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-rw-r--r--source/blender/physics/intern/hair_volume.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/physics/intern/hair_volume.cpp b/source/blender/physics/intern/hair_volume.cpp
index d79cf7d8c31..5cc1231e6cb 100644
--- a/source/blender/physics/intern/hair_volume.cpp
+++ b/source/blender/physics/intern/hair_volume.cpp
@@ -710,7 +710,7 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float /*dt*/, float target
* div(grad(p)) = div(v)
*
* The finite difference approximation yields the linear equation system described here:
- * http://en.wikipedia.org/wiki/Discrete_Poisson_equation
+ * https://en.wikipedia.org/wiki/Discrete_Poisson_equation
*/
lMatrix A(num_cellsA, num_cellsA);
/* Reserve space for the base equation system (without boundary conditions).
@@ -888,7 +888,7 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float /*dt*/, float target
#if 0 /* XXX weighting is incorrect, disabled for now */
/* Velocity filter kernel
- * See http://en.wikipedia.org/wiki/Filter_%28large_eddy_simulation%29
+ * See https://en.wikipedia.org/wiki/Filter_%28large_eddy_simulation%29
*/
BLI_INLINE void hair_volume_filter_box_convolute(HairVertexGrid *grid, float invD, const int kernel_size[3], int i, int j, int k)