diff options
Diffstat (limited to 'source/blender/python/api2_2x/Blender.c')
-rw-r--r-- | source/blender/python/api2_2x/Blender.c | 1115 |
1 files changed, 0 insertions, 1115 deletions
diff --git a/source/blender/python/api2_2x/Blender.c b/source/blender/python/api2_2x/Blender.c deleted file mode 100644 index d09506f731b..00000000000 --- a/source/blender/python/api2_2x/Blender.c +++ /dev/null @@ -1,1115 +0,0 @@ -/* - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * This is a new part of Blender. - * - * Contributor(s): Michel Selten, Willian P. Germano, Joseph Gilbert, - * Campbell Barton - * - * ***** END GPL LICENSE BLOCK ***** -*/ -struct ID; /*keep me up here */ - -#include "Blender.h" /*This must come first */ - -/* for open, close in Blender_Load */ -#include <fcntl.h> -#include "BDR_editobject.h" /* exit_editmode() */ -#include "GPU_draw.h" /* GPU_set_mipmap() */ -#include "BIF_usiblender.h" -#include "BLI_blenlib.h" -#include "BLI_bpath.h" -#include "BLO_writefile.h" -#include "BKE_blender.h" -#include "BKE_exotic.h" -#include "BKE_global.h" -#include "BKE_packedFile.h" -#include "BKE_utildefines.h" -#include "BKE_object.h" -#include "BKE_scene.h" -#include "BKE_text.h" -#include "BKE_ipo.h" -#include "BKE_library.h" -#include "BKE_main.h" -#include "BIF_space.h" -#include "DNA_space_types.h" /* script struct */ -#include "BSE_headerbuttons.h" -#include "DNA_screen_types.h" /* for SPACE_VIEW3D */ -#include "DNA_userdef_types.h" -#include "DNA_packedFile_types.h" -#include "EXPP_interface.h" /* for bpy_gethome() */ -#include "gen_utils.h" -#include "modules.h" -#include "constant.h" -#include "../BPY_extern.h" /* BPY_txt_do_python_Text */ -#include "../BPY_menus.h" /* to update menus */ -#include "Armature.h" -#include "BezTriple.h" -#include "Camera.h" -#include "Constraint.h" -#include "Curve.h" -#include "CurNurb.h" -#include "Draw.h" -#include "Effect.h" -#include "Ipo.h" -#include "Ipocurve.h" -#include "IDProp.h" -#include "Key.h" -#include "Lamp.h" -#include "Lattice.h" -#include "Library.h" -#include "Mathutils.h" -#include "Geometry.h" -#include "Mesh.h" -#include "Metaball.h" -#include "Modifier.h" -#include "NMesh.h" -#include "Node.h" -#include "Object.h" -#include "Group.h" -#include "Registry.h" -#include "Scene.h" -#include "Sound.h" -#include "SurfNurb.h" -#include "Sys.h" -#include "Text.h" -#include "Texture.h" -#include "Window.h" -#include "World.h" -#include "Types.h" -#include "Particle.h" - -/**********************************************************/ -/* Python API function prototypes for the Blender module. */ -/**********************************************************/ -static PyObject *Blender_Set( PyObject * self, PyObject * args ); -static PyObject *Blender_Get( PyObject * self, PyObject * value ); -static PyObject *Blender_Redraw( PyObject * self, PyObject * args ); -static PyObject *Blender_Quit( PyObject * self ); -static PyObject *Blender_Load( PyObject * self, PyObject * args ); -static PyObject *Blender_Save( PyObject * self, PyObject * args ); -static PyObject *Blender_Run( PyObject * self, PyObject * value ); -static PyObject *Blender_ShowHelp( PyObject * self, PyObject * script ); -static PyObject *Blender_UpdateMenus( PyObject * self); -static PyObject *Blender_PackAll( PyObject * self); -static PyObject *Blender_UnpackAll( PyObject * self, PyObject * value); -static PyObject *Blender_CountPackedFiles( PyObject * self ); -static PyObject *Blender_GetPaths( PyObject * self, PyObject *args, PyObject *keywds ); -static PyObject *Blender_SaveUndoState( PyObject * self, PyObject *args ); -extern PyObject *Text3d_Init( void ); /* missing in some include */ - -/*****************************************************************************/ -/* The following string definitions are used for documentation strings. */ -/* In Python these will be written to the console when doing a */ -/* Blender.__doc__ */ -/*****************************************************************************/ -static char Blender_Set_doc[] = - "(request, data) - Update settings in Blender\n\ -\n\ -(request) A string identifying the setting to change\n\ - 'curframe' - Sets the current frame using the number in data"; - -static char Blender_Get_doc[] = "(request) - Retrieve settings from Blender\n\ -\n\ -(request) A string indentifying the data to be returned\n\ - 'curframe' - Returns the current animation frame\n\ - 'curtime' - Returns the current animation time\n\ - 'staframe' - Returns the start frame of the animation\n\ - 'endframe' - Returns the end frame of the animation\n\ - 'filename' - Returns the name of the last file read or written\n\ - 'homedir' - Returns Blender's home dir\n\ - 'datadir' - Returns the dir where scripts can save their data, if available\n\ - 'scriptsdir' - Returns the main dir where scripts are kept, if available\n\ - 'uscriptsdir' - Returns the user defined dir for scripts, if available\n\ - 'version' - Returns the Blender version number"; - -static char Blender_Redraw_doc[] = "() - Redraw all 3D windows"; - -static char Blender_Quit_doc[] = - "() - Quit Blender. The current data is saved as 'quit.blend' before leaving."; - -static char Blender_Load_doc[] = "(filename) - Load the given file.