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-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_colorSpill.c174
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_value.c2
-rw-r--r--source/blender/nodes/intern/SHD_nodes/SHD_value.c2
3 files changed, 127 insertions, 51 deletions
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_colorSpill.c b/source/blender/nodes/intern/CMP_nodes/CMP_colorSpill.c
index 54fb1e384c3..3191ad757a0 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_colorSpill.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_colorSpill.c
@@ -34,7 +34,8 @@
/* ******************* Color Spill Supression ********************************* */
static bNodeSocketType cmp_node_color_spill_in[]={
- {SOCK_RGBA,1,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ {SOCK_RGBA,1,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ {SOCK_VALUE, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{-1,0,""}
};
@@ -50,6 +51,14 @@ static void do_simple_spillmap_red(bNode *node, float* out, float *in)
out[0]=in[0]-( ncs->limscale * in[ncs->limchan] );
}
+static void do_simple_spillmap_red_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[0]-( ncs->limscale * in[ncs->limchan]));
+}
+
static void do_simple_spillmap_green(bNode *node, float* out, float *in)
{
NodeColorspill *ncs;
@@ -57,6 +66,14 @@ static void do_simple_spillmap_green(bNode *node, float* out, float *in)
out[0]=in[1]-( ncs->limscale * in[ncs->limchan] );
}
+static void do_simple_spillmap_green_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[1]-( ncs->limscale * in[ncs->limchan]));
+}
+
static void do_simple_spillmap_blue(bNode *node, float* out, float *in)
{
NodeColorspill *ncs;
@@ -64,6 +81,14 @@ static void do_simple_spillmap_blue(bNode *node, float* out, float *in)
out[0]=in[2]-( ncs->limscale * in[ncs->limchan] );
}
+static void do_simple_spillmap_blue_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[2]-( ncs->limscale * in[ncs->limchan]));
+}
+
static void do_average_spillmap_red(bNode *node, float* out, float *in)
{
NodeColorspill *ncs;
@@ -71,6 +96,14 @@ static void do_average_spillmap_red(bNode *node, float* out, float *in)
out[0]=in[0]-(ncs->limscale * avg(in[1], in[2]) );
}
+static void do_average_spillmap_red_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[0]-(ncs->limscale * avg(in[1], in[2]) ));
+}
+
static void do_average_spillmap_green(bNode *node, float* out, float *in)
{
NodeColorspill *ncs;
@@ -78,6 +111,14 @@ static void do_average_spillmap_green(bNode *node, float* out, float *in)
out[0]=in[1]-(ncs->limscale * avg(in[0], in[2]) );
}
+static void do_average_spillmap_green_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[0]-(ncs->limscale * avg(in[0], in[2]) ));
+}
+
static void do_average_spillmap_blue(bNode *node, float* out, float *in)
{
NodeColorspill *ncs;
@@ -85,6 +126,14 @@ static void do_average_spillmap_blue(bNode *node, float* out, float *in)
out[0]=in[2]-(ncs->limscale * avg(in[0], in[1]) );
}
+static void do_average_spillmap_blue_fac(bNode *node, float* out, float *in, float *fac)
+{
+ NodeColorspill *ncs;
+ ncs=node->storage;
+
+ out[0] = *fac * (in[0]-(ncs->limscale * avg(in[0], in[1]) ));
+}
+
static void do_apply_spillmap_red(bNode *node, float* out, float *in, float *map)
{
NodeColorspill *ncs;
@@ -109,7 +158,7 @@ static void do_apply_spillmap_green(bNode *node, float* out, float *in, float *m
out[0]=in[0]+(ncs->uspillr*map[0]);
out[1]=in[1]-(ncs->uspillg*map[0]);
out[2]=in[2]+(ncs->uspillb*map[0]);
- }
+ }
else {
out[0]=in[0];
out[1]=in[1];
@@ -125,7 +174,7 @@ static void do_apply_spillmap_blue(bNode *node, float* out, float *in, float *ma
out[0]=in[0]+(ncs->uspillr*map[0]);
out[1]=in[1]+(ncs->uspillg*map[0]);
out[2]=in[2]-(ncs->uspillb*map[0]);
- }
+ }
else {
out[0]=in[0];
out[1]=in[1];
@@ -138,16 +187,20 @@ static void node_composit_exec_color_spill(void *data, bNode *node, bNodeStack *
/*
Originally based on the information from the book "The Art and Science of Digital Composition" and
discussions from vfxtalk.com.*/
- CompBuf *cbuf;
+ CompBuf *cbuf;
+ CompBuf *mask;
CompBuf *rgbbuf;
CompBuf *spillmap;
NodeColorspill *ncs;
ncs=node->storage;
+
+ /* early out for missing connections */
+ if(out[0]->hasoutput==0 ) return;
+ if(in[0]->hasinput==0) return;
+ if(in[0]->data==NULL) return;
- if(out[0]->hasoutput==0 || in[0]->hasinput==0) return;
- if(in[0]->data==NULL) return;
-
- cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
+ cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
+ mask=typecheck_compbuf(in[1]->data, CB_VAL);
spillmap=alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1);
rgbbuf=dupalloc_compbuf(cbuf);
@@ -157,14 +210,22 @@ static void node_composit_exec_color_spill(void *data, bNode *node, bNodeStack *
{
