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Diffstat (limited to 'source/blender/python/BPY_interface.c')
-rw-r--r--source/blender/python/BPY_interface.c99
1 files changed, 68 insertions, 31 deletions
diff --git a/source/blender/python/BPY_interface.c b/source/blender/python/BPY_interface.c
index acede12244f..02b65c3077d 100644
--- a/source/blender/python/BPY_interface.c
+++ b/source/blender/python/BPY_interface.c
@@ -95,6 +95,7 @@
/* for pydrivers (ipo drivers defined by one-line Python expressions) */
PyObject *bpy_pydriver_Dict = NULL;
+PyObject *bpy_orig_syspath_List = NULL;
/*
* set up a weakref list for Armatures
@@ -255,6 +256,11 @@ void BPY_end_python( void )
Py_DECREF( bpy_pydriver_Dict );
bpy_pydriver_Dict = NULL;
}
+
+ if( bpy_orig_syspath_List ) {
+ Py_DECREF( bpy_orig_syspath_List );
+ bpy_orig_syspath_List = NULL;
+ }
/* Freeing all scripts here prevents problems with the order in which
* Python is finalized and G.main is freed in exit_usiblender() */
@@ -293,13 +299,14 @@ void syspath_append( char *dirname )
/* cant get the sys module */
ok = 0;
}
-
- if (ok && PyList_Append( path, dir ) != 0)
- ok = 0; /* append failed */
-
- if( (ok==0) || PyErr_Occurred( ) )
- Py_FatalError( "could import or build sys.path, can't continue" );
-
+
+ if (PySequence_Contains(path, dir)==0) { /* Only add if we need to */
+ if (ok && PyList_Append( path, dir ) != 0)
+ ok = 0; /* append failed */
+
+ if( (ok==0) || PyErr_Occurred( ) )
+ Py_FatalError( "could import or build sys.path, can't continue" );
+ }
Py_XDECREF( mod_sys );
}
@@ -311,7 +318,8 @@ void init_syspath( int first_time )
char execdir[FILE_MAXDIR]; /*defines from DNA_space_types.h */
int n;
-
+
+
path = Py_BuildValue( "s", bprogname );
mod = PyImport_ImportModule( "Blender.sys" );
@@ -333,9 +341,10 @@ void init_syspath( int first_time )
execdir[n] = '\0';
syspath_append( execdir ); /* append to module search path */
- } else
+ } else {
printf( "Warning: could not determine argv[0] path\n" );
-
+ }
+
/*
attempt to import 'site' module as a check for valid
python install found.
@@ -366,28 +375,48 @@ void init_syspath( int first_time )
if( mod ) {
d = PyModule_GetDict( mod ); /* borrowed ref */
- EXPP_dict_set_item_str( d, "executable",
- Py_BuildValue( "s", bprogname ) );
+ EXPP_dict_set_item_str( d, "executable", Py_BuildValue( "s", bprogname ) );
+
+ if (first_time) {
+ /* backup the original sys.path to rebuild later */
+ PyObject *syspath = PyDict_GetItemString( d, "path" ); /* borrowed ref */
+ if (bpy_orig_syspath_List) { /* This should never happen but just incase, be nice */
+ Py_DECREF(bpy_orig_syspath_List);
+ }
+ bpy_orig_syspath_List = PyList_GetSlice(syspath, 0, PyList_Size(syspath));
+ }
+
Py_DECREF( mod );
} else{
printf("import of sys module failed\n");
}
}
-/****************************************************************************
-* Description: This function finishes Python initialization in Blender.
-Because U.pythondir (user defined dir for scripts) isn't
-initialized when BPY_start_Python needs to be executed, we
-postpone adding U.pythondir to sys.path and also BPyMenus
-(mechanism to register scripts in Blender menus) for when
-that dir info is available.
-****************************************************************************/
-void BPY_post_start_python( void )
+void BPY_rebuild_syspath( void )
{
+ PyObject *mod, *dict, *syspath;
char dirpath[FILE_MAX];
char *sdir = NULL;
-
+
+ mod = PyImport_ImportModule( "sys" );
+ if (!mod) {
+ printf("error: could not import python sys module. some modules may not import.");
+ return;
+ }
+
+ if (!bpy_orig_syspath_List) { /* should never happen */
+ printf("error refershing python path");
+ Py_DECREF(mod);
+ return;
+ }
+
+ dict = PyModule_GetDict( mod ); /* borrowed ref */
+
+ /* Reset sys.path */
+ syspath = PyDict_GetItemString( dict, "path" ); /* borrowed ref */
+ PyList_SetSlice(syspath, 0, PyList_Size(syspath), bpy_orig_syspath_List);
+
if(U.pythondir[0] != '\0' ) {
char modpath[FILE_MAX];
int upyslen = strlen(U.pythondir);
@@ -396,10 +425,7 @@ void BPY_post_start_python( void )
* (for eventual implementations of c library's stat function that might
* not like it) */
if (upyslen > 2) { /* avoids doing anything if dir == '//' */
- char ending = U.pythondir[upyslen - 1];
-
- if (ending == '/' || ending == '\\')
- U.pythondir[upyslen - 1] = '\0';
+ BLI_add_slash(U.pythondir);
}
BLI_strncpy(dirpath, U.pythondir, FILE_MAX);
@@ -409,19 +435,30 @@ void BPY_post_start_python( void )
BLI_make_file_string("/", modpath, dirpath, "bpymodules");
if (BLI_exists(modpath)) syspath_append(modpath);
}
-
+
sdir = bpy_gethome(1);
if (sdir) {
-
syspath_append(sdir);
-
BLI_make_file_string("/", dirpath, sdir, "bpymodules");
if (BLI_exists(dirpath)) syspath_append(dirpath);
}
+
+ Py_DECREF(mod);
+}
- BPyMenu_Init( 0 ); /* get dynamic menus (registered scripts) data */
+/****************************************************************************
+* Description: This function finishes Python initialization in Blender.
- return;
+Because U.pythondir (user defined dir for scripts) isn't
+initialized when BPY_start_Python needs to be executed, we
+postpone adding U.pythondir to sys.path and also BPyMenus
+(mechanism to register scripts in Blender menus) for when
+that dir info is available.
+****************************************************************************/
+void BPY_post_start_python( void )
+{
+ BPY_rebuild_syspath();
+ BPyMenu_Init( 0 ); /* get dynamic menus (registered scripts) data */
}
/****************************************************************************