\n\ -Supported formats:\n\ -Blender, DXF, Inventor 1.0 ASCII, VRML 1.0 asc, STL, Videoscape, radiogour.\n\ -\n\ -Notes:\n\ -1 - () - an empty argument loads the default .B.blend file;\n\ -2 - if the substring '.B.blend' occurs inside 'filename', the default\n\ -.B.blend file is loaded;\n\ -3 - If a Blender file is loaded the script ends immediately.\n\ -4 - The current data is always preserved as an autosave file, for safety;\n\ -5 - This function only works if the script where it's executed is the\n\ -only one running at the moment."; - -static char Blender_Save_doc[] = - "(filename) - Save data to a file based on the filename's extension.\n\ -Supported are: Blender's .blend and the builtin exporters:\n\ -VRML 1.0 (.wrl), Videoscape (.obj), DXF (.dxf) and STL (.stl)\n\ -(filename) - A filename with one of the supported extensions.\n\ -Note 1: 'filename' should not contain the substring \".B.blend\" in it.\n\ -Note 2: only .blend raises an error if file wasn't saved.\n\ -\tYou can use Blender.sys.exists(filename) to make sure the file was saved\n\ -\twhen writing to one of the other formats."; - -static char Blender_Run_doc[] = - "(script) - Run the given Python script.\n\ -(script) - the path to a file or the name of an available Blender Text."; - -static char Blender_ShowHelp_doc[] = -"(script) - Show help for the given Python script.\n\ - This will try to open the 'Scripts Help Browser' script, so to have\n\ -any help displayed the passed 'script' must be properly documented\n\ -with the expected strings (check API ref docs or any bundled script\n\ -for examples).\n\n\ -(script) - the filename of a script in the default or user defined\n\ - scripts dir (no need to supply the full path name)."; - -static char Blender_UpdateMenus_doc[] = - "() - Update the menus where scripts are registered. Only needed for\n\ -scripts that save other new scripts in the default or user defined folders."; - -static char Blender_PackAll_doc[] = -"() - Pack all files.\n\ -All files will packed into the blend file."; -static char Blender_UnpackAll_doc[] = -"(mode) - Unpack files.\n\ -All files will be unpacked using specified mode.\n\n\ -(mode) - the unpack mode."; - -static char Blender_CountPackedFiles_doc[] = -"() - Returns the number of packed files."; - -static char Blender_GetPaths_doc[] = -"() - Returns a list of paths used in this blend file."; - -static char Blender_SaveUndoState_doc[] = -"(s) - Push an undo with blenders current state."; - -/*****************************************************************************/ -/* Python method structure definition. */ -/*****************************************************************************/ -static struct PyMethodDef Blender_methods[] = { - {"Set", Blender_Set, METH_VARARGS, Blender_Set_doc}, - {"Get", Blender_Get, METH_O, Blender_Get_doc}, - {"Redraw", Blender_Redraw, METH_VARARGS, Blender_Redraw_doc}, - {"Quit", ( PyCFunction ) Blender_Quit, METH_NOARGS, Blender_Quit_doc}, - {"Load", Blender_Load, METH_VARARGS, Blender_Load_doc}, - {"Save", Blender_Save, METH_VARARGS, Blender_Save_doc}, - {"Run", Blender_Run, METH_O, Blender_Run_doc}, - {"ShowHelp", Blender_ShowHelp, METH_O, Blender_ShowHelp_doc}, - {"CountPackedFiles", ( PyCFunction ) Blender_CountPackedFiles, METH_NOARGS, Blender_CountPackedFiles_doc}, - {"GetPaths", ( PyCFunction ) Blender_GetPaths, METH_VARARGS|METH_KEYWORDS, Blender_GetPaths_doc}, - {"PackAll", ( PyCFunction ) Blender_PackAll, METH_NOARGS, Blender_PackAll_doc}, - {"UnpackAll", Blender_UnpackAll, METH_O, Blender_UnpackAll_doc}, - {"UpdateMenus", ( PyCFunction ) Blender_UpdateMenus, METH_NOARGS, Blender_UpdateMenus_doc}, - {"SaveUndoState", Blender_SaveUndoState, METH_VARARGS, Blender_SaveUndoState_doc}, - {NULL, NULL, 0, NULL} -}; - -/*****************************************************************************/ -/* Global variables */ -/*****************************************************************************/ -PyObject *g_blenderdict; - -/*****************************************************************************/ -/* Function: Blender_Set */ -/* Python equivalent: Blender.Set */ -/*****************************************************************************/ -static PyObject *Blender_Set( PyObject * self, PyObject * args ) -{ - char *name, *dir = NULL; - PyObject *arg; - - if( !PyArg_ParseTuple( args, "sO", &name, &arg ) ) - return