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Diffstat (limited to 'source/blender/python/api2_2x/Blender.c')
-rw-r--r--source/blender/python/api2_2x/Blender.c1112
1 files changed, 0 insertions, 1112 deletions
diff --git a/source/blender/python/api2_2x/Blender.c b/source/blender/python/api2_2x/Blender.c
deleted file mode 100644
index 47e7bcb2007..00000000000
--- a/source/blender/python/api2_2x/Blender.c
+++ /dev/null
@@ -1,1112 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * This is a new part of Blender.
- *
- * Contributor(s): Michel Selten, Willian P. Germano, Joseph Gilbert,
- * Campbell Barton
- *
- * ***** END GPL LICENSE BLOCK *****
-*/
-struct ID; /*keep me up here */
-
-#include "Blender.h" /*This must come first */
-
-/* for open, close in Blender_Load */
-#include <fcntl.h>
-#include "BDR_editobject.h" /* exit_editmode() */
-#include "GPU_draw.h" /* GPU_set_mipmap() */
-#include "BIF_usiblender.h"
-#include "BLI_blenlib.h"
-#include "BLI_bpath.h"
-#include "BLO_writefile.h"
-#include "BKE_blender.h"
-#include "BKE_exotic.h"
-#include "BKE_global.h"
-#include "BKE_packedFile.h"
-#include "BKE_utildefines.h"
-#include "BKE_object.h"
-#include "BKE_scene.h"
-#include "BKE_text.h"
-#include "BKE_ipo.h"
-#include "BKE_library.h"
-#include "BKE_main.h"
-#include "BIF_space.h"
-#include "DNA_space_types.h" /* script struct */
-#include "BSE_headerbuttons.h"
-#include "DNA_screen_types.h" /* for SPACE_VIEW3D */
-#include "DNA_userdef_types.h"
-#include "DNA_packedFile_types.h"
-#include "EXPP_interface.h" /* for bpy_gethome() */
-#include "gen_utils.h"
-#include "modules.h"
-#include "constant.h"
-#include "../BPY_extern.h" /* BPY_txt_do_python_Text */
-#include "../BPY_menus.h" /* to update menus */
-#include "Armature.h"
-#include "BezTriple.h"
-#include "Camera.h"
-#include "Constraint.h"
-#include "Curve.h"
-#include "CurNurb.h"
-#include "Draw.h"
-#include "Effect.h"
-#include "Ipo.h"
-#include "Ipocurve.h"
-#include "IDProp.h"
-#include "Key.h"
-#include "Lamp.h"
-#include "Lattice.h"
-#include "Library.h"
-#include "Mathutils.h"
-#include "Geometry.h"
-#include "Mesh.h"
-#include "Metaball.h"
-#include "Modifier.h"
-#include "NMesh.h"
-#include "Node.h"
-#include "Object.h"
-#include "Group.h"
-#include "Registry.h"
-#include "Scene.h"
-#include "Sound.h"
-#include "SurfNurb.h"
-#include "Sys.h"
-#include "Text.h"
-#include "Texture.h"
-#include "Window.h"
-#include "World.h"
-#include "Types.h"
-#include "Particle.h"
-
-/**********************************************************/
-/* Python API function prototypes for the Blender module. */
-/**********************************************************/
-static PyObject *Blender_Set( PyObject * self, PyObject * args );
-static PyObject *Blender_Get( PyObject * self, PyObject * value );
-static PyObject *Blender_Redraw( PyObject * self, PyObject * args );
-static PyObject *Blender_Quit( PyObject * self );
-static PyObject *Blender_Load( PyObject * self, PyObject * args );
-static PyObject *Blender_Save( PyObject * self, PyObject * args );
-static PyObject *Blender_Run( PyObject * self, PyObject * value );
-static PyObject *Blender_ShowHelp( PyObject * self, PyObject * script );
-static PyObject *Blender_UpdateMenus( PyObject * self);
-static PyObject *Blender_PackAll( PyObject * self);
-static PyObject *Blender_UnpackAll( PyObject * self, PyObject * value);
-static PyObject *Blender_CountPackedFiles( PyObject * self );
-static PyObject *Blender_GetPaths( PyObject * self, PyObject *args, PyObject *keywds );
-static PyObject *Blender_SaveUndoState( PyObject * self, PyObject *args );
-extern PyObject *Text3d_Init( void ); /* missing in some include */
-
-/*****************************************************************************/
-/* The following string definitions are used for documentation strings. */
-/* In Python these will be written to the console when doing a */
-/* Blender.__doc__ */
-/*****************************************************************************/
-static char Blender_Set_doc[] =
- "(request, data) - Update settings in Blender\n\
-\n\
-(request) A string identifying the setting to change\n\
- 'curframe' - Sets the current frame using the number in data";
-
-static char Blender_Get_doc[] = "(request) - Retrieve settings from Blender\n\
-\n\
-(request) A string indentifying the data to be returned\n\
- 'curframe' - Returns the current animation frame\n\
- 'curtime' - Returns the current animation time\n\
- 'staframe' - Returns the start frame of the animation\n\
- 'endframe' - Returns the end frame of the animation\n\
- 'filename' - Returns the name of the last file read or written\n\
- 'homedir' - Returns Blender's home dir\n\
