diff options
Diffstat (limited to 'source/blender/physics/intern/BPH_mass_spring.cpp')
-rw-r--r-- | source/blender/physics/intern/BPH_mass_spring.cpp | 88 |
1 files changed, 69 insertions, 19 deletions
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp index abff8f9296e..974fe67011c 100644 --- a/source/blender/physics/intern/BPH_mass_spring.cpp +++ b/source/blender/physics/intern/BPH_mass_spring.cpp @@ -320,6 +320,72 @@ static int UNUSED_FUNCTION(cloth_calc_helper_forces)(Object *UNUSED(ob), ClothMo return 1; } +BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, float time) +{ + Cloth *cloth = clmd->clothObject; + ClothSimSettings *parms = clmd->sim_parms; + Implicit_Data *data = cloth->implicit; + ClothVertex *verts = cloth->verts; + + bool no_compress = parms->flags & CLOTH_SIMSETTINGS_FLAG_NO_SPRING_COMPRESS; + + zero_v3(s->f); + zero_m3(s->dfdx); + zero_m3(s->dfdv); + + s->flags &= ~CLOTH_SPRING_FLAG_NEEDED; + + // calculate force of structural + shear springs + if ((s->type & CLOTH_SPRING_TYPE_STRUCTURAL) || (s->type & CLOTH_SPRING_TYPE_SHEAR) || (s->type & CLOTH_SPRING_TYPE_SEWING) ) { +#ifdef CLOTH_FORCE_SPRING_STRUCTURAL + float k, scaling; + + s->flags |= CLOTH_SPRING_FLAG_NEEDED; + + scaling = parms->structural + s->stiffness * fabsf(parms->max_struct - parms->structural); + k = scaling / (parms->avg_spring_len + FLT_EPSILON); + + if (s->type & CLOTH_SPRING_TYPE_SEWING) { + // TODO: verify, half verified (couldn't see error) + // sewing springs usually have a large distance at first so clamp the force so we don't get tunnelling through colission objects + BPH_mass_spring_force_spring_linear(data, s->ij, s->kl, s->matrix_index, s->restlen, k, parms->Cdis, no_compress, parms->max_sewing, s->f, s->dfdx, s->dfdv); + } + else { + BPH_mass_spring_force_spring_linear(data, s->ij, s->kl, s->matrix_index, s->restlen, k, parms->Cdis, no_compress, 0.0f, s->f, s->dfdx, s->dfdv); + } +#endif + } + else if (s->type & CLOTH_SPRING_TYPE_GOAL) { +#ifdef CLOTH_FORCE_SPRING_GOAL + float goal_x[3], goal_v[3]; + float k, scaling; + + s->flags |= CLOTH_SPRING_FLAG_NEEDED; + + // current_position = xold + t * (newposition - xold) + interp_v3_v3v3(goal_x, verts[s->ij].xold, verts[s->ij].xconst, time); + sub_v3_v3v3(goal_v, verts[s->ij].xconst, verts[s->ij].xold); // distance covered over dt==1 + + scaling = parms->goalspring + s->stiffness * fabsf(parms->max_struct - parms->goalspring); + k = verts[s->ij].goal * scaling / (parms->avg_spring_len + FLT_EPSILON); + + BPH_mass_spring_force_spring_goal(data, s->ij, s->matrix_index, goal_x, goal_v, k, parms->goalfrict * 0.01f, s->f, s->dfdx, s->dfdv); +#endif + } + else { /* calculate force of bending springs */ +#ifdef CLOTH_FORCE_SPRING_BEND + float kb, cb, scaling; + + s->flags |= CLOTH_SPRING_FLAG_NEEDED; + + scaling = parms->bending + s->stiffness * fabsf(parms->max_bend - parms->bending); + cb = kb = scaling / (20.0f * (parms->avg_spring_len + FLT_EPSILON)); + + BPH_mass_spring_force_spring_bending(data, s->ij, s->kl, s->matrix_index, s->restlen, kb, cb, s->f, s->dfdx, s->dfdv); +#endif + } +} + static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), ListBase *effectors, float time) { /* Collect forces and derivatives: F, dFdX, dFdV */ @@ -382,29 +448,13 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), ListB MEM_freeN(winvec); } -#if 0 // calculate spring forces - link = cloth->springs; - while (link) { - // only handle active springs - ClothSpring *spring = link->link; - if (!(spring->flags & CLOTH_SPRING_FLAG_DEACTIVATE)) - cloth_calc_spring_force(clmd, link->link, lF, lX, lV, dFdV, dFdX, time); - - link = link->next; - } - - // apply spring forces - link = cloth->springs; - while (link) { + for (LinkNode *link = cloth->springs; link; link = link->next) { + ClothSpring *spring = (ClothSpring *)link->link; // only handle active springs - ClothSpring *spring = link->link; if (!(spring->flags & CLOTH_SPRING_FLAG_DEACTIVATE)) - cloth_apply_spring_force(clmd, link->link, lF, lX, lV, dFdV, dFdX); - link = link->next; + cloth_calc_spring_force(clmd, spring, time); } - // printf("\n"); -#endif } int BPH_cloth_solve(Object *ob, float frame, ClothModifierData *clmd, ListBase *effectors) |