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Diffstat (limited to 'source/blender/nodes')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc2
-rw-r--r--source/blender/nodes/intern/node_exec.cc2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
index 3c8d2b5e924..fd95cdc81f7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_uv_sphere.cc
@@ -152,7 +152,7 @@ static void calculate_sphere_faces(MutableSpan<MLoop> loops,
int loop_index = 0;
int poly_index = 0;
- /* Add the triangles conntected to the top vertex. */
+ /* Add the triangles connected to the top vertex. */
const int first_vert_ring_index_start = 1;
for (const int segment : IndexRange(segments)) {
MPoly &poly = polys[poly_index++];
diff --git a/source/blender/nodes/intern/node_exec.cc b/source/blender/nodes/intern/node_exec.cc
index a52f7a48243..18403417af3 100644
--- a/source/blender/nodes/intern/node_exec.cc
+++ b/source/blender/nodes/intern/node_exec.cc
@@ -166,7 +166,7 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context,
int index;
bNode **nodelist;
int totnodes, n;
- /* XXX texnodes have threading issues with muting, have to disable it there ... */
+ /* XXX: texture-nodes have threading issues with muting, have to disable it there. */
/* ensure all sock->link pointers and node levels are correct */
/* Using global main here is likely totally wrong, not sure what to do about that one though...