EXPP_ReturnPyObjError( PyExc_ValueError, "expected 2 args, where the first is always a string" ); - - if( StringEqual( name, "curframe" ) ) { - if( !PyInt_Check( arg ) ) - return EXPP_ReturnPyObjError( PyExc_ValueError, - "expected an integer" ); - - G.scene->r.cfra = (int)PyInt_AsLong( arg ) ; - CLAMP(G.scene->r.cfra, 1, MAXFRAME); - - /* update all objects, so python scripts can export all objects - in a scene without worrying about the view layers */ - scene_update_for_newframe(G.scene, (1<<20) - 1); - - } else if (StringEqual( name , "uscriptsdir" ) ) { - if ( !PyArg_Parse( arg , "s" , &dir )) - return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" ); - BLI_strncpy(U.pythondir, dir, FILE_MAXDIR); - } else if (StringEqual( name , "yfexportdir" ) ) { - if ( !PyArg_Parse( arg , "s" , &dir )) - return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" ); - BLI_strncpy(U.yfexportdir, dir, FILE_MAXDIR); - } else if (StringEqual( name , "fontsdir" ) ) { - if ( !PyArg_Parse( arg , "s" , &dir )) - return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" ); - BLI_strncpy(U.fontdir, dir, FILE_MAXDIR); - } else if (StringEqual( name , "texturesdir" ) ) { - if ( !PyArg_Parse( arg , "s" , &dir )) - return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" ); - BLI_strncpy(U.textudir, dir, FILE_MAXDIR); - } else if (StringEqual( name , "texpluginsdir" ) ) { - if ( !PyArg_Parse( arg , "s" , &dir )) - return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" ); - BLI_strncpy(U.plugtexdir, dir, FILE_MAXDIR); - } else if (StringEqual( name , "seqpluginsdir" ) ) { - if ( !PyArg_Parse( arg , "s" , &dir )) - return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" ); - BLI_strncpy(U.plugseqdir, dir, FILE_MAXDIR); - } else if (StringEqual( name , "renderdir" ) ) { - if ( !PyArg_Parse( arg , "s" , &dir )) - return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" ); - BLI_strncpy(U.renderdir, dir, FILE_MAXDIR); - } else if (StringEqual( name , "soundsdir" ) ) { - if ( !PyArg_Parse( arg , "s" , &dir )) - return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" ); - BLI_strncpy(U.sounddir, dir, FILE_MAXDIR); - } else if (StringEqual( name , "tempdir" ) ) { - if ( !PyArg_Parse( arg , "s" , &dir )) - return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" ); - BLI_strncpy(U.tempdir, dir, FILE_MAXDIR); - BLI_where_is_temp( btempdir, 1 ); - } else if (StringEqual( name , "compressfile" ) ) { - int value = PyObject_IsTrue( arg ); - - if (value==-1) - return EXPP_ReturnPyObjError( PyExc_ValueError, - "expected an integer" ); - - if (value) - U.flag |= USER_FILECOMPRESS; - else - U.flag &= ~USER_FILECOMPRESS; - } else if (StringEqual( name , "mipmap" ) ) { - int value = PyObject_IsTrue( arg ); - - if (value==-1) - return EXPP_ReturnPyObjError( PyExc_ValueError, - "expected an integer" ); - - if (value) - U.gameflags &= ~USER_DISABLE_MIPMAP; - else - U.gameflags |= USER_DISABLE_MIPMAP; - - GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP)); - } else - return ( EXPP_ReturnPyObjError( PyExc_AttributeError, - "value given is not a blender setting" ) ); - Py_RETURN_NONE; -} - -/*****************************************************************************/ -/* Function: Blender_Get */ -/* Python equivalent: Blender.Get */ -/*****************************************************************************/ -static PyObject *Blender_Get( PyObject * self, PyObject * value ) -{ - PyObject *ret = NULL; - char *str = PyString_AsString(value); - - if( !str ) - return EXPP_ReturnPyObjError (PyExc_TypeError, - "expected string argument"); - - if( StringEqual( str, "curframe" ) ) - ret = PyInt_FromLong( G.scene->r.cfra ); - else if( StringEqual( str, "curtime" ) ) - ret = PyFloat_FromDouble( frame_to_float( G.scene->r.cfra ) ); - else if( StringEqual( str, "rt" ) ) - ret = PyInt_FromLong( (long)frame_to_float( G.rt ) ); - else if( StringEqual( str, "staframe" ) ) - ret = PyInt_FromLong( G.scene->r.sfra ); - else if( StringEqual( str, "endframe" ) ) - ret = PyInt_FromLong( G.scene->r.efra ); - else if( StringEqual( str, "filename" ) ) { - if (!G.relbase_valid) - ret = PyString_FromString(""); - else - ret = PyString_FromString(G.sce); - } - else if( StringEqual( str, "homedir" ) ) { - char *hdir = bpy_gethome(0); - if( hdir && BLI_exists( hdir )) - ret = PyString_FromString( hdir ); - else - ret = EXPP_incr_ret( Py_None ); - } - else if( StringEqual( str, "datadir" ) ) { - char datadir[FILE_MAXDIR]; - char *sdir = bpy_gethome(1); - - if (sdir) { - BLI_make_file_string( "/", datadir, sdir, "bpydata" ); - if( BLI_exists( datadir ) ) - ret = PyString_FromString( datadir ); - } - if (!ret) ret = EXPP_incr_ret( Py_None ); - } - else if(StringEqual(str, "udatadir")) { - if (U.pythondir[0] != '\0') { - char