diff options
Diffstat (limited to 'source/blender/physics/intern/implicit_eigen.cpp')
-rw-r--r-- | source/blender/physics/intern/implicit_eigen.cpp | 1956 |
1 files changed, 1037 insertions, 919 deletions
diff --git a/source/blender/physics/intern/implicit_eigen.cpp b/source/blender/physics/intern/implicit_eigen.cpp index 5319042ec13..2b9761f0ccc 100644 --- a/source/blender/physics/intern/implicit_eigen.cpp +++ b/source/blender/physics/intern/implicit_eigen.cpp @@ -26,59 +26,59 @@ #ifdef IMPLICIT_SOLVER_EIGEN //#define USE_EIGEN_CORE -#define USE_EIGEN_CONSTRAINED_CG +# define USE_EIGEN_CONSTRAINED_CG -#ifdef __GNUC__ -# pragma GCC diagnostic push +# ifdef __GNUC__ +# pragma GCC diagnostic push /* XXX suppress verbose warnings in eigen */ //# pragma GCC diagnostic ignored "-Wlogical-op" -#endif +# endif -#ifndef IMPLICIT_ENABLE_EIGEN_DEBUG -#ifdef NDEBUG -#define IMPLICIT_NDEBUG -#endif -#define NDEBUG -#endif +# ifndef IMPLICIT_ENABLE_EIGEN_DEBUG +# ifdef NDEBUG +# define IMPLICIT_NDEBUG +# endif +# define NDEBUG +# endif -#include <Eigen/Sparse> -#include <Eigen/src/Core/util/DisableStupidWarnings.h> +# include <Eigen/Sparse> +# include <Eigen/src/Core/util/DisableStupidWarnings.h> -#ifdef USE_EIGEN_CONSTRAINED_CG -#include <intern/ConstrainedConjugateGradient.h> -#endif +# ifdef USE_EIGEN_CONSTRAINED_CG +# include <intern/ConstrainedConjugateGradient.h> +# endif -#ifndef IMPLICIT_ENABLE_EIGEN_DEBUG -#ifndef IMPLICIT_NDEBUG -#undef NDEBUG -#else -#undef IMPLICIT_NDEBUG -#endif -#endif +# ifndef IMPLICIT_ENABLE_EIGEN_DEBUG +# ifndef IMPLICIT_NDEBUG +# undef NDEBUG +# else +# undef IMPLICIT_NDEBUG +# endif +# endif -#ifdef __GNUC__ -# pragma GCC diagnostic pop -#endif +# ifdef __GNUC__ +# pragma GCC diagnostic pop +# endif -#include "MEM_guardedalloc.h" +# include "MEM_guardedalloc.h" extern "C" { -#include "DNA_scene_types.h" -#include "DNA_object_types.h" -#include "DNA_object_force_types.h" -#include "DNA_meshdata_types.h" -#include "DNA_texture_types.h" +# include "DNA_scene_types.h" +# include "DNA_object_types.h" +# include "DNA_object_force_types.h" +# include "DNA_meshdata_types.h" +# include "DNA_texture_types.h" -#include "BLI_math.h" -#include "BLI_linklist.h" -#include "BLI_utildefines.h" +# include "BLI_math.h" +# include "BLI_linklist.h" +# include "BLI_utildefines.h" -#include "BKE_cloth.h" -#include "BKE_collision.h" -#include "BKE_effect.h" -#include "BKE_global.h" +# include "BKE_cloth.h" +# include "BKE_collision.h" +# include "BKE_effect.h" +# include "BKE_global.h" -#include "BPH_mass_spring.h" +# include "BPH_mass_spring.h" } typedef float Scalar; @@ -89,91 +89,90 @@ static float I[3][3] = {{1, 0, 0}, {0, 1, 0}, {0, 0, 1}}; * with conversion to/from plain C float array */ class fVector : public Eigen::Vector3f { -public: - typedef float *ctype; - - fVector() - { - } - - fVector(const ctype &v) - { - for (int k = 0; k < 3; ++k) - coeffRef(k) = v[k]; - } - - fVector& operator =(const ctype &v) - { - for (int k = 0; k < 3; ++k) - coeffRef(k) = v[k]; - return *this; - } - - operator ctype() - { - return data(); - } + public: + typedef float *ctype; + + fVector() + { + } + + fVector(const ctype &v) + { + for (int k = 0; k < 3; ++k) + coeffRef(k) = v[k]; + } + + fVector &operator=(const ctype &v) + { + for (int k = 0; k < 3; ++k) + coeffRef(k) = v[k]; + return *this; + } + + operator ctype() + { + return data(); + } }; /* slightly extended Eigen matrix class * with conversion to/from plain C float array */ class fMatrix : public Eigen::Matrix3f { -public: - typedef float (*ctype)[3]; - - fMatrix() - { - } - - fMatrix(const ctype &v) - { - for (int k = 0; k < 3; ++k) - for (int l = 0; l < 3; ++l) - coeffRef(l, k) = v[k][l]; - } - - fMatrix& operator =(const ctype &v) - { - for (int k = 0; k < 3; ++k) - for (int l = 0; l < 3; ++l) - coeffRef(l, k) = v[k][l]; - return *this; - } - - operator ctype() - { - return (ctype)data(); - } + public: + typedef float (*ctype)[3]; + + fMatrix() + { + } + + fMatrix(const ctype &v) + { + for (int k = 0; k < 3; ++k) + for (int l = 0; l < 3; ++l) + coeffRef(l, k) = v[k][l]; + } + + fMatrix &operator=(const ctype &v) + { + for (int k = 0; k < 3; ++k) + for (int l = 0; l < 3; ++l) + coeffRef(l, k) = v[k][l]; + return *this; + } + + operator ctype() + { + return (ctype)data(); + } }; /* Extension of dense Eigen vectors, * providing 3-float block access for blenlib math functions */ class lVector : public Eigen::VectorXf { -public: - typedef Eigen::VectorXf base_t; - - lVector() - { - } - - template <typename T> - lVector& operator =(T rhs) - { - base_t::operator=(rhs); - return *this; - } - - float *v3(int vertex) - { - return &coeffRef(3 * vertex); - } - - const float *v3(int vertex) const - { - return &coeffRef(3 * vertex); - } + public: + typedef Eigen::VectorXf base_t; + + lVector() + { + } + + template<typename T> lVector &operator=(T rhs) + { + base_t::operator=(rhs); + return *this; + } + + float *v3(int vertex) + { + return &coeffRef(3 * vertex); + } + + const float *v3(int vertex) const + { + return &coeffRef(3 * vertex); + } }; typedef Eigen::Triplet<Scalar> Triplet; @@ -187,825 +186,898 @@ typedef Eigen::SparseMatrix<Scalar> lMatrix; * After all elements have been defined using the set() method, the actual matrix can be filled using construct(). */ struct lMatrixCtor { - lMatrixCtor() - { - } - - void reset() - { - m_trips.clear(); - } - - void reserve(int numverts) - { - /* reserve for diagonal entries */ - m_trips.reserve(numverts * 9); - } - - void add(int i, int j, const fMatrix &m) - { - i *= 3; - j *= 3; - for (int k = 0; k < 3; ++k) - for (int l = 0; l < 3; ++l) - m_trips.push_back(Triplet(i + k, j + l, m.coeff(l, k))); - } - - void sub(int i, int j, const fMatrix &m) - { - i *= 3; - j *= 3; - for (int k = 0; k < 3; ++k) - for (int l = 0; l < 3; ++l) - m_trips.push_back(Triplet(i + k, j + l, -m.coeff(l, k))); - } - - inline void construct(lMatrix &m) - { - m.setFromTriplets(m_trips.begin(), m_trips.end()); - m_trips.clear(); - } - -private: - TripletList m_trips; + lMatrixCtor() + { + } + + void reset() + { + m_trips.clear(); + } + + void reserve(int numverts) + { + /* reserve for diagonal entries */ + m_trips.reserve(numverts * 9); + } + + void add(int i, int j, const fMatrix &m) + { + i *= 3; + j *= 3; + for (int k = 0; k < 3; ++k) + for (int l = 0; l < 3; ++l) + m_trips.push_back(Triplet(i + k, j + l, m.coeff(l, k))); + } + + void sub(int i, int j, const fMatrix &m) + { + i *= 3; + j *= 3; + for (int k = 0; k < 3; ++k) + for (int l = 0; l < 3; ++l) + m_trips.push_back(Triplet(i + k, j + l, -m.coeff(l, k))); + } + + inline void construct(lMatrix &m) + { + m.setFromTriplets(m_trips.begin(), m_trips.end()); + m_trips.clear(); + } + + private: + TripletList m_trips; }; -#ifdef USE_EIGEN_CORE -typedef Eigen::ConjugateGradient<lMatrix, Eigen::Lower, Eigen::DiagonalPreconditioner<Scalar> > ConjugateGradient; -#endif -#ifdef USE_EIGEN_CONSTRAINED_CG -typedef Eigen::ConstrainedConjugateGradient<lMatrix, Eigen::Lower, lMatrix, - Eigen::DiagonalPreconditioner<Scalar> > +# ifdef USE_EIGEN_CORE +typedef Eigen::ConjugateGradient<lMatrix, Eigen::Lower, Eigen::DiagonalPreconditioner<Scalar>> + ConjugateGradient; +# endif +# ifdef USE_EIGEN_CONSTRAINED_CG +typedef Eigen::ConstrainedConjugateGradient<lMatrix, + Eigen::Lower, + lMatrix, + Eigen::DiagonalPreconditioner<Scalar>> ConstraintConjGrad; -#endif +# endif using Eigen::ComputationInfo; static void print_lvector(const lVector &v) { - for (int i = 0; i < v.rows(); ++i) { - if (i > 0 && i % 3 == 0) - printf("\n"); + for (int i = 0; i < v.rows(); ++i) { + if (i > 0 && i % 3 == 0) + printf("\n"); - printf("%f,\n", v[i]); - } + printf("%f,\n", v[i]); + } } static void print_lmatrix(const lMatrix &m) { - for (int j = 0; j < m.rows(); ++j) { - if (j > 0 && j % 3 == 0) - printf("\n"); + for (int j = 0; j < m.rows(); ++j) { + if (j > 0 && j % 3 == 0) + printf("\n"); - for (int i = 0; i < m.cols(); ++i) { - if (i > 0 && i % 3 == 0) - printf(" "); + for (int i = 0; i < m.cols(); ++i) { + if (i > 0 && i % 3 == 0) + printf(" "); - implicit_print_matrix_elem(m.coeff(j, i)); - } - printf("\n"); - } + implicit_print_matrix_elem(m.coeff(j, i)); + } + printf("\n"); + } } BLI_INLINE void lMatrix_reserve_elems(lMatrix &m, int num) { - m.reserve(Eigen::VectorXi::Constant(m.cols(), num)); + m.reserve(Eigen::VectorXi::Constant(m.cols(), num)); } BLI_INLINE float *lVector_v3(lVector &v, int vertex) { - return v.data() + 3 * vertex; + return v.data() + 3 * vertex; } BLI_INLINE const float *lVector_v3(const lVector &v, int vertex) { - return v.data() + 3 * vertex; + return v.data() + 3 * vertex; } -#if 0 +# if 0 BLI_INLINE void triplets_m3(TripletList &tlist, float m[3][3], int i, int j) { - i *= 3; - j *= 3; - for (int l = 0; l < 3; ++l) { - for (int k = 0; k < 3; ++k) { - tlist.push_back(Triplet(i + k, j + l, m[k][l])); - } - } + i *= 3; + j *= 3; + for (int l = 0; l < 3; ++l) { + for (int k = 0; k < 3; ++k) { + tlist.push_back(Triplet(i + k, j + l, m[k][l])); + } + } } BLI_INLINE void triplets_m3fl(TripletList &tlist, float m[3][3], int i, int j, float factor) { - i *= 3; - j *= 3; - for (int l = 0; l < 3; ++l) { - for (int k = 0; k < 3; ++k) { - tlist.push_back(Triplet(i + k, j + l, m[k][l] * factor)); - } - } + i *= 3; + j *= 3; + for (int l = 0; l < 3; ++l) { + for (int k = 0; k < 3; ++k) { + tlist.push_back(Triplet(i + k, j + l, m[k][l] * factor)); + } + } } BLI_INLINE void lMatrix_add_triplets(lMatrix &r, const TripletList &tlist) { - lMatrix t(r.rows(), r.cols()); - t.setFromTriplets(tlist.begin(), tlist.end()); - r += t; + lMatrix t(r.rows(), r.cols()); + t.setFromTriplets(tlist.begin(), tlist.end()); + r += t; } BLI_INLINE void lMatrix_madd_triplets(lMatrix &r, const TripletList &tlist, float f) { - lMatrix t(r.rows(), r.cols()); - t.setFromTriplets(tlist.begin(), tlist.end()); - r += f * t; + lMatrix t(r.rows(), r.cols()); + t.setFromTriplets(tlist.begin(), tlist.end()); + r += f * t; } BLI_INLINE void lMatrix_sub_triplets(lMatrix &r, const TripletList &tlist) { - lMatrix t(r.rows(), r.cols()); - t.setFromTriplets(tlist.begin(), tlist.end()); - r -= t; + lMatrix t(r.rows(), r.cols()); + t.setFromTriplets(tlist.begin(), tlist.end()); + r -= t; } -#endif +# endif BLI_INLINE void outerproduct(float r[3][3], const float a[3], const float b[3]) { - mul_v3_v3fl(r[0], a, b[0]); - mul_v3_v3fl(r[1], a, b[1]); - mul_v3_v3fl(r[2], a, b[2]); + mul_v3_v3fl(r[0], a, b[0]); + mul_v3_v3fl(r[1], a, b[1]); + mul_v3_v3fl(r[2], a, b[2]); } BLI_INLINE void cross_m3_v3m3(float r[3][3], const float v[3], float m[3][3]) { - cross_v3_v3v3(r[0], v, m[0]); - cross_v3_v3v3(r[1], v, m[1]); - cross_v3_v3v3(r[2], v, m[2]); + cross_v3_v3v3(r[0], v, m[0]); + cross_v3_v3v3(r[1], v, m[1]); + cross_v3_v3v3(r[2], v, m[2]); } BLI_INLINE void cross_v3_identity(float r[3][3], const float v[3]) { - r[0][0] = 0.0f; r[1][0] = v[2]; r[2][0] = -v[1]; - r[0][1] = -v[2]; r[1][1] = 0.0f; r[2][1] = v[0]; - r[0][2] = v[1]; r[1][2] = -v[0]; r[2][2] = 0.0f; + r[0][0] = 0.0f; + r[1][0] = v[2]; + r[2][0] = -v[1]; + r[0][1] = -v[2]; + r[1][1] = 0.0f; + r[2][1] = v[0]; + r[0][2] = v[1]; + r[1][2] = -v[0]; + r[2][2] = 0.0f; } BLI_INLINE void madd_m3_m3fl(float r[3][3], float m[3][3], float f) { - r[0][0] += m[0][0] * f; - r[0][1] += m[0][1] * f; - r[0][2] += m[0][2] * f; - r[1][0] += m[1][0] * f; - r[1][1] += m[1][1] * f; - r[1][2] += m[1][2] * f; - r[2][0] += m[2][0] * f; - r[2][1] += m[2][1] * f; - r[2][2] += m[2][2] * f; + r[0][0] += m[0][0] * f; + r[0][1] += m[0][1] * f; + r[0][2] += m[0][2] * f; + r[1][0] += m[1][0] * f; + r[1][1] += m[1][1] * f; + r[1][2] += m[1][2] * f; + r[2][0] += m[2][0] * f; + r[2][1] += m[2][1] * f; + r[2][2] += m[2][2] * f; } BLI_INLINE void madd_m3_m3m3fl(float r[3][3], float a[3][3], float b[3][3], float f) { - r[0][0] = a[0][0] + b[0][0] * f; - r[0][1] = a[0][1] + b[0][1] * f; - r[0][2] = a[0][2] + b[0][2] * f; - r[1][0] = a[1][0] + b[1][0] * f; - r[1][1] = a[1][1] + b[1][1] * f; - r[1][2] = a[1][2] + b[1][2] * f; - r[2][0] = a[2][0] + b[2][0] * f; - r[2][1] = a[2][1] + b[2][1] * f; - r[2][2] = a[2][2] + b[2][2] * f; + r[0][0] = a[0][0] + b[0][0] * f; + r[0][1] = a[0][1] + b[0][1] * f; + r[0][2] = a[0][2] + b[0][2] * f; + r[1][0] = a[1][0] + b[1][0] * f; + r[1][1] = a[1][1] + b[1][1] * f; + r[1][2] = a[1][2] + b[1][2] * f; + r[2][0] = a[2][0] + b[2][0] * f; + r[2][1] = a[2][1] + b[2][1] * f; + r[2][2] = a[2][2] + b[2][2] * f; } struct Implicit_Data { - typedef std::vector<fMatrix> fMatrixVector; + typedef std::vector<fMatrix> fMatrixVector; - Implicit_Data(int numverts) - { - resize(numverts); - } + Implicit_Data(int numverts) + { + resize(numverts); + } - void resize(int numverts) - { - this->numverts = numverts; - int tot = 3 * numverts; + void resize(int numverts) + { + this->numverts = numverts; + int tot = 3 * numverts; - M.resize(tot, tot); - F.resize(tot); - dFdX.resize(tot, tot); - dFdV.resize(tot, tot); + M.resize(tot, tot); + F.resize(tot); + dFdX.resize(tot, tot); + dFdV.resize(tot, tot); - tfm.resize(numverts, I); + tfm.resize(numverts, I); - X.resize(tot); - Xnew.resize(tot); - V.resize(tot); - Vnew.resize(tot); + X.resize(tot); + Xnew.resize(tot); + V.resize(tot); + Vnew.resize(tot); - A.resize(tot, tot); - B.resize(tot); + A.resize(tot, tot); + B.resize(tot); - dV.resize(tot); - z.resize(tot); - S.resize(tot, tot); + dV.resize(tot); + z.resize(tot); + S.resize(tot, tot); - iM.reserve(numverts); - idFdX.reserve(numverts); - idFdV.reserve(numverts); - iS.reserve(numverts); - } + iM.reserve(numverts); + idFdX.reserve(numverts); + idFdV.reserve(numverts); + iS.reserve(numverts); + } - int numverts; + int numverts; - /* inputs */ - lMatrix M; /* masses */ - lVector F; /* forces */ - lMatrix dFdX, dFdV; /* force jacobians */ + /* inputs */ + lMatrix M; /* masses */ + lVector F; /* forces */ + lMatrix dFdX, dFdV; /* force jacobians */ - fMatrixVector tfm; /* local coordinate transform */ + fMatrixVector tfm; /* local coordinate transform */ - /* motion state data */ - lVector X, Xnew; /* positions */ - lVector V, Vnew; /* velocities */ + /* motion state data */ + lVector X, Xnew; /* positions */ + lVector V, Vnew; /* velocities */ - /* internal solver data */ - lVector B; /* B for A*dV = B */ - lMatrix A; /* A for A*dV = B */ + /* internal solver data */ + lVector B; /* B for A*dV = B */ + lMatrix A; /* A for A*dV = B */ - lVector dV; /* velocity change (solution of A*dV = B) */ - lVector z; /* target velocity in constrained directions */ - lMatrix S; /* filtering matrix for constraints */ + lVector dV; /* velocity change (solution of A*dV = B) */ + lVector z; /* target velocity in constrained directions */ + lMatrix S; /* filtering matrix for constraints */ - /* temporary constructors */ - lMatrixCtor iM; /* masses */ - lMatrixCtor idFdX, idFdV; /* force jacobians */ - lMatrixCtor iS; /* filtering matrix for constraints */ + /* temporary constructors */ + lMatrixCtor iM; /* masses */ + lMatrixCtor idFdX, idFdV; /* force jacobians */ + lMatrixCtor iS; /* filtering matrix for constraints */ }; Implicit_Data *BPH_mass_spring_solver_create(int numverts, int numsprings) { - Implicit_Data *id = new Implicit_Data(numverts); - return id; + Implicit_Data *id = new Implicit_Data(numverts); + return id; } void BPH_mass_spring_solver_free(Implicit_Data *id) { - if (id) - delete id; + if (id) + delete id; } int BPH_mass_spring_solver_numvert(Implicit_Data *id) { - if (id) - return id->numverts; - else - return 0; + if (id) + return id->numverts; + else + return 0; } /* ==== Transformation from/to