composite/nodes/node_composite_blur.c @@ -35,12 +35,12 @@ /* **************** BLUR ******************** */ static bNodeSocketTemplate cmp_node_blur_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Size", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Size"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_blur_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehblur.c b/source/blender/nodes/composite/nodes/node_composite_bokehblur.c index f239267a128..ab679b9242f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_bokehblur.c +++ b/source/blender/nodes/composite/nodes/node_composite_bokehblur.c @@ -37,15 +37,15 @@ /* **************** BLUR ******************** */ static bNodeSocketTemplate cmp_node_bokehblur_in[]= { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "Bokeh", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Size", 0.01f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f}, - { SOCK_FLOAT, 1, "Bounding box", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Bokeh"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Size"), 0.01f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f}, + { SOCK_FLOAT, 1, N_("Bounding box"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_bokehblur_out[]= { - { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c index 15dba89d12b..b46e7e646de 100644 --- a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c +++ b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c @@ -38,7 +38,7 @@ /* **************** Bokeh image Tools ******************** */ static bNodeSocketTemplate cmp_node_bokehimage_out[]= { - { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static void node_composit_init_bokehimage(bNodeTree *UNUSED(ntree), bNode* node, bNodeTemplate *UNUSED(ntemp)) diff --git a/source/blender/nodes/composite/nodes/node_composite_boxmask.c b/source/blender/nodes/composite/nodes/node_composite_boxmask.c index 8c3744e2930..4bd6ab4698b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_boxmask.c +++ b/source/blender/nodes/composite/nodes/node_composite_boxmask.c @@ -36,13 +36,13 @@ /* **************** SCALAR MATH ******************** */ static bNodeSocketTemplate cmp_node_boxmask_in[]= { - { SOCK_FLOAT, 1, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_boxmask_out[]= { - { SOCK_FLOAT, 0, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_brightness.c b/source/blender/nodes/composite/nodes/node_composite_brightness.c index 9168a982b5d..8761d35f18f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_brightness.c +++ b/source/blender/nodes/composite/nodes/node_composite_brightness.c @@ -37,13 +37,13 @@ /* **************** Brigh and contrsast ******************** */ static bNodeSocketTemplate cmp_node_brightcontrast_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Bright", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Contrast", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Bright"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Contrast"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_brightcontrast_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c index 9e3aa9ee13f..6163d8f01b1 100644 --- a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c @@ -35,13 +35,13 @@ /* ******************* Channel Matte Node ********************************* */ static bNodeSocketTemplate cmp_node_channel_matte_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_channel_matte_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c index a7c0ae68271..7c6b4ad1f95 100644 --- a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c @@ -34,14 +34,14 @@ /* ******************* Chroma Key ********************************************************** */ static bNodeSocketTemplate cmp_node_chroma_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_chroma_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c index d9f0c741738..8aad5bdf179 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c @@ -34,14 +34,14 @@ /* ******************* Color Key ********************************************************** */ static bNodeSocketTemplate cmp_node_color_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_color_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c index 81693c31d87..678091790ea 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c @@ -37,13 +37,13 @@ /* ******************* Color Spill Supression ********************************* */ static bNodeSocketTemplate cmp_node_color_spill_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_color_spill_out[]={ - {SOCK_RGBA, 0, "Image"}, + {SOCK_RGBA, 0, N_("Image")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c index 8dead1babdd..fa32db9b31d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c @@ -36,13 +36,13 @@ /* ******************* Color Balance ********************************* */ static bNodeSocketTemplate cmp_node_colorbalance_in[]={ - {SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_colorbalance_out[]={ - {SOCK_RGBA, 0, "Image"}, + {SOCK_RGBA, 0, N_("Image")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c index 929efaef2c8..6b02202151c 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c @@ -37,13 +37,13 @@ /* ******************* Color Balance ********************************* */ static bNodeSocketTemplate cmp_node_colorcorrection_in[]={ - { SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Mask", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA,1,N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Mask"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1,0,""} }; static bNodeSocketTemplate cmp_node_colorcorrection_out[]={ - { SOCK_RGBA,0,"Image"}, + { SOCK_RGBA,0,N_("Image")}, { -1,0,""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_composite.c b/source/blender/nodes/composite/nodes/node_composite_composite.c index 9b1e5e451c4..7b189ef40e5 100644 --- a/source/blender/nodes/composite/nodes/node_composite_composite.c +++ b/source/blender/nodes/composite/nodes/node_composite_composite.c @@ -36,9 +36,9 @@ /* **************** COMPOSITE ******************** */ static bNodeSocketTemplate cmp_node_composite_in[]= { - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Z", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Z"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_crop.c b/source/blender/nodes/composite/nodes/node_composite_crop.c index 242bc8396d7..8d676fd6d9f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_crop.c +++ b/source/blender/nodes/composite/nodes/node_composite_crop.c @@ -35,11 +35,11 @@ /* **************** Crop ******************** */ static bNodeSocketTemplate cmp_node_crop_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_crop_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_curves.c b/source/blender/nodes/composite/nodes/node_composite_curves.c index d17a7bf5dc8..b5a78015d76 100644 --- a/source/blender/nodes/composite/nodes/node_composite_curves.c +++ b/source/blender/nodes/composite/nodes/node_composite_curves.c @@ -37,7 +37,7 @@ /* custom1 = sfra, custom2 = efra */ static bNodeSocketTemplate cmp_node_time_out[]= { - { SOCK_FLOAT, 0, "Fac"}, + { SOCK_FLOAT, 0, N_("Fac")}, { -1, 0, "" } }; @@ -80,12 +80,12 @@ void register_node_type_cmp_curve_time(bNodeTreeType *ttype) /* **************** CURVE VEC ******************** */ static bNodeSocketTemplate cmp_node_curve_vec_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_curve_vec_out[]= { - { SOCK_VECTOR, 0, "Vector"}, + { SOCK_VECTOR, 0, N_("Vector")}, { -1, 0, "" } }; @@ -119,15 +119,15 @@ void register_node_type_cmp_curve_vec(bNodeTreeType *ttype) /* **************** CURVE RGB ******************** */ static bNodeSocketTemplate cmp_node_curve_rgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_RGBA, 1, "Black Level", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "White Level", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Black Level"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("White Level"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_curve_rgb_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.c b/source/blender/nodes/composite/nodes/node_composite_defocus.c index 1a6e3fb1675..1b82da372ec 100644 --- a/source/blender/nodes/composite/nodes/node_composite_defocus.c +++ b/source/blender/nodes/composite/nodes/node_composite_defocus.c @@ -34,12 +34,12 @@ /* ************ qdn: Defocus node ****************** */ static bNodeSocketTemplate cmp_node_defocus_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Z", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_defocus_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c index c7fbcb46c23..0569f5c68ef 100644 --- a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c @@ -34,14 +34,14 @@ /* ******************* channel Difference Matte ********************************* */ static bNodeSocketTemplate cmp_node_diff_matte_in[]={ - {SOCK_RGBA, 1, "Image 1", 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_RGBA, 1, "Image 2", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image 1"), 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image 2"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_diff_matte_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_dilate.c b/source/blender/nodes/composite/nodes/node_composite_dilate.c index ee857dd0007..8363d5928bf 100644 --- a/source/blender/nodes/composite/nodes/node_composite_dilate.c +++ b/source/blender/nodes/composite/nodes/node_composite_dilate.c @@ -36,11 +36,11 @@ /* **************** Dilate/Erode ******************** */ static bNodeSocketTemplate cmp_node_dilateerode_in[]= { - { SOCK_FLOAT, 1, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_dilateerode_out[]= { - { SOCK_FLOAT, 0, "Mask"}, + { SOCK_FLOAT, 0, N_("Mask")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c index 49690499569..395fa154a89 100644 --- a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c +++ b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c @@ -33,12 +33,12 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_dblur_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_dblur_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_displace.c b/source/blender/nodes/composite/nodes/node_composite_displace.c index 3d6e61d1f04..c1a85a0071b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_displace.c +++ b/source/blender/nodes/composite/nodes/node_composite_displace.c @@ -36,14 +36,14 @@ /* **************** Displace ******************** */ static bNodeSocketTemplate cmp_node_displace_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_VECTOR, 1, "Vector", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_TRANSLATION}, - { SOCK_FLOAT, 1, "X Scale", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Y Scale", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_TRANSLATION}, + { SOCK_FLOAT, 1, N_("X Scale"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Y Scale"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_displace_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c index 1976aa45eed..a456f45c57e 100644 --- a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c @@ -34,14 +34,14 @@ /* ******************* channel Distance Matte ********************************* */ static bNodeSocketTemplate cmp_node_distance_matte_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_distance_matte_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c index a6ba3034d87..7a1e82ddd9b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c +++ b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c @@ -36,13 +36,13 @@ /* **************** SCALAR MATH ******************** */ static bNodeSocketTemplate cmp_node_ellipsemask_in[]= { - { SOCK_FLOAT, 1, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_ellipsemask_out[]= { - { SOCK_FLOAT, 0, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.c b/source/blender/nodes/composite/nodes/node_composite_filter.c