upydir[FILE_MAX]; - - BLI_strncpy(upydir, U.pythondir, FILE_MAX); - BLI_convertstringcode(upydir, G.sce); - - if (BLI_exists(upydir)) { - char udatadir[FILE_MAXDIR]; - - BLI_make_file_string("/", udatadir, upydir, "bpydata"); - - if (BLI_exists(udatadir)) - ret = PyString_FromString(udatadir); - } - } - if (!ret) ret = EXPP_incr_ret(Py_None); - } - else if( StringEqual( str, "scriptsdir" ) ) { - char *sdir = bpy_gethome(1); - - if (sdir) - ret = PyString_FromString(sdir); - else - ret = EXPP_incr_ret( Py_None ); - } - else if( StringEqual( str, "uscriptsdir" ) ) { - if (U.pythondir[0] != '\0') { - char upydir[FILE_MAX]; - - BLI_strncpy(upydir, U.pythondir, FILE_MAX); - BLI_convertstringcode(upydir, G.sce); - - if( BLI_exists( upydir ) ) - ret = PyString_FromString( upydir ); - } - if (!ret) ret = EXPP_incr_ret(Py_None); - } - /* USER PREFS: */ - else if( StringEqual( str, "yfexportdir" ) ) { - if (U.yfexportdir[0] != '\0') { - char yfexportdir[FILE_MAX]; - - BLI_strncpy(yfexportdir, U.yfexportdir, FILE_MAX); - BLI_convertstringcode(yfexportdir, G.sce); - - if( BLI_exists( yfexportdir ) ) - ret = PyString_FromString( yfexportdir ); - } - if (!ret) ret = EXPP_incr_ret(Py_None); - } - /* fontsdir */ - else if( StringEqual( str, "fontsdir" ) ) { - if (U.fontdir[0] != '\0') { - char fontdir[FILE_MAX]; - - BLI_strncpy(fontdir, U.fontdir, FILE_MAX); - BLI_convertstringcode(fontdir, G.sce); - - if( BLI_exists( fontdir ) ) - ret = PyString_FromString( fontdir ); - } - if (!ret) ret = EXPP_incr_ret(Py_None); - } - /* texturesdir */ - else if( StringEqual( str, "texturesdir" ) ) { - if (U.textudir[0] != '\0') { - char textudir[FILE_MAX]; - - BLI_strncpy(textudir, U.textudir, FILE_MAX); - BLI_convertstringcode(textudir, G.sce); - - if( BLI_exists( textudir ) ) - ret = PyString_FromString( textudir ); - } - if (!ret) ret = EXPP_incr_ret(Py_None); - } - /* texpluginsdir */ - else if( StringEqual( str, "texpluginsdir" ) ) { - if (U.plugtexdir[0] != '\0') { - char plugtexdir[FILE_MAX]; - - BLI_strncpy(plugtexdir, U.plugtexdir, FILE_MAX); - BLI_convertstringcode(plugtexdir, G.sce); - - if( BLI_exists( plugtexdir ) ) - ret = PyString_FromString( plugtexdir ); - } - if (!ret) ret = EXPP_incr_ret(Py_None); - } - /* seqpluginsdir */ - else if( StringEqual( str, "seqpluginsdir" ) ) { - if (U.plugseqdir[0] != '\0') { - char plugseqdir[FILE_MAX]; - - BLI_strncpy(plugseqdir, U.plugseqdir, FILE_MAX); - BLI_convertstringcode(plugseqdir, G.sce); - - if( BLI_exists( plugseqdir ) ) - ret = PyString_FromString( plugseqdir ); - } - if (!ret) ret = EXPP_incr_ret(Py_None); - } - /* renderdir */ - else if( StringEqual( str, "renderdir" ) ) { - if (U.renderdir[0] != '\0') { - char renderdir[FILE_MAX]; - - BLI_strncpy(renderdir, U.renderdir, FILE_MAX); - BLI_convertstringcode(renderdir, G.sce); - - if( BLI_exists( renderdir ) ) - ret = PyString_FromString( renderdir ); - } - if (!ret) ret = EXPP_incr_ret(Py_None); - } - /* soundsdir */ - else if( StringEqual( str, "soundsdir" ) ) { - if (U.sounddir[0] != '\0') { - char sounddir[FILE_MAX]; - - BLI_strncpy(sounddir, U.sounddir, FILE_MAX); - BLI_convertstringcode(sounddir, G.sce); - - if( BLI_exists( sounddir ) ) - ret = PyString_FromString( sounddir ); - } - if (!ret) ret = EXPP_incr_ret(Py_None); - } - /* tempdir */ - else if( StringEqual( str, "tempdir" ) ) { - if (U.tempdir[0] != '\0') { - char tempdir[FILE_MAX]; - - BLI_strncpy(tempdir, U.tempdir, FILE_MAX); - BLI_convertstringcode(tempdir, G.sce); - - if( BLI_exists( tempdir ) ) - ret = PyString_FromString( tempdir ); - } - if (!ret) ret = EXPP_incr_ret(Py_None); - } - /* icondir */ - else if( StringEqual( str, "icondir" ) ) { - - char icondirstr[FILE_MAXDIR]; - - #ifdef WIN32 - BLI_make_file_string("/", icondirstr, BLI_gethome(), "icons"); - #else - BLI_make_file_string("/", icondirstr, BLI_gethome(), ".blender/icons"); - #endif - - if( BLI_exists( icondirstr ) ) - ret = PyString_FromString( icondirstr ); - - if (!ret) ret = EXPP_incr_ret(Py_None); - } - /* According to the old file (opy_blender.c), the following if - statement is a quick hack and needs some clean up. */ - else if( StringEqual( str, "vrmloptions" ) ) { - ret = PyDict_New( ); - - EXPP_dict_set_item_str( ret, "twoside", - PyInt_FromLong( U.vrmlflag & USER_VRML_TWOSIDED ) ); - - EXPP_dict_set_item_str( ret, "layers", - PyInt_FromLong( U.vrmlflag & USER_VRML_LAYERS ) ); - - EXPP_dict_set_item_str( ret, "autoscale", - PyInt_FromLong( U.vrmlflag & USER_VRML_AUTOSCALE ) ); - - } /* End 'quick hack' part. */ - else if(StringEqual( str, "version" )) - ret = PyInt_FromLong( G.version ); - else if(StringEqual( str, "buildinfo" )) { -#ifdef NAN_BUILDINFO - char buffer[1024]; - extern char * build_date; - extern char * build_time; - extern char * build_rev; - extern char * build_platform; - extern char * build_type; - - sprintf(buffer, "Built on %s %s, Rev-%s Version %s %s", build_date, build_time, build_rev, build_platform, build_type); - ret = PyString_FromString( buffer ); -#else - ret = PyString_FromString( "No Build Info" ); -#endif - } - else if(StringEqual( str, "compressfile" )) - ret = PyInt_FromLong( (U.flag & USER_FILECOMPRESS) >> 15 ); - else if(StringEqual( str, "mipmap" )) - ret = PyInt_FromLong( (U.gameflags & USER_DISABLE_MIPMAP)!