root reference frames ==== */ BLI_INLINE void world_to_root_v3(Implicit_Data *data, int index, float r[3], const float v[3]) { - copy_v3_v3(r, v); - mul_transposed_m3_v3(data->tfm[index], r); + copy_v3_v3(r, v); + mul_transposed_m3_v3(data->tfm[index], r); } BLI_INLINE void root_to_world_v3(Implicit_Data *data, int index, float r[3], const float v[3]) { - mul_v3_m3v3(r, data->tfm[index], v); + mul_v3_m3v3(r, data->tfm[index], v); } BLI_INLINE void world_to_root_m3(Implicit_Data *data, int index, float r[3][3], float m[3][3]) { - float trot[3][3]; - copy_m3_m3(trot, data->tfm[index]); - transpose_m3(trot); - mul_m3_m3m3(r, trot, m); + float trot[3][3]; + copy_m3_m3(trot, data->tfm[index]); + transpose_m3(trot); + mul_m3_m3m3(r, trot, m); } BLI_INLINE void root_to_world_m3(Implicit_Data *data, int index, float r[3][3], float m[3][3]) { - mul_m3_m3m3(r, data->tfm[index], m); + mul_m3_m3m3(r, data->tfm[index], m); } /* ================================ */ bool BPH_mass_spring_solve_velocities(Implicit_Data *data, float dt, ImplicitSolverResult *result) { -#ifdef USE_EIGEN_CORE - typedef ConjugateGradient solver_t; -#endif -#ifdef USE_EIGEN_CONSTRAINED_CG - typedef ConstraintConjGrad solver_t; -#endif - - data->iM.construct(data->M); - data->idFdX.construct(data->dFdX); - data->idFdV.construct(data->dFdV); - data->iS.construct(data->S); - - solver_t cg; - cg.setMaxIterations(100); - cg.setTolerance(0.01f); - -#ifdef USE_EIGEN_CONSTRAINED_CG - cg.filter() = data->S; -#endif - - data->A = data->M - dt * data->dFdV - dt * dt * data->dFdX; - cg.compute(data->A); - - data->B = dt * data->F + dt * dt * data->dFdX * data->V; - -#ifdef IMPLICIT_PRINT_SOLVER_INPUT_OUTPUT - printf("==== A ====\n"); - print_lmatrix(id->A); - printf("==== z ====\n"); - print_lvector(id->z); - printf("==== B ====\n"); - print_lvector(id->B); - printf("==== S ====\n"); - print_lmatrix(id->S); -#endif - -#ifdef USE_EIGEN_CORE - data->dV = cg.solve(data->B); -#endif -#ifdef USE_EIGEN_CONSTRAINED_CG - data->dV = cg.solveWithGuess(data->B, data->z); -#endif - -#ifdef IMPLICIT_PRINT_SOLVER_INPUT_OUTPUT - printf("==== dV ====\n"); - print_lvector(id->dV); - printf("========\n"); -#endif - - data->Vnew = data->V + data->dV; - - switch (cg.info()) { - case Eigen::Success: result->status = BPH_SOLVER_SUCCESS; break; - case Eigen::NoConvergence: result->status = BPH_SOLVER_NO_CONVERGENCE; break; - case Eigen::InvalidInput: result->status = BPH_SOLVER_INVALID_INPUT; break; - case Eigen::NumericalIssue: result->status = BPH_SOLVER_NUMERICAL_ISSUE; break; - } - - result->iterations = cg.iterations(); - result->error = cg.error(); - - return cg.info() == Eigen::Success; +# ifdef USE_EIGEN_CORE + typedef ConjugateGradient solver_t; +# endif +# ifdef USE_EIGEN_CONSTRAINED_CG + typedef ConstraintConjGrad solver_t; +# endif + + data->iM.construct(data->M); + data->idFdX.construct(data->dFdX); + data->idFdV.construct(data->dFdV); + data->iS.construct(data->S); + + solver_t cg; + cg.setMaxIterations(100); + cg.setTolerance(0.01f); + +# ifdef USE_EIGEN_CONSTRAINED_CG + cg.filter() = data->S; +# endif + + data->A = data->M - dt * data->dFdV - dt * dt * data->dFdX; + cg.compute(data->A); + + data->B = dt * data->F + dt * dt * data->dFdX * data->V; + +# ifdef IMPLICIT_PRINT_SOLVER_INPUT_OUTPUT + printf("==== A ====\n"); + print_lmatrix(id->A); + printf("==== z ====\n"); + print_lvector(id->z); + printf("==== B ====\n"); + print_lvector(id->B); + printf("==== S ====\n"); + print_lmatrix(id->S); +# endif + +# ifdef USE_EIGEN_CORE + data->dV = cg.solve(data->B); +# endif +# ifdef USE_EIGEN_CONSTRAINED_CG + data->dV = cg.solveWithGuess(data->B, data->z); +# endif + +# ifdef IMPLICIT_PRINT_SOLVER_INPUT_OUTPUT + printf("==== dV ====\n"); + print_lvector(id->dV); + printf("========\n"); +# endif + + data->Vnew = data->V + data->dV; + + switch (cg.info()) { + case Eigen::Success: + result->status = BPH_SOLVER_SUCCESS; + break; + case Eigen::NoConvergence: + result->status = BPH_SOLVER_NO_CONVERGENCE; + break; + case Eigen::InvalidInput: + result->status = BPH_SOLVER_INVALID_INPUT; + break; + case Eigen::NumericalIssue: + result->status = BPH_SOLVER_NUMERICAL_ISSUE; + break; + } + + result->iterations = cg.iterations(); + result->error = cg.error(); + + return cg.info() == Eigen::Success; } bool BPH_mass_spring_solve_positions(Implicit_Data *data, float dt) { - data->Xnew = data->X + data->Vnew * dt; - return true; + data->Xnew = data->X + data->Vnew * dt; + return true; } /* ================================ */ void BPH_mass_spring_apply_result(Implicit_Data *data) { - data->X = data->Xnew; - data->V = data->Vnew; + data->X = data->Xnew; + data->V = data->Vnew; } void BPH_mass_spring_set_vertex_mass(Implicit_Data *data, int index, float mass) { - float m[3][3]; - copy_m3_m3(m, I); - mul_m3_fl(m, mass); - data->iM.add(index, index, m); + float m[3][3]; + copy_m3_m3(m, I); + mul_m3_fl(m, mass); + data->iM.add(index, index, m); } void BPH_mass_spring_set_rest_transform(Implicit_Data *data, int index, float tfm[3][3]) { -#ifdef CLOTH_ROOT_FRAME - copy_m3_m3(data->tfm[index], tfm); -#else - unit_m3(data->tfm[index]); - (void)tfm; -#endif -} - -void BPH_mass_spring_set_motion_state(Implicit_Data *data, int index, const float x[3], const float v[3]) +# ifdef CLOTH_ROOT_FRAME + copy_m3_m3(data->tfm[index], tfm); +# else + unit_m3(data->tfm[index]); + (void)tfm; +# endif +} + +void BPH_mass_spring_set_motion_state(Implicit_Data *data, + int index, + const float x[3], + const float v[3]) { - world_to_root_v3(data, index, data->X.v3(index), x); - world_to_root_v3(data, index, data->V.v3(index), v); + world_to_root_v3(data, index, data->X.v3(index), x); + world_to_root_v3(data, index, data->V.v3(index), v); } void BPH_mass_spring_set_position(Implicit_Data *data, int index, const float x[3]) { - world_to_root_v3(data, index, data->X.v3(index), x); + world_to_root_v3(data, index, data->X.v3(index), x); } void BPH_mass_spring_set_velocity(Implicit_Data *data, int index, const float v[3]) { - world_to_root_v3(data, index, data->V.v3(index), v); + world_to_root_v3(data, index, data->V.v3(index), v); } -void BPH_mass_spring_get_motion_state(struct Implicit_Data *data, int index, float x[3], float v[3]) +void BPH_mass_spring_get_motion_state(struct Implicit_Data *data, + int index, + float x[3], + float v[3]) { - if (x) root_to_world_v3(data, index, x, data->X.v3(index)); - if (v) root_to_world_v3(data, index, v, data->V.v3(index)); + if (x) + root_to_world_v3(data, index, x, data->X.v3(index)); + if (v) + root_to_world_v3(data, index, v, data->V.v3(index)); } void BPH_mass_spring_get_position(struct Implicit_Data *data, int index, float x[3]) { - root_to_world_v3(data, index, x, data->X.v3(index)); + root_to_world_v3(data, index, x, data->X.v3(index)); } void BPH_mass_spring_get_new_velocity(Implicit_Data *data, int index, float v[3]) { - root_to_world_v3(data, index, v, data->V.v3(index)); + root_to_world_v3(data, index, v, data->V.v3(index)); } void BPH_mass_spring_set_new_velocity(Implicit_Data *data, int index, const float v[3]) { - world_to_root_v3(data, index, data->V.v3(index), v); + world_to_root_v3(data, index, data->V.v3(index), v); } void BPH_mass_spring_clear_constraints(Implicit_Data *data) { - int numverts = data->numverts; - for (int i = 0; i < numverts; ++i) { - data->iS.add(i, i, I); - zero_v3(data->z.v3(i)); - } + int numverts = data->numverts; + for (int i = 0; i < numverts; ++i) { + data->iS.add(i, i, I); + zero_v3(data->z.v3(i)); + } } void BPH_mass_spring_add_constraint_ndof0(Implicit_Data *data, int index, const float dV[3]) { - data->iS.sub(index, index, I); + data->iS.sub(index, index, I); - world_to_root_v3(data, index, data->z.v3(index), dV); + world_to_root_v3(data, index, data->z.v3(index), dV); } -void