- 'datadir' - Returns the dir where scripts can save their data, if available\n\
- 'scriptsdir' - Returns the main dir where scripts are kept, if available\n\
- 'uscriptsdir' - Returns the user defined dir for scripts, if available\n\
- 'version' - Returns the Blender version number";
-
-static char Blender_Redraw_doc[] = "() - Redraw all 3D windows";
-
-static char Blender_Quit_doc[] =
- "() - Quit Blender. The current data is saved as 'quit.blend' before leaving.";
-
-static char Blender_Load_doc[] = "(filename) - Load the given file.\n\
-Supported formats:\n\
-Blender, DXF, Inventor 1.0 ASCII, VRML 1.0 asc, STL, Videoscape, radiogour.\n\
-\n\
-Notes:\n\
-1 - () - an empty argument loads the default .B.blend file;\n\
-2 - if the substring '.B.blend' occurs inside 'filename', the default\n\
-.B.blend file is loaded;\n\
-3 - If a Blender file is loaded the script ends immediately.\n\
-4 - The current data is always preserved as an autosave file, for safety;\n\
-5 - This function only works if the script where it's executed is the\n\
-only one running at the moment.";
-
-static char Blender_Save_doc[] =
- "(filename) - Save data to a file based on the filename's extension.\n\
-Supported are: Blender's .blend and the builtin exporters:\n\
-VRML 1.0 (.wrl), Videoscape (.obj), DXF (.dxf) and STL (.stl)\n\
-(filename) - A filename with one of the supported extensions.\n\
-Note 1: 'filename' should not contain the substring \".B.blend\" in it.\n\
-Note 2: only .blend raises an error if file wasn't saved.\n\
-\tYou can use Blender.sys.exists(filename) to make sure the file was saved\n\
-\twhen writing to one of the other formats.";
-
-static char Blender_Run_doc[] =
- "(script) - Run the given Python script.\n\
-(script) - the path to a file or the name of an available Blender Text.";
-
-static char Blender_ShowHelp_doc[] =
-"(script) - Show help for the given Python script.\n\
- This will try to open the 'Scripts Help Browser' script, so to have\n\
-any help displayed the passed 'script' must be properly documented\n\
-with the expected strings (check API ref docs or any bundled script\n\
-for examples).\n\n\
-(script) - the filename of a script in the default or user defined\n\
- scripts dir (no need to supply the full path name).";
-
-static char Blender_UpdateMenus_doc[] =
- "() - Update the menus where scripts are registered. Only needed for\n\
-scripts that save other new scripts in the default or user defined folders.";
-
-static char Blender_PackAll_doc[] =
-"() - Pack all files.\n\
-All files will packed into the blend file.";
-static char Blender_UnpackAll_doc[] =
-"(mode) - Unpack files.\n\
-All files will be unpacked using specified mode.\n\n\
-(mode) - the unpack mode.";
-
-static char Blender_CountPackedFiles_doc[] =
-"() - Returns the number of packed files.";
-
-static char Blender_GetPaths_doc[] =
-"() - Returns a list of paths used in this blend file.";
-
-static char Blender_SaveUndoState_doc[] =
-"(s) - Push an undo with blenders current state.";
-
-/*****************************************************************************/
-/* Python method structure definition. */
-/*****************************************************************************/
-static struct PyMethodDef Blender_methods[] = {
- {"Set", Blender_Set, METH_VARARGS, Blender_Set_doc},
- {"Get", Blender_Get, METH_O, Blender_Get_doc},
- {"Redraw", Blender_Redraw, METH_VARARGS, Blender_Redraw_doc},
- {"Quit", ( PyCFunction ) Blender_Quit, METH_NOARGS, Blender_Quit_doc},
- {"Load", Blender_Load, METH_VARARGS, Blender_Load_doc},
- {"Save", Blender_Save, METH_VARARGS, Blender_Save_doc},
- {"Run", Blender_Run, METH_O, Blender_Run_doc},
- {"ShowHelp", Blender_ShowHelp, METH_O, Blender_ShowHelp_doc},
- {"CountPackedFiles", ( PyCFunction ) Blender_CountPackedFiles, METH_NOARGS, Blender_CountPackedFiles_doc},
- {"GetPaths", ( PyCFunction ) Blender_GetPaths, METH_VARARGS|METH_KEYWORDS, Blender_GetPaths_doc},
- {"PackAll", ( PyCFunction ) Blender_PackAll, METH_NOARGS, Blender_PackAll_doc},
- {"UnpackAll", Blender_UnpackAll, METH_O, Blender_UnpackAll_doc},
- {"UpdateMenus", ( PyCFunction ) Blender_UpdateMenus, METH_NOARGS, Blender_UpdateMenus_doc},
- {"SaveUndoState", Blender_SaveUndoState, METH_VARARGS, Blender_SaveUndoState_doc},
- {NULL, NULL, 0, NULL}
-};
-
-/*****************************************************************************/
-/* Global variables */
-/*****************************************************************************/
-PyObject *g_blenderdict;
-
-/*****************************************************************************/
-/* Function: Blender_Set */
-/* Python equivalent: Blender.Set */
-/*****************************************************************************/
-static PyObject *Blender_Set( PyObject * self, PyObject * args )