index 5adabecba08..be5aab74e02 100644 --- a/source/blender/nodes/composite/nodes/node_composite_filter.c +++ b/source/blender/nodes/composite/nodes/node_composite_filter.c @@ -34,12 +34,12 @@ /* **************** FILTER ******************** */ static bNodeSocketTemplate cmp_node_filter_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_filter_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_flip.c b/source/blender/nodes/composite/nodes/node_composite_flip.c index 3c297299edc..44e93c08509 100644 --- a/source/blender/nodes/composite/nodes/node_composite_flip.c +++ b/source/blender/nodes/composite/nodes/node_composite_flip.c @@ -34,12 +34,12 @@ /* **************** Flip ******************** */ static bNodeSocketTemplate cmp_node_flip_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_flip_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_gamma.c b/source/blender/nodes/composite/nodes/node_composite_gamma.c index 2ee94224e4b..f681eb4f630 100644 --- a/source/blender/nodes/composite/nodes/node_composite_gamma.c +++ b/source/blender/nodes/composite/nodes/node_composite_gamma.c @@ -36,12 +36,12 @@ /* **************** Gamma Tools ******************** */ static bNodeSocketTemplate cmp_node_gamma_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Gamma", 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_gamma_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_glare.c b/source/blender/nodes/composite/nodes/node_composite_glare.c index 7484ae266fc..1e32d6f0461 100644 --- a/source/blender/nodes/composite/nodes/node_composite_glare.c +++ b/source/blender/nodes/composite/nodes/node_composite_glare.c @@ -33,11 +33,11 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_glare_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_glare_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c index 7089983fdbc..32bfc048cc7 100644 --- a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c +++ b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c @@ -35,12 +35,12 @@ /* **************** Hue Saturation ******************** */ static bNodeSocketTemplate cmp_node_hue_sat_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_hue_sat_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c index 23d04a28276..d40abbe5f4d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c +++ b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c @@ -33,13 +33,13 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_huecorrect_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_huecorrect_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_idMask.c b/source/blender/nodes/composite/nodes/node_composite_idMask.c index c1dba471f20..09be1c54503 100644 --- a/source/blender/nodes/composite/nodes/node_composite_idMask.c +++ b/source/blender/nodes/composite/nodes/node_composite_idMask.c @@ -36,11 +36,11 @@ /* **************** ID Mask ******************** */ static bNodeSocketTemplate cmp_node_idmask_in[]= { - { SOCK_FLOAT, 1, "ID value", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("ID value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_idmask_out[]= { - { SOCK_FLOAT, 0, "Alpha"}, + { SOCK_FLOAT, 0, N_("Alpha")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c index 70d68737032..ba03a2697be 100644 --- a/source/blender/nodes/composite/nodes/node_composite_image.c +++ b/source/blender/nodes/composite/nodes/node_composite_image.c @@ -35,34 +35,34 @@ /* **************** IMAGE (and RenderResult, multilayer image) ******************** */ static bNodeSocketTemplate cmp_node_rlayers_out[]= { - { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Z", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "UV", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Speed", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Diffuse", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Specular", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Shadow", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "AO", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Reflect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Refract", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "IndexOB", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "IndexMA", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Mist", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Emit", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Environment", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Diffuse Direct", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Diffuse Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Diffuse Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Glossy Direct", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Glossy Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Glossy Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Transmission Direct", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Transmission Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Transmission Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Z"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("UV"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Speed"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Diffuse"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Specular"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Shadow"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("AO"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Reflect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Refract"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("IndexOB"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("IndexMA"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Mist"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Emit"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Environment"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Diffuse Direct"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Diffuse Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Diffuse Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Glossy Direct"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Glossy Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Glossy Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Transmission Direct"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Transmission Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Transmission Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_invert.c b/source/blender/nodes/composite/nodes/node_composite_invert.c index 8f3a6fc2e25..2a91647d6f5 100644 --- a/source/blender/nodes/composite/nodes/node_composite_invert.c +++ b/source/blender/nodes/composite/nodes/node_composite_invert.c @@ -33,13 +33,13 @@ /* **************** INVERT ******************** */ static bNodeSocketTemplate cmp_node_invert_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_invert_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_lensdist.c b/source/blender/nodes/composite/nodes/node_composite_lensdist.c index 5d3a9323f52..9b19ca6f5cf 100644 --- a/source/blender/nodes/composite/nodes/node_composite_lensdist.c +++ b/source/blender/nodes/composite/nodes/node_composite_lensdist.c @@ -33,13 +33,13 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_lensdist_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Distort", 0.f, 0.f, 0.f, 0.f, -0.999f, 1.f, PROP_NONE}, - { SOCK_FLOAT, 1, "Dispersion", 0.f, 0.f, 0.f, 0.f, 0.f, 1.f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Distort"), 0.f, 0.f, 0.f, 0.f, -0.999f, 1.f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Dispersion"), 0.f, 0.f, 0.f, 0.f, 0.f, 1.f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_lensdist_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.c b/source/blender/nodes/composite/nodes/node_composite_levels.c index 9888966c46a..5594c20a9df 100644 --- a/source/blender/nodes/composite/nodes/node_composite_levels.c +++ b/source/blender/nodes/composite/nodes/node_composite_levels.c @@ -35,13 +35,13 @@ /* **************** LEVELS ******************** */ static bNodeSocketTemplate cmp_node_view_levels_in[]= { - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_view_levels_out[]={ - {SOCK_FLOAT, 0, "Mean"}, - {SOCK_FLOAT, 0, "Std Dev"}, + {SOCK_FLOAT, 0, N_("Mean")}, + {SOCK_FLOAT, 0, N_("Std Dev")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c index 1518284e015..955d94942a4 100644 --- a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c @@ -35,13 +35,13 @@ /* ******************* Luma Matte Node ********************************* */ static bNodeSocketTemplate cmp_node_luma_matte_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_luma_matte_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_mapUV.c b/source/blender/nodes/composite/nodes/node_composite_mapUV.c index 7d62e6b8030..a41d010ee95 100644 --- a/source/blender/nodes/composite/nodes/node_composite_mapUV.c +++ b/source/blender/nodes/composite/nodes/node_composite_mapUV.c @@ -35,12 +35,12 @@ /* **************** Map UV ******************** */ static bNodeSocketTemplate cmp_node_mapuv_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_VECTOR, 1, "UV", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_VECTOR, 1, N_("UV"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_mapuv_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_mapValue.c b/source/blender/nodes/composite/nodes/node_composite_mapValue.c index 2fd115261f8..1d296d540f9 100644 --- a/source/blender/nodes/composite/nodes/node_composite_mapValue.c +++ b/source/blender/nodes/composite/nodes/node_composite_mapValue.c @@ -34,11 +34,11 @@ /* **************** MAP VALUE ******************** */ static bNodeSocketTemplate cmp_node_map_value_in[]= { - { SOCK_FLOAT, 1, "Value", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_map_value_out[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_math.c b/source/blender/nodes/composite/nodes/node_composite_math.c index 4c9d1a66fb0..9ceee3feab1 100644 --- a/source/blender/nodes/composite/nodes/node_composite_math.c +++ b/source/blender/nodes/composite/nodes/node_composite_math.c @@ -34,13 +34,13 @@ /* **************** SCALAR MATH ******************** */ static bNodeSocketTemplate cmp_node_math_in[]= { - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_math_out[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c index 6539e81beec..6f8891f2b81 100644 --- a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c +++ b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c @@ -33,13 +33,13 @@ /* **************** MIX RGB ******************** */ static bNodeSocketTemplate cmp_node_mix_rgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 5.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 5.