BPH_mass_spring_add_constraint_ndof1(Implicit_Data *data, int index, const float c1[3], const float c2[3], const float dV[3]) +void BPH_mass_spring_add_constraint_ndof1( + Implicit_Data *data, int index, const float c1[3], const float c2[3], const float dV[3]) { - float m[3][3], p[3], q[3], u[3], cmat[3][3]; + float m[3][3], p[3], q[3], u[3], cmat[3][3]; - world_to_root_v3(data, index, p, c1); - outerproduct(cmat, p, p); - copy_m3_m3(m, cmat); + world_to_root_v3(data, index, p, c1); + outerproduct(cmat, p, p); + copy_m3_m3(m, cmat); - world_to_root_v3(data, index, q, c2); - outerproduct(cmat, q, q); - add_m3_m3m3(m, m, cmat); + world_to_root_v3(data, index, q, c2); + outerproduct(cmat, q, q); + add_m3_m3m3(m, m, cmat); - /* XXX not sure but multiplication should work here */ - data->iS.sub(index, index, m); -// mul_m3_m3m3(data->S[index].m, data->S[index].m, m); + /* XXX not sure but multiplication should work here */ + data->iS.sub(index, index, m); + // mul_m3_m3m3(data->S[index].m, data->S[index].m, m); - world_to_root_v3(data, index, u, dV); - add_v3_v3(data->z.v3(index), u); + world_to_root_v3(data, index, u, dV); + add_v3_v3(data->z.v3(index), u); } -void BPH_mass_spring_add_constraint_ndof2(Implicit_Data *data, int index, const float c1[3], const float dV[3]) +void BPH_mass_spring_add_constraint_ndof2(Implicit_Data *data, + int index, + const float c1[3], + const float dV[3]) { - float m[3][3], p[3], u[3], cmat[3][3]; + float m[3][3], p[3], u[3], cmat[3][3]; - world_to_root_v3(data, index, p, c1); - outerproduct(cmat, p, p); - copy_m3_m3(m, cmat); + world_to_root_v3(data, index, p, c1); + outerproduct(cmat, p, p); + copy_m3_m3(m, cmat); - data->iS.sub(index, index, m); -// mul_m3_m3m3(data->S[index].m, data->S[index].m, m); + data->iS.sub(index, index, m); + // mul_m3_m3m3(data->S[index].m, data->S[index].m, m); - world_to_root_v3(data, index, u, dV); - add_v3_v3(data->z.v3(index), u); + world_to_root_v3(data, index, u, dV); + add_v3_v3(data->z.v3(index), u); } void BPH_mass_spring_clear_forces(Implicit_Data *data) { - data->F.setZero(); - data->dFdX.setZero(); - data->dFdV.setZero(); + data->F.setZero(); + data->dFdX.setZero(); + data->dFdV.setZero(); } -void BPH_mass_spring_force_reference_frame(Implicit_Data *data, int index, const float acceleration[3], const float omega[3], const float domega_dt[3], float mass) +void BPH_mass_spring_force_reference_frame(Implicit_Data *data, + int index, + const float acceleration[3], + const float omega[3], + const float domega_dt[3], + float mass) { -#ifdef CLOTH_ROOT_FRAME - float acc[3], w[3], dwdt[3]; - float f[3], dfdx[3][3], dfdv[3][3]; - float euler[3], coriolis[3], centrifugal[3], rotvel[3]; - float deuler[3][3], dcoriolis[3][3], dcentrifugal[3][3], drotvel[3][3]; - - world_to_root_v3(data, index, acc, acceleration); - world_to_root_v3(data, index, w, omega); - world_to_root_v3(data, index, dwdt, domega_dt); - - cross_v3_v3v3(euler, dwdt, data->X.v3(index)); - cross_v3_v3v3(coriolis, w, data->V.v3(index)); - mul_v3_fl(coriolis, 2.0f); - cross_v3_v3v3(rotvel, w, data->X.v3(index)); - cross_v3_v3v3(centrifugal, w, rotvel); - - sub_v3_v3v3(f, acc, euler); - sub_v3_v3(f, coriolis); - sub_v3_v3(f, centrifugal); - - mul_v3_fl(f, mass); /* F = m * a */ - - cross_v3_identity(deuler, dwdt); - cross_v3_identity(dcoriolis, w); - mul_m3_fl(dcoriolis, 2.0f); - cross_v3_identity(drotvel, w); - cross_m3_v3m3(dcentrifugal, w, drotvel); - - add_m3_m3m3(dfdx, deuler, dcentrifugal); - negate_m3(dfdx); - mul_m3_fl(dfdx, mass); - - copy_m3_m3(dfdv, dcoriolis); - negate_m3(dfdv); - mul_m3_fl(dfdv, mass); - - add_v3_v3(data->F.v3(index), f); - data->idFdX.add(index, index, dfdx); - data->idFdV.add(index, index, dfdv); -#else - (void)data; - (void)index; - (void)acceleration; - (void)omega; - (void)domega_dt; -#endif +# ifdef CLOTH_ROOT_FRAME + float acc[3], w[3], dwdt[3]; + float f[3], dfdx[3][3], dfdv[3][3]; + float euler[3], coriolis[3], centrifugal[3], rotvel[3]; + float deuler[3][3], dcoriolis[3][3], dcentrifugal[3][3], drotvel[3][3]; + + world_to_root_v3(data, index, acc, acceleration); + world_to_root_v3(data, index, w, omega); + world_to_root_v3(data, index, dwdt, domega_dt); + + cross_v3_v3v3(euler, dwdt, data->X.v3(index)); + cross_v3_v3v3(coriolis, w, data->V.v3(index)); + mul_v3_fl(coriolis, 2.0f); + cross_v3_v3v3(rotvel, w, data->X.v3(index)); + cross_v3_v3v3(centrifugal, w, rotvel); + + sub_v3_v3v3(f, acc, euler); + sub_v3_v3(f, coriolis); + sub_v3_v3(f, centrifugal); + + mul_v3_fl(f, mass); /* F = m * a */ + + cross_v3_identity(deuler, dwdt); + cross_v3_identity(dcoriolis, w); + mul_m3_fl(dcoriolis, 2.0f); + cross_v3_identity(drotvel, w); + cross_m3_v3m3(dcentrifugal, w, drotvel); + + add_m3_m3m3(dfdx, deuler, dcentrifugal); + negate_m3(dfdx); + mul_m3_fl(dfdx, mass); + + copy_m3_m3(dfdv, dcoriolis); + negate_m3(dfdv); + mul_m3_fl(dfdv, mass); + + add_v3_v3(data->F.v3(index), f); + data->idFdX.add(index, index, dfdx); + data->idFdV.add(index, index, dfdv); +# else + (void)data; + (void)index; + (void)acceleration; + (void)omega; + (void)domega_dt; +# endif } void BPH_mass_spring_force_gravity(Implicit_Data *data, int index, float mass, const float g[3]) { - /* force = mass * acceleration (in this case: gravity) */ - float f[3]; - world_to_root_v3(data, index, f, g); - mul_v3_fl(f, mass); + /* force = mass * acceleration (in this case: gravity) */ + float f[3]; + world_to_root_v3(data, index, f, g); + mul_v3_fl(f, mass); - add_v3_v3(data->F.v3(index), f); + add_v3_v3(data->F.v3(index), f); } void BPH_mass_spring_force_drag(Implicit_Data *data, float drag) { - int numverts = data->numverts; - for (int i = 0; i < numverts; i++) { - float tmp[3][3]; + int numverts = data->numverts; + for (int i = 0; i < numverts; i++) { + float tmp[3][3]; - /* NB: uses root space velocity, no need to transform */ - madd_v3_v3fl(data->F.v3(i), data->V.v3(i), -drag); + /* NB: uses root space velocity, no need to transform */ + madd_v3_v3fl(data->F.v3(i), data->V.v3(i), -drag); - copy_m3_m3(tmp, I); - mul_m3_fl(tmp, -drag); - data->idFdV.add(i, i, tmp); - } + copy_m3_m3(tmp, I); + mul_m3_fl(tmp, -drag); + data->idFdV.add(i, i, tmp); + } } -void BPH_mass_spring_force_extern(struct Implicit_Data *data, int i, const float f[3], float dfdx[3][3], float dfdv[3][3]) +void BPH_mass_spring_force_extern( + struct Implicit_Data *data, int i, const float f[3], float dfdx[3][3], float dfdv[3][3]) { - float tf[3], tdfdx[3][3], tdfdv[3][3]; - world_to_root_v3(data, i, tf, f); - world_to_root_m3(data, i, tdfdx, dfdx); - world_to_root_m3(data, i, tdfdv, dfdv); + float tf[3], tdfdx[3][3], tdfdv[3][3]; + world_to_root_v3(data, i, tf, f); + world_to_root_m3(data, i, tdfdx, dfdx); + world_to_root_m3(data, i, tdfdv, dfdv); - add_v3_v3(data->F.v3(i), tf); - data->idFdX.add(i, i, tdfdx); - data->idFdV.add(i, i, tdfdv); + add_v3_v3(data->F.v3(i), tf); + data->idFdX.add(i, i, tdfdx); + data->idFdV.add(i, i, tdfdv); } -static float calc_nor_area_tri(float nor[3], const float v1[3], const float v2[3], const float v3[3]) +static float calc_nor_area_tri(float nor[3], + const float v1[3], + const float v2[3], + const float v3[3]) { - float n1[3], n2[3]; + float n1[3], n2[3]; - sub_v3_v3v3(n1, v1, v2); - sub_v3_v3v3(n2, v2, v3); + sub_v3_v3v3(n1, v1, v2); + sub_v3_v3v3(n2, v2, v3); - cross_v3_v3v3(nor, n1, n2); - return normalize_v3(nor); + cross_v3_v3v3(nor, n1, n2); + return normalize_v3(nor); } /* XXX does not support force jacobians yet, since the effector system does not provide them either */ -void BPH_mass_spring_force_face_wind(Implicit_Data *data, int v1, int v2, int v3, const float(*winvec)[3]) +void BPH_mass_spring_force_face_wind( + Implicit_Data *data, int v1, int v2, int v3, const float (*winvec)[3]) { - const