-{
- char *name, *dir = NULL;
- PyObject *arg;
-
- if( !PyArg_ParseTuple( args, "sO", &name, &arg ) )
- return EXPP_ReturnPyObjError( PyExc_ValueError, "expected 2 args, where the first is always a string" );
-
- if( StringEqual( name, "curframe" ) ) {
- if( !PyInt_Check( arg ) )
- return EXPP_ReturnPyObjError( PyExc_ValueError,
- "expected an integer" );
-
- G.scene->r.cfra = (int)PyInt_AsLong( arg ) ;
- CLAMP(G.scene->r.cfra, 1, MAXFRAME);
-
- /* update all objects, so python scripts can export all objects
- in a scene without worrying about the view layers */
- scene_update_for_newframe(G.scene, (1<<20) - 1);
-
- } else if (StringEqual( name , "uscriptsdir" ) ) {
- if ( !PyArg_Parse( arg , "s" , &dir ))
- return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
- BLI_strncpy(U.pythondir, dir, FILE_MAXDIR);
- } else if (StringEqual( name , "yfexportdir" ) ) {
- if ( !PyArg_Parse( arg , "s" , &dir ))
- return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
- BLI_strncpy(U.yfexportdir, dir, FILE_MAXDIR);
- } else if (StringEqual( name , "fontsdir" ) ) {
- if ( !PyArg_Parse( arg , "s" , &dir ))
- return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
- BLI_strncpy(U.fontdir, dir, FILE_MAXDIR);
- } else if (StringEqual( name , "texturesdir" ) ) {
- if ( !PyArg_Parse( arg , "s" , &dir ))
- return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
- BLI_strncpy(U.textudir, dir, FILE_MAXDIR);
- } else if (StringEqual( name , "texpluginsdir" ) ) {
- if ( !PyArg_Parse( arg , "s" , &dir ))
- return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
- BLI_strncpy(U.plugtexdir, dir, FILE_MAXDIR);
- } else if (StringEqual( name , "seqpluginsdir" ) ) {
- if ( !PyArg_Parse( arg , "s" , &dir ))
- return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
- BLI_strncpy(U.plugseqdir, dir, FILE_MAXDIR);
- } else if (StringEqual( name , "renderdir" ) ) {
- if ( !PyArg_Parse( arg , "s" , &dir ))
- return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
- BLI_strncpy(U.renderdir, dir, FILE_MAXDIR);
- } else if (StringEqual( name , "soundsdir" ) ) {
- if ( !PyArg_Parse( arg , "s" , &dir ))
- return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
- BLI_strncpy(U.sounddir, dir, FILE_MAXDIR);
- } else if (StringEqual( name , "tempdir" ) ) {
- if ( !PyArg_Parse( arg , "s" , &dir ))
- return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
- BLI_strncpy(U.tempdir, dir, FILE_MAXDIR);
- BLI_where_is_temp( btempdir, 1 );
- } else if (StringEqual( name , "compressfile" ) ) {
- int value = PyObject_IsTrue( arg );
-
- if (value==-1)
- return EXPP_ReturnPyObjError( PyExc_ValueError,
- "expected an integer" );
-
- if (value)
- U.flag |= USER_FILECOMPRESS;
- else
- U.flag &= ~USER_FILECOMPRESS;
- } else if (StringEqual( name , "mipmap" ) ) {
- int value = PyObject_IsTrue( arg );
-
- if (value==-1)
- return EXPP_ReturnPyObjError( PyExc_ValueError,
- "expected an integer" );
-
- if (value)
- U.gameflags &= ~USER_DISABLE_MIPMAP;
- else
- U.gameflags |= USER_DISABLE_MIPMAP;
-
- GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
- } else
- return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
- "value given is not a blender setting" ) );
- Py_RETURN_NONE;
-}
-
-/*****************************************************************************/
-/* Function: Blender_Get */
-/* Python equivalent: Blender.Get */
-/*****************************************************************************/
-static PyObject *Blender_Get( PyObject * self, PyObject * value )
-{
- PyObject *ret = NULL;
- char *str = PyString_AsString(value);
-
- if( !str )
- return EXPP_ReturnPyObjError (PyExc_TypeError,
- "expected string argument");
-
- if( StringEqual( str, "curframe" ) )
- ret = PyInt_FromLong( G.scene->r.cfra );
- else if( StringEqual( str, "curtime" ) )
- ret = PyFloat_FromDouble( frame_to_float( G.scene->r.cfra ) );
- else if( StringEqual( str, "rt" ) )
- ret = PyInt_FromLong( (long)frame_to_float( G.rt ) );
- else if( StringEqual( str, "staframe" ) )
- ret = PyInt_FromLong( G.scene->r.sfra );
- else if( StringEqual( str, "endframe" ) )
- ret = PyInt_FromLong( G.scene->r.efra );
- else if( StringEqual( str, "filename" ) ) {
- if (!G.relbase_valid)
- ret = PyString_FromString("");
- else
- ret = PyString_FromString(G.sce);
- }
- else if( StringEqual( str, "homedir" ) ) {
- char *hdir = bpy_gethome(0);
- if( hdir && BLI_exists( hdir ))
- ret = PyString_FromString( hdir );
- else
- ret = EXPP_incr_ret( Py_None );
- }
- else if( StringEqual( str, "datadir" ) ) {
- char datadir[FILE_MAXDIR];
- char *sdir = bpy_gethome(1);
-
- if (sdir) {
- BLI_make_file_string( "/", datadir, sdir, "bpydata" );
- if( BLI_exists( datadir ) )
- ret = PyString_FromString( datadir );