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_mix_rgb_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_movieclip.c b/source/blender/nodes/composite/nodes/node_composite_movieclip.c index 2f017b52676..9f5a7e67c96 100644 --- a/source/blender/nodes/composite/nodes/node_composite_movieclip.c +++ b/source/blender/nodes/composite/nodes/node_composite_movieclip.c @@ -34,11 +34,11 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_movieclip_out[] = { - { SOCK_RGBA, 0, "Image"}, - { SOCK_FLOAT, 1, "Offset X"}, - { SOCK_FLOAT, 1, "Offset Y"}, - { SOCK_FLOAT, 1, "Scale"}, - { SOCK_FLOAT, 1, "Angle"}, + { SOCK_RGBA, 0, N_("Image")}, + { SOCK_FLOAT, 1, N_("Offset X")}, + { SOCK_FLOAT, 1, N_("Offset Y")}, + { SOCK_FLOAT, 1, N_("Scale")}, + { SOCK_FLOAT, 1, N_("Angle")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c index 7a28eabec34..5def9c41e19 100644 --- a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c +++ b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c @@ -38,12 +38,12 @@ /* **************** Translate ******************** */ static bNodeSocketTemplate cmp_node_moviedistortion_in[] = { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_moviedistortion_out[] = { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_normal.c b/source/blender/nodes/composite/nodes/node_composite_normal.c index e9b5f10172c..99a1f9ea520 100644 --- a/source/blender/nodes/composite/nodes/node_composite_normal.c +++ b/source/blender/nodes/composite/nodes/node_composite_normal.c @@ -35,13 +35,13 @@ /* **************** NORMAL ******************** */ static bNodeSocketTemplate cmp_node_normal_in[]= { - { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, + { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_normal_out[]= { - { SOCK_VECTOR, 0, "Normal"}, - { SOCK_FLOAT, 0, "Dot"}, + { SOCK_VECTOR, 0, N_("Normal")}, + { SOCK_FLOAT, 0, N_("Dot")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_normalize.c b/source/blender/nodes/composite/nodes/node_composite_normalize.c index 69386c3b816..4697ab74a95 100644 --- a/source/blender/nodes/composite/nodes/node_composite_normalize.c +++ b/source/blender/nodes/composite/nodes/node_composite_normalize.c @@ -35,11 +35,11 @@ /* **************** NORMALIZE single channel, useful for Z buffer ******************** */ static bNodeSocketTemplate cmp_node_normalize_in[]= { - { SOCK_FLOAT, 1, "Value", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_normalize_out[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_premulkey.c b/source/blender/nodes/composite/nodes/node_composite_premulkey.c index 3d8b0108bbb..63b10b80462 100644 --- a/source/blender/nodes/composite/nodes/node_composite_premulkey.c +++ b/source/blender/nodes/composite/nodes/node_composite_premulkey.c @@ -36,11 +36,11 @@ /* **************** Premul and Key Alpha Convert ******************** */ static bNodeSocketTemplate cmp_node_premulkey_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_premulkey_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_rgb.c b/source/blender/nodes/composite/nodes/node_composite_rgb.c index ca9db716b66..beab47442d5 100644 --- a/source/blender/nodes/composite/nodes/node_composite_rgb.c +++ b/source/blender/nodes/composite/nodes/node_composite_rgb.c @@ -35,7 +35,7 @@ /* **************** RGB ******************** */ static bNodeSocketTemplate cmp_node_rgb_out[]= { - { SOCK_RGBA, 0, "RGBA", 0.5f, 0.5f, 0.5f, 1.0f}, + { SOCK_RGBA, 0, N_("RGBA"), 0.5f, 0.5f, 0.5f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.c b/source/blender/nodes/composite/nodes/node_composite_rotate.c index 8268977658d..773be2fb41e 100644 --- a/source/blender/nodes/composite/nodes/node_composite_rotate.c +++ b/source/blender/nodes/composite/nodes/node_composite_rotate.c @@ -35,12 +35,12 @@ /* **************** Rotate ******************** */ static bNodeSocketTemplate cmp_node_rotate_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Degr", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Degr"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_rotate_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_scale.c b/source/blender/nodes/composite/nodes/node_composite_scale.c index 38cce50904b..a36919ba553 100644 --- a/source/blender/nodes/composite/nodes/node_composite_scale.c +++ b/source/blender/nodes/composite/nodes/node_composite_scale.c @@ -35,13 +35,13 @@ /* **************** Scale ******************** */ static bNodeSocketTemplate cmp_node_scale_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "X", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Y", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("X"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Y"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_scale_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c index a30342ee28d..2433cb37763 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c +++ b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c @@ -35,14 +35,14 @@ /* **************** SEPARATE HSVA ******************** */ static bNodeSocketTemplate cmp_node_sephsva_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_sephsva_out[]= { - { SOCK_FLOAT, 0, "H"}, - { SOCK_FLOAT, 0, "S"}, - { SOCK_FLOAT, 0, "V"}, - { SOCK_FLOAT, 0, "A"}, + { SOCK_FLOAT, 0, N_("H")}, + { SOCK_FLOAT, 0, N_("S")}, + { SOCK_FLOAT, 0, N_("V")}, + { SOCK_FLOAT, 0, N_("A")}, { -1, 0, "" } }; @@ -114,14 +114,14 @@ void register_node_type_cmp_sephsva(bNodeTreeType *ttype) /* **************** COMBINE HSVA ******************** */ static bNodeSocketTemplate cmp_node_combhsva_in[] = { - { SOCK_FLOAT, 1, "H", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "S", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("H"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("S"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("V"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_combhsva_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c index be4a8ac76fe..988656ac454 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c +++ b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c @@ -34,14 +34,14 @@ /* **************** SEPARATE RGBA ******************** */ static bNodeSocketTemplate cmp_node_seprgba_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_seprgba_out[]= { - { SOCK_FLOAT, 0, "R"}, - { SOCK_FLOAT, 0, "G"}, - { SOCK_FLOAT, 0, "B"}, - { SOCK_FLOAT, 0, "A"}, + { SOCK_FLOAT, 0, N_("R")}, + { SOCK_FLOAT, 0, N_("G")}, + { SOCK_FLOAT, 0, N_("B")}, + { SOCK_FLOAT, 0, N_("A")}, { -1, 0, "" } }; @@ -93,14 +93,14 @@ void register_node_type_cmp_seprgba(bNodeTreeType *ttype) /* **************** COMBINE RGBA ******************** */ static bNodeSocketTemplate cmp_node_combrgba_in[]= { - { SOCK_FLOAT, 1, "R", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "G", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "B", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("R"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("G"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("B"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_combrgba_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c index 7f3b8a31a4b..486c0ed61ee 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c +++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c @@ -35,14 +35,14 @@ /* **************** SEPARATE YCCA ******************** */ static bNodeSocketTemplate cmp_node_sepycca_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_sepycca_out[]= { - { SOCK_FLOAT, 0, "Y"}, - { SOCK_FLOAT, 0, "Cb"}, - { SOCK_FLOAT, 0, "Cr"}, - { SOCK_FLOAT, 0, "A"}, + { SOCK_FLOAT, 0, N_("Y")}, + { SOCK_FLOAT, 0, N_("Cb")}, + { SOCK_FLOAT, 0, N_("Cr")}, + { SOCK_FLOAT, 0, N_("A")}, { -1, 0, "" } }; @@ -162,14 +162,14 @@ void register_node_type_cmp_sepycca(bNodeTreeType *ttype) /* **************** COMBINE YCCA ******************** */ static bNodeSocketTemplate cmp_node_combycca_in[]= { - { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Cb", 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Cr", 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Cb"), 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Cr"), 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_combycca_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c index 57fcf3af046..fdaae7307f0 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c +++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c @@ -35,14 +35,14 @@ /* **************** SEPARATE YUVA ******************** */ static bNodeSocketTemplate cmp_node_sepyuva_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_sepyuva_out[]= { - { SOCK_FLOAT, 0, "Y"}, - { SOCK_FLOAT, 0, "U"}, - { SOCK_FLOAT, 0, "V"}, - { SOCK_FLOAT, 0, "A"}, + { SOCK_FLOAT, 0, N_("Y")}, + { SOCK_FLOAT, 0, N_("U")}, + { SOCK_FLOAT, 0, N_("V")}, + { SOCK_FLOAT, 0, N_("A")}, { -1, 0, "" } }; @@ -115,14 +115,14 @@ void register_node_type_cmp_sepyuva(bNodeTreeType *ttype) /* **************** COMBINE YUVA ******************** */ static bNodeSocketTemplate cmp_node_combyuva_in[]= { - { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "U", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("U"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("V"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_combyuva_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_setalpha.c b/source/blender/nodes/composite/nodes/node_composite_setalpha.c index 646bcc47617..c273807c54d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_setalpha.c +++ b/source/blender/nodes/composite/nodes/node_composite_setalpha.c @@ -34,12 +34,12 @@ /* **************** SET ALPHA ******************** */ static bNodeSocketTemplate cmp_node_setalpha_in[]= { - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_setalpha_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c index a12a1042553..abccbb83bd0 100644 --- a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c +++ b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c @@ -34,8 +34,8 @@ /* **************** SPLIT VIEWER ******************** */ static bNodeSocketTemplate cmp_node_splitviewer_in[]= { - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c index e5d8fe16d51..9ed04ab165c 100644 --- a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c +++ b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c @@ -36,12 +36,12 @@ /* **************** Translate ******************** */ static bNodeSocketTemplate cmp_node_stabilize2d_in[]= { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_stabilize2d_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_switch.c b/source/blender/nodes/composite/nodes/node_composite_switch.c index ee7e3124a7b..8c2c2746593 100644 --- a/source/blender/nodes/composite/nodes/node_composite_switch.c +++ b/source/blender/nodes/composite/nodes/node_composite_switch.c @@ -35,13 +35,13 @@ /* **************** MIX RGB ******************** */ static bNodeSocketTemplate cmp_node_switch_in[]= { - { SOCK_RGBA, 1, "Off", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "On", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Off"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("On"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_switch_out[]= { - { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_texture.c b/source/blender/nodes/composite/nodes/node_composite_texture.c index 5447c2af031..95458ad755b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_texture.c +++ b/source/blender/nodes/composite/nodes/node_composite_texture.c @@ -34,13 +34,13 @@ /* **************** TEXTURE ******************** */ static bNodeSocketTemplate cmp_node_texture_in[]= { - { SOCK_VECTOR, 1, "Offset", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_TRANSLATION}, - { SOCK_VECTOR, 1, "Scale", 1.0f, 1.0f, 1.0f, 1.0f, -10.0f, 10.0f, PROP_XYZ}, + { SOCK_VECTOR, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_TRANSLATION}, + { SOCK_VECTOR, 1, N_("Scale"), 1.0f, 1.0f, 1.0f, 1.0f, -10.0f, 10.0f, PROP_XYZ}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_texture_out[]= { - { SOCK_FLOAT, 0, "Value"}, - { SOCK_RGBA, 0, "Color"}, + { SOCK_FLOAT, 0, N_("Value")}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_tonemap.c b/source/blender/nodes/composite/nodes/node_composite_tonemap.c index eae81a4bbd2..a9d071ececc 100644 --- a/source/blender/nodes/composite/nodes/node_composite_tonemap.c +++ b/source/blender/nodes/composite/nodes/node_composite_tonemap.c @@ -33,11 +33,11 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_tonemap_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_tonemap_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_transform.c b/source/blender/nodes/composite/nodes/node_composite_transform.c index 2c2a352017a..8af55cde852 100644 --- a/source/blender/nodes/composite/nodes/node_composite_transform.c +++ b/source/blender/nodes/composite/nodes/node_composite_transform.c @@ -35,16 +35,16 @@ /* **************** Transform ******************** */ static bNodeSocketTemplate