float effector_scale = 0.02f; - float win[3], nor[3], area; - float factor; + const float effector_scale = 0.02f; + float win[3], nor[3], area; + float factor; - // calculate face normal and area - area = calc_nor_area_tri(nor, data->X.v3(v1), data->X.v3(v2), data->X.v3(v3)); - factor = effector_scale * area / 3.0f; + // calculate face normal and area + area = calc_nor_area_tri(nor, data->X.v3(v1), data->X.v3(v2), data->X.v3(v3)); + factor = effector_scale * area / 3.0f; - world_to_root_v3(data, v1, win, winvec[v1]); - madd_v3_v3fl(data->F.v3(v1), nor, factor * dot_v3v3(win, nor)); + world_to_root_v3(data, v1, win, winvec[v1]); + madd_v3_v3fl(data->F.v3(v1), nor, factor * dot_v3v3(win, nor)); - world_to_root_v3(data, v2, win, winvec[v2]); - madd_v3_v3fl(data->F.v3(v2), nor, factor * dot_v3v3(win, nor)); + world_to_root_v3(data, v2, win, winvec[v2]); + madd_v3_v3fl(data->F.v3(v2), nor, factor * dot_v3v3(win, nor)); - world_to_root_v3(data, v3, win, winvec[v3]); - madd_v3_v3fl(data->F.v3(v3), nor, factor * dot_v3v3(win, nor)); + world_to_root_v3(data, v3, win, winvec[v3]); + madd_v3_v3fl(data->F.v3(v3), nor, factor * dot_v3v3(win, nor)); } -void BPH_mass_spring_force_edge_wind(Implicit_Data *data, int v1, int v2, const float(*winvec)[3]) +void BPH_mass_spring_force_edge_wind(Implicit_Data *data, int v1, int v2, const float (*winvec)[3]) { - const float effector_scale = 0.01; - float win[3], dir[3], nor[3], length; + const float effector_scale = 0.01; + float win[3], dir[3], nor[3], length; - sub_v3_v3v3(dir, data->X.v3(v1), data->X.v3(v2)); - length = normalize_v3(dir); + sub_v3_v3v3(dir, data->X.v3(v1), data->X.v3(v2)); + length = normalize_v3(dir); - world_to_root_v3(data, v1, win, winvec[v1]); - madd_v3_v3v3fl(nor, win, dir, -dot_v3v3(win, dir)); - madd_v3_v3fl(data->F.v3(v1), nor, effector_scale * length); + world_to_root_v3(data, v1, win, winvec[v1]); + madd_v3_v3v3fl(nor, win, dir, -dot_v3v3(win, dir)); + madd_v3_v3fl(data->F.v3(v1), nor, effector_scale * length); - world_to_root_v3(data, v2, win, winvec[v2]); - madd_v3_v3v3fl(nor, win, dir, -dot_v3v3(win, dir)); - madd_v3_v3fl(data->F.v3(v2), nor, effector_scale * length); + world_to_root_v3(data, v2, win, winvec[v2]); + madd_v3_v3v3fl(nor, win, dir, -dot_v3v3(win, dir)); + madd_v3_v3fl(data->F.v3(v2), nor, effector_scale * length); } BLI_INLINE void dfdx_spring(float to[3][3], const float dir[3], float length, float L, float k) { - // dir is unit length direction, rest is spring's restlength, k is spring constant. - //return ( (I-outerprod(dir, dir))*Min(1.0f, rest/length) - I) * -k; - outerproduct(to, dir, dir); - sub_m3_m3m3(to, I, to); + // dir is unit length direction, rest is spring's restlength, k is spring constant. + //return ( (I-outerprod(dir, dir))*Min(1.0f, rest/length) - I) * -k; + outerproduct(to, dir, dir); + sub_m3_m3m3(to, I, to); - mul_m3_fl(to, (L / length)); - sub_m3_m3m3(to, to, I); - mul_m3_fl(to, k); + mul_m3_fl(to, (L / length)); + sub_m3_m3m3(to, to, I); + mul_m3_fl(to, k); } /* unused */ -#if 0 +# if 0 BLI_INLINE void dfdx_damp(float to[3][3], const float dir[3], float length, const float vel[3], float rest, float damping) { - // inner spring damping vel is the relative velocity of the endpoints. - // return (I-outerprod(dir, dir)) * (-damping * -(dot(dir, vel)/Max(length, rest))); - mul_fvectorT_fvector(to, dir, dir); - sub_fmatrix_fmatrix(to, I, to); - mul_fmatrix_S(to, (-damping * -(dot_v3v3(dir, vel) / MAX2(length, rest)))); + // inner spring damping vel is the relative velocity of the endpoints. + // return (I-outerprod(dir, dir)) * (-damping * -(dot(dir, vel)/Max(length, rest))); + mul_fvectorT_fvector(to, dir, dir); + sub_fmatrix_fmatrix(to, I, to); + mul_fmatrix_S(to, (-damping * -(dot_v3v3(dir, vel) / MAX2(length, rest)))); } -#endif +# endif BLI_INLINE void dfdv_damp(float to[3][3], const float dir[3], float damping) { - // derivative of force wrt velocity - outerproduct(to, dir, dir); - mul_m3_fl(to, -damping); + // derivative of force wrt velocity + outerproduct(to, dir, dir); + mul_m3_fl(to, -damping); } BLI_INLINE float fb(float length, float L) { - float x = length / L; - return (-11.541f * powf(x, 4) + 34.193f * powf(x, 3) - 39.083f * powf(x, 2) + 23.116f * x - 9.713f); + float x = length / L; + return (-11.541f * powf(x, 4) + 34.193f * powf(x, 3) - 39.083f * powf(x, 2) + 23.116f * x - + 9.713f); } BLI_INLINE float fbderiv(float length, float L) { - float x = length / L; + float x = length / L; - return (-46.164f * powf(x, 3) + 102.579f * powf(x, 2) - 78.166f * x + 23.116f); + return (-46.164f * powf(x, 3) + 102.579f * powf(x, 2) - 78.166f * x + 23.116f); } BLI_INLINE float fbstar(float length, float L, float kb, float cb) { - float tempfb_fl = kb * fb(length, L); - float fbstar_fl = cb * (length - L); + float tempfb_fl = kb * fb(length, L); + float fbstar_fl = cb * (length - L); - if (tempfb_fl < fbstar_fl) - return fbstar_fl; - else - return tempfb_fl; + if (tempfb_fl < fbstar_fl) + return fbstar_fl; + else + return tempfb_fl; } // function to calculae bending spring force (taken from Choi & Co) BLI_INLINE float fbstar_jacobi(float length, float L, float kb, float cb) { - float tempfb_fl = kb * fb(length, L); - float fbstar_fl = cb * (length - L); + float tempfb_fl = kb * fb(length, L); + float fbstar_fl = cb * (length - L); - if (tempfb_fl < fbstar_fl) { - return -cb; - } - else { - return -kb *fbderiv(length, L); - } + if (tempfb_fl < fbstar_fl) { + return -cb; + } + else { + return -kb * fbderiv(length, L); + } } /* calculate elonglation */ -BLI_INLINE bool spring_length(Implicit_Data *data, int i, int j, float r_extent[3], float r_dir[3], float *r_length, float r_vel[3]) +BLI_INLINE bool spring_length(Implicit_Data *data, + int i, + int j, + float r_extent[3], + float r_dir[3], + float *r_length, + float r_vel[3]) { - sub_v3_v3v3(r_extent, data->X.v3(j), data->X.v3(i)); - sub_v3_v3v3(r_vel, data->V.v3(j), data->V.v3(i)); - *r_length = len_v3(r_extent); - - if (*r_length > ALMOST_ZERO) { -#if 0 - if (length > L) { - if ((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) && - ( ((length - L) * 100.0f / L) > clmd->sim_parms->maxspringlen)) - { - // cut spring! - s->flags |= CSPRING_FLAG_DEACTIVATE; - return false; - } - } -#endif - mul_v3_v3fl(r_dir, r_extent, 1.0f / (*r_length)); - } - else { - zero_v3(r_dir); - } - - return true; -} - -BLI_INLINE void apply_spring(Implicit_Data *data, int i, int j, const float f[3], float dfdx[3][3], float dfdv[3][3]) + sub_v3_v3v3(r_extent, data->X.v3(j), data->X.v3(i)); + sub_v3_v3v3(r_vel, data->V.v3(j), data->V.v3(i)); + *r_length = len_v3(r_extent); + + if (*r_length > ALMOST_ZERO) { +# if 0 + if (length > L) { + if ((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) && + ( ((length - L) * 100.0f / L) > clmd->sim_parms->maxspringlen)) + { + // cut spring! + s->flags |= CSPRING_FLAG_DEACTIVATE; + return false; + } + } +# endif + mul_v3_v3fl(r_dir, r_extent, 1.0f / (*r_length)); + } + else { + zero_v3(r_dir); + } + + return true; +} + +BLI_INLINE void apply_spring( + Implicit_Data *data, int i, int j, const float f[3], float dfdx[3][3], float dfdv[3][3]) { - add_v3_v3(data->F.v3(i), f); - sub_v3_v3(data->F.v3(j), f); - - data->idFdX.add(i, i, dfdx); - data->idFdX.add(j, j, dfdx); - data->idFdX.sub(i, j, dfdx); - data->idFdX.sub(j, i, dfdx); - - data->idFdV.add(i, i, dfdv); - data->idFdV.add(j, j, dfdv); - data->idFdV.sub(i, j, dfdv); - data->idFdV.sub(j, i, dfdv); -} - -bool BPH_mass_spring_force_spring_linear(Implicit_Data *data, int i, int j, float restlen, - float stiffness, float damping, bool no_compress, float clamp_force, - float r_f[3], float r_dfdx[3][3], float