- }
- if (!ret) ret = EXPP_incr_ret( Py_None );
- }
- else if(StringEqual(str, "udatadir")) {
- if (U.pythondir[0] != '\0') {
- char upydir[FILE_MAX];
-
- BLI_strncpy(upydir, U.pythondir, FILE_MAX);
- BLI_convertstringcode(upydir, G.sce);
-
- if (BLI_exists(upydir)) {
- char udatadir[FILE_MAXDIR];
-
- BLI_make_file_string("/", udatadir, upydir, "bpydata");
-
- if (BLI_exists(udatadir))
- ret = PyString_FromString(udatadir);
- }
- }
- if (!ret) ret = EXPP_incr_ret(Py_None);
- }
- else if( StringEqual( str, "scriptsdir" ) ) {
- char *sdir = bpy_gethome(1);
-
- if (sdir)
- ret = PyString_FromString(sdir);
- else
- ret = EXPP_incr_ret( Py_None );
- }
- else if( StringEqual( str, "uscriptsdir" ) ) {
- if (U.pythondir[0] != '\0') {
- char upydir[FILE_MAX];
-
- BLI_strncpy(upydir, U.pythondir, FILE_MAX);
- BLI_convertstringcode(upydir, G.sce);
-
- if( BLI_exists( upydir ) )
- ret = PyString_FromString( upydir );
- }
- if (!ret) ret = EXPP_incr_ret(Py_None);
- }
- /* USER PREFS: */
- else if( StringEqual( str, "yfexportdir" ) ) {
- if (U.yfexportdir[0] != '\0') {
- char yfexportdir[FILE_MAX];
-
- BLI_strncpy(yfexportdir, U.yfexportdir, FILE_MAX);
- BLI_convertstringcode(yfexportdir, G.sce);
-
- if( BLI_exists( yfexportdir ) )
- ret = PyString_FromString( yfexportdir );
- }
- if (!ret) ret = EXPP_incr_ret(Py_None);
- }
- /* fontsdir */
- else if( StringEqual( str, "fontsdir" ) ) {
- if (U.fontdir[0] != '\0') {
- char fontdir[FILE_MAX];
-
- BLI_strncpy(fontdir, U.fontdir, FILE_MAX);
- BLI_convertstringcode(fontdir, G.sce);
-
- if( BLI_exists( fontdir ) )
- ret = PyString_FromString( fontdir );
- }
- if (!ret) ret = EXPP_incr_ret(Py_None);
- }
- /* texturesdir */
- else if( StringEqual( str, "texturesdir" ) ) {
- if (U.textudir[0] != '\0') {
- char textudir[FILE_MAX];
-
- BLI_strncpy(textudir, U.textudir, FILE_MAX);
- BLI_convertstringcode(textudir, G.sce);
-
- if( BLI_exists( textudir ) )
- ret = PyString_FromString( textudir );
- }
- if (!ret) ret = EXPP_incr_ret(Py_None);
- }
- /* texpluginsdir */
- else if( StringEqual( str, "texpluginsdir" ) ) {
- if (U.plugtexdir[0] != '\0') {
- char plugtexdir[FILE_MAX];
-
- BLI_strncpy(plugtexdir, U.plugtexdir, FILE_MAX);
- BLI_convertstringcode(plugtexdir, G.sce);
-
- if( BLI_exists( plugtexdir ) )
- ret = PyString_FromString( plugtexdir );
- }
- if (!ret) ret = EXPP_incr_ret(Py_None);
- }
- /* seqpluginsdir */
- else if( StringEqual( str, "seqpluginsdir" ) ) {
- if (U.plugseqdir[0] != '\0') {
- char plugseqdir[FILE_MAX];
-
- BLI_strncpy(plugseqdir, U.plugseqdir, FILE_MAX);
- BLI_convertstringcode(plugseqdir, G.sce);
-
- if( BLI_exists( plugseqdir ) )
- ret = PyString_FromString( plugseqdir );
- }
- if (!ret) ret = EXPP_incr_ret(Py_None);
- }
- /* renderdir */
- else if( StringEqual( str, "renderdir" ) ) {
- if (U.renderdir[0] != '\0') {
- char renderdir[FILE_MAX];
-
- BLI_strncpy(renderdir, U.renderdir, FILE_MAX);
- BLI_convertstringcode(renderdir, G.sce);
-
- if( BLI_exists( renderdir ) )
- ret = PyString_FromString( renderdir );
- }
- if (!ret) ret = EXPP_incr_ret(Py_None);
- }
- /* soundsdir */
- else if( StringEqual( str, "soundsdir" ) ) {
- if (U.sounddir[0] != '\0') {
- char sounddir[FILE_MAX];
-
- BLI_strncpy(sounddir, U.sounddir, FILE_MAX);
- BLI_convertstringcode(sounddir, G.sce);
-
- if( BLI_exists( sounddir ) )
- ret = PyString_FromString( sounddir );
- }
- if (!ret) ret = EXPP_incr_ret(Py_None);
- }
- /* tempdir */
- else if( StringEqual( str, "tempdir" ) ) {
- if (U.tempdir[0] != '\0') {
- char tempdir[FILE_MAX];
-
- BLI_strncpy(tempdir, U.tempdir, FILE_MAX);
- BLI_convertstringcode(tempdir, G.sce);
-
- if( BLI_exists( tempdir ) )
- ret = PyString_FromString( tempdir );
- }
- if (!ret) ret = EXPP_incr_ret(Py_None);
- }
- /* icondir */
- else if( StringEqual( str, "icondir" ) ) {
-
- char icondirstr[FILE_MAXDIR];
-
- #ifdef WIN32
- BLI_make_file_string("/", icondirstr, BLI_gethome(), "icons");
- #else
- BLI_make_file_string("/", icondirstr, BLI_gethome(), ".blender/icons");
- #endif
-
- if( BLI_exists( icondirstr ) )
- ret = PyString_FromString( icondirstr );
-
- if (!ret) ret = EXPP_incr_ret(Py_None);
- }
- /* According to the old file (opy_blender.c), the following if
- statement is a quick hack and needs some clean up. */
- else if( StringEqual( str, "vrmloptions" ) ) {
- ret = PyDict_New( );
-
- EXPP_dict_set_item_str( ret, "twoside",
- PyInt_FromLong( U.vrmlflag & USER_VRML_TWOSIDED ) );
-
- EXPP_dict_set_item_str( ret, "layers",
- PyInt_FromLong( U.vrmlflag & USER_VRML_LAYERS ) );
-
- EXPP_dict_set_item_str( ret, "autoscale",
- PyInt_FromLong( U.vrmlflag & USER_VRML_AUTOSCALE ) );
-
- } /* End 'quick hack' part. */
- else if(StringEqual( str, "version" ))
- ret = PyInt_FromLong( G.version );