cmp_node_transform_in[] = { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "X", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, - { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, - { SOCK_FLOAT, 1, "Angle", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE}, - { SOCK_FLOAT, 1, "Scale", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("X"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, + { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, + { SOCK_FLOAT, 1, N_("Angle"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE}, + { SOCK_FLOAT, 1, N_("Scale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_transform_out[] = { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_translate.c b/source/blender/nodes/composite/nodes/node_composite_translate.c index 970e2c79f14..e147b100fce 100644 --- a/source/blender/nodes/composite/nodes/node_composite_translate.c +++ b/source/blender/nodes/composite/nodes/node_composite_translate.c @@ -36,13 +36,13 @@ /* **************** Translate ******************** */ static bNodeSocketTemplate cmp_node_translate_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "X", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("X"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_translate_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c index 86986f6038d..bdf6b4f1635 100644 --- a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c +++ b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c @@ -35,12 +35,12 @@ /* **************** VALTORGB ******************** */ static bNodeSocketTemplate cmp_node_valtorgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_valtorgb_out[]= { - { SOCK_RGBA, 0, "Image"}, - { SOCK_FLOAT, 0, "Alpha"}, + { SOCK_RGBA, 0, N_("Image")}, + { SOCK_FLOAT, 0, N_("Alpha")}, { -1, 0, "" } }; @@ -101,11 +101,11 @@ void register_node_type_cmp_valtorgb(bNodeTreeType *ttype) /* **************** RGBTOBW ******************** */ static bNodeSocketTemplate cmp_node_rgbtobw_in[]= { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_rgbtobw_out[]= { - { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_value.c b/source/blender/nodes/composite/nodes/node_composite_value.c index 3cecb69bc7e..8d39b38c2fe 100644 --- a/source/blender/nodes/composite/nodes/node_composite_value.c +++ b/source/blender/nodes/composite/nodes/node_composite_value.c @@ -35,7 +35,7 @@ /* **************** VALUE ******************** */ static bNodeSocketTemplate cmp_node_value_out[]= { /* XXX value nodes use the output sockets for buttons, so we need explicit limits here! */ - { SOCK_FLOAT, 0, "Value", 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, + { SOCK_FLOAT, 0, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_vecBlur.c b/source/blender/nodes/composite/nodes/node_composite_vecBlur.c index 1d4662aa87b..fd2cc724b82 100644 --- a/source/blender/nodes/composite/nodes/node_composite_vecBlur.c +++ b/source/blender/nodes/composite/nodes/node_composite_vecBlur.c @@ -35,13 +35,13 @@ /* **************** VECTOR BLUR ******************** */ static bNodeSocketTemplate cmp_node_vecblur_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Z", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_VECTOR, 1, "Speed", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_VELOCITY}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Z"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Speed"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_VELOCITY}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_vecblur_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_viewer.c b/source/blender/nodes/composite/nodes/node_composite_viewer.c index 4a0726e473b..1fc9399e876 100644 --- a/source/blender/nodes/composite/nodes/node_composite_viewer.c +++ b/source/blender/nodes/composite/nodes/node_composite_viewer.c @@ -35,9 +35,9 @@ /* **************** VIEWER ******************** */ static bNodeSocketTemplate cmp_node_viewer_in[]= { - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Z", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Z"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_zcombine.c b/source/blender/nodes/composite/nodes/node_composite_zcombine.c index 64342751e84..e431ff17be5 100644 --- a/source/blender/nodes/composite/nodes/node_composite_zcombine.c +++ b/source/blender/nodes/composite/nodes/node_composite_zcombine.c @@ -36,15 +36,15 @@ /* **************** Z COMBINE ******************** */ /* lazy coder note: node->custom2 is abused to send signal */ static bNodeSocketTemplate cmp_node_zcombine_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Z", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Z", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_zcombine_out[]= { - { SOCK_RGBA, 0, "Image"}, - { SOCK_FLOAT, 0, "Z"}, + { SOCK_RGBA, 0, N_("Image")}, + { SOCK_FLOAT, 0, N_("Z")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h index 37c272ad61d..e4dc74e8d40 100644 --- a/source/blender/nodes/shader/node_shader_util.h +++ b/source/blender/nodes/shader/node_shader_util.h @@ -69,6 +69,8 @@ #include "BLI_threads.h" #include "BLI_utildefines.h" +#include "BLF_translation.h" + #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" diff --git a/source/blender/nodes/shader/nodes/node_shader_add_shader.c b/source/blender/nodes/shader/nodes/node_shader_add_shader.c index c12ff54d24c..ee8513a4119 100644 --- a/source/blender/nodes/shader/nodes/node_shader_add_shader.c +++ b/source/blender/nodes/shader/nodes/node_shader_add_shader.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_add_shader_in[]= { - { SOCK_SHADER, 1, "Shader"}, - { SOCK_SHADER, 1, "Shader"}, + { SOCK_SHADER, 1, N_("Shader")}, + { SOCK_SHADER, 1, N_("Shader")}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_add_shader_out[]= { - { SOCK_SHADER, 0, "Shader"}, + { SOCK_SHADER, 0, N_("Shader")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.c b/source/blender/nodes/shader/nodes/node_shader_attribute.c index bd0779ae5b1..2821c3e3fe6 100644 --- a/source/blender/nodes/shader/nodes/node_shader_attribute.c +++ b/source/blender/nodes/shader/nodes/node_shader_attribute.c @@ -30,9 +30,9 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_attribute_out[]= { - { SOCK_RGBA, 0, "Color"}, - { SOCK_VECTOR, 0, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, + { SOCK_RGBA, 0, N_("Color")}, + { SOCK_VECTOR, 0, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_background.c b/source/blender/nodes/shader/nodes/node_shader_background.c index 6acdc5baa59..7d13c359a2b 100644 --- a/source/blender/nodes/shader/nodes/node_shader_background.c +++ b/source/blender/nodes/shader/nodes/node_shader_background.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_background_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Strength", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_background_out[]= { - { SOCK_SHADER, 0, "Background"}, + { SOCK_SHADER, 0, N_("Background")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.c b/source/blender/nodes/shader/nodes/node_shader_brightness.c index 7448a0b3bab..2735553cdad 100644 --- a/source/blender/nodes/shader/nodes/node_shader_brightness.c +++ b/source/blender/nodes/shader/nodes/node_shader_brightness.c @@ -32,14 +32,14 @@ /* **************** Brigh and contrsast ******************** */ static bNodeSocketTemplate sh_node_brightcontrast_in[]= { - { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Bright", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Contrast", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Bright"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Contrast"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_brightcontrast_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c index 2fd41fed92f..9157728b546 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c @@ -30,14 +30,14 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_anisotropic_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Roughness U", 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Roughness V", 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness U"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness V"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_anisotropic_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c index 114581f8a20..d2e2db3e78a 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_diffuse_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Roughness", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_diffuse_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c index 89d469a6a4d..8ff0ad57742 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c @@ -30,14 +30,14 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_glass_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Roughness", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "IOR", 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("IOR"), 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_glass_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c index 000a211805b..d28b3454f02 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_glossy_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Roughness", 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_glossy_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c index 60fe847ac11..a3ba3ac7ff3 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c @@ -30,12 +30,12 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_translucent_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_translucent_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c index 301e6dfabab..8c945abdd0d 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c @@ -30,12 +30,12 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_transparent_in[]= { - { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_transparent_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c index fefcf4caeaf..04a1c1b32df 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_velvet_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Sigma", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Sigma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_velvet_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_camera.c b/source/blender/nodes/shader/nodes/node_shader_camera.c index 69a6a5c04a9..17cec8196e8 100644 --- a/source/blender/nodes/shader/nodes/node_shader_camera.c +++ b/source/blender/nodes/shader/nodes/node_shader_camera.c @@ -34,9 +34,9 @@ /* **************** CAMERA INFO ******************** */ static bNodeSocketTemplate sh_node_camera_out[]= { - { SOCK_VECTOR, 0, "View Vector"}, - { SOCK_FLOAT, 0, "View Z Depth"}, - { SOCK_FLOAT, 0, "View Distance"}, + { SOCK_VECTOR, 0, N_("View Vector")}, + { SOCK_FLOAT, 0, N_("View Z Depth")}, + { SOCK_FLOAT, 0, N_("View Distance")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.c b/source/blender/nodes/shader/nodes/node_shader_curves.c index 50bf4c58e4d..be7f3c1c614 100644 --- a/source/blender/nodes/shader/nodes/node_shader_curves.c +++ b/source/blender/nodes/shader/nodes/node_shader_curves.c @@ -35,13 +35,13 @@ /* **************** CURVE VEC ******************** */ static bNodeSocketTemplate sh_node_curve_vec_in[]= { - { SOCK_FLOAT, 0, "Fac", 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 0, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_curve_vec_out[]= { - { SOCK_VECTOR, 0, "Vector"}, + { SOCK_VECTOR, 0, N_("Vector")}, { -1, 0, "" } }; @@ -88,13 +88,13 @@ void register_node_type_sh_curve_vec(bNodeTreeType *ttype) /* **************** CURVE RGB ******************** */ static bNodeSocketTemplate sh_node_curve_rgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_curve_rgb_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_emission.c b/source/blender/nodes/shader/nodes/node_shader_emission.c index 9eb8fc98c69..4854d887592 100644 --- a/source/blender/nodes/shader/nodes/node_shader_emission.c +++ b/source/blender/nodes/shader/nodes/node_shader_emission.