=0 ); - else if(StringEqual( str, "add_view_align" )) - ret = PyInt_FromLong( ((U.flag & USER_ADD_VIEWALIGNED)!=0) ); - else if(StringEqual( str, "add_editmode" )) - ret = PyInt_FromLong( ((U.flag & USER_ADD_EDITMODE)!=0) ); - else - return EXPP_ReturnPyObjError( PyExc_AttributeError, "unknown attribute" ); - - if (ret) return ret; - else - return EXPP_ReturnPyObjError (PyExc_MemoryError, - "could not create the PyObject!"); -} - -/*****************************************************************************/ -/* Function: Blender_Redraw */ -/* Python equivalent: Blender.Redraw */ -/*****************************************************************************/ -static PyObject *Blender_Redraw( PyObject * self, PyObject * args ) -{ - return M_Window_Redraw( self, args ); -} - -/*****************************************************************************/ -/* Function: Blender_Quit */ -/* Python equivalent: Blender.Quit */ -/*****************************************************************************/ -static PyObject *Blender_Quit( PyObject * self ) -{ - BIF_write_autosave( ); /* save the current data first */ - - exit_usiblender( ); /* renames last autosave to quit.blend */ - - Py_RETURN_NONE; -} - -/** - * Blender.Load - * loads Blender's .blend, DXF, radiogour(?), STL, Videoscape, - * Inventor 1.0 ASCII, VRML 1.0 asc. - */ -static PyObject *Blender_Load( PyObject * self, PyObject * args ) -{ - char *fname = NULL; - int keep_oldfname = 0; - Script *script = NULL; - char str[32], name[FILE_MAXDIR]; - int file, is_blend_file = 0; - - if( !PyArg_ParseTuple( args, "|si", &fname, &keep_oldfname ) ) - return EXPP_ReturnPyObjError( PyExc_TypeError, - "expected filename and optional int or nothing as arguments" ); - - if( fname ) { - if( strlen( fname ) > FILE_MAXDIR ) /* G.main->name's max length */ - return EXPP_ReturnPyObjError( PyExc_AttributeError, - "filename too long!" ); - else if( !BLI_exists( fname ) ) - return EXPP_ReturnPyObjError( PyExc_AttributeError, - "requested file doesn't exist!" ); - - if( keep_oldfname ) - BLI_strncpy( name, G.sce, FILE_MAXDIR ); - } - - /* We won't let a new .blend file be loaded if there are still other - * scripts running, since loading a new file will close and remove them. */ - - if( G.main->script.first != G.main->script.last ) - return EXPP_ReturnPyObjError( PyExc_RuntimeError, - "there are other scripts running at the Scripts win, close them first!" ); - - if( fname ) { - file = open( fname, O_BINARY | O_RDONLY ); - - if( file <= 0 ) { - return EXPP_ReturnPyObjError( PyExc_RuntimeError, - "cannot open file!" ); - } else { - read( file, str, 31 ); - close( file ); - - if( strncmp( str, "BLEN", 4 ) == 0 ) - is_blend_file = 1; - } - } else - is_blend_file = 1; /* no arg given means default: .B.blend */ - - if( is_blend_file ) { - - int during_slink = during_scriptlink( ); - - /* when loading a .blend file from a scriptlink, the scriptlink pointer - * in BPY_do_pyscript becomes invalid during a loop. Inform it here. - * Also do not allow a nested scriptlink (called from inside another) - * to load .blend files, to avoid nasty problems. */ - if( during_slink >= 1 ) { - if( during_slink == 1 ) - disable_where_scriptlink( -1 ); - else { - return EXPP_ReturnPyObjError - ( PyExc_EnvironmentError, - "Blender.Load: cannot load .blend files from a nested scriptlink." ); - } - } - - /* trick: mark the script so that its script struct won't be freed after - * the script is executed (to avoid a double free warning on exit): */ - script = G.main->script.first; - if( script ) - script->flags |= SCRIPT_GUI; - - BIF_write_autosave( ); /* for safety let's preserve the current data */ - } - - if( G.obedit ) - exit_editmode(EM_FREEDATA); - - if (G.background) { /* background mode */ - if (is_blend_file) - BKE_read_file(fname, NULL); - else { - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "only .blend files can be loaded from command line,\n\ - other file types require interactive mode."); - } - } - else { /* interactive mode */ - /* for safety, any filename with .B.blend is considered the default one. - * It doesn't seem necessary to compare file attributes (like st_ino and - * st_dev, according to the glibc info pages) to find out if the given - * filename, that may have been given with a twisted misgiving path, is the - * default one for sure. Taking any .B.blend file as the default is good - * enough here. Note: the