- else if(StringEqual( str, "buildinfo" )) {
-#ifdef NAN_BUILDINFO
- char buffer[1024];
- extern char * build_date;
- extern char * build_time;
- extern char * build_rev;
- extern char * build_platform;
- extern char * build_type;
-
- sprintf(buffer, "Built on %s %s, Rev-%s Version %s %s", build_date, build_time, build_rev, build_platform, build_type);
- ret = PyString_FromString( buffer );
-#else
- ret = PyString_FromString( "No Build Info" );
-#endif
- }
- else if(StringEqual( str, "compressfile" ))
- ret = PyInt_FromLong( (U.flag & USER_FILECOMPRESS) >> 15 );
- else if(StringEqual( str, "mipmap" ))
- ret = PyInt_FromLong( (U.gameflags & USER_DISABLE_MIPMAP)!=0 );
- else if(StringEqual( str, "add_view_align" ))
- ret = PyInt_FromLong( ((U.flag & USER_ADD_VIEWALIGNED)!=0) );
- else if(StringEqual( str, "add_editmode" ))
- ret = PyInt_FromLong( ((U.flag & USER_ADD_EDITMODE)!=0) );
- else
- return EXPP_ReturnPyObjError( PyExc_AttributeError, "unknown attribute" );
-
- if (ret) return ret;
- else
- return EXPP_ReturnPyObjError (PyExc_MemoryError,
- "could not create the PyObject!");
-}
-
-/*****************************************************************************/
-/* Function: Blender_Redraw */
-/* Python equivalent: Blender.Redraw */
-/*****************************************************************************/
-static PyObject *Blender_Redraw( PyObject * self, PyObject * args )
-{
- return M_Window_Redraw( self, args );
-}
-
-/*****************************************************************************/
-/* Function: Blender_Quit */
-/* Python equivalent: Blender.Quit */
-/*****************************************************************************/
-static PyObject *Blender_Quit( PyObject * self )
-{
- BIF_write_autosave( ); /* save the current data first */
-
- exit_usiblender( ); /* renames last autosave to quit.blend */
-
- Py_RETURN_NONE;
-}
-
-/**
- * Blender.Load
- * loads Blender's .blend, DXF, radiogour(?), STL, Videoscape,
- * Inventor 1.0 ASCII, VRML 1.0 asc.
- */
-static PyObject *Blender_Load( PyObject * self, PyObject * args )
-{
- char *fname = NULL;
- int keep_oldfname = 0;
- Script *script = NULL;
- char str[32], name[FILE_MAXDIR];
- int file, is_blend_file = 0;
-
- if( !PyArg_ParseTuple( args, "|si", &fname, &keep_oldfname ) )
- return EXPP_ReturnPyObjError( PyExc_TypeError,
- "expected filename and optional int or nothing as arguments" );
-
- if( fname ) {
- if( strlen( fname ) > FILE_MAXDIR ) /* G.main->name's max length */
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "filename too long!" );
- else if( !BLI_exists( fname ) )
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "requested file doesn't exist!" );
-
- if( keep_oldfname )
- BLI_strncpy( name, G.sce, FILE_MAXDIR );
- }
-
- /* We won't let a new .blend file be loaded if there are still other
- * scripts running, since loading a new file will close and remove them. */
-
- if( G.main->script.first != G.main->script.last )
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "there are other scripts running at the Scripts win, close them first!" );
-
- if( fname ) {
- file = open( fname, O_BINARY | O_RDONLY );
-
- if( file <= 0 ) {
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "cannot open file!" );
- } else {
- read( file, str, 31 );
- close( file );
-
- if( strncmp( str, "BLEN", 4 ) == 0 )
- is_blend_file = 1;
- }
- } else
- is_blend_file = 1; /* no arg given means default: .B.blend */
-
- if( is_blend_file ) {
-
- int during_slink = during_scriptlink( );
-
- /* when loading a .blend file from a scriptlink, the scriptlink pointer
- * in BPY_do_pyscript becomes invalid during a loop. Inform it here.
- * Also do not allow a nested scriptlink (called from inside another)
- * to load .blend files, to avoid nasty problems. */
- if( during_slink >= 1 ) {
- if( during_slink == 1 )
- disable_where_scriptlink( -1 );
- else {
- return EXPP_ReturnPyObjError
- ( PyExc_EnvironmentError,
- "Blender.Load: cannot load .blend files from a nested scriptlink." );
- }
- }
-
- /* trick: mark the script so that its script struct won't be freed after
- * the script is executed (to avoid a double free warning on exit): */
- script = G.main->script.first;
- if( script )
- script->flags |= SCRIPT_GUI;
-
- BIF_write_autosave( ); /* for safety let's preserve the current data */
- }
-
- if( G.obedit )
- exit_editmode(EM_FREEDATA);
-
- if (G.background) { /* background mode */
- if (is_blend_file)
- BKE_read_file(fname, NULL);
- else {
- return EXPP_ReturnPyObjError(PyExc_AttributeError,
- "only .blend files can be loaded from command line,\n\
- other file types require interactive mode.");
- }
- }
- else { /* interactive mode */
- /* for safety, any filename with .B.blend is considered the default one.