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_emission_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Strength", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_emission_out[]= { - { SOCK_SHADER, 0, "Emission"}, + { SOCK_SHADER, 0, N_("Emission")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_fresnel.c b/source/blender/nodes/shader/nodes/node_shader_fresnel.c index 8e5350c2167..610a2149011 100644 --- a/source/blender/nodes/shader/nodes/node_shader_fresnel.c +++ b/source/blender/nodes/shader/nodes/node_shader_fresnel.c @@ -29,12 +29,12 @@ /* **************** Fresnel ******************** */ static bNodeSocketTemplate sh_node_fresnel_in[]= { - { SOCK_FLOAT, 1, "IOR", 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("IOR"), 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_fresnel_out[]= { - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c index e2907f5ba91..526868f73d3 100644 --- a/source/blender/nodes/shader/nodes/node_shader_gamma.c +++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c @@ -31,13 +31,13 @@ /* **************** Gamma Tools ******************** */ static bNodeSocketTemplate sh_node_gamma_in[]= { - { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Gamma", 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED}, + { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_gamma_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_geom.c b/source/blender/nodes/shader/nodes/node_shader_geom.c index 5e302390329..aa108271ec3 100644 --- a/source/blender/nodes/shader/nodes/node_shader_geom.c +++ b/source/blender/nodes/shader/nodes/node_shader_geom.c @@ -38,15 +38,15 @@ /* output socket type definition */ static bNodeSocketTemplate sh_node_geom_out[]= { - { SOCK_VECTOR, 0, "Global"}, - { SOCK_VECTOR, 0, "Local"}, - { SOCK_VECTOR, 0, "View"}, - { SOCK_VECTOR, 0, "Orco"}, - { SOCK_VECTOR, 0, "UV"}, - { SOCK_VECTOR, 0, "Normal"}, - { SOCK_RGBA, 0, "Vertex Color"}, - { SOCK_FLOAT, 0, "Vertex Alpha"}, - { SOCK_FLOAT, 0, "Front/Back"}, + { SOCK_VECTOR, 0, N_("Global")}, + { SOCK_VECTOR, 0, N_("Local")}, + { SOCK_VECTOR, 0, N_("View")}, + { SOCK_VECTOR, 0, N_("Orco")}, + { SOCK_VECTOR, 0, N_("UV")}, + { SOCK_VECTOR, 0, N_("Normal")}, + { SOCK_RGBA, 0, N_("Vertex Color")}, + { SOCK_FLOAT, 0, N_("Vertex Alpha")}, + { SOCK_FLOAT, 0, N_("Front/Back")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_geometry.c b/source/blender/nodes/shader/nodes/node_shader_geometry.c index 6b576b0c0d1..2ebd93218d6 100644 --- a/source/blender/nodes/shader/nodes/node_shader_geometry.c +++ b/source/blender/nodes/shader/nodes/node_shader_geometry.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_geometry_out[]= { - { SOCK_VECTOR, 0, "Position", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Tangent", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "True Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Incoming", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Parametric", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Backfacing", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Position"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Tangent"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("True Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Incoming"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Parametric"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Backfacing"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_holdout.c b/source/blender/nodes/shader/nodes/node_shader_holdout.c index 81dceafe21f..dbd4ed8ab67 100644 --- a/source/blender/nodes/shader/nodes/node_shader_holdout.c +++ b/source/blender/nodes/shader/nodes/node_shader_holdout.c @@ -34,7 +34,7 @@ static bNodeSocketTemplate sh_node_holdout_in[]= { }; static bNodeSocketTemplate sh_node_holdout_out[]= { - { SOCK_SHADER, 0, "Holdout"}, + { SOCK_SHADER, 0, N_("Holdout")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c index 12b97e65be8..b07650e33c0 100644 --- a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c +++ b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c @@ -35,15 +35,15 @@ /* **************** Hue Saturation ******************** */ static bNodeSocketTemplate sh_node_hue_sat_in[]= { - { SOCK_FLOAT, 1, "Hue", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Saturation", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f}, + { SOCK_FLOAT, 1, N_("Hue"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Saturation"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_hue_sat_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_invert.c b/source/blender/nodes/shader/nodes/node_shader_invert.c index 2c20df2274d..ef592a7e2ec 100644 --- a/source/blender/nodes/shader/nodes/node_shader_invert.c +++ b/source/blender/nodes/shader/nodes/node_shader_invert.c @@ -36,13 +36,13 @@ /* **************** INVERT ******************** */ static bNodeSocketTemplate sh_node_invert_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_invert_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_layer_weight.c b/source/blender/nodes/shader/nodes/node_shader_layer_weight.c index bcd7fb8639d..6eacea10b5b 100644 --- a/source/blender/nodes/shader/nodes/node_shader_layer_weight.c +++ b/source/blender/nodes/shader/nodes/node_shader_layer_weight.c @@ -30,13 +30,13 @@ /* **************** Layer Weight ******************** */ static bNodeSocketTemplate sh_node_layer_weight_in[]= { - { SOCK_FLOAT, 1, "Blend", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Blend"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_layer_weight_out[]= { - { SOCK_FLOAT, 0, "Fresnel", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Facing", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fresnel"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Facing"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c index 18225588059..aab5fa8060d 100644 --- a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c +++ b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c @@ -30,17 +30,17 @@ /* **************** INPUT ********************* */ static bNodeSocketTemplate sh_node_light_falloff_in[]= { - { SOCK_FLOAT, 0, "Strength", 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, - { SOCK_FLOAT, 0, "Smooth", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_FLOAT, 0, N_("Strength"), 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, + { SOCK_FLOAT, 0, N_("Smooth"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, { -1, 0, "" } }; /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_light_falloff_out[]= { - { SOCK_FLOAT, 0, "Quadratic", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Linear", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Constant", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Quadratic"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Linear"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Constant"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_light_path.c b/source/blender/nodes/shader/nodes/node_shader_light_path.c index 5ebbd63a5a1..264b1390688 100644 --- a/source/blender/nodes/shader/nodes/node_shader_light_path.c +++ b/source/blender/nodes/shader/nodes/node_shader_light_path.c @@ -30,14 +30,14 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_light_path_out[]= { - { SOCK_FLOAT, 0, "Is Camera Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Shadow Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Diffuse Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Glossy Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Singular Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Reflection Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Transmission Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Ray Length", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Camera Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Shadow Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Diffuse Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Glossy Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Singular Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Reflection Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Transmission Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Ray Length"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_mapping.c b/source/blender/nodes/shader/nodes/node_shader_mapping.c index b7b080fa2df..c260cc421b3 100644 --- a/source/blender/nodes/shader/nodes/node_shader_mapping.c +++ b/source/blender/nodes/shader/nodes/node_shader_mapping.c @@ -34,12 +34,12 @@ /* **************** MAPPING ******************** */ static bNodeSocketTemplate sh_node_mapping_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_mapping_out[]= { - { SOCK_VECTOR, 0, "Vector"}, + { SOCK_VECTOR, 0, N_("Vector")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_material.c b/source/blender/nodes/shader/nodes/node_shader_material.c index 279bbfa8d1b..758660f7d0c 100644 --- a/source/blender/nodes/shader/nodes/node_shader_material.c +++ b/source/blender/nodes/shader/nodes/node_shader_material.c @@ -35,44 +35,44 @@ /* **************** MATERIAL ******************** */ static bNodeSocketTemplate sh_node_material_in[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "Spec", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Refl", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Spec"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Refl"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_material_out[]= { - { SOCK_RGBA, 0, "Color"}, - { SOCK_FLOAT, 0, "Alpha"}, - { SOCK_VECTOR, 0, "Normal"}, + { SOCK_RGBA, 0, N_("Color")}, + { SOCK_FLOAT, 0, N_("Alpha")}, + { SOCK_VECTOR, 0, N_("Normal")}, { -1, 0, "" } }; /* **************** EXTENDED MATERIAL ******************** */ static bNodeSocketTemplate sh_node_material_ext_in[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "Spec", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Refl", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, - { SOCK_RGBA, 1, "Mirror", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Ambient", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Emit", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, - { SOCK_FLOAT, 1, "SpecTra", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Ray Mirror", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Alpha", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, - { SOCK_FLOAT, 1, "Translucency", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Spec"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Refl"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, + { SOCK_RGBA, 1, N_("Mirror"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Ambient"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Emit"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, + { SOCK_FLOAT, 1, N_("SpecTra"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Ray Mirror"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Alpha"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, + { SOCK_FLOAT, 1, N_("Translucency"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_material_ext_out[]= { - { SOCK_RGBA, 0, "Color"}, - { SOCK_FLOAT, 0, "Alpha"}, - { SOCK_VECTOR, 0, "Normal"}, - { SOCK_RGBA, 0, "Diffuse"}, - { SOCK_RGBA, 0, "Spec"}, - { SOCK_RGBA, 0, "AO"}, + { SOCK_RGBA, 0, N_("Color")}, + { SOCK_FLOAT, 0, N_("Alpha")}, + { SOCK_VECTOR, 0, N_("Normal")}, + { SOCK_RGBA, 0, N_("Diffuse")}, + { SOCK_RGBA, 0, N_("Spec")}, + { SOCK_RGBA, 0, N_("AO")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c index db2b57ab51b..c112ae1d448 100644 --- a/source/blender/nodes/shader/nodes/node_shader_math.c +++ b/source/blender/nodes/shader/nodes/node_shader_math.c @@ -35,13 +35,13 @@ /* **************** SCALAR MATH ******************** */ static bNodeSocketTemplate sh_node_math_in[]= { - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_math_out[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c