default file requires extra clean-up done by - * BIF_read_homefile: freeing the user theme data. */ - if( !fname || ( strstr( fname, ".B.blend" ) && is_blend_file ) ) - BIF_read_homefile(0); - else - BIF_read_file( fname ); - - if( fname && keep_oldfname ) { - /*BLI_strncpy(G.main->name, name, FILE_MAXDIR); */ - BLI_strncpy( G.sce, name, FILE_MAXDIR ); - } - } - - Py_RETURN_NONE; -} - -static PyObject *Blender_Save( PyObject * self, PyObject * args ) -{ - char *fname = NULL; - int overwrite = 0, len = 0; - char *error = NULL; - Library *li; - - if( !PyArg_ParseTuple( args, "s|i", &fname, &overwrite ) ) - return EXPP_ReturnPyObjError( PyExc_TypeError, - "expected filename and optional int (overwrite flag) as arguments" ); - - for( li = G.main->library.first; li; li = li->id.next ) { - if( li->parent==NULL && BLI_streq( li->name, fname ) ) { - return EXPP_ReturnPyObjError( PyExc_AttributeError, - "cannot overwrite used library" ); - } - } - - /* for safety, any filename with .B.blend is considered the default one - * and not accepted here. */ - if( strstr( fname, ".B.blend" ) ) - return EXPP_ReturnPyObjError( PyExc_AttributeError, - "filename can't contain the substring \".B.blend\" in it." ); - - len = strlen( fname ); - - if( len > FILE_MAXDIR + FILE_MAXFILE ) - return EXPP_ReturnPyObjError( PyExc_AttributeError, - "filename is too long!" ); - else if( BLI_exists( fname ) && !overwrite ) - return EXPP_ReturnPyObjError( PyExc_AttributeError, - "file already exists and overwrite flag was not given." ); - - disable_where_script( 1 ); /* to avoid error popups in the write_* functions */ - - if( BLI_testextensie( fname, ".blend" ) ) { - int writeflags; - if( G.fileflags & G_AUTOPACK ) - packAll( ); - - writeflags= G.fileflags & ~G_FILE_COMPRESS; - if(U.flag & USER_FILECOMPRESS) - writeflags |= G_FILE_COMPRESS; - - if( !BLO_write_file( fname, writeflags, &error ) ) { - disable_where_script( 0 ); - return EXPP_ReturnPyObjError( PyExc_SystemError, - error ); - } - } else if( BLI_testextensie( fname, ".dxf" ) ) - write_dxf( fname ); - else if( BLI_testextensie( fname, ".stl" ) ) - write_stl( fname ); - else if( BLI_testextensie( fname, ".wrl" ) ) - write_vrml( fname ); - else if( BLI_testextensie( fname, ".obj" ) ) - write_videoscape( fname ); - else { - disable_where_script( 0 ); - return EXPP_ReturnPyObjError( PyExc_AttributeError, - "unknown file extension." ); - } - - disable_where_script( 0 ); - - Py_RETURN_NONE; -} - -static PyObject *Blender_ShowHelp(PyObject *self, PyObject *script) -{ - char hspath[FILE_MAXDIR + FILE_MAXFILE]; /* path to help_browser.py */ - char *sdir = bpy_gethome(1); - PyObject *rkeyd = NULL, *arglist = NULL; - - if (!PyString_Check(script)) - return EXPP_ReturnPyObjError(PyExc_TypeError, - "expected a script filename as argument"); - - /* first we try to find the help_browser script */ - - if (sdir) BLI_make_file_string("/", hspath, sdir, "help_browser.py"); - - if (!sdir || (!BLI_exists(hspath) && (U.pythondir[0] != '\0'))) { - char upydir[FILE_MAX]; - - BLI_strncpy(upydir, U.pythondir, FILE_MAX); - BLI_convertstringcode(upydir, G.sce); - BLI_make_file_string("/", hspath, upydir, "help_browser.py"); - - if (!BLI_exists(hspath)) - return EXPP_ReturnPyObjError(PyExc_RuntimeError, - "can't find script help_browser.py"); - } - - /* now we store the passed script in the registry dict and call the - * help_browser to show help info for it */ - rkeyd = PyDict_New(); - if (!rkeyd) - return EXPP_ReturnPyObjError(PyExc_MemoryError, - "can't create py dictionary!"); - - /* note: don't use EXPP_dict_set_item_str for 'script', which is an - * argument to the function we're in and so shouldn't be decref'ed: */ - PyDict_SetItemString(rkeyd, "script", script); - - EXPP_dict_set_item_str(bpy_registryDict, "__help_browser", rkeyd); - - arglist = Py_BuildValue("s", hspath); - Blender_Run(self, arglist); - Py_DECREF(arglist); - - Py_RETURN_NONE; -} - -static PyObject *Blender_Run(PyObject *self, PyObject *value) -{ - char *fname = PyString_AsString(value); - Text *text = NULL; - int is_blender_text = 0; - Script *script = NULL; - - if (!fname) - return EXPP_ReturnPyObjError(PyExc_TypeError, - "expected a filename or a Blender Text name as argument"); - - if (!BLI_exists(fname)) { /* if there's no such filename ... */ - text = G.main->text.first; /* try an already existing Blender Text */ - - while (text) { - if (!strcmp(fname, text->id.name + 2)) break; - text = text->id.next; - } - - if (!text) { - return EXPP_ReturnPyObjError(PyExc_AttributeError, - "no such file or Blender text"); - } - else is_blender_text = 1; /* fn is already a Blender Text */ - } - - else { - text = add_text(fname); - - if (!text) { - return EXPP_ReturnPyObjError(PyExc_RuntimeError, - "couldn't create Blender Text from given file"); - } - } - - /* (this is