- * It doesn't seem necessary to compare file attributes (like st_ino and
- * st_dev, according to the glibc info pages) to find out if the given
- * filename, that may have been given with a twisted misgiving path, is the
- * default one for sure. Taking any .B.blend file as the default is good
- * enough here. Note: the default file requires extra clean-up done by
- * BIF_read_homefile: freeing the user theme data. */
- if( !fname || ( strstr( fname, ".B.blend" ) && is_blend_file ) )
- BIF_read_homefile(0);
- else
- BIF_read_file( fname );
-
- if( fname && keep_oldfname ) {
- /*BLI_strncpy(G.main->name, name, FILE_MAXDIR); */
- BLI_strncpy( G.sce, name, FILE_MAXDIR );
- }
- }
-
- Py_RETURN_NONE;
-}
-
-static PyObject *Blender_Save( PyObject * self, PyObject * args )
-{
- char *fname = NULL;
- int overwrite = 0, len = 0;
- char *error = NULL;
- Library *li;
-
- if( !PyArg_ParseTuple( args, "s|i", &fname, &overwrite ) )
- return EXPP_ReturnPyObjError( PyExc_TypeError,
- "expected filename and optional int (overwrite flag) as arguments" );
-
- for( li = G.main->library.first; li; li = li->id.next ) {
- if( li->parent==NULL && BLI_streq( li->name, fname ) ) {
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "cannot overwrite used library" );
- }
- }
-
- /* for safety, any filename with .B.blend is considered the default one
- * and not accepted here. */
- if( strstr( fname, ".B.blend" ) )
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "filename can't contain the substring \".B.blend\" in it." );
-
- len = strlen( fname );
-
- if( len > FILE_MAXDIR + FILE_MAXFILE )
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "filename is too long!" );
- else if( BLI_exists( fname ) && !overwrite )
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "file already exists and overwrite flag was not given." );
-
- disable_where_script( 1 ); /* to avoid error popups in the write_* functions */
-
- if( BLI_testextensie( fname, ".blend" ) ) {
- int writeflags;
- if( G.fileflags & G_AUTOPACK )
- packAll( );
-
- writeflags= G.fileflags & ~G_FILE_COMPRESS;
- if(U.flag & USER_FILECOMPRESS)
- writeflags |= G_FILE_COMPRESS;
-
- if( !BLO_write_file( fname, writeflags, &error ) ) {
- disable_where_script( 0 );
- return EXPP_ReturnPyObjError( PyExc_SystemError,
- error );
- }
- } else if( BLI_testextensie( fname, ".dxf" ) )
- write_dxf( fname );
- else if( BLI_testextensie( fname, ".stl" ) )
- write_stl( fname );
- else if( BLI_testextensie( fname, ".wrl" ) )
- write_vrml( fname );
- else if( BLI_testextensie( fname, ".obj" ) )
- write_videoscape( fname );
- else {
- disable_where_script( 0 );
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "unknown file extension." );
- }
-
- disable_where_script( 0 );
-
- Py_RETURN_NONE;
-}
-
-static PyObject *Blender_ShowHelp(PyObject *self, PyObject *script)
-{
- char hspath[FILE_MAXDIR + FILE_MAXFILE]; /* path to help_browser.py */
- char *sdir = bpy_gethome(1);
- PyObject *rkeyd = NULL, *arglist = NULL;
-
- if (!PyString_Check(script))
- return EXPP_ReturnPyObjError(PyExc_TypeError,
- "expected a script filename as argument");
-
- /* first we try to find the help_browser script */
-
- if (sdir) BLI_make_file_string("/", hspath, sdir, "help_browser.py");
-
- if (!sdir || (!BLI_exists(hspath) && (U.pythondir[0] != '\0'))) {
- char upydir[FILE_MAX];
-
- BLI_strncpy(upydir, U.pythondir, FILE_MAX);
- BLI_convertstringcode(upydir, G.sce);
- BLI_make_file_string("/", hspath, upydir, "help_browser.py");
-
- if (!BLI_exists(hspath))
- return EXPP_ReturnPyObjError(PyExc_RuntimeError,
- "can't find script help_browser.py");
- }
-
- /* now we store the passed script in the registry dict and call the
- * help_browser to show help info for it */
- rkeyd = PyDict_New();
- if (!rkeyd)
- return EXPP_ReturnPyObjError(PyExc_MemoryError,
- "can't create py dictionary!");
-
- /* note: don't use EXPP_dict_set_item_str for 'script', which is an
- * argument to the function we're in and so shouldn't be decref'ed: */
- PyDict_SetItemString(rkeyd, "script", script);
-
- EXPP_dict_set_item_str(bpy_registryDict, "__help_browser", rkeyd);
-
- arglist = Py_BuildValue("s", hspath);
- Blender_Run(self, arglist);
- Py_DECREF(arglist);
-
- Py_RETURN_NONE;
-}
-
-static PyObject *Blender_Run(PyObject *self, PyObject *value)
-{
- char *fname = PyString_AsString(value);
- Text *text = NULL;
- int is_blender_text = 0;
- Script *script = NULL;
-
- if (!fname)
- return EXPP_ReturnPyObjError(PyExc_TypeError,
- "expected a filename or a Blender Text name as argument");
-
- if (!BLI_exists(fname)) { /* if there's no such filename ... */
- text = G.main->text.first; /* try an already existing Blender Text */
-
- while (text) {
- if (!strcmp(fname, text->id.name + 2)) break;
- text = text->id.next;
- }
-
- if (!text) {
- return EXPP_ReturnPyObjError(PyExc_AttributeError,
- "no such file or Blender text");
- }
- else is_blender_text = 1; /* fn is already a Blender Text */
- }
-
- else {
- text = add_text(fname);
-
- if (!text) {
- return EXPP_ReturnPyObjError(PyExc_RuntimeError,
- "couldn't create Blender Text from given file");
- }
- }
-
- /* (this is messy, check Draw.c's Method_Register and Window.c's file
- * selector for more info)
- * - caller script is the one that called this Blender_Run function;
- * - called script is the argument to this function: fname;
- * To mark scripts whose global dicts can't be freed right after
- * the script execution (or better, 'first pass', since these scripts