index 4a740a2cfdd..53c1387ca1a 100644 --- a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c +++ b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c @@ -34,13 +34,13 @@ /* **************** MIX RGB ******************** */ static bNodeSocketTemplate sh_node_mix_rgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Color1", 0.5f, 0.5f, 0.5f, 1.0f}, - { SOCK_RGBA, 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color1"), 0.5f, 0.5f, 0.5f, 1.0f}, + { SOCK_RGBA, 1, N_("Color2"), 0.5f, 0.5f, 0.5f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_mix_rgb_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_mix_shader.c b/source/blender/nodes/shader/nodes/node_shader_mix_shader.c index 43dde9e5b91..80ee1a8499d 100644 --- a/source/blender/nodes/shader/nodes/node_shader_mix_shader.c +++ b/source/blender/nodes/shader/nodes/node_shader_mix_shader.c @@ -30,14 +30,14 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_mix_shader_in[]= { - { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_SHADER, 1, "Shader"}, - { SOCK_SHADER, 1, "Shader"}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_SHADER, 1, N_("Shader")}, + { SOCK_SHADER, 1, N_("Shader")}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_mix_shader_out[]= { - { SOCK_SHADER, 0, "Shader"}, + { SOCK_SHADER, 0, N_("Shader")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_normal.c b/source/blender/nodes/shader/nodes/node_shader_normal.c index 34213558317..bb0a85417d9 100644 --- a/source/blender/nodes/shader/nodes/node_shader_normal.c +++ b/source/blender/nodes/shader/nodes/node_shader_normal.c @@ -34,13 +34,13 @@ /* **************** NORMAL ******************** */ static bNodeSocketTemplate sh_node_normal_in[]= { - { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_normal_out[]= { - { SOCK_VECTOR, 0, "Normal"}, - { SOCK_FLOAT, 0, "Dot"}, + { SOCK_VECTOR, 0, N_("Normal")}, + { SOCK_FLOAT, 0, N_("Dot")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_object_info.c b/source/blender/nodes/shader/nodes/node_shader_object_info.c index ee356dbb3b3..1cafa01ecec 100644 --- a/source/blender/nodes/shader/nodes/node_shader_object_info.c +++ b/source/blender/nodes/shader/nodes/node_shader_object_info.c @@ -30,10 +30,10 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_object_info_out[]= { - { SOCK_VECTOR, 0, "Location", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Object Index", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Material Index", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Random", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Location"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Object Index"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Material Index"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Random"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_output.c b/source/blender/nodes/shader/nodes/node_shader_output.c index 14a115a8353..4434054abae 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output.c +++ b/source/blender/nodes/shader/nodes/node_shader_output.c @@ -34,8 +34,8 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_output_in[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_output_lamp.c b/source/blender/nodes/shader/nodes/node_shader_output_lamp.c index f6d5e789b3f..eb7208302fe 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output_lamp.c +++ b/source/blender/nodes/shader/nodes/node_shader_output_lamp.c @@ -30,7 +30,7 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_output_lamp_in[]= { - { SOCK_SHADER, 1, "Surface", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_SHADER, 1, N_("Surface"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_output_material.c b/source/blender/nodes/shader/nodes/node_shader_output_material.c index 13d8ff1c23f..e81744c44bd 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output_material.c +++ b/source/blender/nodes/shader/nodes/node_shader_output_material.c @@ -30,9 +30,9 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_output_material_in[]= { - { SOCK_SHADER, 1, "Surface"}, - { SOCK_SHADER, 1, "Volume"}, - { SOCK_FLOAT, 1, "Displacement", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_SHADER, 1, N_("Surface")}, + { SOCK_SHADER, 1, N_("Volume")}, + { SOCK_FLOAT, 1, N_("Displacement"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_output_world.c b/source/blender/nodes/shader/nodes/node_shader_output_world.c index 5063d0b50aa..3a931c2af53 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output_world.c +++ b/source/blender/nodes/shader/nodes/node_shader_output_world.c @@ -30,8 +30,8 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_output_world_in[]= { - { SOCK_SHADER, 1, "Surface", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_SHADER, 1, "Volume", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_SHADER, 1, N_("Surface"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_SHADER, 1, N_("Volume"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_rgb.c b/source/blender/nodes/shader/nodes/node_shader_rgb.c index d0c52035f96..5a19c61fe92 100644 --- a/source/blender/nodes/shader/nodes/node_shader_rgb.c +++ b/source/blender/nodes/shader/nodes/node_shader_rgb.c @@ -34,7 +34,7 @@ /* **************** RGB ******************** */ static bNodeSocketTemplate sh_node_rgb_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c index bd4f084d156..55f37b666e7 100644 --- a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c +++ b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c @@ -34,13 +34,13 @@ /* **************** SEPARATE RGBA ******************** */ static bNodeSocketTemplate sh_node_seprgb_in[]= { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_seprgb_out[]= { - { SOCK_FLOAT, 0, "R"}, - { SOCK_FLOAT, 0, "G"}, - { SOCK_FLOAT, 0, "B"}, + { SOCK_FLOAT, 0, N_("R")}, + { SOCK_FLOAT, 0, N_("G")}, + { SOCK_FLOAT, 0, N_("B")}, { -1, 0, "" } }; @@ -74,13 +74,13 @@ void register_node_type_sh_seprgb(bNodeTreeType *ttype) /* **************** COMBINE RGB ******************** */ static bNodeSocketTemplate sh_node_combrgb_in[]= { - { SOCK_FLOAT, 1, "R", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, - { SOCK_FLOAT, 1, "G", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, - { SOCK_FLOAT, 1, "B", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, + { SOCK_FLOAT, 1, N_("R"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, + { SOCK_FLOAT, 1, N_("G"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, + { SOCK_FLOAT, 1, N_("B"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_combrgb_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_squeeze.c b/source/blender/nodes/shader/nodes/node_shader_squeeze.c index 4d71aca56be..adab396be02 100644 --- a/source/blender/nodes/shader/nodes/node_shader_squeeze.c +++ b/source/blender/nodes/shader/nodes/node_shader_squeeze.c @@ -34,14 +34,14 @@ /* **************** VALUE SQUEEZE ******************** */ static bNodeSocketTemplate sh_node_squeeze_in[]= { - { SOCK_FLOAT, 1, "Value", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Width", 1.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Center", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Width"), 1.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Center"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_squeeze_out[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_checker.c b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c index 2fff2bab1d4..dda451004a3 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_checker.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c @@ -30,16 +30,16 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_checker_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_RGBA, 1, "Color1", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "Color2", 0.2f, 0.2f, 0.2f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_RGBA, 1, N_("Color1"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color2"), 0.2f, 0.2f, 0.2f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_checker_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_coord.c b/source/blender/nodes/shader/nodes/node_shader_tex_coord.c index aa8b7070cab..86f71f6f05b 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_coord.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_coord.c @@ -32,13 +32,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_coord_out[]= { - { SOCK_VECTOR, 0, "Generated", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "UV", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Object", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Camera", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Window", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Reflection", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Generated"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("UV"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Object"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Camera"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Window"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Reflection"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c index 9e80f79b0c5..e5dc64aca05 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c @@ -30,12 +30,12 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_environment_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_environment_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c index 769cf845b42..20a524ad00c 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c @@ -30,13 +30,13 @@ /* **************** BLEND ******************** */ static bNodeSocketTemplate sh_node_tex_gradient_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_gradient_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_image.c b/source/blender/nodes/shader/nodes/node_shader_tex_image.c index e00467a52ef..db1c9081471 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_image.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_image.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_image_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_image_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Alpha", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Alpha"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_magic.c b/source/blender/nodes/shader/nodes/node_shader_tex_magic.c index e2c0cfc020f..8d7607a9c72 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_magic.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_magic.c @@ -30,15 +30,15 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_magic_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Distortion", 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Distortion"), 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_magic_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c index 9fe3e652eea..e71695df680 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c @@ -30,19 +30,19 @@ /* **************** MUSGRAVE ******************** */ static bNodeSocketTemplate sh_node_tex_musgrave_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Detail", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, - { SOCK_FLOAT, 1, "Dimension", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Lacunarity", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Offset", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Gain", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Detail"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, + { SOCK_FLOAT, 1, N_("Dimension"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Lacunarity"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Gain"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_musgrave_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c index 2667d2a5867..95b81c5e1fb 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c @@ -30,16 +30,16 @@ /* **************** NOISE ******************** */ static bNodeSocketTemplate sh_node_tex_noise_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Detail", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, - { SOCK_FLOAT, 1, "Distortion", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Detail"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, + { SOCK_FLOAT, 1, N_("Distortion"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_noise_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c index b4855faaf94..48020c10aa0 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c @@ -30,12 +30,12 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_sky_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_sky_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c index eebd4886c59..e654666db26 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c @@ -30,14 +30,14 @@ /* **************** VORONOI ******************** */ static bNodeSocketTemplate sh_node_tex_voronoi_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_voronoi_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_wave.c b/source/blender/nodes/shader/nodes/node_shader_tex_wave.c index 3e079ffc4f4..8a6994e7b73 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_wave.