r_dfdv[3][3]) + add_v3_v3(data->F.v3(i), f); + sub_v3_v3(data->F.v3(j), f); + + data->idFdX.add(i, i, dfdx); + data->idFdX.add(j, j, dfdx); + data->idFdX.sub(i, j, dfdx); + data->idFdX.sub(j, i, dfdx); + + data->idFdV.add(i, i, dfdv); + data->idFdV.add(j, j, dfdv); + data->idFdV.sub(i, j, dfdv); + data->idFdV.sub(j, i, dfdv); +} + +bool BPH_mass_spring_force_spring_linear(Implicit_Data *data, + int i, + int j, + float restlen, + float stiffness, + float damping, + bool no_compress, + float clamp_force, + float r_f[3], + float r_dfdx[3][3], + float r_dfdv[3][3]) { - float extent[3], length, dir[3], vel[3]; + float extent[3], length, dir[3], vel[3]; - // calculate elonglation - spring_length(data, i, j, extent, dir, &length, vel); + // calculate elonglation + spring_length(data, i, j, extent, dir, &length, vel); - if (length > restlen || no_compress) { - float stretch_force, f[3], dfdx[3][3], dfdv[3][3]; + if (length > restlen || no_compress) { + float stretch_force, f[3], dfdx[3][3], dfdv[3][3]; - stretch_force = stiffness * (length - restlen); - if (clamp_force > 0.0f && stretch_force > clamp_force) { - stretch_force = clamp_force; - } - mul_v3_v3fl(f, dir, stretch_force); + stretch_force = stiffness * (length - restlen); + if (clamp_force > 0.0f && stretch_force > clamp_force) { + stretch_force = clamp_force; + } + mul_v3_v3fl(f, dir, stretch_force); - // Ascher & Boxman, p.21: Damping only during elonglation - // something wrong with it... - madd_v3_v3fl(f, dir, damping * dot_v3v3(vel, dir)); + // Ascher & Boxman, p.21: Damping only during elonglation + // something wrong with it... + madd_v3_v3fl(f, dir, damping * dot_v3v3(vel, dir)); - dfdx_spring(dfdx, dir, length, restlen, stiffness); - dfdv_damp(dfdv, dir, damping); + dfdx_spring(dfdx, dir, length, restlen, stiffness); + dfdv_damp(dfdv, dir, damping); - apply_spring(data, i, j, f, dfdx, dfdv); + apply_spring(data, i, j, f, dfdx, dfdv); - if (r_f) copy_v3_v3(r_f, f); - if (r_dfdx) copy_m3_m3(r_dfdx, dfdx); - if (r_dfdv) copy_m3_m3(r_dfdv, dfdv); + if (r_f) + copy_v3_v3(r_f, f); + if (r_dfdx) + copy_m3_m3(r_dfdx, dfdx); + if (r_dfdv) + copy_m3_m3(r_dfdv, dfdv); - return true; - } - else { - if (r_f) zero_v3(r_f); - if (r_dfdx) zero_m3(r_dfdx); - if (r_dfdv) zero_m3(r_dfdv); + return true; + } + else { + if (r_f) + zero_v3(r_f); + if (r_dfdx) + zero_m3(r_dfdx); + if (r_dfdv) + zero_m3(r_dfdv); - return false; - } + return false; + } } /* See "Stable but Responsive Cloth" (Choi, Ko 2005) */ -bool BPH_mass_spring_force_spring_bending(Implicit_Data *data, int i, int j, float restlen, - float kb, float cb, - float r_f[3], float r_dfdx[3][3], float r_dfdv[3][3]) +bool BPH_mass_spring_force_spring_bending(Implicit_Data *data, + int i, + int j, + float restlen, + float kb, + float cb, + float r_f[3], + float r_dfdx[3][3], + float r_dfdv[3][3]) { - float extent[3], length, dir[3], vel[3]; + float extent[3], length, dir[3], vel[3]; - // calculate elonglation - spring_length(data, i, j, extent, dir, &length, vel); + // calculate elonglation + spring_length(data, i, j, extent, dir, &length, vel); - if (length < restlen) { - float f[3], dfdx[3][3], dfdv[3][3]; + if (length < restlen) { + float f[3], dfdx[3][3], dfdv[3][3]; - mul_v3_v3fl(f, dir, fbstar(length, restlen, kb, cb)); + mul_v3_v3fl(f, dir, fbstar(length, restlen, kb, cb)); - outerproduct(dfdx, dir, dir); - mul_m3_fl(dfdx, fbstar_jacobi(length, restlen, kb, cb)); + outerproduct(dfdx, dir, dir); + mul_m3_fl(dfdx, fbstar_jacobi(length, restlen, kb, cb)); - /* XXX damping not supported */ - zero_m3(dfdv); + /* XXX damping not supported */ + zero_m3(dfdv); - apply_spring(data, i, j, f, dfdx, dfdv); + apply_spring(data, i, j, f, dfdx, dfdv); - if (r_f) copy_v3_v3(r_f, f); - if (r_dfdx) copy_m3_m3(r_dfdx, dfdx); - if (r_dfdv) copy_m3_m3(r_dfdv, dfdv); + if (r_f) + copy_v3_v3(r_f, f); + if (r_dfdx) + copy_m3_m3(r_dfdx, dfdx); + if (r_dfdv) + copy_m3_m3(r_dfdv, dfdv); - return true; - } - else { - if (r_f) zero_v3(r_f); - if (r_dfdx) zero_m3(r_dfdx); - if (r_dfdv) zero_m3(r_dfdv); + return true; + } + else { + if (r_f) + zero_v3(r_f); + if (r_dfdx) + zero_m3(r_dfdx); + if (r_dfdv) + zero_m3(r_dfdv); - return false; - } + return false; + } } /* Jacobian of a direction vector. @@ -1014,326 +1086,372 @@ bool BPH_mass_spring_force_spring_bending(Implicit_Data *data, int i, int j, flo * * dD_ij/dx_i = -dD_ij/dx_j = (D_ij * D_ij^T - I) / len_ij */ -BLI_INLINE void spring_grad_dir(Implicit_Data *data, int i, int j, float edge[3], float dir[3], float grad_dir[3][3]) +BLI_INLINE void spring_grad_dir( + Implicit_Data *data, int i, int j, float edge[3], float dir[3], float grad_dir[3][3]) { - float length; + float length; - sub_v3_v3v3(edge, data->X.v3(j), data->X.v3(i)); - length = normalize_v3_v3(dir, edge); + sub_v3_v3v3(edge, data->X.v3(j), data->X.v3(i)); + length = normalize_v3_v3(dir, edge); - if (length > ALMOST_ZERO) { - outerproduct(grad_dir, dir, dir); - sub_m3_m3m3(grad_dir, I, grad_dir); - mul_m3_fl(grad_dir, 1.0f / length); - } - else { - zero_m3(grad_dir); - } + if (length > ALMOST_ZERO) { + outerproduct(grad_dir, dir, dir); + sub_m3_m3m3(grad_dir, I, grad_dir); + mul_m3_fl(grad_dir, 1.0f / length); + } + else { + zero_m3(grad_dir); + } } -BLI_INLINE void spring_angbend_forces(Implicit_Data *data, int i, int j, int k, +BLI_INLINE void spring_angbend_forces(Implicit_Data *data, + int i, + int j, + int k, const float goal[3], - float stiffness, float damping, - int q, const float dx[3], const float dv[3], + float stiffness, + float damping, + int q, + const float dx[3], + const float dv[3], float r_f[3]) { - float edge_ij[3], dir_ij[3]; - float edge_jk[3], dir_jk[3]; - float vel_ij[3], vel_jk[3], vel_ortho[3]; - float f_bend[3], f_damp[3]; - float fk[3]; - float dist[3]; + float edge_ij[3], dir_ij[3]; + float edge_jk[3], dir_jk[3]; + float vel_ij[3], vel_jk[3], vel_ortho[3]; + float f_bend[3], f_damp[3]; + float fk[3]; + float dist[3]; - zero_v3(fk); + zero_v3(fk); - sub_v3_v3v3(edge_ij, data->X.v3(j), data->X.v3(i)); - if (q == i) sub_v3_v3(edge_ij, dx); - if (q == j) add_v3_v3(edge_ij, dx); - normalize_v3_v3(dir_ij, edge_ij); + sub_v3_v3v3(edge_ij, data->X.v3(j), data->X.v3(i)); + if (q == i) + sub_v3_v3(edge_ij, dx); + if (q == j) + add_v3_v3(edge_ij, dx); + normalize_v3_v3(dir_ij, edge_ij); - sub_v3_v3v3(edge_jk, data->X.v3(k), data->X.v3(j)); - if (q == j) sub_v3_v3(edge_jk, dx); - if (q == k) add_v3_v3(edge_jk, dx); - normalize_v3_v3(dir_jk, edge_jk); + sub_v3_v3v3(edge_jk, data->X.v3(k), data->X.v3(j)); + if (q == j) + sub_v3_v3(edge_jk, dx); + if (q == k) + add_v3_v3(edge_jk, dx); + normalize_v3_v3(dir_jk, edge_jk); - sub_v3_v3v3(vel_ij, data->V.v3(j), data->V.v3(i)); - if (q == i) sub_v3_v3(vel_ij, dv); - if (q == j) add_v3_v3(vel_ij, dv); + sub_v3_v3v3(vel_ij, data->V.v3(j), data->V.v3(i)); + if (q == i) + sub_v3_v3(vel_ij, dv); + if (q == j) + add_v3_v3(vel_ij, dv); - sub_v3_v3v3(vel_jk, data->V.v3(k), data->V.v3(j)); - if (q == j) sub_v3_v3(vel_jk, dv); - if (q == k) add_v3_v3(vel_jk, dv); + sub_v3_v3v3(vel_jk, data->V.v3(k), data->V.v3(j)); + if (q == j) + sub_v3_v3(vel_jk, dv); + if (q == k) + add_v3_v3(vel_jk, dv); - /* bending force */ - sub_v3_v3v3(dist, goal, edge_jk); - mul_v3_v3fl(f_bend, dist, stiffness); + /* bending force */ + sub_v3_v3v3(dist, goal, edge_jk); + mul_v3_v3fl(f_bend, dist, stiffness); - add_v3_v3(fk, f_bend); + add_v3_v3(fk, f_bend); - /* damping force */ - madd_v3_v3v3fl(vel_ortho, vel_jk, dir_jk, -dot_v3v3(vel_jk, dir_jk)); - mul_v3_v3fl(f_damp, vel_ortho, damping); + /* damping force */ + madd_v3_v3v3fl(vel_ortho, vel_jk, dir_jk, -dot_v3v3(vel_jk, dir_jk)); + mul_v3_v3fl(f_damp, vel_ortho, damping); - sub_v3_v3(fk, f_damp); + sub_v3_v3(fk, f_damp); - copy_v3_v3(r_f, fk); + copy_v3_v3(r_f, fk); } /* Finite Differences method for estimating the jacobian of the force */ -BLI_INLINE void