- * leave callbacks for gui or file/image selectors) we flag them. But to
- * get a pointer to them we need to check which one is currently
- * running (if none we're already at a spacescript). To make sure only
- * the called script will have the SCRIPT_RUNNING flag on, we unset it
- * for the caller script here: */
- script = G.main->script.first;
- while (script) {
- if (script->flags & SCRIPT_RUNNING) break;
- script = script->id.next;
- }
-
- if (script) script->flags &= ~SCRIPT_RUNNING; /* unset */
-
- BPY_txt_do_python_Text(text); /* call new script */
-
- if (script) script->flags |= SCRIPT_RUNNING; /* set */
-
- if (!is_blender_text) {
-
- /* nice to remember the original filename, so the script can run on reload */
- if (script) {
- strncpy(script->scriptname, fname, sizeof(script->scriptname));
- script->scriptarg[0] = '\0';
- }
- free_libblock(&G.main->text, text);
- }
- Py_RETURN_NONE;
-}
-
-static PyObject * Blender_UpdateMenus( PyObject * self )
-{
-
- BPyMenu_RemoveAllEntries();
-
- if (BPyMenu_Init(1) == -1)
- return EXPP_ReturnPyObjError( PyExc_RuntimeError,
- "invalid scripts dir");
-
- Py_RETURN_NONE;
-}
-
-/*****************************************************************************/
-/* Function: Blender_PackAll */
-/* Python equivalent: Blender.PackAll */
-/*****************************************************************************/
-static PyObject *Blender_PackAll( PyObject * self)
-{
- packAll();
- Py_RETURN_NONE;
-}
-
-/*****************************************************************************/
-/* Function: Blender_UnpackAll */
-/* Python equivalent: Blender.UnpackAll */
-/*****************************************************************************/
-static PyObject *Blender_UnpackAll( PyObject * self, PyObject *value)
-{
- int mode = PyInt_AsLong(value);
-
- if (mode==-1)
- return EXPP_ReturnPyObjError( PyExc_ValueError, "expected an int Blender.UnpackModes");
- unpackAll(mode);
- Py_RETURN_NONE;
-}
-
-/*****************************************************************************/
-/* Function: Blender_CountPackedFiles */
-/* Python equivalent: Blender.CountPackedFiles */
-/*****************************************************************************/
-static PyObject *Blender_CountPackedFiles( PyObject * self )
-{
- int nfiles = countPackedFiles();
- return PyInt_FromLong( nfiles );
-}
-
-/*****************************************************************************/
-/* Function: Blender_GetPaths */
-/* Python equivalent: Blender.GetPaths */
-/*****************************************************************************/
-static PyObject *Blender_GetPaths( PyObject * self, PyObject *args, PyObject *keywds )
-{
- struct BPathIterator bpi;
- PyObject *list = PyList_New(0), *st; /* stupidly big string to be safe */
- /* be sure there is low chance of the path being too short */
- char filepath_expanded[FILE_MAXDIR*2];
- char *lib;
-
- int absolute = 0;
- static char *kwlist[] = {"absolute", NULL};
-
- if (!PyArg_ParseTupleAndKeywords(args, keywds, "|i", kwlist, &absolute ) )
- return EXPP_ReturnPyObjError( PyExc_AttributeError,
- "expected nothing or one bool (0 or 1) as argument" );
-
- BLI_bpathIterator_init(&bpi);
-
- while (!BLI_bpathIterator_isDone(&bpi)) {
-
- /* build the list */
- if (absolute) {
- BLI_bpathIterator_getPathExpanded( &bpi, filepath_expanded );
- } else {
- lib = BLI_bpathIterator_getLib( &bpi );
- if ( lib && ( strcmp(lib, G.sce) ) ) { /* relative path to the library is NOT the same as our blendfile path, return an absolute path */
- BLI_bpathIterator_getPathExpanded( &bpi, filepath_expanded );
- } else {
- BLI_bpathIterator_getPath( &bpi, filepath_expanded );
- }
- }
- st = PyString_FromString(filepath_expanded);
-
- PyList_Append(list, st);
- Py_DECREF(st);
-
- BLI_bpathIterator_step(&bpi);
- }
- BLI_bpathIterator_free(&bpi);
- return list;
-}
-
-static PyObject *Blender_SaveUndoState( PyObject * self, PyObject *args )
-{
- char *str;
- if ( !PyArg_ParseTuple( args , "s" , &str ))
- return EXPP_ReturnPyObjError( PyExc_TypeError, "expected a string" );
- BIF_undo_push(str);
- Py_RETURN_NONE;
-}
-
-static PyObject *Blender_UnpackModesDict( void )
-{
- PyObject *UnpackModes = PyConstant_New( );
- if( UnpackModes ) {
- BPy_constant *d = ( BPy_constant * ) UnpackModes;
- PyConstant_Insert( d, "EQUAL", PyInt_FromLong((long)PF_EQUAL) );
- PyConstant_Insert( d, "DIFFERS",PyInt_FromLong((long)PF_DIFFERS) );
- PyConstant_Insert( d, "NOFILE", PyInt_FromLong((long)PF_NOFILE) );
- PyConstant_Insert( d, "WRITE_ORIGINAL", PyInt_FromLong((long)PF_WRITE_ORIGINAL) );
- PyConstant_Insert( d, "WRITE_LOCAL", PyInt_FromLong((long)PF_WRITE_LOCAL) );
- PyConstant_Insert( d, "USE_LOCAL", PyInt_FromLong((long)PF_USE_LOCAL) );
- PyConstant_Insert( d, "USE_ORIGINAL", PyInt_FromLong((long)PF_USE_ORIGINAL) );
- PyConstant_Insert( d, "KEEP", PyInt_FromLong((long)PF_KEEP) );
- PyConstant_Insert( d, "NOOP", PyInt_FromLong((long)PF_NOOP) );
- PyConstant_Insert( d, "ASK", PyInt_FromLong((long)PF_EQUAL) );
- }
- return UnpackModes;
-}
-
-/*****************************************************************************/
-/* Function: initBlender */
-/*****************************************************************************/
-
-void M_Blender_Init(void)
-{
- PyObject *module;
- PyObject *dict, *smode, *SpaceHandlers, *UnpackModes;
-
- /* G.scene should only aver be NULL if blender is executed in
- background mode, not loading a blend file and executing a python script eg.