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_wave.c @@ -30,17 +30,17 @@ /* **************** WAVE ******************** */ static bNodeSocketTemplate sh_node_tex_wave_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Distortion", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Detail", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, - { SOCK_FLOAT, 1, "Detail Scale", 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Distortion"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Detail"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, + { SOCK_FLOAT, 1, N_("Detail Scale"), 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_wave_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_texture.c b/source/blender/nodes/shader/nodes/node_shader_texture.c index b5c7981b4b1..3f90d4fbcd5 100644 --- a/source/blender/nodes/shader/nodes/node_shader_texture.c +++ b/source/blender/nodes/shader/nodes/node_shader_texture.c @@ -40,9 +40,9 @@ static bNodeSocketTemplate sh_node_texture_in[]= { { -1, 0, "" } }; static bNodeSocketTemplate sh_node_texture_out[]= { - { SOCK_FLOAT, 0, "Value"}, - { SOCK_RGBA, 0, "Color"}, - { SOCK_VECTOR, 0, "Normal"}, + { SOCK_FLOAT, 0, N_("Value")}, + { SOCK_RGBA, 0, N_("Color")}, + { SOCK_VECTOR, 0, N_("Normal")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c index 0e58fed4357..1738606082f 100644 --- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c +++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c @@ -34,12 +34,12 @@ /* **************** VALTORGB ******************** */ static bNodeSocketTemplate sh_node_valtorgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_valtorgb_out[]= { - { SOCK_RGBA, 0, "Color"}, - { SOCK_FLOAT, 0, "Alpha"}, + { SOCK_RGBA, 0, N_("Color")}, + { SOCK_FLOAT, 0, N_("Alpha")}, { -1, 0, "" } }; @@ -90,11 +90,11 @@ void register_node_type_sh_valtorgb(bNodeTreeType *ttype) /* **************** RGBTOBW ******************** */ static bNodeSocketTemplate sh_node_rgbtobw_in[]= { - { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_rgbtobw_out[]= { - { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_value.c b/source/blender/nodes/shader/nodes/node_shader_value.c index 3196ce5cbe4..8a6c3c87e0d 100644 --- a/source/blender/nodes/shader/nodes/node_shader_value.c +++ b/source/blender/nodes/shader/nodes/node_shader_value.c @@ -35,7 +35,7 @@ /* **************** VALUE ******************** */ static bNodeSocketTemplate sh_node_value_out[]= { /* XXX value nodes use the output sockets for buttons, so we need explicit limits here! */ - { SOCK_FLOAT, 0, "Value", 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, + { SOCK_FLOAT, 0, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_vectMath.c b/source/blender/nodes/shader/nodes/node_shader_vectMath.c index 73b0582490d..007366c6082 100644 --- a/source/blender/nodes/shader/nodes/node_shader_vectMath.c +++ b/source/blender/nodes/shader/nodes/node_shader_vectMath.c @@ -36,14 +36,14 @@ /* **************** VECTOR MATH ******************** */ static bNodeSocketTemplate sh_node_vect_math_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, - { SOCK_VECTOR, 1, "Vector", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_vect_math_out[]= { - { SOCK_VECTOR, 0, "Vector"}, - { SOCK_FLOAT, 0, "Value"}, + { SOCK_VECTOR, 0, N_("Vector")}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c b/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c index 6eb3178709f..366f50ab4fc 100644 --- a/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c +++ b/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_volume_isotropic_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Density", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Density"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_volume_isotropic_out[]= { - { SOCK_SHADER, 0, "Volume"}, + { SOCK_SHADER, 0, N_("Volume")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c b/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c index 3d2d4fc689e..9d48f613d34 100644 --- a/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c +++ b/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_volume_transparent_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Density", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Density"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_volume_transparent_out[]= { - { SOCK_SHADER, 0, "Volume"}, + { SOCK_SHADER, 0, N_("Volume")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/node_texture_util.h b/source/blender/nodes/texture/node_texture_util.h index c9a5a02e277..0fe685996b1 100644 --- a/source/blender/nodes/texture/node_texture_util.h +++ b/source/blender/nodes/texture/node_texture_util.h @@ -67,6 +67,8 @@ #include "BLI_threads.h" #include "BLI_utildefines.h" +#include "BLF_translation.h" + #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" diff --git a/source/blender/nodes/texture/nodes/node_texture_at.c b/source/blender/nodes/texture/nodes/node_texture_at.c index 33548be3208..9e557705b3f 100644 --- a/source/blender/nodes/texture/nodes/node_texture_at.c +++ b/source/blender/nodes/texture/nodes/node_texture_at.c @@ -34,12 +34,12 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Texture", 0.0f, 0.0f, 0.0f, 1.0f }, - { SOCK_VECTOR, 1, "Coordinates", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, + { SOCK_RGBA, 1, N_("Texture"), 0.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_VECTOR, 1, N_("Coordinates"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Texture" }, + { SOCK_RGBA, 0, N_("Texture") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_bricks.c b/source/blender/nodes/texture/nodes/node_texture_bricks.c index fbf04715020..7435034845f 100644 --- a/source/blender/nodes/texture/nodes/node_texture_bricks.c +++ b/source/blender/nodes/texture/nodes/node_texture_bricks.c @@ -36,17 +36,17 @@ #include <math.h> static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Bricks 1", 0.596f, 0.282f, 0.0f, 1.0f }, - { SOCK_RGBA, 1, "Bricks 2", 0.632f, 0.504f, 0.05f, 1.0f }, - { SOCK_RGBA, 1, "Mortar", 0.0f, 0.0f, 0.0f, 1.0f }, - { SOCK_FLOAT, 1, "Thickness", 0.02f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Bias", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "Brick Width", 0.5f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Row Height", 0.25f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED }, + { SOCK_RGBA, 1, N_("Bricks 1"), 0.596f, 0.282f, 0.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Bricks 2"), 0.632f, 0.504f, 0.05f, 1.0f }, + { SOCK_RGBA, 1, N_("Mortar"), 0.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_FLOAT, 1, N_("Thickness"), 0.02f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Bias"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("Brick Width"), 0.5f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Row Height"), 0.25f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_checker.c b/source/blender/nodes/texture/nodes/node_texture_checker.c index c96a73d09f2..cd9c3170cf7 100644 --- a/source/blender/nodes/texture/nodes/node_texture_checker.c +++ b/source/blender/nodes/texture/nodes/node_texture_checker.c @@ -35,13 +35,13 @@ #include <math.h> static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color1", 1.0f, 0.0f, 0.0f, 1.0f }, - { SOCK_RGBA, 1, "Color2", 1.0f, 1.0f, 1.0f, 1.0f }, - { SOCK_FLOAT, 1, "Size", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f, PROP_UNSIGNED }, + { SOCK_RGBA, 1, N_("Color1"), 1.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Color2"), 1.0f, 1.0f, 1.0f, 1.0f }, + { SOCK_FLOAT, 1, N_("Size"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_compose.c b/source/blender/nodes/texture/nodes/node_texture_compose.c index a3ac196ab12..77521190590 100644 --- a/source/blender/nodes/texture/nodes/node_texture_compose.c +++ b/source/blender/nodes/texture/nodes/node_texture_compose.c @@ -34,14 +34,14 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_FLOAT, 1, "Red", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Green", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Blue", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Red"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Green"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Blue"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_coord.c b/source/blender/nodes/texture/nodes/node_texture_coord.c index 6d6f31d6aaa..ded3afe4c6b 100644 --- a/source/blender/nodes/texture/nodes/node_texture_coord.c +++ b/source/blender/nodes/texture/nodes/node_texture_coord.c @@ -34,7 +34,7 @@ #include "NOD_texture.h" static bNodeSocketTemplate outputs[]= { - { SOCK_VECTOR, 0, "Coordinates" }, + { SOCK_VECTOR, 0, N_("Coordinates") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_curves.c b/source/blender/nodes/texture/nodes/node_texture_curves.c index 0f7213a5be0..a56d69a6657 100644 --- a/source/blender/nodes/texture/nodes/node_texture_curves.c +++ b/source/blender/nodes/texture/nodes/node_texture_curves.c @@ -37,7 +37,7 @@ /* custom1 = sfra, custom2 = efra */ static bNodeSocketTemplate time_outputs[]= { - { SOCK_FLOAT, 0, "Value" }, + { SOCK_FLOAT, 0, N_("Value") }, { -1, 0, "" } }; @@ -82,12 +82,12 @@ void register_node_type_tex_curve_time(bNodeTreeType *ttype) /* **************** CURVE RGB ******************** */ static bNodeSocketTemplate rgb_inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate rgb_outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_decompose.c b/source/blender/nodes/texture/nodes/node_texture_decompose.c index 435b87164c4..eae34e2ce47 100644 --- a/source/blender/nodes/texture/nodes/node_texture_decompose.c +++ b/source/blender/nodes/texture/nodes/node_texture_decompose.c @@ -35,14 +35,14 @@ #include <math.h> static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_FLOAT, 0, "Red" }, - { SOCK_FLOAT, 0, "Green" }, - { SOCK_FLOAT, 0, "Blue" }, - { SOCK_FLOAT, 0, "Alpha" }, + { SOCK_FLOAT, 0, N_("Red") }, + { SOCK_FLOAT, 0, N_("Green") }, + { SOCK_FLOAT, 0, N_("Blue") }, + { SOCK_FLOAT, 0, N_("Alpha") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_distance.c b/source/blender/nodes/texture/nodes/node_texture_distance.c index a2c1f41c0de..29f08a0ded0 100644 --- a/source/blender/nodes/texture/nodes/node_texture_distance.c +++ b/source/blender/nodes/texture/nodes/node_texture_distance.c @@ -36,13 +36,13 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_VECTOR, 1, "Coordinate 1", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, - { SOCK_VECTOR, 1, "Coordinate 2", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, + { SOCK_VECTOR, 1, N_("Coordinate 