diff options
Diffstat (limited to 'source/blender/python/api2_2x/Mathutils.c')
-rw-r--r-- | source/blender/python/api2_2x/Mathutils.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/python/api2_2x/Mathutils.c b/source/blender/python/api2_2x/Mathutils.c index 4b42ec94ae1..b3621eea60e 100644 --- a/source/blender/python/api2_2x/Mathutils.c +++ b/source/blender/python/api2_2x/Mathutils.c @@ -1389,7 +1389,7 @@ PyObject *M_Mathutils_Intersect( PyObject * self, PyObject * args ) VECCOPY(v3, vec3->vec); VECCOPY(dir, ray->vec); - Normalise(dir); + Normalize(dir); VECCOPY(orig, ray_off->vec); @@ -1485,9 +1485,9 @@ PyObject *M_Mathutils_LineIntersect( PyObject * self, PyObject * args ) VecSubf(b, v4, v3); VECCOPY(dir1, a); - Normalise(dir1); + Normalize(dir1); VECCOPY(dir2, b); - Normalise(dir2); + Normalize(dir2); d = Inpf(dir1, dir2); if (d == 1.0f || d == -1.0f) { /* colinear */ @@ -1577,18 +1577,18 @@ PyObject *M_Mathutils_QuadNormal( PyObject * self, PyObject * args ) VecSubf(e2, v3, v2); Crossf(n1, e2, e1); - Normalise(n1); + Normalize(n1); /* find vectors for two edges sharing v4 */ VecSubf(e1, v3, v4); VecSubf(e2, v1, v4); Crossf(n2, e2, e1); - Normalise(n2); + Normalize(n2); /* adding and averaging the normals of both triangles */ VecAddf(n1, n2, n1); - Normalise(n1); + Normalize(n1); return newVectorObject(n1, 3, Py_NEW); } @@ -1620,7 +1620,7 @@ PyObject *M_Mathutils_TriangleNormal( PyObject * self, PyObject * args ) VecSubf(e2, v3, v2); Crossf(n, e2, e1); - Normalise(n); + Normalize(n); return newVectorObject(n, 3, Py_NEW); } |