switch(node->custom2)
{
- case 0: /* simple limit */
- {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_red, CB_RGBA);
+ case 0: /* simple limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_red, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_red_fac, CB_RGBA, CB_VAL);
+ }
break;
}
- case 1: /* average limit */
- {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_red, CB_RGBA);
+ case 1: /* average limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_red, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_red_fac, CB_RGBA, CB_VAL);
+ }
break;
}
}
@@ -180,22 +241,30 @@ static void node_composit_exec_color_spill(void *data, bNode *node, bNodeStack *
{
switch(node->custom2)
{
- case 0: /* simple limit */
- {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_green, CB_RGBA);
- break;
- }
- case 1: /* average limit */
- {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_green, CB_RGBA);
- break;
- }
+ case 0: /* simple limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_green, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_green_fac, CB_RGBA, CB_VAL);
+ }
+ break;
+ }
+ case 1: /* average limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_green, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_green_fac, CB_RGBA, CB_VAL);
+ }
+ break;
+ }
}
if(ncs->unspill==0) {
ncs->uspillr=0.0f;
ncs->uspillg=1.0f;
ncs->uspillb=0.0f;
- }
+ }
composit2_pixel_processor(node, rgbbuf, cbuf, in[0]->vec, spillmap, NULL, do_apply_spillmap_green, CB_RGBA, CB_VAL);
break;
}
@@ -203,16 +272,24 @@ static void node_composit_exec_color_spill(void *data, bNode *node, bNodeStack *
{
switch(node->custom2)
{
- case 0: /* simple limit */
- {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_blue, CB_RGBA);
- break;
- }
- case 1: /* average limit */
- {
- composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_blue, CB_RGBA);
- break;
- }
+ case 0: /* simple limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_simple_spillmap_blue, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_simple_spillmap_blue_fac, CB_RGBA, CB_VAL);
+ }
+ break;
+ }
+ case 1: /* average limit */
+ {
+ if ((in[1]->data==NULL) && (in[1]->vec[0] >= 1.f)) {
+ composit1_pixel_processor(node, spillmap, cbuf, in[0]->vec, do_average_spillmap_blue, CB_RGBA);
+ } else {
+ composit2_pixel_processor(node, spillmap, cbuf, in[0]->vec, in[1]->data, in[1]->vec, do_average_spillmap_blue_fac, CB_RGBA, CB_VAL);
+ }
+ break;
+ }
}
if(ncs->unspill==0) {
ncs->uspillr=0.0f;
@@ -246,19 +323,18 @@ static void node_composit_init_color_spill(bNode *node)
}
bNodeType cmp_node_color_spill={
- /* *next,*prev */ NULL, NULL,
- /* type code */ CMP_NODE_COLOR_SPILL,
- /* name */ "Color Spill",
- /* width+range */ 140, 80, 200,
- /* class+opts */ NODE_CLASS_MATTE, NODE_OPTIONS,
- /* input sock */ cmp_node_color_spill_in,
- /* output sock */ cmp_node_color_spill_out,
- /* storage */ "NodeColorspill",
- /* execfunc */ node_composit_exec_color_spill,
- /* butfunc */ NULL,
- /* initfunc */ node_composit_init_color_spill,
- /* freestoragefunc */ node_free_standard_storage,
- /* copystoragefunc */ node_copy_standard_storage,
- /* id */ NULL
+ /* *next,*prev */ NULL, NULL,
+ /* type code */ CMP_NODE_COLOR_SPILL,
+ /* name */ "Color Spill",
+ /* width+range */ 140, 80, 200,
+ /* class+opts */ NODE_CLASS_MATTE, NODE_OPTIONS,
+ /* input sock */ cmp_node_color_spill_in,
+ /* output sock */ cmp_node_color_spill_out,
+ /* storage */ "NodeColorspill",
+ /* execfunc */ node_composit_exec_color_spill,
+ /* butfunc */ NULL,
+ /* initfunc */ node_composit_init_color_spill,
+ /* freestoragefunc */ node_free_standard_storage,
+ /* copystoragefunc */ node_copy_standard_storage,
};
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_value.c b/source/blender/nodes/intern/CMP_nodes/CMP_value.c
index 576fb37dc45..14a3b6fe15c 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_value.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_value.c
@@ -31,7 +31,7 @@
/* **************** VALUE ******************** */
static bNodeSocketType cmp_node_value_out[]= {
- { SOCK_VALUE, 0, "Value", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VALUE, 0, "Value", 0.5f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/intern/SHD_nodes/SHD_value.c b/source/blender/nodes/intern/SHD_nodes/SHD_value.c
index 77e0ec3bba3..1663ea352aa 100644
--- a/source/blender/nodes/intern/SHD_nodes/SHD_value.c
+++ b/source/blender/nodes/intern/SHD_nodes/SHD_value.c
@@ -31,7 +31,7 @@
/* **************** VALUE ******************** */
static bNodeSocketType sh_node_value_out[]= {
- { SOCK_VALUE, 0, "Value", 0.5f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f},
+ { SOCK_VALUE, 0, "Value", 0.5f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
{ -1, 0, "" }
};