1"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, + { SOCK_VECTOR, 1, N_("Coordinate 2"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_FLOAT, 0, "Value" }, + { SOCK_FLOAT, 0, N_("Value") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c b/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c index d5a957a3b28..52455e024b4 100644 --- a/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c +++ b/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c @@ -35,15 +35,15 @@ static bNodeSocketTemplate inputs[]= { - { SOCK_FLOAT, 1, "Hue", 0.0f, 0.0f, 0.0f, 0.0f, -0.5f, 0.5f, PROP_NONE }, - { SOCK_FLOAT, 1, "Saturation", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR }, - { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR }, - { SOCK_FLOAT, 1, "Factor", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR }, - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f }, + { SOCK_FLOAT, 1, N_("Hue"), 0.0f, 0.0f, 0.0f, 0.0f, -0.5f, 0.5f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("Saturation"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR }, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR }, + { SOCK_FLOAT, 1, N_("Factor"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR }, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_image.c b/source/blender/nodes/texture/nodes/node_texture_image.c index 38d6db1fd08..d49a1edd70c 100644 --- a/source/blender/nodes/texture/nodes/node_texture_image.c +++ b/source/blender/nodes/texture/nodes/node_texture_image.c @@ -34,7 +34,7 @@ #include "NOD_texture.h" static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_invert.c b/source/blender/nodes/texture/nodes/node_texture_invert.c index 297675f498c..0339c3f0cf2 100644 --- a/source/blender/nodes/texture/nodes/node_texture_invert.c +++ b/source/blender/nodes/texture/nodes/node_texture_invert.c @@ -35,12 +35,12 @@ /* **************** INVERT ******************** */ static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c index 54c9645fac3..36e9cac0827 100644 --- a/source/blender/nodes/texture/nodes/node_texture_math.c +++ b/source/blender/nodes/texture/nodes/node_texture_math.c @@ -36,13 +36,13 @@ /* **************** SCALAR MATH ******************** */ static bNodeSocketTemplate inputs[]= { - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c index c170d03a495..bf6cb7a3262 100644 --- a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c +++ b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c @@ -35,13 +35,13 @@ /* **************** MIX RGB ******************** */ static bNodeSocketTemplate inputs[]= { - { SOCK_FLOAT, 1, "Factor", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR }, - { SOCK_RGBA, 1, "Color1", 0.5f, 0.5f, 0.5f, 1.0f }, - { SOCK_RGBA, 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f }, + { SOCK_FLOAT, 1, N_("Factor"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR }, + { SOCK_RGBA, 1, N_("Color1"), 0.5f, 0.5f, 0.5f, 1.0f }, + { SOCK_RGBA, 1, N_("Color2"), 0.5f, 0.5f, 0.5f, 1.0f }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_output.c b/source/blender/nodes/texture/nodes/node_texture_output.c index 19ba0e88639..9383d5675cb 100644 --- a/source/blender/nodes/texture/nodes/node_texture_output.c +++ b/source/blender/nodes/texture/nodes/node_texture_output.c @@ -35,8 +35,8 @@ /* **************** COMPOSITE ******************** */ static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_proc.c b/source/blender/nodes/texture/nodes/node_texture_proc.c index 348827bd26c..fe2082d1442 100644 --- a/source/blender/nodes/texture/nodes/node_texture_proc.c +++ b/source/blender/nodes/texture/nodes/node_texture_proc.c @@ -41,12 +41,12 @@ static bNodeSocketTemplate outputs_both[]= { - { SOCK_RGBA, 0, "Color", 1.0f, 0.0f, 0.0f, 1.0f }, - { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION }, + { SOCK_RGBA, 0, N_("Color"), 1.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION }, { -1, 0, "" } }; static bNodeSocketTemplate outputs_color_only[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; @@ -140,13 +140,13 @@ static int count_outputs(bNode *node) /* --- VORONOI -- */ static bNodeSocketTemplate voronoi_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "W1", 1.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "W2", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "W3", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "W4", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("W1"), 1.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("W2"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("W3"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("W4"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "iScale", 1.0f, 0.0f, 0.0f, 0.0f, 0.01f, 10.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 4.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("iScale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.01f, 10.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 4.0f, PROP_UNSIGNED }, { -1, 0, "" } }; @@ -173,7 +173,7 @@ ProcDef(blend) /* -- MAGIC -- */ static bNodeSocketTemplate magic_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void magic_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -185,8 +185,8 @@ ProcDef(magic) /* --- MARBLE --- */ static bNodeSocketTemplate marble_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void marble_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -199,7 +199,7 @@ ProcDef(marble) /* --- CLOUDS --- */ static bNodeSocketTemplate clouds_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void clouds_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -211,8 +211,8 @@ ProcDef(clouds) /* --- DISTORTED NOISE --- */ static bNodeSocketTemplate distnoise_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Distortion", 1.00f, 0.0f, 0.0f, 0.0f, 0.0000f, 10.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Distortion"), 1.00f, 0.0f, 0.0f, 0.0f, 0.0000f, 10.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void distnoise_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -225,8 +225,8 @@ ProcDef(distnoise) /* --- WOOD --- */ static bNodeSocketTemplate wood_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void wood_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -239,12 +239,12 @@ ProcDef(wood) /* --- MUSGRAVE --- */ static bNodeSocketTemplate musgrave_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "H", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Lacunarity", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 6.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Octaves", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 8.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("H"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Lacunarity"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 6.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Octaves"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 8.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "iScale", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 10.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("iScale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 10.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void musgrave_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -268,8 +268,8 @@ ProcDef(noise) /* --- STUCCI --- */ static bNodeSocketTemplate stucci_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void stucci_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) diff --git a/source/blender/nodes/texture/nodes/node_texture_rotate.c b/source/blender/nodes/texture/nodes/node_texture_rotate.c index d1c9cca3f3c..a7832c8c180 100644 --- a/source/blender/nodes/texture/nodes/node_texture_rotate.c +++ b/source/blender/nodes/texture/nodes/node_texture_rotate.c @@ -36,14 +36,14 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Turns", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, - { SOCK_VECTOR, 1, "Axis", 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_DIRECTION }, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Turns"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, + { SOCK_VECTOR, 1, N_("Axis"), 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_DIRECTION }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_scale.c b/source/blender/nodes/texture/nodes/node_texture_scale.c index f8790d414c9..130a21ba84d 100644 --- a/source/blender/nodes/texture/nodes/node_texture_scale.c +++ b/source/blender/nodes/texture/nodes/node_texture_scale.c @@ -34,13 +34,13 @@ #include "node_texture_util.h" static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f }, - { SOCK_VECTOR, 1, "Scale", 1.0f, 1.0f, 1.0f, 0.0f, -10.0f, 10.0f, PROP_XYZ }, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_VECTOR, 1, N_("Scale"), 1.0f, 1.0f, 1.0f, 0.0f, -10.0f, 10.0f, PROP_XYZ }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_texture.c b/source/blender/nodes/texture/nodes/node_texture_texture.c index ecf47a900f9..0d985273eda 100644 --- a/source/blender/nodes/texture/nodes/node_texture_texture.c +++ b/source/blender/nodes/texture/nodes/node_texture_texture.c @@ -36,13 +36,13 @@ #include "RE_shader_ext.h" static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color1", 1.0f, 1.0f, 1.0f, 1.0f }, - { SOCK_RGBA, 1, "Color2", 0.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Color1"), 1.0f, 1.0f, 1.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Color2"), 0.0f, 0.0f, 0.0f, 1.0f }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_translate.c b/source/blender/nodes/texture/nodes/node_texture_translate.c index 61b0702b333..85f857ca2be 100644 --- a/source/blender/nodes/texture/nodes/node_texture_translate.c +++ b/source/blender/nodes/texture/nodes/node_texture_translate.c @@ -35,13 +35,13 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 1, "Offset", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_TRANSLATION }, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_TRANSLATION }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_valToNor.c b/source/blender/nodes/texture/nodes/node_texture_valToNor.c index c8159060433..2d107b87578 100644 --- a/source/blender/nodes/texture/nodes/node_texture_valToNor.c +++ b/source/blender/nodes/texture/nodes/node_texture_valToNor.c @@ -34,13 +34,13 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_FLOAT, 1, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "Nabla", 0.025f, 0.0f, 0.0f, 0.0f, 0.001f, 0.1f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("Nabla"), 0.025f, 0.0f, 0.0f, 0.0f, 0.001f, 0.1f, PROP_UNSIGNED }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_VECTOR, 0, "Normal" }, + { SOCK_VECTOR, 0, N_("Normal") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c index 1d282b4d4cc..d1a02210038 100644 --- a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c +++ b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c @@ -35,11 +35,11 @@ /* **************** VALTORGB ******************** */ static bNodeSocketTemplate valtorgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate valtorgb_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; @@ -78,11 +78,11 @@ void register_node_type_tex_valtorgb(bNodeTreeType *ttype) /* **************** RGBTOBW ******************** */ static bNodeSocketTemplate rgbtobw_in[]= { - { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate rgbtobw_out[]= { - { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_viewer.c b/source/blender/nodes/texture/nodes/node_texture_viewer.c index 0d7a04b06e2..03a94d1df67 100644 --- a/source/blender/nodes/texture/nodes/node_texture_viewer.c +++ b/source/blender/nodes/texture/nodes/node_texture_viewer.c @@ -35,7 +35,7 @@ #include <math.h> static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 1.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Color"), 1.0f, 0.0f, 0.0f, 1.0f }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { |