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Diffstat (limited to 'source/blender/physics/intern/BPH_mass_spring.cpp')
-rw-r--r--source/blender/physics/intern/BPH_mass_spring.cpp51
1 files changed, 22 insertions, 29 deletions
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp
index 359395b63c4..b694b6e994d 100644
--- a/source/blender/physics/intern/BPH_mass_spring.cpp
+++ b/source/blender/physics/intern/BPH_mass_spring.cpp
@@ -333,19 +333,14 @@ static int UNUSED_FUNCTION(cloth_calc_helper_forces)(Object *UNUSED(ob), ClothMo
return 1;
}
-BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, float time)
+BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s)
{
Cloth *cloth = clmd->clothObject;
ClothSimSettings *parms = clmd->sim_parms;
Implicit_Data *data = cloth->implicit;
- ClothVertex *verts = cloth->verts;
bool no_compress = parms->flags & CLOTH_SIMSETTINGS_FLAG_NO_SPRING_COMPRESS;
- zero_v3(s->f);
- zero_m3(s->dfdx);
- zero_m3(s->dfdv);
-
s->flags &= ~CLOTH_SPRING_FLAG_NEEDED;
// calculate force of structural + shear springs
@@ -361,31 +356,13 @@ BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
if (s->type & CLOTH_SPRING_TYPE_SEWING) {
// TODO: verify, half verified (couldn't see error)
// sewing springs usually have a large distance at first so clamp the force so we don't get tunnelling through colission objects
- BPH_mass_spring_force_spring_linear(data, s->ij, s->kl, s->restlen, k, parms->Cdis, no_compress, parms->max_sewing, s->f, s->dfdx, s->dfdv);
+ BPH_mass_spring_force_spring_linear(data, s->ij, s->kl, s->restlen, k, parms->Cdis, no_compress, parms->max_sewing);
}
else {
- BPH_mass_spring_force_spring_linear(data, s->ij, s->kl, s->restlen, k, parms->Cdis, no_compress, 0.0f, s->f, s->dfdx, s->dfdv);
+ BPH_mass_spring_force_spring_linear(data, s->ij, s->kl, s->restlen, k, parms->Cdis, no_compress, 0.0f);
}
#endif
}
- else if (s->type & CLOTH_SPRING_TYPE_GOAL) {
-#ifdef CLOTH_FORCE_SPRING_GOAL
- float goal_x[3], goal_v[3];
- float k, scaling;
-
- s->flags |= CLOTH_SPRING_FLAG_NEEDED;
-
- // current_position = xold + t * (newposition - xold)
- /* divide by time_scale to prevent goal vertices' delta locations from being multiplied */
- interp_v3_v3v3(goal_x, verts[s->ij].xold, verts[s->ij].xconst, time / parms->time_scale);
- sub_v3_v3v3(goal_v, verts[s->ij].xconst, verts[s->ij].xold); // distance covered over dt==1
-
- scaling = parms->goalspring + s->stiffness * fabsf(parms->max_struct - parms->goalspring);
- k = verts[s->ij].goal * scaling / (parms->avg_spring_len + FLT_EPSILON);
-
- BPH_mass_spring_force_spring_goal(data, s->ij, goal_x, goal_v, k, parms->goalfrict * 0.01f, s->f, s->dfdx, s->dfdv);
-#endif
- }
else if (s->type & CLOTH_SPRING_TYPE_BENDING) { /* calculate force of bending springs */
#ifdef CLOTH_FORCE_SPRING_BEND
float kb, cb, scaling;
@@ -398,7 +375,7 @@ BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
// Fix for [#45084] for cloth stiffness must have cb proportional to kb
cb = kb * parms->bending_damping;
- BPH_mass_spring_force_spring_bending(data, s->ij, s->kl, s->restlen, kb, cb, s->f, s->dfdx, s->dfdv);
+ BPH_mass_spring_force_spring_bending(data, s->ij, s->kl, s->restlen, kb, cb);
#endif
}
else if (s->type & CLOTH_SPRING_TYPE_BENDING_ANG) {
@@ -474,9 +451,24 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), ListB
/* scale gravity force */
mul_v3_v3fl(gravity, clmd->scene->physics_settings.gravity, 0.001f * clmd->sim_parms->effector_weights->global_gravity);
}
+
vert = cloth->verts;
for (i = 0; i < cloth->mvert_num; i++, vert++) {
BPH_mass_spring_force_gravity(data, i, vert->mass, gravity);
+
+ /* Vertex goal springs */
+ if ((!(vert->flags & CLOTH_VERT_FLAG_PINNED)) && (vert->goal > FLT_EPSILON)) {
+ float goal_x[3], goal_v[3];
+ float k;
+
+ /* divide by time_scale to prevent goal vertices' delta locations from being multiplied */
+ interp_v3_v3v3(goal_x, vert->xold, vert->xconst, time / clmd->sim_parms->time_scale);
+ sub_v3_v3v3(goal_v, vert->xconst, vert->xold); /* distance covered over dt==1 */
+
+ k = vert->goal * clmd->sim_parms->goalspring / (clmd->sim_parms->avg_spring_len + FLT_EPSILON);
+
+ BPH_mass_spring_force_spring_goal(data, i, goal_x, goal_v, k, clmd->sim_parms->goalfrict * 0.01f);
+ }
}
#endif
@@ -544,8 +536,9 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), ListB
for (LinkNode *link = cloth->springs; link; link = link->next) {
ClothSpring *spring = (ClothSpring *)link->link;
// only handle active springs
- if (!(spring->flags & CLOTH_SPRING_FLAG_DEACTIVATE))
- cloth_calc_spring_force(clmd, spring, time);
+ if (!(spring->flags & CLOTH_SPRING_FLAG_DEACTIVATE)) {
+ cloth_calc_spring_force(clmd, spring);
+ }
}
}