messy, check Draw.c's Method_Register and Window.c's file - * selector for more info) - * - caller script is the one that called this Blender_Run function; - * - called script is the argument to this function: fname; - * To mark scripts whose global dicts can't be freed right after - * the script execution (or better, 'first pass', since these scripts - * leave callbacks for gui or file/image selectors) we flag them. But to - * get a pointer to them we need to check which one is currently - * running (if none we're already at a spacescript). To make sure only - * the called script will have the SCRIPT_RUNNING flag on, we unset it - * for the caller script here: */ - script = G.main->script.first; - while (script) { - if (script->flags & SCRIPT_RUNNING) break; - script = script->id.next; - } - - if (script) script->flags &= ~SCRIPT_RUNNING; /* unset */ - - BPY_txt_do_python_Text(text); /* call new script */ - - if (script) script->flags |= SCRIPT_RUNNING; /* set */ - - if (!is_blender_text) { - - /* nice to remember the original filename, so the script can run on reload */ - if (script) { - strncpy(script->scriptname, fname, sizeof(script->scriptname)); - script->scriptarg[0] = '\0'; - } - free_libblock(&G.main->text, text); - } - Py_RETURN_NONE; -} - -static PyObject * Blender_UpdateMenus( PyObject * self ) -{ - - BPyMenu_RemoveAllEntries(); - - if (BPyMenu_Init(1) == -1) - return EXPP_ReturnPyObjError( PyExc_RuntimeError, - "invalid scripts dir"); - - Py_RETURN_NONE; -} - -/*****************************************************************************/ -/* Function: Blender_PackAll */ -/* Python equivalent: Blender.PackAll */ -/*****************************************************************************/ -static PyObject *Blender_PackAll( PyObject * self) -{ - packAll(); - Py_RETURN_NONE; -} - -/*****************************************************************************/ -/* Function: Blender_UnpackAll */ -/* Python equivalent: Blender.UnpackAll */ -/*****************************************************************************/ -static PyObject *Blender_UnpackAll( PyObject * self, PyObject *value) -{ - int mode = PyInt_AsLong(value); - - if (mode==-1) - return EXPP_ReturnPyObjError( PyExc_ValueError, "expected an int Blender.UnpackModes"); - unpackAll(mode); - Py_RETURN_NONE; -} - -/*****************************************************************************/ -/* Function: Blender_CountPackedFiles */ -/* Python equivalent: Blender.CountPackedFiles */ -/*****************************************************************************/ -static PyObject *Blender_CountPackedFiles( PyObject * self ) -{ - int nfiles = countPackedFiles(); - return PyInt_FromLong( nfiles ); -} - -/*****************************************************************************/ -/* Function: Blender_GetPaths */ -/* Python equivalent: Blender.GetPaths */ -/*****************************************************************************/ -static PyObject *Blender_GetPaths( PyObject * self, PyObject *args, PyObject *keywds ) -{ - struct BPathIterator bpi; - PyObject *list = PyList_New(0), *st; /* stupidly big string to be safe */ - /* be sure there is low chance of the path being too short */ - char filepath_expanded[FILE_MAXDIR*2]; - char *lib; - - int absolute = 0; - static char *kwlist[] = {"absolute", NULL}; - - if (!PyArg_ParseTupleAndKeywords(args, keywds, "|i", kwlist, &absolute ) ) - return EXPP_ReturnPyObjError( PyExc_AttributeError, - "expected nothing or one bool (0 or 1) as argument" ); - - BLI_bpathIterator_init(&bpi); - - while (!BLI_bpathIterator_isDone(&bpi)) { - - /* build the list */ - if (absolute) { - BLI_bpathIterator_getPathExpanded( &bpi, filepath_expanded ); - } else { - lib = BLI_bpathIterator_getLib( &bpi ); - if ( lib && ( strcmp(lib, G.sce) ) ) { /* relative path to the library is NOT the same as our blendfile path, return an absolute path */ - BLI_bpathIterator_getPathExpanded( &bpi, filepath_expanded ); - } else { - BLI_bpathIterator_getPath( &bpi, filepath_expanded ); - } - } - st = PyString_FromString(filepath_expanded); - - PyList_Append(list, st); - Py_DECREF(st); - - BLI_bpathIterator_step(&bpi); - } - BLI_bpathIterator_free(&bpi); - return list; -} - -static PyObject *Blender_SaveUndoState( PyObject * self, PyObject *args ) -{ - char *str; - if ( !PyArg_ParseTuple( args , "s" , &str )) - return EXPP_ReturnPyObjError( PyExc_TypeError, "expected a string" ); - BIF_undo_push(str); - Py_RETURN_NONE; -} - -static PyObject *Blender_UnpackModesDict( void ) -{ - PyObject *UnpackModes = PyConstant_New( ); - if( UnpackModes ) { - BPy_constant *d = ( BPy_constant * ) UnpackModes; - PyConstant_Insert( d, "EQUAL", PyInt_FromLong((long)PF_EQUAL) ); - PyConstant_Insert( d, "DIFFERS",PyInt_FromLong((long)PF_DIFFERS) ); - PyConstant_Insert( d, "NOFILE", PyInt_FromLong((long)PF_NOFILE) ); - PyConstant_Insert( d, "WRITE_ORIGINAL", PyInt_FromLong((long)PF_WRITE_ORIGINAL) ); - PyConstant_Insert( d, "WRITE_LOCAL", PyInt_FromLong((long)PF_WRITE_LOCAL) ); - PyConstant_Insert( d, "USE_LOCAL", PyInt_FromLong((long)PF_USE_LOCAL) ); - PyConstant_Insert( d, "USE_ORIGINAL", PyInt_FromLong((long)PF_USE_ORIGINAL) ); - PyConstant_Insert( d, "KEEP", PyInt_FromLong((long)PF_KEEP) ); - PyConstant_Insert( d, "NOOP", PyInt_FromLong((long)PF_NOOP) ); - PyConstant_Insert( d, "ASK", PyInt_FromLong((long)PF_EQUAL) ); - } - return UnpackModes; -} - -/*****************************************************************************/ -/* Function: initBlender */ -/*****************************************************************************/ - -void M_Blender_Init(void) -{ - PyObject *module; - PyObject *dict, *smode, *SpaceHandlers, *UnpackModes; - - /* G.scene should only aver be NULL if blender is executed in - background mode, not loading a blend file and executing a python script eg. - blender -P somescript.py -b - The if below solves the segfaults that happen when python runs and - G.scene is NULL */ - if(G.background && G.main->scene.first==NULL) { - Scene *sce= add_scene("1"); - /*set_scene(sce);*/ /* causes a crash */ - G.scene= sce; - } - - module = Py_InitModule3("Blender", Blender_methods, - "The main Blender module"); - - types_InitAll(); /* set all our pytypes to &PyType_Type */ - - /* constants for packed files*/ - UnpackModes = Blender_UnpackModesDict( ); - if( UnpackModes ) - PyModule_AddObject( module, "UnpackModes", UnpackModes ); - - SpaceHandlers = PyConstant_New(); - if (SpaceHandlers) { - BPy_constant *d = (BPy_constant *)SpaceHandlers; - - /* EVENT_ALL are reported as EVENT on key presses - * and EVENT_RELEASE on key releases */ - PyConstant_Insert(d,"VIEW3D_DRAW", PyInt_FromLong(SPACEHANDLER_VIEW3D_DRAW)); - PyConstant_Insert(d,"VIEW3D_EVENT",PyInt_FromLong(SPACEHANDLER_VIEW3D_EVENT)); - PyConstant_Insert(d,"VIEW3D_EVENT_RELEASE",PyInt_FromLong(SPACEHANDLER_VIEW3D_EVENT_ALL)); - - PyModule_AddObject(module, "SpaceHandlers", SpaceHandlers); - } - - if (G.background) - smode = PyString_FromString("background"); - else - smode = PyString_FromString("interactive"); - - dict = PyModule_GetDict(module); - g_blenderdict = dict; - - PyModule_AddIntConstant(module, "TRUE", 1); - PyModule_AddIntConstant( module, "FALSE", 0 ); - - EXPP_dict_set_item_str(dict, "bylink", EXPP_incr_ret_False()); - PyDict_SetItemString(dict, "link", Py_None); - EXPP_dict_set_item_str(dict, "event", PyString_FromString("")); - EXPP_dict_set_item_str(dict, "mode", smode); - - PyDict_SetItemString(dict, "Armature", Armature_Init()); - PyDict_SetItemString(dict, "BezTriple", BezTriple_Init()); - PyDict_SetItemString(dict, "BGL", BGL_Init()); - PyDict_SetItemString(dict, "CurNurb", CurNurb_Init()); - PyDict_SetItemString(dict, "Constraint", Constraint_Init()); - PyDict_SetItemString(dict, "Curve", Curve_Init()); - PyDict_SetItemString(dict, "Camera", Camera_Init()); - PyDict_SetItemString(dict, "Draw", Draw_Init()); - PyDict_SetItemString(dict, "Effect", Effect_Init()); - PyDict_SetItemString(dict, "Ipo", Ipo_Init()); - PyDict_SetItemString(dict, "IpoCurve", IpoCurve_Init()); - PyDict_SetItemString(dict, "Image", Image_Init()); - PyDict_SetItemString(dict, "Key", Key_Init()); - PyDict_SetItemString(dict, "Lamp", Lamp_Init()); - PyDict_SetItemString(dict, "Lattice", Lattice_Init()); - PyDict_SetItemString(dict, "Library", oldLibrary_Init()); - PyDict_SetItemString(dict, "Material", Material_Init()); - PyDict_SetItemString(dict, "Mesh", Mesh_Init()); - PyDict_SetItemString(dict, "Metaball", Metaball_Init()); - PyDict_SetItemString(dict, "Mathutils", Mathutils_Init("Blender.Mathutils")); - PyDict_SetItemString(dict, "Geometry", Geometry_Init()); - PyDict_SetItemString(dict, "Modifier", Modifier_Init()); - PyDict_SetItemString(dict, "NMesh", NMesh_Init()); - PyDict_SetItemString(dict, "Node", Node_Init()); - PyDict_SetItemString(dict, "Noise", Noise_Init()); - PyDict_SetItemString(dict, "Object", Object_Init()); - PyDict_SetItemString(dict, "Particle", ParticleSys_Init()); - PyDict_SetItemString(dict, "Group", Group_Init()); - PyDict_SetItemString(dict, "Registry", Registry_Init()); - PyDict_SetItemString(dict, "Scene", Scene_Init()); - PyDict_SetItemString(dict, "Sound", Sound_Init()); - PyDict_SetItemString(dict, "SurfNurb", SurfNurb_Init()); - PyDict_SetItemString(dict, "sys", sys_Init()); - PyDict_SetItemString(dict, "Types", Types_Init()); - PyDict_SetItemString(dict, "Text", Text_Init()); - PyDict_SetItemString(dict, "Text3d", Text3d_Init()); - PyDict_SetItemString(dict, "Texture", Texture_Init()); - PyDict_SetItemString(dict, "Window", Window_Init()); - PyDict_SetItemString(dict, "World", World_Init()); - -} |