- blender -P somescript.py -b
- The if below solves the segfaults that happen when python runs and
- G.scene is NULL */
- if(G.background && G.main->scene.first==NULL) {
- Scene *sce= add_scene("1");
- /*set_scene(sce);*/ /* causes a crash */
- G.scene= sce;
- }
-
- module = Py_InitModule3("Blender", Blender_methods,
- "The main Blender module");
-
- types_InitAll(); /* set all our pytypes to &PyType_Type */
-
- /* constants for packed files*/
- UnpackModes = Blender_UnpackModesDict( );
- if( UnpackModes )
- PyModule_AddObject( module, "UnpackModes", UnpackModes );
-
- SpaceHandlers = PyConstant_New();
- if (SpaceHandlers) {
- BPy_constant *d = (BPy_constant *)SpaceHandlers;
-
- PyConstant_Insert(d,"VIEW3D_EVENT",PyInt_FromLong(SPACEHANDLER_VIEW3D_EVENT));
- PyConstant_Insert(d,"VIEW3D_DRAW", PyInt_FromLong(SPACEHANDLER_VIEW3D_DRAW));
-
- PyModule_AddObject(module, "SpaceHandlers", SpaceHandlers);
- }
-
- if (G.background)
- smode = PyString_FromString("background");
- else
- smode = PyString_FromString("interactive");
-
- dict = PyModule_GetDict(module);
- g_blenderdict = dict;
-
- PyModule_AddIntConstant(module, "TRUE", 1);
- PyModule_AddIntConstant( module, "FALSE", 0 );
-
- EXPP_dict_set_item_str(dict, "bylink", EXPP_incr_ret_False());
- PyDict_SetItemString(dict, "link", Py_None);
- EXPP_dict_set_item_str(dict, "event", PyString_FromString(""));
- EXPP_dict_set_item_str(dict, "mode", smode);
-
- PyDict_SetItemString(dict, "Armature", Armature_Init());
- PyDict_SetItemString(dict, "BezTriple", BezTriple_Init());
- PyDict_SetItemString(dict, "BGL", BGL_Init());
- PyDict_SetItemString(dict, "CurNurb", CurNurb_Init());
- PyDict_SetItemString(dict, "Constraint", Constraint_Init());
- PyDict_SetItemString(dict, "Curve", Curve_Init());
- PyDict_SetItemString(dict, "Camera", Camera_Init());
- PyDict_SetItemString(dict, "Draw", Draw_Init());
- PyDict_SetItemString(dict, "Effect", Effect_Init());
- PyDict_SetItemString(dict, "Ipo", Ipo_Init());
- PyDict_SetItemString(dict, "IpoCurve", IpoCurve_Init());
- PyDict_SetItemString(dict, "Image", Image_Init());
- PyDict_SetItemString(dict, "Key", Key_Init());
- PyDict_SetItemString(dict, "Lamp", Lamp_Init());
- PyDict_SetItemString(dict, "Lattice", Lattice_Init());
- PyDict_SetItemString(dict, "Library", oldLibrary_Init());
- PyDict_SetItemString(dict, "Material", Material_Init());
- PyDict_SetItemString(dict, "Mesh", Mesh_Init());
- PyDict_SetItemString(dict, "Metaball", Metaball_Init());
- PyDict_SetItemString(dict, "Mathutils", Mathutils_Init("Blender.Mathutils"));
- PyDict_SetItemString(dict, "Geometry", Geometry_Init());
- PyDict_SetItemString(dict, "Modifier", Modifier_Init());
- PyDict_SetItemString(dict, "NMesh", NMesh_Init());
- PyDict_SetItemString(dict, "Node", Node_Init());
- PyDict_SetItemString(dict, "Noise", Noise_Init());
- PyDict_SetItemString(dict, "Object", Object_Init());
- PyDict_SetItemString(dict, "Particle", ParticleSys_Init());
- PyDict_SetItemString(dict, "Group", Group_Init());
- PyDict_SetItemString(dict, "Registry", Registry_Init());
- PyDict_SetItemString(dict, "Scene", Scene_Init());
- PyDict_SetItemString(dict, "Sound", Sound_Init());
- PyDict_SetItemString(dict, "SurfNurb", SurfNurb_Init());
- PyDict_SetItemString(dict, "sys", sys_Init());
- PyDict_SetItemString(dict, "Types", Types_Init());
- PyDict_SetItemString(dict, "Text", Text_Init());
- PyDict_SetItemString(dict, "Text3d", Text3d_Init());
- PyDict_SetItemString(dict, "Texture", Texture_Init());
- PyDict_SetItemString(dict, "Window", Window_Init());
- PyDict_SetItemString(dict, "World", World_Init());
-
-}