spring_angbend_estimate_dfdx(Implicit_Data *data, int i, int j, int k, +BLI_INLINE void spring_angbend_estimate_dfdx(Implicit_Data *data, + int i, + int j, + int k, const float goal[3], - float stiffness, float damping, - int q, float dfdx[3][3]) + float stiffness, + float damping, + int q, + float dfdx[3][3]) { - const float delta = 0.00001f; // TODO find a good heuristic for this - float dvec_null[3][3], dvec_pos[3][3], dvec_neg[3][3]; - float f[3]; - int a, b; + const float delta = 0.00001f; // TODO find a good heuristic for this + float dvec_null[3][3], dvec_pos[3][3], dvec_neg[3][3]; + float f[3]; + int a, b; - zero_m3(dvec_null); - unit_m3(dvec_pos); - mul_m3_fl(dvec_pos, delta * 0.5f); - copy_m3_m3(dvec_neg, dvec_pos); - negate_m3(dvec_neg); + zero_m3(dvec_null); + unit_m3(dvec_pos); + mul_m3_fl(dvec_pos, delta * 0.5f); + copy_m3_m3(dvec_neg, dvec_pos); + negate_m3(dvec_neg); - /* XXX TODO offset targets to account for position dependency */ + /* XXX TODO offset targets to account for position dependency */ - for (a = 0; a < 3; ++a) { - spring_angbend_forces(data, i, j, k, goal, stiffness, damping, - q, dvec_pos[a], dvec_null[a], f); - copy_v3_v3(dfdx[a], f); + for (a = 0; a < 3; ++a) { + spring_angbend_forces( + data, i, j, k, goal, stiffness, damping, q, dvec_pos[a], dvec_null[a], f); + copy_v3_v3(dfdx[a], f); - spring_angbend_forces(data, i, j, k, goal, stiffness, damping, - q, dvec_neg[a], dvec_null[a], f); - sub_v3_v3(dfdx[a], f); + spring_angbend_forces( + data, i, j, k, goal, stiffness, damping, q, dvec_neg[a], dvec_null[a], f); + sub_v3_v3(dfdx[a], f); - for (b = 0; b < 3; ++b) { - dfdx[a][b] /= delta; - } - } + for (b = 0; b < 3; ++b) { + dfdx[a][b] /= delta; + } + } } /* Finite Differences method for estimating the jacobian of the force */ -BLI_INLINE void spring_angbend_estimate_dfdv(Implicit_Data *data, int i, int j, int k, +BLI_INLINE void spring_angbend_estimate_dfdv(Implicit_Data *data, + int i, + int j, + int k, const float goal[3], - float stiffness, float damping, - int q, float dfdv[3][3]) + float stiffness, + float damping, + int q, + float dfdv[3][3]) { - const float delta = 0.00001f; // TODO find a good heuristic for this - float dvec_null[3][3], dvec_pos[3][3], dvec_neg[3][3]; - float f[3]; - int a, b; + const float delta = 0.00001f; // TODO find a good heuristic for this + float dvec_null[3][3], dvec_pos[3][3], dvec_neg[3][3]; + float f[3]; + int a, b; - zero_m3(dvec_null); - unit_m3(dvec_pos); - mul_m3_fl(dvec_pos, delta * 0.5f); - copy_m3_m3(dvec_neg, dvec_pos); - negate_m3(dvec_neg); + zero_m3(dvec_null); + unit_m3(dvec_pos); + mul_m3_fl(dvec_pos, delta * 0.5f); + copy_m3_m3(dvec_neg, dvec_pos); + negate_m3(dvec_neg); - /* XXX TODO offset targets to account for position dependency */ + /* XXX TODO offset targets to account for position dependency */ - for (a = 0; a < 3; ++a) { - spring_angbend_forces(data, i, j, k, goal, stiffness, damping, - q, dvec_null[a], dvec_pos[a], f); - copy_v3_v3(dfdv[a], f); + for (a = 0; a < 3; ++a) { + spring_angbend_forces( + data, i, j, k, goal, stiffness, damping, q, dvec_null[a], dvec_pos[a], f); + copy_v3_v3(dfdv[a], f); - spring_angbend_forces(data, i, j, k, goal, stiffness, damping, - q, dvec_null[a], dvec_neg[a], f); - sub_v3_v3(dfdv[a], f); + spring_angbend_forces( + data, i, j, k, goal, stiffness, damping, q, dvec_null[a], dvec_neg[a], f); + sub_v3_v3(dfdv[a], f); - for (b = 0; b < 3; ++b) { - dfdv[a][b] /= delta; - } - } + for (b = 0; b < 3; ++b) { + dfdv[a][b] /= delta; + } + } } /* Angular spring that pulls the vertex toward the local target * See "Artistic Simulation of Curly Hair" (Pixar technical memo #12-03a) */ -bool BPH_mass_spring_force_spring_bending_angular(Implicit_Data *data, int i, int j, int k, - const float target[3], float stiffness, float damping) +bool BPH_mass_spring_force_spring_bending_angular(Implicit_Data *data, + int i, + int j, + int k, + const float target[3], + float stiffness, + float damping) { - float goal[3]; - float fj[3], fk[3]; - float dfj_dxi[3][3], dfj_dxj[3][3], dfk_dxi[3][3], dfk_dxj[3][3], dfk_dxk[3][3]; - float dfj_dvi[3][3], dfj_dvj[3][3], dfk_dvi[3][3], dfk_dvj[3][3], dfk_dvk[3][3]; - - const float vecnull[3] = {0.0f, 0.0f, 0.0f}; - - world_to_root_v3(data, j, goal, target); - - spring_angbend_forces(data, i, j, k, goal, stiffness, damping, k, vecnull, vecnull, fk); - negate_v3_v3(fj, fk); /* counterforce */ - - spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, i, dfk_dxi); - spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, j, dfk_dxj); - spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, k, dfk_dxk); - copy_m3_m3(dfj_dxi, dfk_dxi); negate_m3(dfj_dxi); - copy_m3_m3(dfj_dxj, dfk_dxj); negate_m3(dfj_dxj); - - spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, i, dfk_dvi); - spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, j, dfk_dvj); - spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, k, dfk_dvk); - copy_m3_m3(dfj_dvi, dfk_dvi); negate_m3(dfj_dvi); - copy_m3_m3(dfj_dvj, dfk_dvj); negate_m3(dfj_dvj); - - /* add forces and jacobians to the solver data */ - - add_v3_v3(data->F.v3(j), fj); - add_v3_v3(data->F.v3(k), fk); - - data->idFdX.add(j, j, dfj_dxj); - data->idFdX.add(k, k, dfk_dxk); - - data->idFdX.add(i, j, dfj_dxi); - data->idFdX.add(j, i, dfj_dxi); - data->idFdX.add(j, k, dfk_dxj); - data->idFdX.add(k, j, dfk_dxj); - data->idFdX.add(i, k, dfk_dxi); - data->idFdX.add(k, i, dfk_dxi); - - data->idFdV.add(j, j, dfj_dvj); - data->idFdV.add(k, k, dfk_dvk); - - data->idFdV.add(i, j, dfj_dvi); - data->idFdV.add(j, i, dfj_dvi); - data->idFdV.add(j, k, dfk_dvj); - data->idFdV.add(k, j, dfk_dvj); - data->idFdV.add(i, k, dfk_dvi); - data->idFdV.add(k, i, dfk_dvi); - - /* XXX analytical calculation of derivatives below is incorrect. - * This proved to be difficult, but for now just using the finite difference method for - * estimating the jacobians should be sufficient. - */ -#if 0 - float edge_ij[3], dir_ij[3], grad_dir_ij[3][3]; - float edge_jk[3], dir_jk[3], grad_dir_jk[3][3]; - float dist[3], vel_jk[3], vel_jk_ortho[3], projvel[3]; - float target[3]; - float tmp[3][3]; - float fi[3], fj[3], fk[3]; - float dfi_dxi[3][3], dfj_dxi[3][3], dfj_dxj[3][3], dfk_dxi[3][3], dfk_dxj[3][3], dfk_dxk[3][3]; - float dfdvi[3][3]; - - // TESTING - damping = 0.0f; - - zero_v3(fi); - zero_v3(fj); - zero_v3(fk); - zero_m3(dfi_dxi); - zero_m3(dfj_dxi); - zero_m3(dfk_dxi); - zero_m3(dfk_dxj); - zero_m3(dfk_dxk); - - /* jacobian of direction vectors */ - spring_grad_dir(data, i, j, edge_ij, dir_ij, grad_dir_ij); - spring_grad_dir(data, j, k, edge_jk, dir_jk, grad_dir_jk); - - sub_v3_v3v3(vel_jk, data->V[k], data->V[j]); - - /* bending force */ - mul_v3_v3fl(target, dir_ij, restlen); - sub_v3_v3v3(dist, target, edge_jk); - mul_v3_v3fl(fk, dist, stiffness); - - /* damping force */ - madd_v3_v3v3fl(vel_jk_ortho, vel_jk, dir_jk, -dot_v3v3(vel_jk, dir_jk)); - madd_v3_v3fl(fk, vel_jk_ortho, damping); - - /* XXX this only holds true as long as we assume straight rest shape! - * eventually will become a bit more involved since the opposite segment - * gets its own target, under condition of having equal torque on both sides. - */ - copy_v3_v3(fi, fk); - - /* counterforce on the middle point */ - sub_v3_v3(fj, fi); - sub_v3_v3(fj, fk); - - /* === derivatives === */ - - madd_m3_m3fl(dfk_dxi, grad_dir_ij, stiffness * restlen); - - madd_m3_m3fl(dfk_dxj, grad_dir_ij, -stiffness * restlen); - madd_m3_m3fl(dfk_dxj, I, stiffness); - - madd_m3_m3fl(dfk_dxk, I, -stiffness); - - copy_m3_m3(dfi_dxi, dfk_dxk); - negate_m3(dfi_dxi); - - /* dfj_dfi == dfi_dfj due to symmetry, - * dfi_dfj == dfk_dfj due to fi == fk - * XXX see comment above on future bent rest shapes - */ - copy_m3_m3(dfj_dxi, dfk_dxj); - - /* dfj_dxj == -(dfi_dxj + dfk_dxj) due to fj == -(fi + fk) */ - sub_m3_m3m3(dfj_dxj, dfj_dxj, dfj_dxi); - sub_m3_m3m3(dfj_dxj, dfj_dxj, dfk_dxj); - - /* add forces and jacobians to the solver data */ - add_v3_v3(data->F[i], fi); - add_v3_v3(data->F[j], fj); - add_v3_v3(data->F[k], fk); - - add_m3_m3m3(data->dFdX[i].m, data->dFdX[i].m, dfi_dxi); - add_m3_m3m3(data->dFdX[j].m, data->dFdX[j].m, dfj_dxj); - add_m3_m3m3(data->dFdX[k].m, data->dFdX[k].m, dfk_dxk); - - add_m3_m3m3(data->dFdX[block_ij].m, data->dFdX[block_ij].m, dfj_dxi); - add_m3_m3m3(data->dFdX[block_jk].m, data->dFdX[block_jk].m, dfk_dxj); - add_m3_m3m3(data->dFdX[block_ik].m, data->dFdX[block_ik].m, dfk_dxi); -#endif - - return true; -} - -bool BPH_mass_spring_force_spring_goal(Implicit_Data *data, int i, const float goal_x[3], const float goal_v[3], - float stiffness, float damping, - float r_f[3], float r_dfdx[3][3], float r_dfdv[3][3]) + float goal[3]; + float fj[3], fk[3]; + float dfj_dxi[3][3], dfj_dxj[3][3], dfk_dxi[3][3], dfk_dxj[3][3], dfk_dxk[3][3]; + float dfj_dvi[3][3], dfj_dvj[3][3], dfk_dvi[3][3], dfk_dvj[3][3], dfk_dvk[3][3]; + + const float vecnull[3] = {0.0f, 0.0f, 0.0f}; + + world_to_root_v3(data, j, goal, target); + + spring_angbend_forces(data, i, j, k, goal, stiffness, damping, k, vecnull, vecnull, fk); + negate_v3_v3(fj, fk); /* counterforce */ + + spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, i, dfk_dxi); + spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, j, dfk_dxj); + spring_angbend_estimate_dfdx(data, i, j, k, goal, stiffness, damping, k, dfk_dxk); + copy_m3_m3(dfj_dxi, dfk_dxi); + negate_m3(dfj_dxi); + copy_m3_m3(dfj_dxj, dfk_dxj); + negate_m3(dfj_dxj); + + spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, i, dfk_dvi); + spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, j, dfk_dvj); + spring_angbend_estimate_dfdv(data, i, j, k, goal, stiffness, damping, k, dfk_dvk); + copy_m3_m3(dfj_dvi, dfk_dvi); + negate_m3(dfj_dvi); + copy_m3_m3(dfj_dvj, dfk_dvj); + negate_m3(dfj_dvj); + + /* add forces and jacobians to the solver data */ + + add_v3_v3(data->F.v3(j), fj); + add_v3_v3(data->F.v3(k), fk); + + data->idFdX.add(j, j, dfj_dxj); + data->idFdX.add(k, k, dfk_dxk); + + data->idFdX.add(i, j, dfj_dxi); + data->idFdX.add(j, i, dfj_dxi); + data->idFdX.add(j, k, dfk_dxj); + data->idFdX.add(k, j, dfk_dxj); + data->idFdX.add(i, k, dfk_dxi); + data->idFdX.add(k, i, dfk_dxi); + + data->idFdV.add(j, j, dfj_dvj); + data->idFdV.add(k, k, dfk_dvk); + + data->idFdV.add(i, j, dfj_dvi); + data->idFdV.add(j, i, dfj_dvi); + data->idFdV.add(j, k, dfk_dvj); + data->idFdV.add(k, j, dfk_dvj); + data->idFdV.add(i, k, dfk_dvi); + data->idFdV.add(k, i, dfk_dvi); + + /* XXX analytical calculation of derivatives below is incorrect. + * This proved to be difficult, but for now just using the finite difference method for + * estimating the jacobians should be sufficient. + */ +# if 0 + float edge_ij[3], dir_ij[3], grad_dir_ij[3][3]; + float edge_jk[3], dir_jk[3], grad_dir_jk[3][3]; + float dist[3], vel_jk[3], vel_jk_ortho[3], projvel[3]; + float target[3]; + float tmp[3][3]; + float fi[3], fj[3], fk[3]; + float dfi_dxi[3][3], dfj_dxi[3][3], dfj_dxj[3][3], dfk_dxi[3][3], dfk_dxj[3][3], dfk_dxk[3][3]; + float dfdvi[3][3]; + + // TESTING + damping = 0.0f; + + zero_v3(fi); + zero_v3(fj); + zero_v3(fk); + zero_m3(dfi_dxi); + zero_m3(dfj_dxi); + zero_m3(dfk_dxi); + zero_m3(dfk_dxj); + zero_m3(dfk_dxk); + + /* jacobian of direction vectors */ + spring_grad_dir(data, i, j, edge_ij, dir_ij, grad_dir_ij); + spring_grad_dir(data, j, k, edge_jk, dir_jk, grad_dir_jk); + + sub_v3_v3v3(vel_jk, data->V[k], data->V[j]); + + /* bending force */ + mul_v3_v3fl(target, dir_ij, restlen); + sub_v3_v3v3(dist, target, edge_jk); + mul_v3_v3fl(fk, dist, stiffness); + + /* damping force */ + madd_v3_v3v3fl(vel_jk_ortho, vel_jk, dir_jk, -dot_v3v3(vel_jk, dir_jk)); + madd_v3_v3fl(fk, vel_jk_ortho, damping); + + /* XXX this only holds true as long as we assume straight rest shape! + * eventually will become a bit more involved since the opposite segment + * gets its own target, under condition of having equal torque on both sides. + */ + copy_v3_v3(fi, fk); + + /* counterforce on the middle point */ + sub_v3_v3(fj, fi); + sub_v3_v3(fj, fk); + + /* === derivatives === */ + + madd_m3_m3fl(dfk_dxi, grad_dir_ij, stiffness * restlen); + + madd_m3_m3fl(dfk_dxj, grad_dir_ij, -stiffness * restlen); + madd_m3_m3fl(dfk_dxj, I, stiffness); + + madd_m3_m3fl(dfk_dxk, I, -stiffness); + + copy_m3_m3(dfi_dxi, dfk_dxk); + negate_m3(dfi_dxi); + + /* dfj_dfi == dfi_dfj due to symmetry, + * dfi_dfj == dfk_dfj due to fi == fk + * XXX see comment above on future bent rest shapes + */ + copy_m3_m3(dfj_dxi, dfk_dxj); + + /* dfj_dxj == -(dfi_dxj + dfk_dxj) due to fj == -(fi + fk) */ + sub_m3_m3m3(dfj_dxj, dfj_dxj, dfj_dxi); + sub_m3_m3m3(dfj_dxj, dfj_dxj, dfk_dxj); + + /* add forces and jacobians to the solver data */ + add_v3_v3(data->F[i], fi); + add_v3_v3(data->F[j], fj); + add_v3_v3(data->F[k], fk); + + add_m3_m3m3(data->dFdX[i].m, data->dFdX[i].m, dfi_dxi); + add_m3_m3m3(data->dFdX[j].m, data->dFdX[j].m, dfj_dxj); + add_m3_m3m3(data->dFdX[k].m, data->dFdX[k].m, dfk_dxk); + + add_m3_m3m3(data->dFdX[block_ij].m, data->dFdX[block_ij].m, dfj_dxi); + add_m3_m3m3(data->dFdX[block_jk].m, data->dFdX[block_jk].m, dfk_dxj); + add_m3_m3m3(data->dFdX[block_ik].m, data->dFdX[block_ik].m, dfk_dxi); +# endif + + return true; +} + +bool BPH_mass_spring_force_spring_goal(Implicit_Data *data, + int i, + const float goal_x[3], + const float goal_v[3], + float stiffness, + float damping, + float r_f[3], + float r_dfdx[3][3], + float r_dfdv[3][3]) { - float root_goal_x[3], root_goal_v[3], extent[3], length, dir[3], vel[3]; - float f[3], dfdx[3][3], dfdv[3][3]; - - /* goal is in world space */ - world_to_root_v3(data, i, root_goal_x, goal_x); - world_to_root_v3(data, i, root_goal_v, goal_v); - - sub_v3_v3v3(extent, root_goal_x, data->X.v3(i)); - sub_v3_v3v3(vel, root_goal_v, data->V.v3(i)); - length = normalize_v3_v3(dir, extent); - - if (length > ALMOST_ZERO) { - mul_v3_v3fl(f, dir, stiffness * length); - - // Ascher & Boxman, p.21: Damping only during elonglation - // something wrong with it... - madd_v3_v3fl(f, dir, damping * dot_v3v3(vel, dir)); - - dfdx_spring(dfdx, dir, length, 0.0f, stiffness); - dfdv_damp(dfdv, dir, damping); - - add_v3_v3(data->F.v3(i), f); - data->idFdX.add(i, i, dfdx); - data->idFdV.add(i, i, dfdv); - - if (r_f) copy_v3_v3(r_f, f); - if (r_dfdx) copy_m3_m3(r_dfdx, dfdx); - if (r_dfdv) copy_m3_m3(r_dfdv, dfdv); - - return true; - } - else { - if (r_f) zero_v3(r_f); - if (r_dfdx) zero_m3(r_dfdx); - if (r_dfdv) zero_m3(r_dfdv); - - return false; - } + float root_goal_x[3], root_goal_v[3], extent[3], length, dir[3], vel[3]; + float f[3], dfdx[3][3], dfdv[3][3]; + + /* goal is in world space */ + world_to_root_v3(data, i, root_goal_x, goal_x); + world_to_root_v3(data, i, root_goal_v, goal_v); + + sub_v3_v3v3(extent, root_goal_x, data->X.v3(i)); + sub_v3_v3v3(vel, root_goal_v, data->V.v3(i)); + length = normalize_v3_v3(dir, extent); + + if (length > ALMOST_ZERO) { + mul_v3_v3fl(f, dir, stiffness * length); + + // Ascher & Boxman, p.21: Damping only during elonglation + // something wrong with it... + madd_v3_v3fl(f, dir, damping * dot_v3v3(vel, dir)); + + dfdx_spring(dfdx, dir, length, 0.0f, stiffness); + dfdv_damp(dfdv, dir, damping); + + add_v3_v3(data->F.v3(i), f); + data->idFdX.add(i, i, dfdx); + data->idFdV.add(i, i, dfdv); + + if (r_f) + copy_v3_v3(r_f, f); + if (r_dfdx) + copy_m3_m3(r_dfdx, dfdx); + if (r_dfdv) + copy_m3_m3(r_dfdv, dfdv); + + return true; + } + else { + if (r_f) + zero_v3(r_f); + if (r_dfdx) + zero_m3(r_dfdx); + if (r_dfdv) + zero_m3(r_dfdv); + + return false; + } } #endif /* IMPLICIT_SOLVER_EIGEN */ |